Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 22:07:44 Player: Alterum Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (674) 674 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1012) 1012 TOTAL SCORE: 3621 Bonus ------- Follower Combat Kills 412 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Armored Leg > --- UTILITY (4) ------ Medium Storage Unit 0b10 Decoder Chip [Generic] Makeshift Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Experimental Sensor Array Improved Terrain Scanner 0b10 Decoder Chip [Scout] Utility Shielding Relay Coupler [Programmer] (88) Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Utility Shielding Improved Medium Armor Plating Relay Coupler [Programmer] Mobile Refinery Mk. CCLXVII Hacking Drone Bay [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 72 | 6 5 11 28 7 5 10 Power 5 | 1 1 1 1 . . 1 Engine 4 | 1 1 . 1 . . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 1 1 1 . 3 Treads . | . . . . . . . Leg 8 | 2 . 1 1 1 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 1 4 9 2 4 3 Device 12 | . 1 3 2 2 4 . Storage 3 | 1 . . 2 . . . Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 7 | . . . 5 . . 2 Artifact . | . . . . . . . Weapon 35 | 2 3 5 17 4 1 3 Energy Gun 16 | 1 2 2 7 2 . 2 Energy Cannon 3 | . . . 3 . . . Ballistic Gun 4 | 1 1 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon 10 | . . 2 6 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . Parts Lost 9 | . . . 1 1 . 7 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 . 1 Utility 2 | . . . . . . 2 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 3 | . . . 1 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 95 100 99 99 79 84 Engine 9 | . 14 8 9 11 11 6 Core 1 | . . 5 1 . . . Leg 23 | . 28 28 22 21 22 22 Device 18 | . 9 16 17 21 22 14 Storage 9 | . 14 3 10 11 11 11 Processor 10 | . . 7 11 11 11 12 Protection 1 | . . . 4 . . 4 Energy Gun 7 | . 17 25 3 12 . 7 Energy Cannon 1 | . . . 4 . . . Ballistic Gun 1 | . 10 1 . . . 5 Launcher 1 | . . . 4 . . . Special Weapon 3 | . . . 8 9 1 . Peak Build Rating 38 | 6 7 19 26 26 27 38 Average Rating 20 | 4 6 12 22 24 21 31 On Entrance 14 | . 6 7 19 24 20 22 Naked Turns . | . . . . . . . Heaviest Build 32 | 11 15 15 32 25 20 31 Greatest Support 31 | 20 20 25 25 25 20 31 Greatest Overweight (x) 2 | 2 . . 1 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 Average Capacity 9 | 7 8 5 10 10 10 10 Most Carried 10 | 2 3 6 10 10 10 10 Average Carried 8 | . 2 4 8 9 9 9 Final Capacity 10 | 8 8 5 10 10 10 10 Final Carried 10 | 2 3 5 10 10 10 8 Class Distribution -------------------- 69% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 989 | 176 54 189 293 52 125 100 Remotely . | . . . . . . . Salvage Created 785 | . 95 88 419 133 . 50 Parts 71 | . 3 6 42 15 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 4 13 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 2 3 13 7 . 2 Guns 8 | . 2 2 . 2 . 2 Cannons 10 | . . . 9 1 . . AOE 8 | . . 1 3 4 . . Classes Destroyed 7 | . 1 2 3 1 . . Builder 2 | . . . 1 1 . . Tunneler 1 | . . 1 . . . . Watcher 2 | . . . 2 . . . Swarmer 16 | . . 2 8 4 . 2 Grunt 5 | . 2 1 . 2 . . Sentry 5 | . . . 5 . . . Assembled 1 | . . . . 1 . . Best Kill Streak 10 | . 2 2 10 4 . 1 Combat Bots Only 10 | . 2 2 10 4 . 1 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 232 | . 6 13 56 23 . 134 Missed 96 | . 2 5 22 15 . 52 Damage Taken 1972 | . 52 73 444 156 . 1247 Core 450 | . 21 26 150 45 . 208 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 133 | . . . 25 . 108 . Core Remaining (%) 90 | 100 . 81 . . . . Volleys Fired 117 | 1 5 5 69 27 1 9 Largest 2 | 2 2 2 2 2 1 1 Hottest 168 | 60 80 100 168 145 100 60 Shots Fired 133 | 2 10 9 72 30 1 9 Gun 46 | 2 10 8 11 6 . 9 Cannon 26 | . . . 26 . . . Launcher 8 | . . . 2 6 . . Special 53 | . . 1 33 18 1 . Kinetic 6 | 1 . . . . . 5 Thermal 79 | . . 1 59 18 1 . Explosive 8 | . . . 2 6 . . Electromagnetic 40 | 1 10 8 11 6 . 4 Robot Hit Streak 8 | . 4 5 8 5 . 2 Robot Miss Streak 4 | . 1 1 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 50 | . 7 5 26 9 . 3 Core Hits 43 | . 5 5 17 11 . 5 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1403 | . 89 161 682 398 . 73 Guns 472 | . 89 59 171 96 . 57 Cannons 327 | . . . 327 . . . Explosions 539 | . . 101 160 278 . . Melee . | . . . . . . . Ramming 17 | . . 1 . . . 16 Kinetic 20 | . . . . . . 20 Thermal 476 | . . 101 351 24 . . Explosive 438 | . . . 160 278 . . Electromagnetic 452 | . 89 59 171 96 . 37 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . 28 . . Projectiles . | . . . . . . . Explosions 28 | . . . . 28 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . . . . 73 . . Shots 3 | . . . . 3 . . Rammed . | . . . . . . . Targets Rammed 5 | . . 1 . . . 4 Kicked 5 | . . 1 . . . 4 Crushed . | . . . . . . . Highest Temperature 288 | 20 5 24 288 48 12 80 Average Temperature 38 | 10 2 13 49 15 7 42 Received Heat Transfer 171 | . 30 12 75 . . 54 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted . | . . . . . . . Heat Transferred 792 | . . 100 642 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 201 | . 65 132 201 110 . . Initial 25 | . . 25 16 11 . . Average 64 | . 14 53 78 64 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 99 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 4 10 23 9 . 23 Peak Tracking Total 7 | . 2 3 5 4 . 7 Tactical Retreats 6 | . . . 3 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 13 | . 1 . 12 . . . Terminals 9 | . 1 . 8 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 2 . 26 . . . Successful 16 | . 1 . 15 . . . Failed 12 | . 1 . 11 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 2 . 18 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 . 11 . . . Record 1 | . . . 1 . . . Emergency Access Points 2 | . . . 2 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . . . 2 . . . Maintenance Status 1 | . . . 1 . . . Surveillance Status 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 8 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 136 | . . . 136 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 14 | . . 3 . . 11 . Largest Group 11 | . . 3 . . 11 11 Highest-Rated Group 347 | . . 77 . . 347 347 Highest-Rated Ally 41 | . . 31 . . 41 41 Total Orders . | . . . . . . . Ally Attacks 123 | . . 28 . . . 95 Total Damage 1585 | . . 423 . . . 1162 Kills 18 | . . 6 . . . 12 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5966 | 51 181 925 1615 441 2128 625 Spaces Moved 4310 | 31 130 713 962 270 1727 477 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 4303 | 24 130 713 962 270 1727 477 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 121 | 113 120 120 126 121 120 120 Slowest Speed 260 | 150 120 120 190 260 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 29 95 63 56 91 54 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 9 | . . 1 . 1 5 2 Spaces Dug 50 | . . 1 31 18 . . Terrain Destroyed 105 | . . 9 41 55 . . Melee . | . . . . . . . Projectile 39 | . . 1 32 6 . . AOE 66 | . . 8 9 49 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4786 | 42 143 770 1213 317 1782 519 Wait 195 | 2 . 25 118 7 31 12 Move 4304 | 30 129 712 961 269 1726 477 Hop . | . . . . . . . Pick Up 52 | 3 3 9 21 3 9 4 Fast Attach 8 | 5 . . 2 . . 1 Attach 13 | 1 1 2 3 1 . 5 Detach 2 | . . . 1 1 . . Swap 51 | . 4 9 23 6 5 4 Drop 39 | . 1 7 15 3 10 3 Fire 117 | 1 5 5 69 27 1 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 1 . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Entered Mines 236 | -10/Mines | Received a Mining Laser from a helpful Derelict 236 | -10/Mines | Met a Derelict bent on vengeance 318 | -10/Mines | Build established: Mutant 472 | -10/Mines | Discovered new exit (range 10) 677 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 680 | -10/Mines | Found Prototype Device 681 | -10/Mines | Identified Exp. Sensor Array 1130 | -10/Mines | Discovered new exit (range 16) 1150 | -10/Mines | Identified exit to Materials 1158 | -10/Mines | Entered Materials 1158 | -9/Materials | Evolved 2 slots: Utility x2 1467 | -9/Materials | Build established: Skirmisher 1905 | -9/Materials | Discovered new exit (range 7) 1947 | -9/Materials | Discovered new exit (range 13) 2003 | -9/Materials | Identified exit to Mines 2076 | -9/Materials | Destroyed 10 combat bots 2239 | -9/Materials | Discovered new exit (range 10) 2248 | -9/Materials | Identified exit to Materials 2395 | -9/Materials | Build established: Mutant 2496 | -9/Materials | Repaired Broken Exp. Sensor Array 2611 | -9/Materials | Discovered exit to Materials (range 8) 2773 | -9/Materials | Entered Mines 2796 | -9/Mines | Discovered exit to Materials (range 10) 2840 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3055 | -9/Mines | Build established: Skirmisher 3096 | -9/Mines | Excavation squad dispatched 3096 | -9/Mines | A large section of the Mines collapsed 3186 | -9/Mines | Discovered exit to Materials (range 11) 3195 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3213 | -9/Mines | Identified exit to Zion 3214 | -9/Mines | Entered Zion 3356 | -7/Zion | Found Relay Coupler [Programmer] 3479 | -7/Zion | Given A8's code to call for help 3480 | -7/Zion | Build established: Mutant 3484 | -7/Zion | Learned Factory emergency access door positions 3549 | -7/Zion | Learned Factory security intel 3582 | -7/Zion | Learned location of Quarantine (-3) 3822 | -7/Zion | Given the Hacking Drone Bay 3823 | -7/Zion | Found Prototype Device 3824 | -7/Zion | Identified Hacking Drone Bay 3961 | -7/Zion | Gained Derelict followers 4164 | -7/Zion | Found Prototype Device 4165 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4232 | -7/Zion | Gained Derelict followers 4291 | -7/Zion | Met Imprinter 4324 | -7/Zion | Imprinted 4326 | -7/Zion | Declared Zion's savior 4718 | -7/Zion | Discovered new exit (range 9) 5236 | -7/Zion | Visited the Megawrench Repair Shop 5236 | -7/Zion | Megawrench repaired 5 parts 5305 | -7/Zion | Identified exit to Proximity Caves 5342 | -7/Zion | Entered Proximity Caves 5342 | -6/Proximity Caves | Accompanied by 11 allies 5411 | -6/Proximity Caves | Core integrity fell below 50% 5454 | -6/Proximity Caves | Lost 5 allies 5666 | -6/Proximity Caves | Spotted B-75 Beast 5668 | -6/Proximity Caves | Spotter reported a threat 5679 | -6/Proximity Caves | Build established: Skirmisher 5757 | -6/Proximity Caves | Spotter reported a threat 5760 | -6/Proximity Caves | Lost 3 parts (1p2w) 5878 | -6/Proximity Caves | Spotter reported a threat 5903 | -6/Proximity Caves | Core integrity fell below 20% 5965 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5967 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05827_ Found Mak. Medium Armor Plating. 05827_ Found 64 Matter. 05830_ Acquired 10 matter. 05831_ Acquired Hpw. Shock Rifle. 05834_ Acquired Mak. Medium Armor Plating. 05878_ N-01 Spotter sends a signal. 05878_ ALERT: Unidentified potential threat approaching Complex 0b10. 05905_ S-27 Virus destroyed. 05910_ Autogun fries itself beyond repair. 05910_ Hpw. Shock Rifle destroyed. 05923_ Corrupted VTOL Module fries itself beyond repair. 05923_ Kicked S-27 Virus. 05924_ Kicked S-27 Virus out of the way. 05925_ Kicked S-27 Virus. 05926_ Kicked S-27 Virus out of the way. 05965_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05967_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????? ##???????????????? | | ???????????????????###???????# ????????????????? | | ???????????????????# ??????# ?????????????????? | | ???????????????##### ?????# ##????????????????? | | ???????????????? ??### #####????????????? | | ????????????????? ?## ###??????????? | | ??????????????????# ## #??????????? | | ???###?????????????# ????????????? | | ?### #?????????????# Y #??????????????? | | ?# #??????????????# #????????????????? | | ?? ###???? ??????# #????????????????? | | ??? ##???? ?????# @ #????????????????? | | ???# ##???? ???# ## ##????????????????? | | #### ###??# ???# ##??? #?????????????????? | | #### #??# s#??????#?????????????????? | | ## #### ##???????????????????????? | | ##### ## ### ##??????????????????????? | | ?????## ##?# ## #??????????????????????? | | ??????# ##??# #??????????????????????? | | ?????## #????# #??????????????????????? | | ????## #????### #??????????????????????? | | ???## ##????## #??????????????????????? | | ?### = ###### ##??????????????????????? | | ?# % ##???????????????????????? | | ?# ## #????????????????????????? | | ?# ########## #????????????????????????? | | ?## #???????# #####????????????????????? | | ??## #?????# #????????????????????? | | #### #?# ## #????????????????????? | | #?# #### ###????????????????????? | | ######?## ##??########??????????????????????? | | ????????#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Greatsword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Novice Programmer Robot Respite The One Challenges ------------ None Game ------ Seed HardcellEncryptedFlightbrick Manual? 0 Play Time 03:06:33 Cumulative 18.6 hours Start 2024.08.06 @ 21:32:32 End 2024.08.11 @ 22:07:44 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2d9cd0f-753e-4060-b372-364b1fd8807d