Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 20:23:22 Player: JackNine Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (515) 2575 Value Destroyed (21052) 21052 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (8480) 8480 TOTAL SCORE: 41207 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4088 Follower Combat Kills 2446 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -254 Cogmind --------- Core Integrity 0/1150 Matter 21/300 Energy 98/100 System Corruption 43% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Reinforced Antimatter Reactor Advanced Hacking Suite Hardcell Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Transmission Jammer Centrium Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Heavy Beamcaster Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Centrium Heavy Treads Wheel Armored Wheel Experimental Heat Sink Advanced Energy Well Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Experimental Thermal Shield Hacking Drone Bay Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Proton Cannon Heavy Flak Cannon Enhanced Gauss Cannon Hardcell Cannon Heavy Gauss Cannon Heavy Proton Missile Launcher Precision Rocket Launcher Tiamat Missile Launcher Molecular Scythe [Rating: 135] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg VSS Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . 1 . 1 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 282 | 6 20 17 5 27 38 2 1 2 2 16 . 2 9 6 11 1 7 18 2 6 13 28 1 42 . . Power 34 | 1 2 2 . 3 3 . . . . 1 . 1 1 2 2 . . 2 . 2 1 4 . 7 . . Engine 12 | 1 2 2 . 2 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . Core 12 | . . . . 1 2 . . . . . . 1 1 . 2 . . 1 . . 1 1 . 2 . . Reactor 10 | . . . . . . . . . . . . . . 2 . . . 1 . 2 . 2 . 3 . . Propulsion 52 | 2 5 6 . 4 5 . . . . 3 . . 3 . 3 . 2 6 1 . 1 5 . 6 . . Treads 30 | 1 1 4 . 3 3 . . . . 2 . . 2 . 2 . 1 4 1 . 1 1 . 4 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 21 | 1 4 2 . 1 2 . . . . 1 . . 1 . 1 . 1 2 . . . 4 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 1 6 2 . 9 15 . . 1 2 7 . 1 3 2 6 1 1 5 1 4 6 11 . 21 . . Device 57 | . 3 . . 1 10 . . . 1 6 . . 2 1 5 . . 1 . 4 3 7 . 13 . . Storage 6 | 1 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Processor 12 | . . . . 1 2 . . 1 1 1 . . . . . 1 . 1 . . 1 1 . 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . 2 . 6 3 . . . . . . 1 1 . 1 . 1 3 1 . 2 3 . 6 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 7 7 5 11 15 2 1 1 . 5 . . 2 2 . . 4 5 . . 5 8 1 8 . . Energy Gun 25 | 1 7 1 1 3 . . . 1 . 2 . . . 1 . . . 1 . . 2 4 1 . . . Energy Cannon 16 | . . . . . 3 1 . . . 2 . . 1 1 . . . 2 . . 1 . . 5 . . Ballistic Gun 17 | 1 . 4 3 6 1 . . . . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon 15 | . . . . . 8 . 1 . . . . . . . . . 2 . . . 1 2 . 1 . . Launcher 13 | . . 1 1 2 2 1 . . . 1 . . 1 . . . 2 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 4 . . . . 3 . . 1 2 3 . 1 1 2 . 2 3 . 5 . . Corrupted Parts 11 | . . . . . . . . . . . . . 1 5 . . . . 1 . 2 . . 2 . . System Corruption 53 | . . . . . . . . . . . . . 7 24 . . . . 10 . 7 . . 5 . . Parts Lost 87 | . 7 3 1 4 2 1 . . . 1 . . 9 1 1 . 1 10 . . 8 10 . 26 . 2 Power 16 | . 1 1 . . 1 . . . . 1 . . 1 . . . . 1 . . 1 2 . 7 . . Propulsion 20 | . 3 . . 2 1 . . . . . . . 1 1 1 . . 2 . . 1 1 . 5 . 2 Utility 30 | . 1 1 . 2 . 1 . . . . . . 4 . . . 1 4 . . 3 4 . 9 . . Weapon 21 | . 2 1 1 . . . . . . . . . 3 . . . . 3 . . 3 3 . 5 . . Highest Loss Streak 11 | . 2 1 1 1 1 1 . . . 1 . . 9 1 1 . 1 3 . . 4 4 . 11 . 2 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . 1 . . Average Backups 22 | 3 14 24 24 24 24 24 23 23 23 22 22 20 18 15 16 21 22 21 22 23 22 22 25 21 5 5 Power . | . 1 . 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 . 2 2 Propulsion 2 | 1 2 4 4 3 3 2 2 2 3 3 4 4 3 2 2 4 2 2 2 3 2 1 2 1 . . Utility 6 | . 2 3 4 5 7 9 8 8 9 7 8 6 5 4 5 8 8 7 7 9 9 7 9 8 1 1 Weapon 11 | . 8 16 15 14 13 12 12 11 10 10 9 8 8 7 7 8 10 10 10 10 10 13 13 10 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 1 17 1 16 14 . . 5 1 9 . 1 . . . . . 1 . 1 2 2 . 3 . 3 Power 8 | . 1 . . 1 2 . . . . 1 . . . . . . . . . . 1 . . . . 2 Propulsion 13 | . . 7 . 1 1 . . . . 3 . . . . . . . . . . 1 . . . . . Utility 12 | . . . . 2 3 . . 2 . . . 1 . . . . . 1 . . . . . 2 . 1 Weapon 44 | . . 10 1 12 8 . . 3 1 5 . . . . . . . . . 1 . 2 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 99 100 97 91 92 91 90 92 92 93 93 79 92 92 85 92 93 89 85 83 86 94 87 10 3 Engine 3 | . 14 11 11 7 3 . . . . 5 6 . . . . . . . . . . 1 5 3 . . Core 4 | . . . . 1 3 7 7 7 7 . . 5 6 3 . 5 5 8 5 . . 6 10 8 . . Reactor 1 | . . . . . . . . . . . . . . 2 9 5 5 1 5 10 10 6 . 1 . . Treads 11 | . 14 10 11 9 14 15 15 15 15 12 13 13 16 13 11 7 11 11 6 5 5 6 5 8 5 1 Wheel 7 | . 13 11 11 18 7 7 7 7 7 6 6 6 4 6 5 5 5 4 5 5 4 4 10 6 . . Device 15 | . 11 11 11 6 11 15 15 11 12 18 20 20 15 25 21 17 21 21 17 17 16 21 21 20 . . Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 . . Processor 8 | . . . . 5 10 7 7 10 15 17 13 13 13 13 11 11 11 10 5 5 5 11 15 9 . . Protection 6 | . . 10 11 12 6 7 7 7 2 3 6 6 2 . 3 5 5 7 16 13 11 5 5 5 . . Energy Gun 4 | . 25 1 . . . . . 1 7 4 13 13 6 5 2 . . 1 2 5 9 12 11 5 . . Energy Cannon 3 | . . . . . . . . . . 8 6 5 5 12 14 12 11 10 12 11 4 . . 4 . . Ballistic Gun 5 | . 2 30 32 25 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 15 21 22 15 14 5 . . . . . . 4 3 . . 1 1 1 4 . . Peak Build Rating 135 | 6 12 25 24 34 54 51 54 56 57 76 74 74 74 83 99 102 105 105 116 117 120 135 117 128 26 20 Average Rating 67 | 5 8 22 23 29 48 50 52 52 56 69 74 73 64 79 93 89 100 97 110 113 116 125 116 116 20 4 On Entrance 63 | . 6 12 24 24 34 51 49 54 56 57 73 74 74 59 82 98 87 97 92 116 117 103 116 116 20 20 Naked Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . 19 Heaviest Build 181 | 14 93 103 101 109 122 119 120 120 116 129 124 124 124 128 159 151 152 160 164 164 164 163 160 181 9 . Greatest Support 160 | 20 40 16 12 28 28 28 28 28 28 28 28 28 60 28 28 28 28 92 28 28 80 160 40 40 12 3 Greatest Overweight (x) 10 | . 5 8 8 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 7 3 10 . . Average Overweight (x) 4 | . 4 7 8 3 3 3 3 3 3 3 4 4 3 3 4 5 4 4 5 5 4 4 3 4 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 Most Carried 25 | 4 25 25 25 25 25 24 25 25 25 25 25 25 25 22 25 25 25 25 24 25 25 25 25 25 5 5 Average Carried 23 | 3 14 24 24 24 24 24 24 24 24 24 25 24 21 17 18 24 23 22 22 24 24 23 25 21 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 25 25 24 25 24 24 25 25 25 25 25 25 22 16 24 25 23 19 24 24 22 25 25 5 5 5 Class Distribution -------------------- 29% | Tank 22% | Scavenger-Tank 16% | Mutant 11% | Gunner 7% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Gunner | -4/Waste Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Matter Collected 13520 | 296 500 1118 267 1357 2784 446 264 228 126 552 10 70 51 96 378 388 539 910 71 173 236 905 243 1512 . . Remotely 666 | . . . . . 666 . . . . . . . . . . . . . . . . . . . . . Salvage Created 26214 | 109 906 1918 246 1726 2531 160 281 . 259 900 . 284 252 208 1124 967 1786 2325 260 464 598 2471 1245 5194 . . Parts 1024 | 7 50 121 21 99 88 11 14 . 11 49 . 7 9 10 41 . 63 74 10 37 27 79 5 191 . . Haulers Intercepted 23 | . 2 6 . 4 2 . . . . 1 . . . . 2 . 3 . . . . 1 . 2 . . Recyclers Shooed 19 | 1 2 1 . 3 3 . . . . . . . . . 1 . 1 2 . . 1 1 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . 8 11 4 8 . . 7 . 17 . . . . . . . . . . . . Prevented 21 | . . . . . . 6 6 . 4 . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Combat Hostiles Destroyed 374 | . 20 31 10 26 39 9 10 . 5 17 . 4 3 3 11 6 24 34 3 1 9 31 5 73 . . Guns 119 | . 20 28 7 20 3 . . . 1 4 . 2 . 1 . . . 2 . . 4 10 1 16 . . Cannons 114 | . . . . . 33 2 3 . 1 8 . 1 1 2 7 . 10 22 . . 4 6 . 14 . . AOE 90 | . . 3 3 6 3 6 6 . 2 3 . 1 . . 3 6 10 6 . . . 7 4 21 . . Classes Destroyed 23 | 2 4 4 . 3 2 . . . 1 . . 1 . 1 . 1 . 2 . . 1 . . 1 . . Worker 24 | . . 1 . 2 . . . . . 2 . . . . 2 . 4 . . . 1 3 . 9 . . Builder 15 | . . 1 . . 1 . . . . 1 . . . . . . 2 1 . . 1 2 . 6 . . Tunneler 6 | 3 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 6 . 4 2 . . . . 1 . . . . 2 . 3 . . . . 1 . 2 . . Recycler 37 | 1 2 3 1 3 15 . . . . . . . . . 3 . 3 1 . . . 1 . 4 . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Operator 12 | . . . . . 1 . . . . 1 . . . . . . . . . 9 . . . 1 . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 18 | . 1 3 . 2 3 . . . . . . . . . 1 . 4 . 1 . . 2 . 1 . . Swarmer 61 | . 6 4 9 3 3 7 6 . . 4 . 1 . . . . 5 . . . . 2 . 11 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Grunt 156 | . 14 17 1 11 19 . 3 . 3 6 . 2 . 1 6 . 13 17 . . 1 13 . 29 . . Brawler 6 | . . 1 . . 1 1 . . . . . . . . 1 . 1 1 . . . . . . . . Duelist 7 | . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . 3 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 48 | . . 9 . 8 4 . . . 1 3 . 1 . . . . 1 10 . 1 2 2 . 6 . . Specialist 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Hunter 31 | . . . . 1 1 1 1 . . 2 . . . 1 2 . 1 1 . . 3 7 . 10 . . Programmer 32 | . . . . . 10 . . . . 2 . . . . 2 . 2 . . . 1 6 . 9 . . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . Compactor 11 | . . . . . . . . . . . . . . . . 6 . . . . . . 5 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 3 4 7 6 9 6 4 3 . 2 5 . 2 3 1 5 4 14 10 4 2 2 13 5 11 . . Combat Bots Only 11 | . 3 5 5 7 4 4 3 . 2 4 . 2 3 1 4 4 11 9 3 1 2 11 5 6 . . Max Kills in Single Turn 5 | 1 2 5 2 2 2 2 2 . 2 4 . 1 1 1 2 2 4 2 1 1 1 2 2 5 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 2 2 2 . 2 2 . 1 . . 2 2 3 2 . . . 1 2 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Hostile Shots Fired 2277 | . 121 84 36 134 258 56 37 . 7 49 . 29 55 23 37 . 72 238 8 . 95 229 . 573 108 28 Missed 758 | . 26 29 9 37 92 18 12 . 3 20 . 9 20 8 11 . 29 75 3 . 19 79 . 194 54 11 Hits 1519 | . 95 55 27 97 166 38 25 . 4 29 . 20 35 15 26 . 43 163 5 . 76 150 . 379 54 17 Melee 8 | . . . . . 4 . . . . . . . . . . . 1 1 . . . . . 2 . . Projectile 1511 | . 95 55 27 97 162 38 25 . 4 29 . 20 35 15 26 . 42 162 5 . 76 150 . 377 54 17 Critical Strikes 68 | . 2 2 1 2 1 . 2 . . 2 . . . 1 2 . 2 11 . . 7 10 . 20 3 . Part Disruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 24029 | . 1031 744 226 1171 1784 311 328 . 78 391 . 220 1479 308 528 82 773 2674 110 . 2172 2937 . 5500 913 269 Core 2617 | . 167 145 . 125 169 12 41 . 16 29 . 12 111 21 36 13 114 258 . . 179 298 . 405 276 190 Absorbed by Shields 2150 | . . . . 187 456 115 124 . . 103 . . 72 . . . . . 26 . . 215 . 852 . . Reduced by Siege Mode 34 | . . . . . . . . . . . . . . . . . . . . . 21 13 . . . . Ignored by Resistances 2755 | . . . . . . . . . . . . . 73 49 36 . 136 855 . . 107 220 . 1279 . . Regen/Repaired (Parts) 801 | . 95 . . 107 92 . . . . 281 . . . . . . . . . . . 226 . . . . Core Remaining (%) 65 | 100 33 . 63 77 . . . . 66 . . . . 79 . . . . . . 40 . . . . . Volleys Fired 1197 | 12 70 74 18 84 109 9 12 . 5 37 . 13 9 12 33 14 45 101 5 107 38 109 17 261 3 . Largest 3 | 2 2 3 3 3 3 3 3 . 3 3 . 3 1 3 3 1 3 3 1 3 3 3 3 3 1 . Hottest 401 | 70 100 75 73 135 189 189 128 . 161 256 . 250 75 255 265 90 250 278 225 268 268 401 240 338 46 . Shots Fired 2476 | 23 140 219 50 240 309 16 20 . 11 90 . 35 10 32 79 14 108 251 5 104 99 238 27 353 3 . Gun 1314 | 23 140 218 48 232 60 . . . 3 17 . 22 . 12 8 . . 28 1 97 55 187 15 148 . . Cannon 1057 | . . . . . 244 12 13 . 6 71 . 11 9 20 68 2 99 218 1 7 44 38 6 188 . . Launcher 105 | . . 1 2 8 5 4 7 . 2 2 . 2 1 . 3 12 9 5 3 . . 13 6 17 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1025 | 12 20 218 48 229 298 6 11 . 6 19 . . . . . . 33 43 . . 9 37 6 30 . . Thermal 1102 | 11 96 . . . . . . . 3 66 . 33 . 32 76 2 63 187 1 104 83 182 15 148 . . Explosive 55 | . . 1 2 1 2 4 3 . . 2 . 2 . . 3 12 . 1 . . . . 6 13 3 . Electromagnetic 294 | . 24 . . 10 9 6 6 . 2 3 . . 10 . . . 12 20 4 . 7 19 . 162 . . Robot Hit Streak 32 | 17 20 18 6 15 18 5 13 . 6 10 . 8 15 17 16 17 19 27 2 6 14 32 9 10 3 . Robot Miss Streak 6 | 1 5 3 5 4 3 1 2 . 1 2 . 3 . 1 3 1 4 3 . 5 6 4 1 4 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 10 | . 4 1 3 . . . . . . . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 162 | . . . . . . . . . . . . . . . . . . . . . . . . 162 . . Shots Hit Robots 1582 | 19 90 139 23 161 208 6 10 . 7 44 . 21 9 19 56 11 75 175 1 59 57 147 17 226 2 . Core Hits 851 | 5 41 59 11 74 74 12 12 . 6 31 . 10 5 8 42 23 55 88 4 29 21 76 11 151 3 . Critical Kills 15 | . . . . . . . . . . 2 . 2 . . 1 . 2 2 . 3 1 2 . . . . Critical Parts Destroyed 12 | . 1 . . . 5 . . . . . . . . . . . . . . 4 . 2 . . . . Critical Strikes 76 | 3 5 2 . . 25 1 . . 2 6 . 2 . . 1 . 4 5 . 7 2 7 . 4 . . Burn 13 | 3 4 . . . . . . . 1 2 . . . . . . . . . . 1 2 . . . . Meltdown 8 | . . . . . . . . . . 2 . . . . 1 . 2 2 . 1 . . . . . . Destroy 17 | . 1 2 . . 1 . . . . . . 2 . . . . . . . 6 1 4 . . . . Blast 28 | . . . . . 20 . . . 1 2 . . . . . . 2 2 . . . 1 . . . . Corrupt 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 4 . . Smash 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 67 | . . 3 . 2 40 . . 22 . . . . . . . . . . . . . . . . . . Impact 67 | . . 3 . 2 40 . . 22 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65402 | 234 1217 2774 567 3355 6984 664 791 . 321 1681 . 707 251 590 2567 3986 4422 7052 351 1557 1900 6702 2571 13881 277 . Guns 18701 | 234 1217 2506 415 2711 829 . . . 69 262 . 329 . 178 169 . . 426 . 1431 881 3642 313 3089 . . Cannons 24075 | . . . . . 4490 156 150 . 53 1002 . 218 184 412 1639 . 2576 5612 27 126 873 970 . 5587 . . Explosions 21287 | . . 268 152 629 359 508 641 . 199 417 . 160 67 . 759 3986 1846 1013 324 . 129 2090 2258 5205 277 . Melee 1306 | . . . . . 1306 . . . . . . . . . . . . . . . . . . . . . Ramming 33 | . . . . 15 . . . . . . . . . . . . . 1 . . 17 . . . . . Kinetic 15287 | 114 189 2506 415 2642 5238 50 98 . 53 244 . . . . . . 984 1059 . . 191 821 . 683 . . Thermal 23698 | 120 831 . . 93 . . . . 137 1189 . 547 . 590 1857 . 1967 5025 . 1557 1608 4261 313 3603 . . Explosive 13630 | . . 268 152 117 119 508 401 . . 222 . 160 . . 710 3986 335 . . . . . 2258 4117 277 . Electromagnetic 11448 | . 197 . . 488 321 106 292 . 131 26 . . 251 . . . 1136 967 351 . 84 1620 . 5478 . . Impact 1306 | . . . . . 1306 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . 1 2 2 2 2 . . . . 7 31 . 22 23 24 34 34 24 6 22 39 43 43 Average Corruption 12 | . . . . 1 1 2 2 2 . . . . 7 13 . 13 22 23 31 23 8 2 15 27 40 43 Corruption Purged 28 | . . . . . 2 . . . . . . . . . . . . . . 26 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Effects 571 | . . . . 12 40 8 13 . . . . . 3 19 . 12 51 129 17 51 25 20 8 147 11 5 Message Errors 120 | . . . . 2 12 1 3 . . . . . 1 6 . 1 18 29 5 4 7 2 . 27 2 . Matter Fused 108 | . . . . 3 8 2 2 . . . . . . 5 . 3 6 27 2 9 4 7 2 26 2 . Heat Flow Errors 75 | . . . . 2 3 1 3 . . . . . 1 2 . . 4 18 3 8 3 2 2 22 1 . Energy Discharges 58 | . . . . 1 4 1 2 . . . . . . 2 . 3 5 13 2 3 2 2 2 16 . . Parts Rejected 11 | . . . . . 2 . 1 . . . . . . . . 1 1 1 . . 1 1 1 2 . . Parts Fused 8 | . . . . . . . . . . . . . . . . 1 1 4 . . 1 . 1 . . . Data Loss (minor) 61 | . . . . 3 9 2 . . . . . . . 3 . 2 4 8 3 8 2 2 . 11 4 . Data Loss (major) 20 | . . . . . 1 . . . . . . . . . . 1 2 5 1 3 . 2 . 4 . 1 Misfires 23 | . . . . 1 1 1 2 . . . . . 1 1 . . 1 4 . 2 1 1 . 7 . . Alerts 15 | . . . . . . . . . . . . . . . . . 2 4 1 3 2 1 . 2 . . Misdirections 14 | . . . . . . . . . . . . . . . . . 2 2 . . . . . 4 2 4 Weapon Failures 58 | . . . . . . . . . . . . . . . . . 5 14 . 11 2 . . 26 . . Overload Shots 22 | . . . . . . . . . . . . . . . . . . 5 1 . . 9 . 7 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1461 | . . . . 6 895 15 3 . . 24 . 37 . . . . 183 72 . . 19 20 . 187 . . Projectiles 475 | . . . . . 199 . . . . 6 . 37 . . . . 81 67 . . . 12 . 73 . . Explosions 290 | . . . . 6 . 15 3 . . 18 . . . . . . 102 5 . . 19 8 . 114 . . Melee 696 | . . . . . 696 . . . . . . . . . . . . . . . . . . . . . Knockbacks 80 | . . . . . 45 . 2 . . 1 . . . . . . 6 11 . . . 4 . 11 . . Impact 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . . . . . 35 . 2 . . 1 . . . . . . 6 10 . . . 4 . 10 . . Secondary 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . Self-Inflicted Damage 495 | . . . . 7 . . 41 . . . . . . . 47 85 77 127 . . . 84 . 27 . . Shots 19 | . . . . . . . 2 . . . . . . . 2 4 3 5 . . . 2 . 1 . . Rammed 4 | . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . Targets Rammed 4 | . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | 63 334 8 2 266 316 185 234 . 81 210 . 207 246 358 288 . 86 333 186 259 514 199 189 321 70 . Average Temperature 77 | 24 69 4 2 51 66 52 71 . 36 58 . 70 57 146 96 . 23 88 70 101 131 80 97 83 48 . Received Heat Transfer 5273 | . 456 261 6 334 475 9 104 . 39 101 . 51 . 91 96 . 168 1105 . . 126 216 . 1596 27 12 Effects 12 | . . . . . 2 . . . . . . . . 2 . . . 4 . . 4 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 5 | . . . . . 1 . . . . . . . . 2 . . . 1 . . 1 . . . . . Interference 5 | . . . . . 1 . . . . . . . . . . . . 3 . . 1 . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Total Turns 28 | . . . . . . . . . . . . . . . . . . . . . 19 9 . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . 19 8 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 49 | . . . . . 7 1 1 . . . . . 2 . . . 3 1 3 . . 6 . 25 . . Combat Hostiles 38 | . . . . . . 1 1 . . . . . 2 . . . 3 . 3 . . 6 . 22 . . Parts Fried 108 | . 4 . . 1 9 2 . . . . . . 3 . . . 3 5 3 . 2 13 . 63 . . Impact Corruptions 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . 1 2 . . . . 1 . 2 4 . 1 1 2 . . . . Combat Hostiles 13 | . . . . . . . . . 1 2 . . . . 1 . 1 4 . 1 1 2 . . . . Parts Melted 73 | 1 3 . . . . . . . . 7 . 1 . 1 8 . 2 10 . 5 12 16 1 6 . . Heat Transferred 28607 | 592 2701 . . 50 . . . . 235 1851 . 868 . 818 1699 . 1375 4647 . 2420 2282 5157 407 3505 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . 1 . . . . 1 . . . . . 1 . 4 5 . . 1 3 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Maximum Alert Level 5 | . . 2 . 1 3 . . . . 2 . . . . 2 . 3 3 3 1 2 3 1 5 . . Low Security (%) 43 | 100 100 37 100 69 30 . . . . 45 . . . . . 100 65 . . 59 18 35 . 42 . . Level 1 21 | . . 47 . 30 23 . . . . 39 . . . . 29 . 4 2 . 40 40 18 100 8 . . Level 2 23 | . . 15 . . 36 . . . . 15 . . . . 70 . 12 54 92 . 40 24 . 15 . . Level 3 9 | . . . . . 9 . . . . . . . . . . . 16 42 7 . . 21 . 9 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1769 | 10 162 464 191 362 803 . . . . 491 . . . . 550 156 850 1077 719 305 632 1053 378 1769 . . Initial 596 | . . . 116 37 . . . . . 159 . . . . 300 156 35 403 596 233 10 280 362 236 . . Average 339 | 1 58 228 91 115 377 . . . . 229 . . . . 447 114 301 684 646 172 345 434 357 564 . . Influence Increases 16089 | 20 623 1033 312 843 1540 235 255 . 187 969 . 165 . 166 885 94 1151 1898 148 282 1260 1528 56 2364 45 30 Destroy 0b10 Robot/C 8160 | . 400 620 200 520 780 180 200 . 100 360 . 80 . 100 220 . 480 1020 80 80 540 780 . 1420 . . Destroy 0b10 Robot/NC 790 | 20 25 75 5 55 120 . . . 10 25 . 10 . 10 40 . 80 50 5 45 40 50 . 125 . . Destroy Leader 1698 | . 76 188 30 162 230 40 40 . 10 92 . . . 30 46 . 84 94 . . 134 176 . 266 . . Allied During Kill 1057 | . . . . . . . . . 37 9 . . . 26 . . . 337 46 125 401 76 . . . . Successful Hack 203 | . 31 41 . 26 58 . . . . 2 . . . . . . . 7 . . . 38 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . . 30 30 . 45 . . . . 45 . . . . 165 . 150 75 15 30 30 120 . 135 . . Anti-Garrison Action 600 | . . . . . 200 . . . . 200 . . . . . . 200 . . . . . . . . . Destroy Structure 1406 | . 1 19 17 20 77 . . . . 86 . . . . 114 94 142 180 2 2 100 258 56 238 . . Advance Influence 450 | . . . . . . . . . . 150 . . . . 300 . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 780 | . 30 60 30 60 30 15 15 . 30 . . 75 . . . . 15 135 . . 15 15 . 180 45 30 Influence Decreases 15232 | 20 623 734 514 940 738 610 456 226 171 515 344 248 43 166 438 491 377 1655 631 835 717 1066 754 933 755 232 Entered New Map 4595 | . . . 183 60 . 298 82 226 . 7 174 25 43 . . 291 15 421 471 351 21 294 674 102 655 202 Time Decay 8354 | 20 438 554 321 542 718 302 374 . 151 498 170 223 . 146 428 180 352 644 160 404 356 612 80 571 100 10 Lost Part 760 | . 70 30 10 30 20 10 . . . 10 . . . . 10 . 10 100 . . 80 100 . 260 . 20 Lost Ally 950 | . . . . . . . . . 20 . . . . 20 . 20 . 490 . 80 260 60 . . . . Purge Threat 573 | . 115 150 . 308 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 4 5 . 3 17 . . . . 7 . . . . 5 . 9 6 . . 6 7 . 25 . . Investigation 17 | . 4 3 . . 4 . . . . 3 . . . . 1 . 1 . . . . 1 . . . . Extermination 23 | . . . . . 8 . . . . 3 . . . . 1 . 2 . . . 2 3 . 4 . . Reinforcement 31 | . . 2 . 3 5 . . . . 1 . . . . 2 . 4 1 . . 4 2 . 7 . . Assault 21 | . . . . . . . . . . . . . . . 1 . 1 5 . . . 1 . 13 . . Garrison 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 . . . . . . . . . . . 2 1 . . . . . 5 . . Haulers Reinforced 8 | . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 2 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Distress Signals 35 | . 1 7 . 3 2 . . . . . . . . . 2 . 3 3 1 . 4 3 . 6 . . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . 15 . 11 . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . 15 . 11 . . Times Spotted 641 | . 34 45 12 50 50 9 11 . 9 18 . 7 4 8 17 6 31 62 5 53 36 49 6 96 11 12 Peak Tracking Total 12 | . 6 6 4 9 4 4 6 . 3 3 . 3 4 3 4 2 7 8 5 2 6 9 5 9 8 12 Tactical Retreats 36 | . 2 3 2 3 2 1 1 . 2 . . 3 . . . . 1 6 . . 1 1 . 5 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Traps Triggered 29 | . 2 3 . 3 9 . . . . 1 . . . . 3 . 1 3 . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Machines Disabled 60 | . . 2 2 . 3 . . . . 3 . . . . 11 . 10 7 1 2 2 8 . 9 . . Max in Single Turn 7 | . . 1 1 . 1 . . . . 2 . . . . 5 . 7 2 1 1 1 4 . 4 . . Garrison Access 6 | . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Machines Accessed 68 | . 10 10 . 11 21 1 . . . 5 . 2 . . 1 . 1 1 . . . 4 . 1 . . Terminals 31 | . 7 8 . 7 8 . . . . . . . . . . . . 1 . . . . . . . . Fabricators 9 | . . . . . 4 . . . . 2 . . . . 1 . . . . . . 1 . 1 . . Repair Stations 7 | . 1 . . 1 2 . . . . 1 . . . . . . . . . . . 2 . . . . Recycling Units 7 | . 2 . . 1 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . Total Hacks 198 | . 30 43 . 35 47 1 . . . 13 . 2 . . 3 . 2 2 . . . 18 . 2 . . Successful 105 | . 14 28 . 23 16 1 . . . 8 . 2 . . 2 . 1 1 . . . 9 . . . . Failed 90 | . 15 14 . 11 31 . . . . 5 . . . . 1 . 1 1 . . . 9 . 2 . . Catastrophic 11 | . . 1 . . 7 . . . . . . . . . . . . . . . . 2 . 1 . . Database Lockouts 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 21 25 . 21 16 . . . . 23 . . . . . . 7 9 1 . 23 4 . 10 . . Terminals 105 | . 26 33 . 28 16 . . . . . . . . . . . . 2 . . . . . . . . Fabricators 27 | . . . . . 12 . . . . 6 . . . . 3 . . . . . . 4 . 2 . . Repair Stations 24 | . 2 . . 2 3 . . . . 4 . . . . . . . . . . . 13 . . . . Recycling Units 10 | . 2 . . 1 7 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . 10 . 4 5 . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 4 . . . . 3 . . . . . . 2 . . . . 1 . . . . Terminal Hacks 31 | . 8 9 . 8 2 1 . . . . . 2 . . . . . 1 . . . . . . . . Record 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 2 . . . . 4 . . . . 2 . . . . . . 3 . . . . Network Status 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Load Schematic 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . Build 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 12 | . 2 . . 2 2 . . . . 2 . . . . . . . . . . . 4 . . . . Scan Component 7 | . 1 . . 1 1 . . . . 1 . . . . . . . . . . . 3 . . . . Repair 5 | . 1 . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 9 . 4 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . Analyze 8 | . . 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 29 | . 4 10 . 8 4 . . . . 1 . . . . . . 1 . . . . 1 . . . . Terminals 20 | . 2 10 . 8 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Jam 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 10 . 7 18 . . . . 3 . . . . 1 . 1 1 . . . 3 . 1 . . Full Trace Events 6 | . . 1 . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . 3 . 3 1 . . 16 . 23 . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 389 | . . . . . 36 . . . . 95 . . . . 106 . . . . . . 152 . . . . Total Part Build Rating 22 | . . . . . 6 . . . . 5 . . . . 6 . . . . . . 5 . . . . Parts Repaired 5 | . 1 . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . Time 172 | . 26 . . 38 16 . . . . 38 . . . . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . 1 . . . 1 . . . . 22 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Total Allies 58 | . . . . . . . . 4 1 . . . 1 . . 1 . 33 5 . 9 3 . 1 . . Largest Group 14 | . . . . . . . . 4 4 4 . . 1 1 . 1 . 14 11 11 7 3 . 1 . . Highest-Rated Group 780 | . . . . . . . . 155 155 144 . . 96 96 . 31 . 442 780 780 441 141 . 30 . . Highest-Rated Ally 159 | . . . . . . . . 40 40 39 . . 96 96 . 31 . 159 159 159 96 47 . 30 . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 12 | . . . . . . . . . . 2 . . . . . . . 4 . 2 1 . . 3 . . STAY 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . RETURN 5 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . 1 . . Ally Attacks 470 | . . . . . . . . . 11 9 . . 13 24 . 7 . 179 9 41 131 46 . . . . Total Damage 12653 | . . . . . . . . . 216 429 . . 326 724 . 126 . 3470 232 1560 4250 1320 . . . . Kills 68 | . . . . . . . . . 2 2 . . . 4 . . . 24 1 3 24 8 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Active Infowar (turns) 18757 | . 273 . . . 1365 . . 1159 580 1746 350 1117 194 540 1046 367 944 2322 332 975 803 2019 170 2455 . . Optics 17119 | . . . . . . . . 1159 580 1746 350 1117 194 540 1046 367 944 2322 332 975 803 2019 170 2455 . . Sensors 690 | . . . . . 170 . . . 412 108 . . . . . . . . . . . . . . . . IFF 4885 | . . . . . . . . . . 551 350 1117 53 508 514 367 215 . . . . 736 150 324 . . Seismic 2283 | . 273 . . . 1361 . . . . 649 . . . . . . . . . . . . . . . . Decoding 1015 | . . . . . . . . . . 1015 . . . . . . . . . . . . . . . . Triangulation 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Jamming 2831 | . . . . . . . . . . . . . . . . . . . . . . 1445 170 1216 . . Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . 3 1 1 . . 2 . 1 . . . . . . . . . . 1 . Drone Launches 5 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . 1 . . Drone Recoveries 5 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . 1 . . Decoded 0b10 Intel 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Traps 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Emergency Access 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . 7 . . . . . . 1 1 . . 4 . . 1 . . Branch Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Turns Passed 31944 | 174 1792 2371 753 2132 4349 676 875 2531 580 1746 350 1117 194 540 1046 367 944 2322 332 975 803 2019 170 2557 207 22 Spaces Moved 15344 | 79 839 945 325 992 2245 396 514 1515 353 827 201 614 87 295 451 178 410 861 118 411 337 716 82 1115 394 44 Core 601 | 1 . . . . . . . . . . . . . . . . . . . . . . . 163 393 44 Treads 332 | 78 102 . . . . . . . . . . . 13 . . . . 4 . . 1 134 . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheels 14410 | . 737 945 325 992 2245 396 514 1515 353 827 201 614 74 295 451 178 410 857 118 411 336 582 82 952 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 190 210 140 140 145 145 145 145 145 160 160 145 145 160 175 160 160 175 175 175 140 140 50 50 50 Average Speed 162 | 158 173 209 210 140 155 159 159 158 148 159 160 160 165 159 174 175 174 175 175 175 175 185 140 157 50 50 Slowest Speed 290 | 160 175 210 210 140 160 160 160 160 160 160 160 160 240 160 175 175 175 240 175 175 240 240 140 290 90 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 91 82 66 65 56 61 72 91 60 22 41 72 66 47 15 84 12 86 63 100 41 19 77 35 65 16 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 26 | . 2 2 . 2 . . 1 2 . 8 . 1 . . . . . . . . 8 . . . . . Known Exits Taken 10 | . . 1 1 1 . . . . 1 1 . . . 1 . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 12 | 1 1 . . . 1 1 1 1 . . 1 1 1 . . . . 1 1 1 . . . . . . Scrap Searched 17 | . . . 2 . . 1 3 1 1 . 1 7 . 1 . . . . . . . . . . . . Spaces Dug 197 | . . 3 7 2 14 32 11 . . 8 . 29 . 2 2 2 . . . . 7 50 6 22 . . Terrain Destroyed 1117 | . . 12 17 15 84 59 42 . 8 77 . 33 . 7 57 147 70 79 . 2 24 132 60 139 53 . Melee 19 | . . 3 . 2 14 . . . . . . . . . . . . . . . . . . . . . Projectile 253 | . . . . . 44 2 5 . 1 23 . 4 . 7 15 2 15 39 . 2 13 31 8 42 . . AOE 845 | . . 9 17 13 26 57 37 . 7 54 . 29 . . 42 145 55 40 . . 11 101 52 97 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Total 20288 | 102 1038 1238 362 1589 2806 420 549 1597 396 1184 231 724 128 337 634 207 536 1445 239 554 474 1215 111 1729 399 44 Wait 2142 | 2 66 124 8 386 206 5 4 15 16 235 28 83 7 19 104 11 46 123 101 23 51 290 9 179 1 . Move 15321 | 78 838 944 324 991 2244 395 513 1514 352 826 200 613 86 294 451 177 409 860 117 410 337 716 81 1114 393 44 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | 4 22 31 2 32 25 . 3 27 1 15 1 5 5 . 7 1 6 9 4 1 10 15 . 15 . . Fast Attach 180 | 6 8 5 . 12 31 . 3 5 . 13 . . 1 . 9 . 4 7 2 5 10 22 1 36 . . Attach 111 | . 8 6 1 8 7 . 1 . . 2 . 1 6 5 3 . 4 11 1 1 6 17 . 22 1 . Detach 75 | . 7 2 . 3 8 . . . . 3 . . 2 . 7 . 1 6 4 2 3 14 . 12 1 . Swap 345 | . 11 14 7 27 78 11 8 2 8 26 1 3 2 6 13 4 14 28 3 3 6 16 3 51 . . Drop 286 | . 8 35 2 43 50 . 5 12 1 27 1 6 3 1 7 . 7 7 2 2 13 16 . 38 . . Fire 1197 | 12 70 74 18 84 109 9 12 . 5 37 . 13 9 12 33 14 45 101 5 107 38 109 17 261 3 . Melee 67 | . . 3 . 2 40 . . 22 . . . . . . . . . . . . . . . . . . Ram 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Escape Stasis 32 | . . . . . 8 . . . . . . . . . . . . 24 . . . . . . . . Rewire 286 | . . . . . . . . . 13 . . . 6 . . . . 267 . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Repaired Lgt. Treads 919 | -10/Materials | Discovered new exit (range 12) 1038 | -10/Materials | Central database locked down 1359 | -10/Materials | Core integrity fell below 50% 1443 | -10/Materials | Discovered new exit (range 12) 1967 | -10/Materials | Entered another Materials area 1967 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2265 | -9/Materials | Build established: Tank 2381 | -9/Materials | Central database locked down 2651 | -9/Materials | Discovered new exit (range 9) 3074 | -9/Materials | Discovered new exit (range 5) 3561 | -9/Materials | Identified exit to Mines 3883 | -9/Materials | Learned location of Zion (-7) 3929 | -9/Materials | Identified exit to Materials 3964 | -9/Materials | Learned Storage trap positions 3990 | -9/Materials | Learned location of 1 exit from Recycling 4006 | -9/Materials | Learned Storage stockpile data 4338 | -9/Materials | Entered Mines 4504 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4898 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5013 | -9/Mines | Learned Materials interactive machine intel 5091 | -9/Mines | Entered Materials 5091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5092 | -8/Materials | Loaded intel: 19 interactive machine locations 5170 | -8/Materials | Discovered new exit (range 15) 5342 | -8/Materials | Discovered new exit (range 7) 5505 | -8/Materials | Central database locked down 5622 | -8/Materials | Repaired Minigun? 6325 | -8/Materials | Destroyed 7 combat bots 6495 | -8/Materials | Discovered new exit (range 15) 6847 | -8/Materials | Learned Storage trap positions 6913 | -8/Materials | Learned location of Recycling (-8) 6967 | -8/Materials | Learned 4 Factory zone layouts 7012 | -8/Materials | Identified exit to Factory 7103 | -8/Materials | Learned 8 Factory zone layouts 7133 | -8/Materials | Learned Factory garrison access intel 7173 | -8/Materials | Learned Storage stockpile data 7222 | -8/Materials | Learned location of 1 exit from Extension 7223 | -8/Materials | Entered Factory 7223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7224 | -7/Factory | Identified exit to Factory 7226 | -7/Factory | Loaded intel: 4 garrison access locations 8058 | -7/Factory | Build established: Gunner 8290 | -7/Factory | Discovered exit to Factory (range 13) 9280 | -7/Factory | Found Prototype Launcher 9280 | -7/Factory | Identified Rocket Array 9492 | -7/Factory | Fabricated Adv. Targeting Computer (x2) 10142 | -7/Factory | Build established: Mutant 10333 | -7/Factory | Discovered new exit (range 14) 10625 | -7/Factory | Build established: Tank 11090 | -7/Factory | Repaired Med. Armor Plating 11572 | -7/Factory | Entered Lower Caves 12080 | -7/Lower Caves | Spotted B-75 Beast 12205 | -7/Lower Caves | Discovered new exit (range 13) 12248 | -7/Lower Caves | Entered another Lower Caves area 12278 | -7/Lower Caves | Discovered exit to Factory (range 6) 12284 | -7/Lower Caves | Learned 4 Factory zone layouts 12301 | -7/Lower Caves | Encountered a Warlord checkpoint 12927 | -7/Lower Caves | Entered a destroyed Warlord outpost 12992 | -7/Lower Caves | Learned Factory security intel 13011 | -7/Lower Caves | Discovered new exit (range 15) 13123 | -7/Lower Caves | Entered Zion 13197 | -7/Zion | System corruption cleaned by Quarantine Array 13324 | -7/Zion | Discovered new exit (range 15) 13611 | -7/Zion | Given A8's code to call for help 13737 | -7/Zion | Learned Factory terminal intel 13883 | -7/Zion | Learned location of Data Miner (-6) 13903 | -7/Zion | Given the Hacking Drone Bay 13907 | -7/Zion | Found Prototype Device 14004 | -7/Zion | Build established: Mutant 14123 | -7/Zion | Met Imprinter 15141 | -7/Zion | Imprinted 15143 | -7/Zion | Declared Zion's savior 15350 | -7/Zion | Build established: Tank 15654 | -7/Zion | Entered Proximity Caves 15654 | -6/Proximity Caves | Accompanied by 4 allies 15739 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15750 | -6/Proximity Caves | Spotter reported a threat 15964 | -6/Proximity Caves | Build established: Gunner 16212 | -6/Proximity Caves | Discovered exit to Factory (range 9) 16234 | -6/Proximity Caves | Entered Factory 16234 | -6/Factory | Accompanied by 4 allies 16234 | -6/Factory | Evolved 2 slots: Utility x2 16237 | -6/Factory | Loaded intel: 26 terminal locations 16410 | -6/Factory | Repaired Arm. Treads 16508 | -6/Factory | Discovered new exit (range 14) 16538 | -6/Factory | Retrieved Zion intel report: Branch Access 16538 | -6/Factory | Identified exit to Lower Caves 16544 | -6/Factory | Build established: Skirmisher 16547 | -6/Factory | Identified Hacking Drone Bay 16587 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16706 | -6/Factory | Retrieved Zion intel report: Component Schematics 16945 | -6/Factory | Build established: Derelict-Gunner 16987 | -6/Factory | Fabricated Imp. Proton Missile Launcher (x1) 17142 | -6/Factory | Retrieved Zion intel report: Trap Installations 17191 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17237 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17474 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17649 | -6/Factory | Build established: Tank 17656 | -6/Factory | Terminal network hard line cut 17980 | -6/Factory | Entered Lower Caves 18282 | -6/Lower Caves | Build established: Skirmisher 18302 | -6/Lower Caves | Discovered new exit (range 16) 18312 | -6/Lower Caves | Encountered a Warlord checkpoint 18330 | -6/Lower Caves | Entered another Lower Caves area 18379 | -6/Lower Caves | Discovered new exit (range 7) 19200 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19348 | -6/Lower Caves | Entered a destroyed Warlord outpost 19436 | -6/Lower Caves | Discovered new exit (range 6) 19447 | -6/Lower Caves | Entered Data Miner 19447 | -6/Data Miner | Discovered new exit (range 6) 19471 | -6/Data Miner | Met Data Miner 19512 | -6/Data Miner | Data Conduit disabled 19540 | -6/Data Miner | Found Corrupted Prototype Device 19540 | -6/Data Miner | Identified Exp. Thermal Shield 19571 | -6/Data Miner | Lost 9 parts (1p1n4u3w) 19579 | -6/Data Miner | Found Corrupted Exp. Thermal Shield 19641 | -6/Data Miner | Entered Proximity Caves 19641 | -5/Proximity Caves | Accompanied by 1 ally 19643 | -5/Proximity Caves | Spotter reported a threat 19644 | -5/Proximity Caves | Spotter reported a threat 19804 | -5/Proximity Caves | Spotted B-75 Beast 19821 | -5/Proximity Caves | Destroyed B-75 Beast 19924 | -5/Proximity Caves | System corruption reached 10% 20035 | -5/Proximity Caves | Identified exit to Factory 20181 | -5/Proximity Caves | System corruption reached 30% 20181 | -5/Proximity Caves | Entered Factory 20181 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20182 | -5/Factory | Identified exit to Upper Caves 20221 | -5/Factory | Build established: Scavenger-Gunner 20434 | -5/Factory | Allied Derelicts emerged from ambush trap array 20473 | -5/Factory | Spotted B-75 Beast 20974 | -5/Factory | Fabricated Imp. Powered Armor (x1) 20996 | -5/Factory | Discovered new exit (range 20) 21022 | -5/Factory | Build established: Scavenger-Tank 21081 | -5/Factory | First assault squad dispatched 21227 | -5/Factory | Sucked down chute 21227 | -5/Factory | Entered Waste 21228 | -5/Waste | Met a frightened Derelict 21242 | -5/Waste | EMP discharged 21319 | -5/Waste | Spotted C-40 Crusher 21324 | -5/Waste | Spotted C-40 Crusher 21333 | -5/Waste | Destroyed C-40 Crusher 21342 | -5/Waste | EMP discharged 21342 | -5/Waste | System corruption reached 10% 21357 | -5/Waste | Spotted C-40 Crusher 21359 | -5/Waste | Spotted C-40 Crusher 21364 | -5/Waste | Destroyed C-40 Crusher 21406 | -5/Waste | Destroyed C-40 Crusher 21406 | -5/Waste | Destroyed C-40 Crusher 21410 | -5/Waste | Spotted C-40 Crusher 21412 | -5/Waste | Spotted C-40 Crusher 21420 | -5/Waste | Destroyed C-40 Crusher 21423 | -5/Waste | Destroyed C-40 Crusher 21442 | -5/Waste | EMP discharged 21520 | -5/Waste | Build established: Scavenger-Skirmisher 21542 | -5/Waste | EMP discharged 21573 | -5/Waste | Discovered new exit (range 13) 21594 | -5/Waste | Entered Factory 21658 | -5/Factory | Found Powered Armor 22069 | -5/Factory | Build established: Scavenger-Tank 22146 | -5/Factory | Garrison activated, responded to threat 22187 | -5/Factory | Retrieved Zion intel report: Branch Access 22187 | -5/Factory | Identified exit to Extension 22311 | -5/Factory | Destroyed 11 combat bots 22494 | -5/Factory | First assault squad dispatched 22538 | -5/Factory | Entered Extension 22539 | -5/Extension | Identified exit to Factory 22664 | -5/Extension | Lost 3 parts (1p1n1w) 22764 | -5/Extension | Rescued a captive Derelict 22766 | -5/Extension | Rescued a captive Derelict 22803 | -5/Extension | Rescued a captive Derelict 22804 | -5/Extension | Rescued a captive Derelict 23087 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 23098 | -5/Extension | Zion Explosive Resupply teleported in 23138 | -5/Extension | First assault squad dispatched 23349 | -5/Extension | Lost 5 allies 23516 | -5/Extension | Build established: Commander-Gunner 23702 | -5/Extension | Spotted B-75 Beast 23722 | -5/Extension | Destroyed B-75 Beast 23730 | -5/Extension | Spotted B-75 Beast 23752 | -5/Extension | Lost 3 allies 23752 | -5/Extension | Allies destroyed B-75 Beast 23801 | -5/Extension | Terminal network hard line cut 23870 | -5/Extension | Lost 6 allies 23887 | -5/Extension | Rescued a captive Derelict 23890 | -5/Extension | Destroyed 9 combat bots 23890 | -5/Extension | Rescued a captive Derelict 24118 | -5/Extension | Build established: Scavenger-Tank 24211 | -5/Extension | Lost 3 allies 24713 | -5/Extension | Disrupted transfer network 24736 | -5/Extension | Rescued a captive Derelict 24739 | -5/Extension | Rescued a captive Derelict 24743 | -5/Extension | Rescued a captive Derelict 24774 | -5/Extension | Rescued A7 24834 | -5/Extension | Discovered new exit (range 6) 24860 | -5/Extension | Entered Cetus 24860 | -5/Cetus | Accompanied by 6 allies (A7) 24865 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24884 | -5/Cetus | Spotted Cetus Guard 24884 | -5/Cetus | Spotted Cetus Guard 24888 | -5/Cetus | Spotted Cetus Guard 24889 | -5/Cetus | Allies destroyed Cetus Guard 24889 | -5/Cetus | Spotted Cetus Guard 24890 | -5/Cetus | Destroyed Cetus Guard 24893 | -5/Cetus | Destroyed Cetus Guard 24896 | -5/Cetus | Destroyed Cetus Guard 24928 | -5/Cetus | System corruption reached 30% 24995 | -5/Cetus | Started Cetus Manufacturing Module 25010 | -5/Cetus | Escorted A7 to Cetus Mainframe 25020 | -5/Cetus | Manufactured an Enhanced Grunt 25036 | -5/Cetus | Discovered new exit (range 19) 25045 | -5/Cetus | Manufactured an Enhanced Grunt 25070 | -5/Cetus | Manufactured an Enhanced Grunt 25095 | -5/Cetus | Manufactured an Enhanced Grunt 25120 | -5/Cetus | Manufactured an Enhanced Grunt 25192 | -5/Cetus | Entered Archives 25192 | -5/Archives | Accompanied by 11 allies (A7) 25197 | -5/Archives | Received a hacking code to weaken MAIN.C 25243 | -5/Archives | Discovered new exit (range 17) 25248 | -5/Archives | Lost 4 allies 25417 | -5/Archives | Discovered exit to Factory (range 20) 25435 | -5/Archives | Discovered new exit (range 18) 26167 | -5/Archives | Entered Hub_04(d) 26167 | -5/Hub_04(d) | Accompanied by 6 allies 26195 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 26239 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 26262 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 26337 | -5/Hub_04(d) | Lost 3 parts (2u1w) 26351 | -5/Hub_04(d) | Lost 4 allies 26356 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 26582 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 26583 | -5/Hub_04(d) | Zion Fire squad teleported in 26658 | -5/Hub_04(d) | P-70 Sage assimilated allied 7V-UQU(i) 26724 | -5/Hub_04(d) | Lost 3 allies 26743 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 26756 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 26762 | -5/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 26775 | -5/Hub_04(d) | Zion Fire squad teleported in 26903 | -5/Hub_04(d) | Network Hub disabled 26907 | -5/Hub_04(d) | Spotted Lightning 26908 | -5/Hub_04(d) | Spotted Lightning 26910 | -5/Hub_04(d) | Spotted Lightning 26947 | -5/Hub_04(d) | Lost 6 allies 26964 | -5/Hub_04(d) | Core integrity fell below 50% 26970 | -5/Hub_04(d) | Entered Factory 26970 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27000 | -4/Factory | Lost 4 parts (1p1n1u1w) 27217 | -4/Factory | Repaired Centrium Medium Armor Plating 27302 | -4/Factory | Discovered new exit (range 20) 28026 | -4/Factory | Allied Derelicts emerged from ambush trap array 28084 | -4/Factory | Lost 3 allies 28109 | -4/Factory | Destroyed 11 combat bots 28117 | -4/Factory | Lost 4 parts (1p1n1u1w) 28449 | -4/Factory | Terminal network hard line cut 28470 | -4/Factory | First assault squad dispatched 28603 | -4/Factory | Fabricated Antimatter Cannon (x1) 28796 | -4/Factory | Spotted B-86 Titan 28845 | -4/Factory | Destroyed B-86 Titan 28989 | -4/Factory | Sucked down chute 28989 | -4/Factory | Entered Waste 29004 | -4/Waste | EMP discharged 29004 | -4/Waste | System corruption reached 10% 29020 | -4/Waste | Spotted C-40 Crusher 29025 | -4/Waste | Spotted C-40 Crusher 29048 | -4/Waste | Spotted C-40 Crusher 29054 | -4/Waste | Destroyed C-40 Crusher 29066 | -4/Waste | Spotted C-40 Crusher 29066 | -4/Waste | Spotted C-40 Crusher 29066 | -4/Waste | Spotted C-40 Crusher 29073 | -4/Waste | Destroyed C-40 Crusher 29076 | -4/Waste | Destroyed C-40 Crusher 29080 | -4/Waste | Destroyed C-40 Crusher 29080 | -4/Waste | Destroyed C-40 Crusher 29104 | -4/Waste | EMP discharged 29147 | -4/Waste | Discovered new exit (range 10) 29159 | -4/Waste | Entered Factory 29180 | -4/Factory | Found Prototype Processor 29180 | -4/Factory | Identified Exp. Signal Interpreter 29243 | -4/Factory | Build established: Gunner 29484 | -4/Factory | Found Quantum Capacitor 29735 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 29736 | -4/Factory | Zion Defense Resupply teleported in 29930 | -4/Factory | Build established: Scavenger-Gunner 30248 | -4/Factory | Identified exit to Research 30249 | -4/Factory | Identified exit to Upper Caves 30249 | -4/Factory | Identified exit to Armory 30728 | -4/Factory | Terminal network hard line cut 30804 | -4/Factory | Found Prototype Processor 30804 | -4/Factory | Identified Exp. Targeting Computer 30905 | -4/Factory | Found Prototype Launcher 30905 | -4/Factory | Identified Mni. Smartbomb Launcher 30906 | -4/Factory | System corruption reached 30% 30909 | -4/Factory | First assault squad dispatched 31029 | -4/Factory | Spotted B-86 Titan 31066 | -4/Factory | Destroyed B-86 Titan 31089 | -4/Factory | Lost 4 parts (3u1w) 31128 | -4/Factory | Garrison activated, responded to threat 31242 | -4/Factory | Lost 3 parts (2p1n) 31316 | -4/Factory | Build established: Scavenger-Tank 31375 | -4/Factory | Lost 3 parts (1n1u1w) 31486 | -4/Factory | High security lockdown imminent 31566 | -4/Factory | High security lockdown engaged 31607 | -4/Factory | Core integrity fell below 50% 31614 | -4/Factory | Released all parts (13) 31650 | -4/Factory | Lost 11 parts (4p2n3u2w) 31716 | -4/Factory | Entered Upper Caves 31738 | -4/Upper Caves | Spotted B-86 Titan 31781 | -4/Upper Caves | Encountered a Warlord checkpoint 31805 | -4/Upper Caves | Identified exit to Upper Caves 31814 | -4/Upper Caves | Build established: Mutant 31881 | -4/Upper Caves | Core integrity fell below 20% 31888 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31923 | -4/Upper Caves | Entered another Upper Caves area 31945 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 31805_ Acquired derelict log, extracted data. Loading 1 Upper Caves exit... 31853_ System corrupted: Component data lost. 31868_ System corrupted: Matter fused (-8). 31873_ Slug penetrates Wall. 31873_ Penetrated by Slug. 31873_ Slug penetrates Wall. 31878_ Penetrated by Slug. 31881_ Slug penetrates Wall. 31885_ System corrupted: Component data lost. 31887_ Slug penetrates Wall. 31888_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 31891_ Slug penetrates Wall. 31901_ System corrupted: Heat flow error (+113). LOCATION=UPPER CAVES GOAL=ESCAPE 31925_ Imp. Heavy Treads destroyed. 31926_ VSS Leg destroyed. 31937_ System corrupted: Substantial component data lost. 31945_ G-67 Veteran springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??##??????????????????????? | | ??????????????????????" "" ??????????????????????? | | ?????????????????????? """ ??????????????????????? | | ?????????????????????? "" "??????????????????????? | | ????????????????####??# #??????????????????????? | | ????????????????# ??# #??????????????????????? | | ????????????????# ??? ??????????????????????? | | ????????????????# #??? ??????????????????????? | | ????????????????# #???? ??????????????????????? | | ????????????????# #???? #??????##??????????????? | | ????????????????# ###??# ##?? ###????????????? | | ????????????????# ####@ # ?????????????? | | ????????????????# ## #???????????????????? | | ???????????????## #???????????????????? | | ??????????????## ### #????????????????? | | #??????# ##### ##??# / "?????????????? | | ##????# s ##???? Y / "#????????????? | | #??######## s #?????? #gg"#????????????? | | #?# ##?????# #? "#????????????? | | ## #??????###??##????????????? | | ??# ####s #?????????????????????????? | | ### #????????????????????????? | | #?# #???????????????????????? | | ## ### ##???????????????????????? | | #?# #????????????????????????? | | #### ??????????????????????? | | ## ######### ??????????????????????? | | ?## #??????# ##?????????????????????? | | ## #??????? ##??????????????????????? | | #??????? ##???????????????????????? | | ####???? ####????????????????????????? | | ##??? #######????#?????????????????? | | ######## ##?? #?????????????????? | | ## ## #?????????????????? | | ## ##????????????????? | | ###### ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 62 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Block 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Evasion (%) 50 Targeting Accuracy 14 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Med. Treads | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive EM Shield | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Sml. Storage Unit | -6/Factory | Z-intel Shock Rifle | -6/Factory | Z-intel Hcp. Storage Unit | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive A-15 Conveyor | -5/Extension | Z-intel G-50 Soldier | -5/Extension | Z-intel C-35 Carver | -5/Extension | Z-intel R-06 Scavenger | -5/Extension | Z-intel R-10 Processor | -5/Extension | Z-intel Fabricated ------------ Adv. Targeting Computer | x2 | -7/Factory Imp. Proton Missile Launcher | x1 | -6/Factory Imp. Powered Armor | x1 | -5/Factory | Preloaded Antimatter Cannon | x1 | -4/Factory Repaired ---------- Lgt. Treads | 32% | -10/Materials Minigun | 14% | -8/Materials Med. Armor Plating | 23% | -7/Factory Arm. Treads | 6% | -6/Factory Centrium Medium Armor Plating | 62% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricLinearMace Manual? 0 Play Time 06:24:49 Cumulative 374.4 hours Start 2025.06.30 @ 19:54:14 End 2025.07.08 @ 20:23:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/3/0/0/0/2/0/0/0 Lore% 61 Gallery% 76 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a485a270-b89b-40e6-b0cd-a2f40fbeacd2