Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 21:28:35 Player: Tun Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (347) 347 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3042 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 164/240 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Core Shielding Weapon Shielding > --- WEAPON ----------- Autogun > --- INVENTORY -------- Medium Armor Plating Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 3 | . . 1 . 1 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Parts Attached 59 | 6 4 15 2 14 18 Power 11 | 1 . 4 1 2 3 Engine 9 | 1 . 4 1 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 1 5 1 5 . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 2 | . . . . 2 . Flight 9 | . . 5 1 3 . Utility 14 | 1 2 . . 4 7 Device 5 | . . . . 1 4 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 6 | . 1 . . 3 2 Artifact . | . . . . . . Weapon 20 | 2 1 6 . 3 8 Energy Gun 5 | . 1 2 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 . 3 . 1 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 3 | . . . . . 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 25 | . 2 2 4 8 9 Power 6 | . . 2 2 1 1 Propulsion 5 | . . . 1 3 1 Utility 5 | . . . . 2 3 Weapon 9 | . 2 . 1 2 4 Highest Loss Streak 8 | . 2 1 4 8 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 60 | . 95 85 81 41 16 Engine 8 | . 14 16 18 4 . Core 1 | . . . . 1 2 Wheel 10 | . 28 . . . . Hover 1 | . . . . 3 2 Flight 6 | . . 29 31 12 . Device 1 | . . . . . 3 Storage 3 | . 10 . . . . Processor 4 | . 10 9 . . . Protection 4 | . 3 11 11 10 . Ballistic Gun 13 | . 26 10 11 6 2 Special Weapon 1 | . . . . . 3 Naked Turns 53 | . . . . . 53 Heaviest Build 15 | 11 11 13 11 15 12 Greatest Support 32 | 26 32 12 12 12 8 Greatest Overweight (x) 3 | . . 1 . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 2 | . 2 2 4 2 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 5 3 3 2 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 586 | 52 195 51 30 155 103 Remotely . | . . . . . . Salvage Created 437 | . 195 109 . 60 73 Parts 43 | . 19 13 . 5 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 17 | . 7 7 . 1 2 Melee 3 | . 3 . . . . Guns 13 | . 4 7 . . 2 AOE 1 | . . . . 1 . Classes Destroyed 6 | . 3 . . 2 1 Recycler 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 14 | . 6 7 . . 1 Grunt 1 | . 1 . . . . Sentry 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 . 2 1 Combat Bots Only 4 | . 3 4 . 1 1 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 284 | . 48 35 17 50 134 Missed 80 | . 8 10 11 16 35 Damage Taken 2665 | . 387 228 157 521 1372 Core 1153 | . 140 64 70 179 700 Absorbed by Shields 44 | . . . . . 44 Redirected to Shielding 102 | . 8 14 11 69 . Core Remaining (%) 69 | 100 44 . 66 67 . Volleys Fired 68 | . 26 20 . 4 18 Largest 2 | . 2 2 . 2 2 Hottest 112 | . 40 112 . 59 73 Shots Fired 107 | . 46 29 . 8 24 Gun 100 | . 46 29 . 4 21 Cannon . | . . . . . . Launcher 4 | . . . . 4 . Special 3 | . . . . . 3 Kinetic 86 | . 46 16 . 4 20 Thermal 15 | . . 13 . . 2 Explosive . | . . . . . . Electromagnetic 5 | . . . . 4 1 Robot Hit Streak 13 | . 3 5 . 5 13 Robot Miss Streak 3 | . 3 2 . 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 70 | . 23 16 7 4 20 Core Hits 38 | . 20 8 . 4 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks 8 | . . . 8 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 961 | . 260 172 . 233 296 Guns 699 | . 220 172 . 33 274 Cannons . | . . . . . . Explosions 200 | . . . . 200 . Melee . | . . . . . . Ramming 50 | . 40 . . . 10 Kinetic 597 | . 220 70 . 33 274 Thermal 114 | . . 102 . . 12 Explosive 121 | . . . . 121 . Electromagnetic 79 | . . . . 79 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . 2 Average Corruption 1 | . 1 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 4 2 1 . 2 Message Errors 1 | . 1 . . . . Matter Fused 3 | . 1 1 . . 1 Energy Discharges 2 | . 2 . . . . Data Loss (major) 2 | . . . 1 . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . 14 . . 79 3 Shots 3 | . . . . 3 . Rammed 32 | . 20 . . . 12 Targets Rammed 32 | . 20 . . . 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . 6 264 . 13 2 Average Temperature 86 | . 6 102 . 10 2 Received Heat Transfer 701 | . 54 . . 108 539 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 370 | . . 333 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 314 | . 205 202 78 252 314 Initial 114 | . . 31 78 14 114 Average 106 | . 72 114 73 112 153 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 88 | 100 99 96 100 80 75 Level 1 11 | . . 3 . 19 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 1 1 1 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 17 10 21 18 32 Peak Tracking Total 18 | . 4 4 18 5 10 Tactical Retreats 18 | . 1 1 2 4 10 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . . 1 . 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . . . 1 2 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 1 5 . Successful 4 | . . . 1 3 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 1 3 . Record 2 | . . . . 2 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 3 . 1 Non-combat 2 | . . . 1 . 1 Combat 2 | . . . 2 . . Robot Hacks Applied 6 | . . . 5 . 1 parse_system 5 | . . . 4 . 1 no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1663 | 43 603 171 92 230 524 Spaces Moved 1813 | 47 487 214 148 385 532 Core 405 | 18 . 1 . 11 375 Treads . | . . . . . . Legs . | . . . . . . Wheels 516 | 29 487 . . . . Hover 265 | . . . . 108 157 Flight 627 | . . 213 148 266 . Fastest Speed 34 | 50 90 34 34 34 50 Average Speed 67 | 73 99 36 34 49 71 Slowest Speed 200 | 90 100 117 37 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 6 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 77 23 29 39 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . 24 . Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . . 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2122 | 52 563 283 185 411 628 Wait 54 | . 17 4 22 3 8 Move 1797 | 46 486 213 147 373 532 Hop 5 | . . . . 5 . Pick Up 20 | . 6 7 2 2 3 Fast Attach 59 | 6 4 15 2 14 18 Attach . | . . . . . . Detach 19 | . 1 7 . 3 8 Swap . | . . . . . . Drop 43 | . 3 17 4 7 12 Fire 68 | . 26 20 . 4 18 Melee 8 | . . . 8 . . Ram 32 | . 20 . . . 12 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 4 | . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 630 | -10/Materials | Core integrity fell below 50% 636 | -10/Materials | Discovered new exit (range 12) 646 | -10/Materials | Identified exit to Materials 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 811 | -9/Materials | Discovered new exit (range 13) 818 | -9/Materials | Entered Mines 821 | -9/Mines | Met a Derelict shopkeep closing up shop 847 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 848 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 849 | -9/Mines | Found Prototype Device 853 | -9/Mines | Assembled infested the area 858 | -9/Mines | Assisted by a Guerilla fighting off Assembled 901 | -9/Mines | Discovered new exit (range 10) 910 | -9/Mines | Entered Materials 910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 930 | -8/Materials | Lost 4 parts (2p1n1w) 975 | -8/Materials | Build established: Scavenger-Mutant 983 | -8/Materials | Identified Exp. Sensor Array 1099 | -8/Materials | Lost 8 parts (1p3n2u2w) 1121 | -8/Materials | Discovered new exit (range 16) 1140 | -8/Materials | Entered Factory 1140 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1289 | -7/Factory | Build established: Mutant 1485 | -7/Factory | Core integrity fell below 50% 1512 | -7/Factory | Lost 3 parts (2u1w) 1650 | -7/Factory | Core integrity fell below 20% 1664 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01643_ S-27 Virus destroyed. 01644_ Acquired Autogun. 01646_ S-27 Virus destroyed. 01648_ K-01 Serf collects debris. 01650_ R-06 Scavenger collects Lgt. Nuclear Core. 01652_ K-01 Serf collects debris. 01654_ R-06 Scavenger collects Nuclear Core. 01655_ K-01 Serf collects debris. 01656_ Autogun destroyed. 01657_ Dropped Imp. Ion Engine. 01657_ R-06 Scavenger collects Imp. Ion Engine. 01658_ Dropped Nuclear Core. 01658_ Acquired Nuclear Core. 01660_ Slammed into S-27 Virus. 01660_ Destabilizing: System corrupted (+1). 01661_ Acquired 30 matter. 01661_ Slammed into S-27 Virus. 01661_ R-06 Scavenger collects Lgt. Nuclear Core. 01663_ Slammed into S-27 Virus. 01664_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | ??????????????# # ????????? | | ??????????????# # ????????? | | ??????????????# / ????????? | | ??????????????# # ????????? | | ?????# ??????# # #### #####?????????? | | ?????# ###########+#### #??? #?????????????? | | ?????# #????#?????????????? | | ?????# #??????????????????? | | ?????# ""G"" #??????????????????? | | ?????# "" "" "^" #??????????????????? | | ?????###### "" "" " " #????????????????#+# | | ??????????# """ """ #????????????????# | | ??????????# """ """ #????????????????# | | ?########## """ """ #????????????????# | | ? 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"?? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Made in Tau Ceti IV Challenges ------------ None Game ------ Seed ArchitectHellfireMapper Manual? 0 Play Time 00:34:04 Cumulative 1.5 hours Start 2024.05.25 @ 20:37:03 End 2024.05.25 @ 21:28:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 206776e3-af50-4ae2-bfa4-d8dbe62e8d12