Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.11 @ 20:57:11 Player: Mr Goldstein Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (418) 2090 Value Destroyed (27082) 27082 Prototype IDs (224) 4480 Alien Tech Used (15) 3000 Bonus (58275) 58275 TOTAL SCORE: 104627 Bonus ------- Pacifist 834 Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 34973 Follower Combat Kills 191 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Win 3000 Win Speed 39 Friendly Fire -3062 Cogmind --------- Core Integrity 76/1600 Matter 290/300 Energy 448/450 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Core Cannon Sigix Shearcannon > --- INVENTORY (5) ---- Quantum Reactor Sigix Shearcannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Experimental Core Analyzer > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Core Cannon Sigix Broadsword [Rating: 244] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Cooled VTOL Module Leg Sigix Exoskeleton Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Advanced Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Core Shielding Artifact Phase Armor Weapon Sigix Shearcannon Energy Gun Backup Laser III Energy Cannon Sigix Shearcannon Ballistic Gun Enhanced Coil Gun Launcher Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . 2 . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . 1 1 1 . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . Utility 7 | . . 1 1 1 . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 126 | . . 4 . 7 13 7 . . . . 1 8 . . 2 1 . 6 9 4 2 2 1 12 12 35 Power 13 | . . . . . 2 . . . . . . 2 . . . . . 1 . 1 . . . 2 1 4 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 4 Propulsion 28 | . . 4 . 2 6 4 . . . . 1 3 . . 1 . . 4 1 1 . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . 1 6 4 . . . . 1 3 . . 1 . . 4 1 1 . . . 1 . . Utility 52 | . . . . 3 2 2 . . . . . 2 . . 1 1 . . 4 . 1 2 1 6 3 24 Device 24 | . . . . 1 1 1 . . . . . . . . . 1 . . 2 . . . . 3 3 12 Storage 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Processor 14 | . . . . 2 . 1 . . . . . 1 . . . . . . . . . . 1 2 . 7 Hackware 6 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . 2 . . . 1 Protection 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 33 | . . . . 2 3 1 . . . . . 1 . . . . . 1 4 2 1 . . 3 8 7 Energy Gun 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 7 3 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 Special Weapon 6 | . . . . 1 1 . . . . . . . . . . . . . 2 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 1 . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 2 1 1 . . . . . . . . 1 . . . 6 . 2 . . 5 . 3 Parts Lost 17 | . . 4 . 2 . 1 1 . . . 1 . . . . 2 1 3 1 . . . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 13 | . . 4 . 1 . 1 . . . . 1 . . . . 2 . 3 1 . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 3 . 1 . 1 1 . . . 1 . . . . 2 1 4 1 . . . . . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 60 | . . 16 . 12 63 95 92 92 92 . 86 80 94 94 95 94 78 70 75 70 69 66 72 65 58 52 Core 2 | . . . . . 5 7 7 7 7 . 6 7 11 11 11 11 10 5 10 7 4 4 4 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 4 4 4 10 9 2 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . 9 9 9 Flight 11 | . . . . . 23 38 38 38 38 . 40 32 41 41 41 36 26 23 28 29 31 29 29 3 . . Device 6 | . . . . 2 . 5 7 7 7 . 6 3 . . . 4 5 5 4 4 4 4 4 8 9 9 Storage 6 | . . . . . 6 7 7 7 7 . 6 5 5 5 5 5 5 5 5 4 4 4 4 10 9 6 Processor 8 | . . . . 4 15 20 23 23 23 . 20 21 23 23 19 11 10 10 6 4 4 4 5 9 8 5 Hackware 2 | . . . . . . . . . . . . 1 5 5 6 11 10 10 10 9 9 12 16 1 . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 8 12 17 Special Weapon 1 | . . . . 1 5 7 . . . . . . . . . . . . 4 4 1 . . . . . Slashing Weapon 1 | . . . . . . 5 7 7 7 . 6 3 . . . . . . . . 2 4 4 1 2 . Naked Turns 188 | . 53 50 63 21 . . . . . . . . . . . . . . . . . . . 1 . . Heaviest Build 90 | . . . . 1 14 17 17 16 16 16 16 21 18 18 20 21 21 30 30 29 29 29 29 45 75 90 Greatest Support 60 | 3 3 16 3 6 26 25 25 25 25 25 31 37 37 25 40 28 28 56 56 59 51 51 51 60 60 60 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 7 | 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 7 Most Carried 8 | 1 1 3 2 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | . 1 2 2 3 4 7 8 8 8 8 8 7 8 8 8 8 8 6 6 8 7 8 7 6 6 6 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 1 2 2 5 7 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 7 8 6 7 Class Distribution -------------------- 54% | Alien-Sigix 12% | Mutant 12% | Hacker-Sprinter 9% | Sprinter 6% | Hacker-Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 1313 | 200 . . . 10 154 100 . . . . . . 42 . . 29 . 24 . 52 . 224 . 107 103 268 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 40521 | . . . . 30 172 146 . . . . . . . . . . . 52 . 52 27 223 . 11154 13148 15517 Parts 822 | . . . . 4 17 9 . . . . . . . . . . . 5 . 4 3 16 . 35 299 430 Haulers Intercepted 6 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 470 | . . . . . . . . . . . . . . . . . . 5 . . . . . 138 137 190 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Cannons 461 | . . . . . . . . . . . . . . . . . . . . . . . . 137 134 190 AOE 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Classes Destroyed 25 | . . . . 1 1 1 . . . . . . . . . . . 1 . 1 . 2 . 10 5 3 Worker 13 | . . . . . . . . . . . . . . . . . . . . 3 1 3 . . 6 . Builder 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . Tunneler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hauler 6 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 2 . Recycler 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Mechanic 26 | . . . . . . . . . . . . . . . . . . . . . . 1 . 7 8 10 Operator 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Watcher 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 Swarmer 8 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . Cutter 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Saboteur 24 | . . . . . . . . . . . . . . . . . . . . . . . . 8 8 8 Grunt 202 | . . . . . . . . . . . . . . . . . . . . . . . . 64 61 77 Brawler 33 | . . . . . . . . . . . . . . . . . . . . . . . . 10 12 11 Duelist 33 | . . . . . . . . . . . . . . . . . . . . . . . . 10 8 15 Protector 27 | . . . . . . . . . . . . . . . . . . . . . . . . 13 7 7 Sentry 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Hunter 17 | . . . . . . . . . . . . . . . . . . . . . . . . 6 9 2 Programmer 48 | . . . . . . . . . . . . . . . . . . . . . . . . 15 14 19 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 Striker 24 | . . . . . . . . . . . . . . . . . . . . . . . . 7 6 11 Executioner 21 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 14 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wasp 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 57 | . . . . . . 2 . . . . . . . . . . . 5 . 3 1 3 . 47 54 57 Combat Bots Only 53 | . . . . . . . . . . . . . . . . . . 5 . . . . . 43 33 53 Max Kills in Single Turn 6 | . . . . 1 1 1 . . . . . . . . . . . 4 . 1 1 1 . 4 6 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Damage Taken 9652 | . 104 367 301 460 . 81 45 47 18 . 160 . 56 . 75 136 180 319 78 27 168 46 194 1866 1710 3214 Core 3400 | . 104 182 301 365 . 17 22 . 18 . 34 . 25 . 18 44 30 133 26 . . . 28 535 544 974 Absorbed by Shields 1602 | . . . . . . . . . . . . . . . . . . . . . . . . . 227 1375 Regen/Repaired (Parts) 867 | . . . . . 42 . . . . . . . . . 36 . . . . . 44 104 166 437 38 . Core Remaining (%) 66 | 100 58 54 45 . . . . . 39 . 96 . . . . 91 . . 83 . 100 . . 58 . 4 Volleys Fired 472 | . . . . 13 92 . . . . . . . . . . . . 8 2 . . . . 129 77 151 Largest 2 | . . . . 1 2 . . . . . . . . . . . . 1 1 . . . . 2 2 2 Hottest 360 | . . . . 20 60 . . . . . . . . . . . . 46 10 . . . . 200 360 360 Shots Fired 709 | . . . . 13 110 . . . . . . . . . . . . 8 2 . . . . 140 150 286 Gun 41 | . . . . . 19 . . . . . . . . . . . . . . . . . . 22 . . Cannon 554 | . . . . . . . . . . . . . . . . . . . . . . . . 118 150 286 Launcher 9 | . . . . . 1 . . . . . . . . . . . . 8 . . . . . . . . Special 105 | . . . . 13 90 . . . . . . . . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 122 | . . . . 13 109 . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 576 | . . . . . . . . . . . . . . . . . . . . . . . . 140 150 286 Robot Hit Streak 22 | . . . . 8 9 . . . . . . . . . . . . . 3 . . . . 18 17 22 Robot Miss Streak 10 | . . . . 1 5 . . . . . . . . . . . . . . . . . . 6 6 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 588 | . . . . 11 52 10 . 1 . . . . . . . . . 1 2 4 2 7 . 124 133 241 Core Hits 1332 | . 1 1 . 3 47 3 . . . . . . . . . . . 12 . 2 1 3 . 351 404 504 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 103 | . . . . . 4 1 . . . . . . . . . . . . . . . . . 25 29 44 Sever 103 | . . . . . 4 1 . . . . . . . . . . . . . . . . . 25 29 44 Melee Attacks 103 | . . . . . . 11 . 1 . . . 5 4 1 4 . 1 5 11 4 13 15 1 9 18 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . 11 . 1 . . . 5 . . . . . . . . 6 15 1 9 18 . Piercing 37 | . . . . . . . . . . . . . 4 1 4 . 1 5 11 4 7 . . . . . Sneak Attacks 16 | . . . . . . 3 . 1 . . . . . . . . . . . 3 2 6 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 119178 | . 4 20 20 160 1062 500 . 76 . . . . . . . . . 736 . 369 316 1045 . 29135 33400 52335 Guns 480 | . . . . . 236 . . . . . . . . . . . . . . . . . . 244 . . Cannons 113159 | . . . . . . . . . . . . . . . . . . . . . . . . 28623 32201 52335 Explosions 659 | . . . . . 5 . . . . . . . . . . . . 654 . . . . . . . . Melee 3815 | . . . . . . 500 . 76 . . . . . . . . . 82 . 369 316 1045 . 228 1199 . Ramming 120 | . 4 20 20 36 . . . . . . . . . . . . . . . . . . . 40 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1181 | . . . . 124 1057 . . . . . . . . . . . . . . . . . . . . . Explosive 654 | . . . . . . . . . . . . . . . . . . 654 . . . . . . . . Electromagnetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 116640 | . . . . . . 500 . 76 . . . . . . . . . . . . 189 1045 . 29095 33400 52335 Piercing 578 | . . . . . . . . . . . . . . . . . . 82 . 369 127 . . . . . Highest Corruption 7 | . . . . . . 1 1 1 1 . . . . . . . . . 1 . . . . 1 5 7 Average Corruption 3 | . . . . . . 1 1 1 1 . . . . . . . . . 1 . . . . 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 10 49 Message Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Matter Fused 17 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 11 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Energy Discharges 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 7 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3435 | . . . . . . 14 . . . . . . . . . . . 36 . 151 97 380 . 788 729 1240 Projectiles 2470 | . . . . . . . . . . . . . . . . . . . . . . . . 723 507 1240 Explosions 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . Melee 929 | . . . . . . 14 . . . . . . . . . . . . . 151 97 380 . 65 222 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 2 9 9 18 . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . 2 4 3 3 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 2 4 3 3 . . . . . . . . . . . . . . . . . . . 5 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 152 | . . . 5 . 4 11 . . 3 . . 109 133 4 49 118 12 29 115 152 . . 23 99 96 136 Average Temperature 28 | . . . 5 . 2 2 . . 3 . . 43 15 2 6 50 3 10 33 62 . . 13 34 52 56 Received Heat Transfer 1806 | . 57 186 45 126 . 18 . . 9 . 9 . 12 . . 18 27 9 . . 33 . 45 180 263 769 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3811 | . . . . 407 3404 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Peak Influence 10805 | . 33 213 179 331 170 132 . . . 168 132 82 . . . . 108 833 . 45 209 215 272 4689 7510 10805 Initial 4806 | . . 13 89 81 115 . . . . 168 117 63 . . . . 56 52 . . 24 117 120 153 2812 4806 Average 3614 | . 7 94 126 146 136 37 . . . 168 120 67 . . . . 69 328 . 16 102 165 200 2909 5362 7466 Maximum Alert Level 5 | . . 1 . 1 . . . . . . . . . . . . . 3 . . 1 1 1 5 5 5 Low Security (%) 32 | 100 100 96 100 77 100 100 . . . 100 100 100 . . . . 100 41 . 100 84 86 43 2 . . Level 1 5 | . . 3 . 22 . . . . . . . . . . . . . 24 . . 15 13 56 7 . . Level 2 1 | . . . . . . . . . . . . . . . . . . 22 . . . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 21 High Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Max Security 32 | . . . . . . . . . . . . . . . . . . . . . . . . 87 95 . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Squads Dispatched 132 | . 2 2 3 5 . 6 . . . . 1 . . . . . . 2 . 1 . . 3 33 32 42 Investigation 15 | . 2 1 1 3 . 6 . . . . . . . . . . . . . 1 . . 1 . . . Extermination 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 17 | . . 1 2 1 . . . . . . 1 . . . . . . 2 . . . . 1 3 1 5 Assault 97 | . . . . . . . . . . . . . . . . . . . . . . . . 30 31 36 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 10 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 3 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 886 | . 12 24 18 31 6 5 7 2 5 . 7 1 4 4 13 10 15 26 1 3 11 6 7 203 195 270 Peak Tracking Total 27 | . 12 18 17 19 6 4 7 . 3 . 7 1 3 5 12 13 16 17 1 3 7 6 6 19 27 19 Tactical Retreats 41 | . . 5 . 2 . . 1 . 1 . . . 1 2 . 1 . 6 . 1 1 . 2 6 10 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 9 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 34 | . . . . . . . . . . . . . . 1 . . . 3 2 . 4 . . 7 5 12 Max in Single Turn 2 | . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . 2 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 28 | . 2 . . 4 . 6 . 3 . 1 . 1 . . . . . . 2 1 1 1 1 4 . 1 Terminals 20 | . 1 . . 3 . 5 . . . 1 . 1 . . . . . . . 1 1 1 1 4 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 91 | . 4 . . 9 . 17 . 21 . 4 . 1 . . . . . . 21 3 2 1 2 5 . 1 Successful 57 | . 2 . . 3 . 2 . 21 . 1 . 1 . . . . . . 21 1 1 1 1 1 . 1 Failed 34 | . 2 . . 6 . 15 . . . 3 . . . . . . . . . 2 1 . 1 4 . . Catastrophic 8 | . . . . 1 . 5 . . . . . . . . . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 2 . . 3 . 12 . . . . . 1 . . 1 . . . . . . 1 2 5 . . Terminals 43 | . 2 . . 8 . 14 . . . 4 . 1 . . . . . . . 3 2 1 2 5 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . . . . 1 . 1 . 21 . 1 . 1 . . . . . . 21 1 1 1 1 1 . 1 Record 23 | . . . . . . . . 2 . . . . . . . . . . 21 . . . . . . . Part Schematic 12 | . . . . 1 . . . 11 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 4 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 3 . 6 . . . 1 . . . . . . . . . 1 1 . 1 2 . . Full Trace Events 10 | . 1 . . 2 . 5 . . . . . . . . . . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . 11 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 108 | . . . . 1 19 . . . . . . . . . . . . . . . . . . . 41 47 Largest Group 19 | . . . . 1 19 . . . . . . . . . . . . . . . . . . . 6 5 Highest-Rated Group 475 | . . . . 26 475 . . . . . . . . . . . . . . . . . . . 84 69 Highest-Rated Ally 35 | . . . . 26 35 . . . . . . . . . . . . . . . . . . . 15 15 Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . 120 . . . . . . . . . . . . . . . . . . . 3 7 Total Damage 4664 | . . . . . 4494 . . . . . . . . . . . . . . . . . . . 63 107 Kills 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Robot Analysis Total 131 | . . . . . . . . 131 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 5952 | 26 53 138 63 277 477 170 15 23 51 1 13 73 116 52 122 75 32 151 267 87 130 122 103 891 964 1460 Spaces Moved 8978 | 51 101 253 119 447 293 554 62 87 220 3 50 172 435 209 456 317 124 424 484 258 309 264 209 853 956 1268 Core 910 | 51 101 251 119 387 . . . . . . . . . . . . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2779 | . . . . . . . . . . . . . . . . . . . . . . . . 555 956 1268 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Flight 5287 | . . . . 60 293 554 62 87 220 3 50 172 435 209 456 317 124 424 484 258 309 264 209 297 . . Fastest Speed 18 | 50 50 50 50 40 23 23 23 23 23 23 20 18 18 23 18 23 23 23 24 25 28 28 28 24 30 30 Average Speed 30 | 50 50 50 50 48 35 23 23 23 23 23 21 22 22 23 22 23 23 26 27 27 28 28 28 28 36 30 Slowest Speed 120 | 50 50 60 50 50 120 26 23 23 23 23 27 24 23 23 23 23 23 29 29 28 28 28 28 50 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . 3 . 10 1 . . . 1 1 1 . 4 . 1 1 . 1 . . 1 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 31 37 21 14 82 24 17 77 54 . 80 8 65 47 51 66 5 48 96 11 47 10 36 61 35 40 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 34 | . 1 . . 1 . 1 . 30 . . . . . . . 1 . . . . . . . . . . Known Exits Taken 17 | . . . . . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Spaces Dug 135 | . . . . . . . . . . . . 5 4 . . . 1 26 . . 7 8 1 3 52 28 Terrain Destroyed 1256 | . . . . . . . . . . . . 5 4 . . . 1 108 . . 7 8 1 16 351 755 Melee 41 | . . . . . . . . . . . . 5 4 . . . 1 1 . . 7 8 1 3 11 . Projectile 1103 | . . . . . . . . . . . . . . . . . . . . . . . . 13 336 754 AOE 111 | . . . . . . . . . . . . . . . . . . 107 . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 11177 | 51 102 262 121 475 464 569 60 87 219 2 49 196 445 211 463 317 124 444 600 267 330 280 249 1341 1389 2060 Wait 1297 | . . . . 3 54 . . . . . . 9 8 . 3 . 1 . 80 . . . 40 312 299 488 Move 8901 | 50 100 252 118 441 292 533 59 86 219 2 47 169 432 208 448 316 121 421 483 255 308 263 206 850 955 1267 Hop 25 | . . . . 3 . 10 1 . . . 1 1 1 . 3 . 1 1 . 1 . . 1 1 . . Pick Up 30 | 1 . 2 . 3 5 2 . . . . . 1 . 1 . . . 1 3 . 2 . . 4 1 4 Fast Attach 92 | . . 3 . 6 7 4 . . . . 1 4 . . 1 1 . 3 9 3 2 2 . 15 6 25 Attach 37 | . . 1 . 1 4 1 . . . . . 3 . . . . . 3 2 . . . 1 4 7 10 Detach 27 | . . . . 1 3 . . . . . . 1 . . . . . 2 1 . . . . 4 6 9 Swap 9 | . . . . . 2 3 . . . . . 1 . . 1 . . . . 1 . . . . . 1 Drop 79 | . . . . 1 5 5 . . . . . 2 . 1 3 . . . 9 3 5 . . 8 7 30 Fire 472 | . . . . 13 92 . . . . . . . . . . . . 8 2 . . . . 129 77 151 Melee 103 | . . . . . . 11 . 1 . . . 5 4 1 4 . 1 5 11 4 13 15 1 9 18 . Ram 12 | . 2 4 3 3 . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 75 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 27 | -11/Junkyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 8) 80 | -10/Materials | Entered another Materials area 80 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 211 | -9/Materials | Discovered new exit (range 16) 218 | -9/Materials | Lost 3 parts (3n) 218 | -9/Materials | Entered another Materials area 218 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 272 | -8/Materials | Discovered new exit (range 16) 279 | -8/Materials | Core integrity fell below 50% 281 | -8/Materials | Entered Factory 281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 311 | -7/Factory | Build established: Mutant 554 | -7/Factory | Core integrity fell below 50% 558 | -7/Factory | Sucked down chute 558 | -7/Factory | Entered Waste 568 | -7/Waste | Spotted C-40 Crusher 570 | -7/Waste | Spotted C-40 Crusher 577 | -7/Waste | Spotted C-40 Crusher 582 | -7/Waste | Spotted C-40 Crusher 586 | -7/Waste | Spotted C-40 Crusher 590 | -7/Waste | Discovered new exit (range 10) 600 | -7/Waste | Spotted C-40 Crusher 624 | -7/Waste | Warlord forces began an assault 635 | -7/Waste | Allies destroyed C-40 Crusher 638 | -7/Waste | Allies destroyed C-40 Crusher 641 | -7/Waste | Allies destroyed C-40 Crusher 648 | -7/Waste | Allies destroyed C-40 Crusher 653 | -7/Waste | Allies destroyed C-40 Crusher 653 | -7/Waste | Allies destroyed C-40 Crusher 802 | -7/Waste | Found Broken Quantum Capacitor 1035 | -7/Waste | Identified exit to Factory 1035 | -7/Waste | Entered Factory 1162 | -7/Factory | Discovered new exit (range 16) 1165 | -7/Factory | Identified exit to Factory 1174 | -7/Factory | Identified exit to Lower Caves 1205 | -7/Factory | Entered Lower Caves 1212 | -7/Lower Caves | Encountered a Warlord checkpoint 1218 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1220 | -7/Lower Caves | Entered Data Miner 1220 | -7/Data Miner | Discovered new exit (range 6) 1225 | -7/Data Miner | Met Data Miner 1229 | -7/Data Miner | Learned location of Section 7 (-2) 1229 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1232 | -7/Data Miner | Received God Mode back door access code from Data Miner 1236 | -7/Data Miner | Interfaced with the Data Conduit 1243 | -7/Data Miner | Identified exit to Proximity Caves 1243 | -7/Data Miner | Entered Proximity Caves 1292 | -6/Proximity Caves | Discovered exit to Factory (range 10) 1294 | -6/Proximity Caves | Spotter reported a threat 1294 | -6/Proximity Caves | Entered Factory 1294 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1295 | -6/Factory | Identified exit to Extension 1295 | -6/Factory | Identified exit to DSF 1295 | -6/Factory | Entered DSF 1296 | -6/DSF | Loaded intel: 2 machine locations 1304 | -6/DSF | Discovered new exit (range 15) 1307 | -6/DSF | Identified exit to Factory 1308 | -6/DSF | Entered Factory 1308 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -5/Factory | Loaded intel: 226 machine locations 1319 | -5/Factory | Identified exit to Upper Caves 1350 | -5/Factory | Build established: Sprinter 1381 | -5/Factory | Entered Upper Caves 1385 | -5/Upper Caves | Learned 8 Factory zone layouts 1455 | -5/Upper Caves | Spotted B-75 Beast 1495 | -5/Upper Caves | Discovered new exit (range 12) 1497 | -5/Upper Caves | Identified exit to Upper Caves 1497 | -5/Upper Caves | Entered another Upper Caves area 1510 | -5/Upper Caves | Found Alien Artifact 1546 | -5/Upper Caves | Discovered new exit (range 15) 1549 | -5/Upper Caves | Identified exit to Warlord 1549 | -5/Upper Caves | Entered Warlord 1632 | -5/Warlord | Met Warlord 1635 | -5/Warlord | Opened Warlord's prototype stash 1639 | -5/Warlord | Found Prototype Hackware 1639 | -5/Warlord | Identified System Mapper 1657 | -5/Warlord | Warlord's base attacked by MAIN.C 1667 | -5/Warlord | Discovered new exit (range 15) 1671 | -5/Warlord | Identified exit to Proximity Caves 1671 | -5/Warlord | Entered Proximity Caves 1732 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1745 | -4/Proximity Caves | Discovered new exit (range 5) 1745 | -4/Proximity Caves | Identified exit to Factory 1746 | -4/Proximity Caves | Entered Factory 1746 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1747 | -4/Factory | Identified exit to Upper Caves 1747 | -4/Factory | Identified exit to Research 1748 | -4/Factory | Loaded intel: 318 machine locations 1776 | -4/Factory | Discovered new exit (range 12) 1778 | -4/Factory | Identified exit to Armory 1778 | -4/Factory | Entered Armory 1779 | -4/Armory | Loaded intel: 74 machine locations 1839 | -4/Armory | Lost 4 parts (1p3n) 1917 | -4/Armory | Found Fusion Bomb Launcher 1928 | -4/Armory | Discovered new exit (range 5) 1929 | -4/Armory | Identified exit to Lab 1929 | -4/Armory | Entered Lab 1929 | -4/Lab | Discovered exit to Research (range 9) 1932 | -4/Lab | Hidden lab's door opened automatically 1932 | -4/Lab | Sensor layout match revealed 1933 | -4/Lab | Gained access to the hidden lab's interior 1941 | -4/Lab | Found Prototype Special Weapon 1941 | -4/Lab | Identified Gui. Remote Datajack 1944 | -4/Lab | Detected by scanners 1950 | -4/Lab | Confronted by A5 1951 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 1961 | -4/Lab | Found Prototype Hackware 1961 | -4/Lab | Identified Quantum Router 1963 | -4/Lab | Found Prototype Protection 1963 | -4/Lab | Identified Exp. Powered Armor 1968 | -4/Lab | Found Prototype Energy Cannon 1968 | -4/Lab | Identified Warp Cannon 1977 | -4/Lab | Decrypted terminal 1977 | -4/Lab | Acquired modification code for an L2 power cell 1986 | -4/Lab | Found Alien Artifact 1986 | -4/Lab | Identified Integrated Mediator 1986 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 1992 | -4/Lab | Found Alien Artifact 1992 | -4/Lab | Identified Core Expander 1992 | -4/Lab | Installed Core Expander, added new Utility slot 2002 | -4/Lab | Found Alien Artifact 2044 | -4/Lab | Found Alien Artifact 2149 | -4/Lab | Decrypted terminal 2196 | -4/Lab | Entered Research 2196 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2197 | -3/Research | Loaded intel: 127 machine locations 2219 | -3/Research | Identified exit to Quarantine 2250 | -3/Research | Build established: Hacker-Sprinter 2283 | -3/Research | Entered Quarantine 2284 | -3/Quarantine | Loaded intel: 95 machine locations 2301 | -3/Quarantine | Found Alien Artifact 2301 | -3/Quarantine | Identified Phase Armor 2321 | -3/Quarantine | Found Alien Energy Cannon 2348 | -3/Quarantine | Found Alien Slashing Weapon 2348 | -3/Quarantine | Identified Sigix Broadsword 2386 | -3/Quarantine | Found Alien Artifact 2393 | -3/Quarantine | Identified exit to Research 2413 | -3/Quarantine | Entered Research 2413 | -2/Research | Warlord forces began assault on 0b10 2413 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2414 | -2/Research | Loaded intel: 96 machine locations 2445 | -2/Research | Identified exit to Testing 2523 | -2/Research | Research machine network offline 2535 | -2/Research | Entered Testing 2536 | -2/Testing | Loaded intel: 60 machine locations 2536 | -2/Testing | Identified exit to Access 2576 | -2/Testing | Spotted Fortress 2578 | -2/Testing | Garrison activated, responded to threat 2595 | -2/Testing | Discovered new exit (range 6) 2596 | -2/Testing | Identified exit to Section 7 2638 | -2/Testing | Entered Section 7 2639 | -2/Section 7 | Loaded intel: 153 machine locations 2645 | -2/Section 7 | Spotted B-90 Cyclops 2654 | -2/Section 7 | Found Alien Artifact 2654 | -2/Section 7 | Identified Integrity Redistributor 2654 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-41) 2682 | -2/Section 7 | Discovered exit to Access (range 15) 2703 | -2/Section 7 | Identified Dimensional Node Initializer 2703 | -2/Section 7 | Initialized slip node 2712 | -2/Section 7 | Spotted Executioner 2716 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 2732 | -2/Section 7 | Identified Core Reset Matrix 2732 | -2/Section 7 | Identified Transdimensional Reconstructor 2732 | -2/Section 7 | Identified Core Cannon 2732 | -2/Section 7 | Identified Subatomic Replicator 2732 | -2/Section 7 | Used Core Reset Matrix 2733 | -2/Section 7 | Released all parts (19) 2734 | -2/Section 7 | Integrated with Sigix Exoskeleton 2736 | -2/Section 7 | Sensed 20 artifacts in vicinity 2745 | -2/Section 7 | Spotted Executioner 2745 | -2/Section 7 | Spotted Executioner 2749 | -2/Section 7 | Spotted Striker 2749 | -2/Section 7 | Spotted Striker 2782 | -2/Section 7 | Spotted Striker 2782 | -2/Section 7 | Spotted Striker 2814 | -2/Section 7 | Destroyed Striker 2818 | -2/Section 7 | Found Sigix Shearcannon 2820 | -2/Section 7 | Destroyed Striker 2822 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 2822 | -2/Section 7 | Destroyed Executioner 2822 | -2/Section 7 | Destroyed Executioner 2828 | -2/Section 7 | Destroyed Striker 2832 | -2/Section 7 | Destroyed Striker 2835 | -2/Section 7 | Found Prototype Processor 2835 | -2/Section 7 | Identified Exp. Core Analyzer 2892 | -2/Section 7 | Destroyed Executioner 2943 | -2/Section 7 | Destroyed 28 combat bots 2964 | -2/Section 7 | Spotted Investigator 2966 | -2/Section 7 | Destroyed Investigator 2972 | -2/Section 7 | Destroyed Executioner 3017 | -2/Section 7 | Destroyed 25 combat bots 3039 | -2/Section 7 | Build established: Alien-Sigix 3121 | -2/Section 7 | Spotted Striker 3121 | -2/Section 7 | Destroyed Striker 3129 | -2/Section 7 | Spotted Striker 3133 | -2/Section 7 | Destroyed Striker 3163 | -2/Section 7 | Destroyed 35 combat bots 3303 | -2/Section 7 | Spotted Investigator 3308 | -2/Section 7 | Destroyed Investigator 3363 | -2/Section 7 | Spotted Striker 3368 | -2/Section 7 | Destroyed Striker 3368 | -2/Section 7 | Destroyed Executioner 3414 | -2/Section 7 | Sterilization system engaged 3414 | -2/Section 7 | Non-combat units ordered to evacuate 3415 | -2/Section 7 | Destroyed 43 combat bots 3434 | -2/Section 7 | Spotted B-99 Colossus 3446 | -2/Section 7 | Found Integrated Reactor 3446 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3448 | -2/Section 7 | Found Integrated Reactor 3448 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3450 | -2/Section 7 | Found Integrated Reactor 3450 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3471 | -2/Section 7 | Found LRC Energy Well 3471 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 3514 | -2/Section 7 | Combat units ordered to evacuate 3522 | -2/Section 7 | Discovered exit to Access (range 18) 3529 | -2/Section 7 | Entered Access 3529 | -1/Access | Evolved 2 slots: Weapon x2 3534 | -1/Access | Emitted hypermatrix ping 3539 | -1/Access | Assembled emerged from beneath the floor 3575 | -1/Access | Spotted B-99 Colossus 3581 | -1/Access | Used Subatomic Replicator to replicate Sigix Shearcannon 3596 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 3597 | -1/Access | Destroyed B-99 Colossus 3679 | -1/Access | Energy Cycler disabled 3698 | -1/Access | Assembled emerged from beneath the floor 3776 | -1/Access | Destroyed 30 combat bots 3844 | -1/Access | Destroyed 26 combat bots 3895 | -1/Access | Spotted Executioner 3895 | -1/Access | Spotted Striker 3908 | -1/Access | Destroyed Striker 3914 | -1/Access | Spotted Striker 3917 | -1/Access | Destroyed Striker 3943 | -1/Access | Spotted Investigator 3943 | -1/Access | Spotted Executioner 3943 | -1/Access | Spotted Striker 3945 | -1/Access | Destroyed Executioner 3946 | -1/Access | Scanned by Researcher 3948 | -1/Access | Destroyed Striker 3978 | -1/Access | Destroyed Investigator 3996 | -1/Access | Destroyed 31 combat bots 4021 | -1/Access | Assembled emerged from beneath the floor 4154 | -1/Access | Spotted Striker 4154 | -1/Access | Spotted Executioner 4157 | -1/Access | Destroyed Executioner 4161 | -1/Access | Destroyed Striker 4165 | -1/Access | Destroyed Striker 4168 | -1/Access | Destroyed Striker 4193 | -1/Access | Sterilization system engaged 4199 | -1/Access | Destroyed 33 combat bots 4220 | -1/Access | Assembled emerged from beneath the floor 4242 | -1/Access | Assembled emerged from beneath the floor 4404 | -1/Access | Assembled emerged from beneath the floor 4414 | -1/Access | Discovered new exit (range 16) 4420 | -1/Access | Crushed by falling debris 4493 | -1/Access | Ambient heat levels rising (+10) 4493 | -1/Access | Entered Command 4498 | -1/Command | Emitted hypermatrix ping 4503 | -1/Command | Assembled emerged from beneath the floor 4599 | -1/Command | Assembled emerged from beneath the floor 4604 | -1/Command | Spotted B-99 Colossus 4614 | -1/Command | Destroyed B-99 Colossus 4633 | -1/Command | Assembled emerged from beneath the floor 4740 | -1/Command | Assembled emerged from beneath the floor 4758 | -1/Command | Spotted M Guard 4758 | -1/Command | Spotted M Guard 4758 | -1/Command | Spotted Combat Programmer 4766 | -1/Command | Spotted Combat Programmer 4773 | -1/Command | First assault squad dispatched 4773 | -1/Command | Destroyed Combat Programmer 4777 | -1/Command | Destroyed M Guard 4784 | -1/Command | Destroyed M Guard 4787 | -1/Command | Destroyed Combat Programmer 4787 | -1/Command | All MAIN.C guards destroyed 4807 | -1/Command | High security lockdown imminent 4822 | -1/Command | Core integrity fell below 50% 4861 | -1/Command | Destroyed 18 combat bots 4887 | -1/Command | High security lockdown engaged 4955 | -1/Command | Spotted Executioner 4955 | -1/Command | Spotted Executioner 4958 | -1/Command | Destroyed Executioner 4964 | -1/Command | Destroyed Executioner 4967 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 5004 | -1/Command | Destroyed 15 combat bots 5010 | -1/Command | Discovered new exit (range 17) 5042 | -1/Command | Assembled emerged from beneath the floor 5056 | -1/Command | Spotted Investigator 5108 | -1/Command | Destroyed 16 combat bots 5111 | -1/Command | Destroyed Investigator 5117 | -1/Command | Found Prototype Launcher 5117 | -1/Command | Identified Containment Facilitator 5185 | -1/Command | Spotted Investigator 5218 | -1/Command | Destroyed Investigator 5248 | -1/Command | Destroyed 26 combat bots 5349 | -1/Command | Assembled emerged from beneath the floor 5364 | -1/Command | Assembled emerged from beneath the floor 5433 | -1/Command | Spotted Executioner 5433 | -1/Command | Spotted Striker 5433 | -1/Command | Destroyed Striker 5436 | -1/Command | Spotted Striker 5436 | -1/Command | Spotted Executioner 5436 | -1/Command | Spotted Executioner 5436 | -1/Command | Spotted Executioner 5436 | -1/Command | Destroyed Executioner 5439 | -1/Command | Destroyed Executioner 5439 | -1/Command | Destroyed Executioner 5445 | -1/Command | Destroyed Striker 5450 | -1/Command | Spotted Striker 5453 | -1/Command | Destroyed Striker 5459 | -1/Command | Destroyed Executioner 5465 | -1/Command | Spotted Investigator 5472 | -1/Command | Destroyed Executioner 5475 | -1/Command | Destroyed Executioner 5475 | -1/Command | Spotted Executioner 5478 | -1/Command | Destroyed Executioner 5481 | -1/Command | Destroyed Investigator 5499 | -1/Command | Destroyed 29 combat bots 5501 | -1/Command | Found Exp. Core Analyzer 5507 | -1/Command | Found Exp. Core Analyzer 5544 | -1/Command | Core integrity fell below 20% 5697 | -1/Command | Spotted Striker 5697 | -1/Command | Destroyed Striker 5700 | -1/Command | Destroyed Striker 5700 | -1/Command | Destroyed Executioner 5704 | -1/Command | Spotted Striker 5704 | -1/Command | Spotted Striker 5704 | -1/Command | Destroyed Striker 5707 | -1/Command | Destroyed Striker 5710 | -1/Command | Destroyed Striker 5710 | -1/Command | Spotted Striker 5713 | -1/Command | Destroyed Striker 5716 | -1/Command | Spotted Investigator 5719 | -1/Command | Destroyed Investigator 5757 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 5804 | -1/Command | Destroyed 53 combat bots 5845 | -1/Command | Destroyed B-99 Colossus 5848 | -1/Command | Destroyed B-99 Colossus 5853 | -1/Command | Destroyed Executioner 5863 | -1/Command | Spotted Striker 5864 | -1/Command | Spotted Executioner 5864 | -1/Command | Destroyed Striker 5867 | -1/Command | Spotted Executioner 5870 | -1/Command | Destroyed Executioner 5873 | -1/Command | Spotted Alpha 7 5875 | -1/Command | Destroyed Alpha 7 5879 | -1/Command | Destroyed Executioner 5901 | -1/Command | Spotted Striker 5902 | -1/Command | Destroyed Striker 5905 | -1/Command | Spotted Alpha 7 5908 | -1/Command | Destroyed Alpha 7 5912 | -1/Command | Spotted Executioner 5913 | -1/Command | Destroyed Executioner 5934 | -1/Command | Destroyed 14 combat bots 5950 | -1/Command | Failed to warp due to unstable space 5953 | *** | Heading to fleet! Last Messages --------------- 05926_ Field strength at 40. 05927_ Field strength at 25. 05928_ Field strength at 10. 05929_ Stasis field depleted. 05931_ The Access Shell folds into the floor. 05932_ Triggered Stasis Trap. 05932_ A bubble of rippling energy engulfs the area. 05932_ Field strength at 85. 05932_ Field strength at 70. 05933_ Field strength at 55. 05934_ Field strength at 40. 05935_ Field strength at 25. 05935_ K-01 Serf collects debris. 05936_ Field strength at 10. 05937_ Stasis field depleted. 05943_ K-01 Serf collects debris. 05950_ Warp failed due to unstable space. 05951_ Dropped Adv. Force Field. [Achievement: Artifact Hunter] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ######"" " #############????????????????????? | | ######"T " ##############????????????????????? | | ######## " ###############????????????????????? | | ######## "################????????????????????? | | #######" #################????????????????????? | | #################????????????????????? | | #################????????????????????? | | ##################???????????????????? | | "" #################????????????????????? | | """ ###################??????????????????? | | "T ######################???????????????? | | """ ########################?????????????? | | "" #########################????????????? | | ###########################??????????? | | ############################?????????? | | #############################????????? | | ##############################???????? | | ####### ###############################??????? | | ####### ################################?????? | | ####### ################################?????? | | ####### ######## #############????? | | ####### ######## ##############???? | | ######" ######## ^^ ##############???? | | ##### " ######## ##############???? | | ######" ######## ###############??? | | ######" ######## ^ X" ^ ###############??? | | ######" ######## !" ###############??? | | ####### ######## ^ ###############??? | | ####### ########!!= ###############??? | | ####### ## #####]*] ^ [[ ################?? | | ####### ########%!! !!%!! ###############??? | | ####### # "#*!!! !]! ################?? | | ####### # ######k^ ^ ^;;;;##############??? | | ####### " ##### #################??? | | ####### =[! ####!#[^ ^;;############# ?? | | ####### !+= " #!%!= =;############# ??? | | ####### [#! " #";! ^ ;;############# ??? | | ####### " ## #" ^ !;############# ?? | | ####### "%[ ####"; ^ ###### ## ??? | | ####### !=#%!k ##### ^^^ ##### ## ??? | | ####### !=%##"########^^ ###### "" ## = ??? | | ####### !%[##%]## ####^ ^ "##### """ !## ??? | | ####### [ ##%=### ####++++#"##### T" ## ??? | | ####### "#[%######## ####### """ ####???? | | ####### %+/!=!!= # #######= "" + ???? | | / =[[!!%*! ! ! ####### ####???? | | / =#[=!/ !%![! ####### ###????? | | / " * !*!% ## ##?????? | | / " " ## ##?????? | | / #""""""+#### ##+#+#####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 100 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Evasion (%) 69 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 44 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Mediator Core Expander Phase Armor Sigix Broadsword Integrity Redistributor Dimensional Node Initializer Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Integrated Reactor LRC Energy Well Subatomic Replicator Transdimensional Reconstructor Core Cannon Achievements -------------- Artifact Hunter Big Bang Victory By Combat Challenges ------------ None Game ------ Seed SchematicReactiveShielding Manual? 0 Play Time 01:43:04 Cumulative 289.2 hours Start 2023.06.11 @ 17:50:02 End 2023.06.11 @ 20:57:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 844 Rogue 844 Adventurer 0 Explorer 0 Win Type 2 Total 18 Types 8/0/8/2/0/0/0/0/0 Lore% 90 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 330bd6e4-88db-48e1-a3e2-bab678ce330f