Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 20:44:46 Player: whodovoodoo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (140) 140 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2900 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 700/700 Matter 290/300 Energy 248/310 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (4) ------ Small Storage Unit Sensor Array > --- WEAPON (4) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Improved Deuterium Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Small Laser Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Medium Armor Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Heat Sink Small Laser Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 18 | 9 1 . 1 4 2 1 Power 4 | 1 . . . 1 1 1 Engine 3 | 1 . . . 1 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 4 | 3 . . . . 1 . Treads 1 | 1 . . . . . . Leg . | . . . . . . . Wheel 3 | 2 . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 3 1 . . 2 . . Device 3 | 1 . . . 2 . . Storage 2 | 2 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 4 | 2 . . 1 1 . . Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . . . 1 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 . . To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 8 8 7 6 8 Power 1 | 1 2 2 2 1 . 1 Propulsion 3 | 1 4 4 4 4 3 3 Utility . | . . . . . 1 1 Weapon 1 | . 1 2 2 2 2 3 Tool/Special . | . . . . . . . Unused Backups 7 | . . 1 . . . 6 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 3 | . . 1 . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 81 94 95 61 Engine 12 | . 14 14 11 10 16 7 Wheel 25 | . 28 28 22 22 27 23 Device 5 | . 8 . . 7 9 7 Storage 11 | . 14 14 11 11 9 7 Protection 10 | . 5 14 11 11 7 . Energy Gun 19 | . 28 28 22 18 9 7 Ballistic Gun 8 | . . . 4 14 16 7 Peak Build Rating 15 | 7 8 8 10 12 15 13 Average Rating 9 | 5 7 8 8 10 14 10 On Entrance 7 | . 7 8 8 10 12 10 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 29 | 13 19 19 22 26 29 16 Greatest Support 30 | 20 20 20 20 20 30 30 Greatest Overweight (x) 1 | . . . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 8 7 6 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 8 Class Distribution -------------------- 50% | Mutant 44% | Tank 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Storage Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 378 | 290 . . . 58 30 . Remotely 21 | 21 . . . . . . Salvage Created 265 | 133 . . . 132 . . Parts 21 | 11 . . . 10 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 3 | . . . . 3 . . Guns 2 | . . . . 2 . . Classes Destroyed 4 | 2 . . . 2 . . Tunneler 3 | 3 . . . . . . Recycler 1 | 1 . . . . . . Grunt 2 | . . . . 2 . . Sentry 1 | . . . . 1 . . Best Kill Streak 3 | 3 . . . 2 . . Combat Bots Only 2 | . . . . 2 . . Max Kills in Single Turn 1 | 1 . . . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 26 | . . . 4 11 11 . Missed 6 | . . . 1 3 2 . Hits 20 | . . . 3 8 9 . Projectile 20 | . . . 3 8 9 . Damage Taken 356 | . . 3 48 168 137 . Core 51 | . . 3 . 21 27 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 98 . 94 95 . Volleys Fired 12 | 6 . . . 6 . . Largest 3 | 2 . . . 3 . . Hottest 123 | 100 . . . 123 . . Shots Fired 29 | 12 . . . 17 . . Gun 29 | 12 . . . 17 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 5 | . . . . 5 . . Thermal 24 | 12 . . . 12 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 4 . . . 9 . . Robot Miss Streak 3 | 2 . . . 3 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 17 | 7 . . . 10 . . Core Hits 10 | 5 . . . 5 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 3 . . Burn 3 | . . . . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 303 | 88 . 8 . 207 . . Guns 242 | 88 . . . 154 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 61 | . . 8 . 53 . . Kinetic 56 | . . . . 56 . . Thermal 186 | 88 . . . 98 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . 4 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 4 | . . . . 4 . . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . 3 . 25 . . Shots . | . . . . . . . Rammed 10 | . 1 2 . 7 . . Targets Rammed 10 | . 1 2 . 7 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 230 | 156 . . . 230 . . Average Temperature 85 | 65 . . . 106 . . Received Heat Transfer 108 | . . . 9 45 54 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted . | . . . . . . . Heat Transferred 777 | 259 . . . 518 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 56 | 10 15 1 15 56 30 13 Initial 18 | . 3 1 . . 18 13 Average 8 | 2 3 . 1 21 8 13 Influence Increases 246 | 20 15 . 15 136 60 . Destroy 0b10 Robot/C 80 | . . . . 80 . . Destroy 0b10 Robot/NC 20 | 20 . . . . . . Destroy Leader 20 | . . . . 20 . . Allied During Kill 10 | . . . . 10 . . Successful Hack 11 | . . . . 11 . . Partial Spotted 30 | . 15 . 15 . . . Lose Combat Pursuer 75 | . . . . 15 60 . Influence Decreases 233 | 15 15 5 15 90 76 17 Entered New Map 51 | . 2 4 . . 28 17 Time Decay 162 | 15 13 1 15 80 38 . Lost Part 10 | . . . . 10 . . Purge Threat 10 | . . . . . 10 . Squads Dispatched 1 | . . . . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 15 | . . . 2 7 6 . Peak Tracking Total 8 | . . . 2 3 8 . Tactical Retreats 3 | . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 4 | . 1 . . 2 1 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 1 . . 7 4 . Successful 5 | . . . . 4 1 . Failed 7 | . 1 . . 3 3 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 1 . . 7 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 4 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . 2 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . Ally Attacks 1 | . . . . 1 . . Total Damage 18 | . . . . 18 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 182 | . . . . 38 134 10 Sensors 182 | . . . . 38 134 10 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 741 | 95 71 150 71 210 134 10 Spaces Moved 777 | 72 84 176 81 191 163 10 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 770 | 65 84 176 81 191 163 10 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 Average Speed 83 | 77 80 80 85 93 80 80 Slowest Speed 95 | 80 80 80 95 95 80 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 4 23 35 7 33 19 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 836 | 96 87 185 81 208 166 13 Wait 6 | . . 6 . . . . Move 771 | 71 83 175 80 190 162 10 Hop . | . . . . . . . Pick Up 14 | 8 1 1 . 1 2 1 Fast Attach 12 | 8 1 . 1 1 . 1 Attach 4 | 1 . . . 1 2 . Detach . | . . . . . . . Swap 2 | . . . . 2 . . Drop 5 | 2 1 1 . . . 1 Fire 12 | 6 . . . 6 . . Melee . | . . . . . . . Ram 10 | . 1 2 . 7 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 167 | -10/Materials | Entered Mines 236 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 312 | -10/Mines | Discovered new exit (range 6) 315 | -10/Mines | Build established: Mutant 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 327 | -9/Materials | Discovered new exit (range 15) 388 | -9/Materials | Entered Storage 580 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 584 | -9/Storage | Discovered new exit (range 15) 598 | -9/Storage | Entered Materials 598 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 714 | -8/Materials | Discovered new exit (range 12) 732 | -8/Materials | Entered Factory 732 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 742 | -7/Factory | Self-destructed Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired 30 matter. EXIT=FOUND Connecting with Terminal... Current location identified: Materials >>Alert(Purge) Purged threat record, alert level lowered. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Med. Armor Plating severed. Lgt. Ion Engine severed. Shotgun severed. Acquired Shotgun. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Dropped Lgt. Nuclear Core. Acquired Imp. Deuterium Engine. Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##################+???????? | | ???????????????????????# ???????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ?????????????????????######+############ ????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " ] #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " "" #??????????????? | | ?????????????????????# " " " Y" #??????????????? | | ?????????????????????# " " " "" #??????????????? | | ?????????????????????# ? ? ??#??????????????? | | ?????????????????????##??####??#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed whodovoodoo Manual? 1 Play Time 00:14:51 Cumulative 43.6 hours Start 2026.01.01 @ 14:03:09 End 2026.02.01 @ 20:44:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 15 Adventurer 0 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3eaf0696-06dd-4762-8620-2f3c77698ebd