Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 11:01:36 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3512) 3512 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 7703 Bonus ------- High Alert Combat Kills 321 Cogmind --------- Core Integrity 606/850 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Improved Medium Armor Plating Long-range Tractor Beam Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Target Analyzer Recoil Stabilizer Improved Medium Armor Plating Insulated Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon Scythe > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Transport Network Coupler Improved Medium Armor Plating Hacking Suite System Restoration Module Long-range Tractor Beam Advanced Assault Cannon Advanced Assault Cannon [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . 2 . 2 2 . Weapon 1 | . . . 1 . . . Parts Attached 95 | 6 5 29 48 1 6 . Power 7 | 1 . 2 3 . 1 . Engine 3 | 1 . 1 . . 1 . Core 4 | . . 1 3 . . . Reactor . | . . . . . . . Propulsion 32 | 2 1 12 17 . . . Treads 23 | 2 1 11 9 . . . Leg 9 | . . 1 8 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 2 9 13 1 4 . Device 10 | . 1 2 5 . 2 . Storage 4 | 1 1 1 1 . . . Processor 4 | . . 1 2 . 1 . Hackware 1 | . . . . 1 . . Protection 11 | . . 5 5 . 1 . Artifact . | . . . . . . . Weapon 26 | 2 2 6 15 . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 1 3 5 . . . Ballistic Cannon 10 | . 1 1 7 . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 2 3 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . 1 8 . . 9 Power 1 | . . . 1 . . . Propulsion 4 | . . . 2 . . 2 Utility 9 | . . . 4 . . 5 Weapon 4 | . . 1 1 . . 2 Highest Loss Streak 9 | . . 1 5 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 97 97 91 92 88 Engine 3 | . 14 6 . . 2 5 Core 6 | . . 4 8 7 3 . Treads 23 | . 25 19 24 23 20 18 Leg 1 | . . 2 1 . . . Device 9 | . 13 7 8 7 11 13 Storage 10 | . 14 12 9 7 6 6 Processor 5 | . . 8 5 7 11 13 Protection 10 | . . 12 12 7 11 11 Ballistic Gun 7 | . 18 9 6 . . . Ballistic Cannon 11 | . 9 3 14 15 9 6 Slashing Weapon 5 | . . 9 4 7 6 6 Naked Turns 3 | . . . . . . 3 Heaviest Build 45 | 12 16 32 41 37 45 45 Greatest Support 69 | 40 40 46 69 60 60 60 Greatest Overweight (x) 3 | . . 1 3 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 9 Most Carried 10 | . 8 10 10 10 10 10 Average Carried 9 | . 5 9 9 10 8 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | . 8 10 10 10 10 5 Class Distribution -------------------- 42% | Scavenger-Mutant 29% | Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 3542 | 245 184 867 1857 8 381 . Remotely 268 | . . . 268 . . . Salvage Created 3527 | . 450 983 1621 2 471 . Parts 224 | . 29 79 97 1 18 . Haulers Intercepted 10 | . 1 4 5 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 78 | . 5 21 40 . 12 . Melee 11 | . . 7 3 . 1 . Guns 21 | . 2 8 11 . . . Cannons 46 | . 3 6 26 . 11 . Classes Destroyed 16 | . 4 5 5 . 2 . Worker 5 | . . . 4 . 1 . Builder 4 | . . 1 3 . . . Hauler 10 | . 1 4 5 . . . Recycler 2 | . 2 . . . . . Mechanic 2 | . . 1 1 . . . Operator 5 | . . 1 3 1 . . Watcher 9 | . 3 3 3 . . . Swarmer 11 | . . 7 4 . . . Cutter 1 | . . . . . 1 . Grunt 43 | . 5 5 24 . 9 . Brawler 2 | . . . 2 . . . Duelist 1 | . . . 1 . . . Sentry 15 | . . 9 6 . . . Specialist 2 | . . . 2 . . . Programmer 1 | . . . . . 1 . Heavy 2 | . . . 1 . 1 . Best Kill Streak 7 | . 4 3 7 1 4 . Combat Bots Only 4 | . 1 3 4 . 4 . Max Kills in Single Turn 2 | . 2 1 2 1 2 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 427 | . 25 110 233 . 48 11 Missed 139 | . 11 36 76 . 16 . Damage Taken 4711 | . 212 845 2546 . 588 520 Core 696 | . 46 70 336 . 55 189 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 354 | . . . 354 . . . Core Remaining (%) 80 | 100 81 82 38 100 . . Volleys Fired 241 | . 34 60 108 1 34 4 Largest 3 | . 2 2 3 2 2 1 Hottest 124 | . 55 58 124 96 96 60 Shots Fired 506 | . 68 117 269 2 46 4 Gun 212 | . 55 81 76 . . . Cannon 294 | . 13 36 193 2 46 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 506 | . 68 117 269 2 46 4 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 6 18 11 4 13 13 Robot Miss Streak 9 | . 4 9 6 . 2 . Penetration Max 1 | . . . 1 . . . Secondary Targets . | . . . . . . . Shots Hit Robots 379 | . 38 99 201 2 35 4 Core Hits 159 | . 18 35 89 . 17 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 25 | . 1 3 15 . 6 . Blast 20 | . 1 1 12 . 6 . Sever 5 | . . 2 3 . . . Melee Attacks 49 | . . 22 24 . 2 1 Impact . | . . . . . . . Slashing 49 | . . 22 24 . 2 1 Piercing . | . . . . . . . Sneak Attacks 16 | . . 6 8 . 2 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 10 | . . 4 6 . . . Damage Inflicted 9968 | . 418 2079 5725 59 1492 195 Guns 2204 | . 275 814 1115 . . . Cannons 5840 | . 143 460 3623 59 1366 189 Explosions . | . . . . . . . Melee 1875 | . . 803 946 . 126 . Ramming 49 | . . 2 41 . . 6 Kinetic 8044 | . 418 1274 4738 59 1366 189 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1875 | . . 803 946 . 126 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 358 | . . 44 150 19 145 . Projectiles 189 | . . . 81 19 89 . Explosions . | . . . . . . . Melee 169 | . . 44 69 . 56 . Knockbacks 62 | . . 3 38 1 20 . Impact . | . . . . . . . Kinetic 50 | . . 3 32 1 14 . Secondary 12 | . . . 6 . 6 . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 12 | . . 1 9 . . 2 Targets Rammed 13 | . . 1 10 . . 2 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 360 | . 34 6 360 21 29 . Average Temperature 71 | . 12 3 86 14 8 . Received Heat Transfer 1839 | . 117 225 1224 . 273 . Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Peak Influence 846 | . 232 398 846 408 533 201 Initial 382 | . . 27 131 382 199 186 Average 357 | . 90 237 460 405 379 183 Maximum Alert Level 3 | . 1 1 3 2 2 1 Low Security (%) 27 | 100 86 29 18 . 5 84 Level 1 34 | . 13 70 24 7 43 15 Level 2 27 | . . . 37 92 51 . Level 3 10 | . . . 19 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 2 6 1 4 . Investigation 2 | . . 1 1 . . . Extermination 2 | . . . . 1 1 . Reinforcement 9 | . 2 1 4 . 2 . Assault 2 | . . . 1 . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 13 | . 4 4 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 14 39 82 1 12 6 Peak Tracking Total 6 | . 3 5 6 1 4 6 Tactical Retreats 9 | . 2 2 4 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 25 | . 5 7 11 1 1 . Terminals 17 | . 3 4 8 1 1 . Fabricators . | . . . . . . . Repair Stations 5 | . 1 2 2 . . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 76 | . 23 13 37 2 1 . Successful 48 | . 13 7 26 2 . . Failed 27 | . 10 6 10 . 1 . Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . . 1 . . . Manual 47 | . 17 8 20 1 1 . Terminals 50 | . 16 7 24 2 1 . Fabricators . | . . . . . . . Repair Stations 19 | . 3 4 12 . . . Recycling Units 7 | . 4 2 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 6 1 8 2 . . Robot Analysis 5 | . 4 . 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 3 | . 1 . 1 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 1 1 12 . . . Scan Component 8 | . 1 1 6 . . . Repair 6 | . . . 6 . . . Recycling Unit Hacks 5 | . 4 1 . . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 3 | . 2 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 2 4 6 . . . Terminals 10 | . 2 3 5 . . . Botnet 10 | . 2 3 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 1 . . . Reject 2 | . . 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . Used 2 | . . . 1 1 . . Hacking Detections 20 | . 4 7 7 1 1 . Full Trace Events 3 | . 1 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 6 . . . Time 240 | . . . 240 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Robot Analysis Total 5 | . 4 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 6728 | 63 617 1645 3702 267 352 82 Spaces Moved 3097 | 36 314 695 1702 164 143 43 Core 4 | 2 . . . . . 2 Treads 2883 | 34 314 590 1597 164 143 41 Legs 210 | . . 105 105 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 50 Average Speed 161 | 153 160 164 161 160 160 156 Slowest Speed 330 | 160 160 190 330 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 52 62 91 6 4 47 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . . . 40 . 9 . Melee . | . . . . . . . Projectile 49 | . . . 40 . 9 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 4307 | 41 370 1065 2406 166 209 50 Wait 705 | . 10 224 451 1 19 . Move 3092 | 35 313 694 1701 163 143 43 Hop . | . . . . . . . Pick Up 42 | . 6 11 24 . 1 . Fast Attach 47 | 6 1 11 27 1 1 . Attach 11 | . . 2 6 . 3 . Detach 7 | . . . 5 . 2 . Swap 37 | . 4 16 15 . 2 . Drop 75 | . 2 30 41 . 2 . Fire 241 | . 34 60 108 1 34 4 Melee 37 | . . 16 18 . 2 1 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 11 | . . 1 10 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Waste History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Utility x2 1165 | -9/Materials | Build established: Scavenger-Mutant 1442 | -9/Materials | Discovered new exit (range 18) 2296 | -9/Materials | Discovered new exit (range 9) 2326 | -9/Materials | Entered another Materials area 2326 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2496 | -8/Materials | Build established: Mutant 2797 | -8/Materials | Build established: Tank 3074 | -8/Materials | Discovered new exit (range 7) 3494 | -8/Materials | Repaired Adv. Assault Cannon 3540 | -8/Materials | Repaired Adv. Assault Cannon 3946 | -8/Materials | Central database locked down 4557 | -8/Materials | Discovered new exit (range 10) 4651 | -8/Materials | Core integrity fell below 50% 4713 | -8/Materials | Build established: Mutant 4721 | -8/Materials | Lost 5 parts (1p2n2u) 5120 | -8/Materials | Discovered new exit (range 16) 5243 | -8/Materials | Repaired Adv. Assault Cannon 5271 | -8/Materials | Repaired Lgt. Treads 5316 | -8/Materials | Repaired Imp. Medium Armor Plating 5356 | -8/Materials | Repaired Hpw. Shotgun 5526 | -8/Materials | First assault squad dispatched 5580 | -8/Materials | Build established: Scavenger-Mutant 5832 | -8/Materials | Identified exit to Factory 6028 | -8/Materials | Entered Factory 6028 | -7/Factory | Evolved 2 slots: Utility x2 6078 | -7/Factory | Identified exit to Storage 6078 | -7/Factory | Identified exit to Lower Caves 6173 | -7/Factory | Discovered new exit (range 11) 6295 | -7/Factory | Entered another Factory area 6295 | -6/Factory | Evolved 2 slots: Utility x2 6645 | -6/Factory | First assault squad dispatched 6647 | -6/Factory | Sucked down chute 6647 | -6/Factory | Entered Waste 6660 | -6/Waste | Spotted C-40 Crusher 6660 | -6/Waste | Spotted C-40 Crusher 6700 | -6/Waste | Spotted C-40 Crusher 6700 | -6/Waste | Spotted C-40 Crusher 6703 | -6/Waste | Spotted C-40 Crusher 6710 | -6/Waste | Spotted C-40 Crusher 6714 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6717 | -6/Waste | Crushed by Compactor (1 part destroyed) 6719 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6720 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6722 | -6/Waste | Crushed by Compactor (1 part destroyed) 6723 | -6/Waste | Crushed by Compactor (1 part destroyed) 6726 | -6/Waste | Crushed by Compactor (1 part destroyed) 6726 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6729 | -6/Waste | Self-destructed Last Messages --------------- 06719_ Lgt. Treads crushed. 06719_ Lgt. Angular Momentum Engine crushed. 06720_ Lgt. Treads crushed. 06720_ 4 Matter crushed. 06722_ Med. Storage Unit crushed. 06722_ System Restoration Module crushed. 06723_ Lgt. Treads crushed. 06723_ Gauss Cannon crushed. 06723_ Adv. Heat Sink crushed. 06723_ Scythe destroyed. 06725_ Transport Network Coupler crushed. 06725_ Hacking Suite crushed. 06725_ Hcp. Matter Pod crushed. 06725_ 6 Matter crushed. 06726_ Recoil Stabilizer crushed. 06726_ Hvy. Assault Cannon destroyed. 06726_ Adv. Targeting Computer crushed. 06726_ Hacking Suite crushed. 06726_ Target Analyzer crushed. 06727_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????######??????????????????????????????????? | | #??????# #??????? ???????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #####??????????????????? | | #??????# ???????????????????? | | [#??????# ????????????????????? | | #??????# ?????????????????????? | | #??????# ??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #???#### ########CCCC#??????????????????????? | | CCCC#??????????????????????? | | CC@#??????????????????????? | | CC!#??????????????????????? | | CCCC#??????????????????????? | | ######## ########CCCC#??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????? ???????# #??????????????????????? | | ???????????? ????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# !???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombWeightPlatform Manual? 0 Play Time 00:48:44 Cumulative 78.4 hours Start 2024.06.10 @ 09:46:52 End 2024.06.10 @ 11:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 79 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 480de476-2d09-45a9-ac57-e0a72d5a80e8