Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.29 @ 23:31:08 Player: Tama Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (435) 2175 Value Destroyed (13436) 13436 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3523) 3523 TOTAL SCORE: 25454 Bonus ------- High Alert Combat Kills 2113 Follower Combat Kills 832 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 11/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Targeting Computer Z-Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Long-range Proton Cannon Heavy Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Power Amplifier Power Amplifier Advanced Coolant Injector Advanced Signal Interpreter Variable Charge Gun Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon High-powered Shotgun Improved KE Penetrator Heavy Flak Cannon Bore Cannon Improved Remote Datajack [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 1 . . . . . . 1 . . . . . Utility 5 | . . . 1 1 . . . 1 . 1 . . . . 1 Weapon 2 | . . . . 1 . . . . . . . . . . 1 Parts Attached 415 | 8 24 41 52 64 . 3 2 73 46 35 17 2 . 13 35 Power 32 | 2 2 2 1 4 . . . 5 4 4 2 1 . 1 4 Engine 13 | 2 2 1 . 1 . . . 3 2 1 1 . . . . Core 19 | . . 1 1 3 . . . 2 2 3 1 1 . 1 4 Reactor . | . . . . . . . . . . . . . . . . Propulsion 149 | 2 18 21 8 19 . 2 . 26 16 9 8 1 . 6 13 Treads 32 | . 8 5 3 3 . 1 . 1 3 1 1 1 . 2 3 Leg 36 | 2 2 . . . . . . 3 7 8 3 . . 4 7 Wheel 75 | . 8 13 5 16 . 1 . 22 6 . 4 . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight 3 | . . 3 . . . . . . . . . . . . . Utility 69 | 2 1 3 14 15 . 1 1 6 9 5 3 . . 2 7 Device 31 | 1 . . 2 6 . 1 . 3 4 4 3 . . 1 6 Storage 16 | 1 . 2 6 5 . . . . 1 . . . . . 1 Processor 6 | . 1 1 2 . . . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . 4 4 . . 1 3 4 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 165 | 2 3 15 29 26 . . 1 36 17 17 4 . . 4 11 Energy Gun 50 | 2 . 1 1 1 . . 1 27 6 5 3 . . 1 2 Energy Cannon 30 | . . . 9 6 . . . 4 2 4 . . . 1 4 Ballistic Gun 21 | . 3 7 1 . . . . 1 2 3 . . . 1 3 Ballistic Cannon 33 | . . 3 14 12 . . . . . 2 1 . . 1 . Launcher 30 | . . 4 4 7 . . . 4 7 3 . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . 1 System Corruption 12 | . . . . . . . . . . 6 . . . . 6 Parts Lost 72 | . . 1 2 2 . . 3 7 18 5 9 3 . 8 14 Power 8 | . . . . . . . . . 2 1 2 1 . 1 1 Propulsion 33 | . . 1 2 2 . . 1 4 9 1 2 2 . 5 4 Utility 15 | . . . . . . . 1 . 4 2 4 . . 1 3 Weapon 16 | . . . . . . . 1 3 3 1 1 . . 1 6 Highest Loss Streak 5 | . . 1 2 1 . . 1 3 4 2 5 2 . 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 97 99 100 100 98 93 78 97 89 75 . 89 55 Engine 4 | . 14 7 . 4 7 7 7 6 7 2 4 . . . . Core 4 | . . 3 9 2 . . . 5 2 8 4 8 . 10 5 Treads 7 | . 4 11 9 6 7 8 7 5 5 4 8 10 . 7 2 Leg 4 | . 8 . . . . . . 1 11 28 9 . . 16 9 Wheel 21 | . 14 32 34 30 30 28 29 23 8 . 10 12 . 1 . Device 10 | . 1 . . 6 7 14 15 15 8 18 19 11 . 16 11 Storage 7 | . 14 11 9 7 7 7 7 6 4 5 5 5 . 5 3 Processor 5 | . 12 11 9 7 7 . . . . 3 5 5 . 9 7 Protection 4 | . . . 6 6 7 7 7 6 10 4 . . . . . Energy Gun 5 | . 9 1 . 2 . . 4 12 7 5 8 11 . 10 3 Energy Cannon 2 | . . . 2 1 7 7 7 1 1 3 1 . . . 2 Ballistic Gun 2 | . 17 10 . . . . . . 3 2 . . . 2 . Ballistic Cannon 6 | . . 9 14 16 7 7 7 . . 2 4 5 . 1 1 Launcher 2 | . . . . 2 7 7 2 4 2 1 . . . . . Naked Turns 197 | . . . . . . . . . 108 . . . . . 89 Heaviest Build 89 | 14 16 37 42 70 60 61 61 89 80 74 69 51 51 55 70 Greatest Support 102 | 20 40 42 54 58 58 58 58 62 85 100 95 30 20 70 102 Greatest Overweight (x) 19 | . . 1 1 5 1 1 1 3 19 1 2 2 2 5 2 Average Overweight (x) . | . . . . . 1 1 . 1 . . . 1 2 . . Largest Inventory Capacity 25 | 8 8 15 25 20 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 6 8 12 15 15 15 15 15 15 12 15 15 15 15 15 11 Most Carried 15 | 5 8 15 15 15 13 15 15 15 15 15 15 14 14 15 15 Average Carried 12 | 2 7 10 14 14 13 14 13 13 10 13 10 11 14 13 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 13 15 13 13 15 13 15 15 15 9 14 14 13 . Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Mutant 17% | Scavenger-Tank 10% | Scavenger-Skirmisher 6% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Matter Collected 9603 | 248 362 1454 1262 2245 83 48 359 883 895 566 387 139 . 197 475 Remotely 201 | 159 42 . . . . . . . . . . . . . . Salvage Created 17756 | 78 728 1861 1530 2656 . . 563 5045 1379 2265 560 264 . 339 488 Parts 856 | 3 33 100 86 153 . . 18 254 60 89 13 12 . 18 17 Haulers Intercepted 12 | . . 3 4 2 . . . 2 1 . . . . . . Recyclers Shooed 19 | . 1 5 1 1 . . . 3 1 7 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 11 . . . 12 8 . 9 . Prevented 6 | . . . . . . . . . . . 2 . . 4 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 253 | . 6 31 27 35 . . 21 57 19 27 12 6 . 5 7 Guns 81 | . 6 18 2 3 . . 1 23 10 7 4 2 . 3 2 Cannons 69 | . . 8 15 15 . . 8 3 . 6 7 4 . 2 1 AOE 77 | . . 5 10 15 . . 11 18 7 10 . . . . 1 Classes Destroyed 19 | 1 3 6 . 4 . . 2 2 1 . . . . . . Worker 62 | . 2 7 6 18 . . . 16 6 7 . . . . . Builder 41 | . . 1 4 9 . . . 14 6 6 . . . . 1 Tunneler 7 | . . . . 2 . . . 3 1 . . . . . 1 Hauler 12 | . . 3 4 2 . . . 2 1 . . . . . . Recycler 39 | 1 5 8 2 13 . . . 4 2 4 . . . . . Mechanic 2 | . . . . 1 . . . 1 . . . . . . . Operator 3 | . . 1 . 2 . . . . . . . . . . . Watcher 20 | . 1 5 4 5 . . . 2 1 2 . . . . . Swarmer 42 | . . 12 . 5 . . 7 8 6 . 3 1 . . . Grunt 129 | . 6 9 17 18 . . 7 27 10 22 7 2 . . 4 Brawler 4 | . . . . . . . . 3 1 . . . . . . Duelist 7 | . . 1 1 . . . . 3 1 . . . . . 1 Protector 2 | . . . . . . . . 2 . . . . . . . Sentry 31 | . . 9 9 4 . . . 4 . 1 1 1 . 1 1 Specialist 2 | . . . . . . . . 2 . . . . . . . Hunter 11 | . . . . 2 . . . 2 . 2 1 2 . 2 . Programmer 16 | . . . . 5 . . . 6 . 2 . . . 2 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . Thug 2 | . . . . 1 . . 1 . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . Butcher 4 | . . . . . . . 4 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | 1 5 6 7 13 . . 7 15 9 10 5 3 . 2 3 Combat Bots Only 11 | . 2 4 6 6 . . 7 11 7 6 5 3 . 2 2 Max Kills in Single Turn 5 | 1 2 2 5 2 . . 3 2 3 4 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 2 . . 3 2 3 4 . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Damage Taken 15667 | . 176 799 615 1297 . . 579 2007 2698 1249 1573 392 . 994 3288 Core 2751 | . 14 114 83 102 . . 44 155 288 95 566 74 . 56 1160 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 94 71 84 . . . 79 . 47 . . . . 20 . Volleys Fired 732 | 2 29 122 86 134 . 3 32 138 55 46 32 15 . 11 27 Largest 4 | 1 2 2 2 3 . 2 3 3 3 3 3 3 . 3 4 Hottest 288 | 40 80 88 138 172 . 128 203 237 235 260 255 214 . 231 288 Shots Fired 1698 | 2 58 239 172 352 1 6 81 306 131 129 86 41 . 33 61 Gun 812 | 2 58 154 20 38 . . 14 246 90 64 48 25 . 25 28 Cannon 754 | . . 75 144 282 1 6 56 24 18 56 38 16 . 8 30 Launcher 132 | . . 10 8 32 . . 11 36 23 9 . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 809 | . 41 214 138 271 1 3 28 3 25 30 20 16 . 6 13 Thermal 474 | . 4 15 1 42 . 3 42 58 78 90 66 25 . 18 32 Explosive 64 | . . 10 8 15 . . 11 . 17 . . . . . 3 Electromagnetic 351 | 2 13 . 25 24 . . . 245 11 9 . . . 9 13 Robot Hit Streak 44 | 2 15 30 20 20 . . 18 44 34 29 20 12 . 9 18 Robot Miss Streak 4 | . 2 4 3 4 . . 3 4 2 2 2 3 . 2 4 Penetration Max 2 | . . . . . . . . . 1 2 . . . . 2 Secondary Targets 2 | . . . . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . . Shots Hit Robots 1233 | 2 38 171 131 234 . . 61 225 106 104 61 35 . 20 45 Core Hits 716 | 1 21 71 66 116 . . 39 152 88 86 24 16 . 13 23 Critical Kills 6 | . . . . . . . . . . 5 . . . . 1 Critical Parts Destroyed 6 | . 1 . . . . . . . . 5 . . . . . Critical Strikes 43 | . 1 2 4 11 . . 4 7 . 11 2 . . . 1 Burn 9 | . . 1 . . . . 1 5 . . 2 . . . . Meltdown 3 | . . . . . . . . . . 2 . . . . 1 Destroy 10 | . 1 . . . . . . . . 9 . . . . . Blast 19 | . . 1 4 11 . . 3 . . . . . . . . Corrupt 2 | . . . . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 40565 | 27 660 3533 3848 6780 . . 2658 8234 4040 5662 1672 847 . 560 2044 Guns 13039 | 27 544 1788 259 676 . . 170 4215 1637 1486 785 506 . 366 580 Cannons 13601 | . . 1284 2696 4136 . . 1180 452 349 1369 887 341 . 194 713 Explosions 13889 | . 116 461 893 1968 . . 1308 3567 2048 2794 . . . . 734 Melee . | . . . . . . . . . . . . . . . . Ramming 36 | . . . . . . . . . 6 13 . . . . 17 Kinetic 12667 | . 337 2914 2481 3867 . . 594 46 458 736 439 341 . 110 344 Thermal 11365 | . 136 158 63 817 . . 756 2415 1428 2921 1233 506 . 316 616 Explosive 7218 | . . 461 855 1377 . . 1308 . 1640 843 . . . . 734 Electromagnetic 9279 | 27 187 . 449 719 . . . 5773 508 1149 . . . 134 333 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 2 2 2 . 2 2 7 7 7 7 7 10 Average Corruption 4 | . . . . 2 2 2 . 1 2 6 7 7 7 7 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 160 | . . . . 8 1 . . 15 22 17 30 18 1 35 13 Message Errors 34 | . . . . 1 . . . 2 3 4 5 6 1 7 5 Matter Fused 44 | . . . . 2 . . . 4 8 5 8 3 . 10 4 Heat Flow Errors 18 | . . . . 1 . . . 2 4 1 3 1 . 6 . Energy Discharges 20 | . . . . 1 . . . 3 1 2 5 3 . 3 2 Parts Rejected 5 | . . . . 1 . . . . 1 2 . . . . 1 Data Loss (minor) 21 | . . . . 1 . . . 2 3 2 5 3 . 5 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 . Misfires 8 | . . . . . 1 . . 2 1 . 1 1 . 2 . Alerts 3 | . . . . . . . . . 1 . 1 . . 1 . Weapon Failures 5 | . . . . 1 . . . . . 1 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1004 | . 36 49 135 260 . . 102 99 55 236 29 . . . 3 Projectiles 423 | . . 38 135 150 . . 29 . . 39 29 . . . 3 Explosions 581 | . 36 11 . 110 . . 73 99 55 197 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 57 | . . 10 18 15 . . 6 . . 2 3 2 . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 55 | . . 10 16 15 . . 6 . . 2 3 2 . . 1 Secondary 2 | . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 374 | . 40 . . 129 . . 56 83 3 23 . . . . 40 Shots 15 | . 1 . . 3 . . 2 6 . 2 . . . . 1 Rammed 3 | . . . . . . . . . 2 . . . . . 1 Targets Rammed 4 | . . . . . . . . . 2 1 . . . . 1 Kicked 1 | . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1037 | . 36 116 207 308 . 18 432 329 701 333 1037 67 . 229 339 Average Temperature 85 | . 16 18 47 73 . 12 132 44 138 82 329 25 . 66 85 Received Heat Transfer 4564 | . 102 252 423 462 . . 192 420 804 576 421 90 . 54 768 Effects 70 | . . . . 3 . . 6 . 21 3 36 . . . 1 Shutdowns 20 | . . . . . . . 2 . 6 . 11 . . . 1 Energy Bleed 4 | . . . . . . . 1 . 2 1 . . . . . Interference 20 | . . . . 3 . . 2 . 5 2 8 . . . . Matter Decay 3 | . . . . . . . . . 1 . 2 . . . . Short Circuit 4 | . . . . . . . . . 1 . 3 . . . . Damage (minor) 6 | . . . . . . . 1 . 2 . 3 . . . . Damage (major) 11 | . . . . . . . . . 4 . 7 . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . 2 . . . 15 1 3 . . . . 2 Combat Hostiles 21 | . . . . 2 . . . 13 1 3 . . . . 2 Parts Fried 49 | . . . 4 1 . . . 39 1 3 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . 1 2 1 . . . 1 Combat Hostiles 5 | . . . . . . . 1 . 1 1 1 . . . 1 Parts Melted 40 | . . 1 . . . . 1 16 4 10 3 1 . . 4 Heat Transferred 19491 | . 150 481 87 1775 . . 1520 3263 2862 4660 2245 944 . 497 1007 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 1 . 1 2 . . . 17 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Peak Influence 1269 | 5 168 629 623 516 . . . 1269 872 1069 . . . . 236 Initial 468 | . 2 25 186 9 . . . 42 468 308 . . . . . Average 409 | 2 65 393 272 224 . . . 690 664 656 . . . . 61 Maximum Alert Level 4 | . . 2 2 2 . . . 4 3 3 . . . . 1 Low Security (%) 32 | 100 100 6 45 41 . . . 27 . . . . . . 96 Level 1 26 | . . 48 24 48 . . . 8 . 32 . . . . 3 Level 2 22 | . . 44 30 9 . . . 5 60 16 . . . . . Level 3 16 | . . . . . . . . 44 39 51 . . . . . Level 4 2 | . . . . . . . . 14 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 65 | . . 3 5 12 . . . 21 6 10 . . . . 8 Investigation 7 | . . . 1 2 . . . 3 1 . . . . . . Extermination 10 | . . . . 4 . . . 4 . 1 . . . . 1 Reinforcement 31 | . . 3 3 6 . . . 8 5 2 . . . . 4 Assault 4 | . . . . . . . . 3 . 1 . . . . . Garrison 13 | . . . 1 . . . . 3 . 6 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 14 | . . . 2 2 . . . 4 3 2 . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Distress Signals 20 | . . 3 3 2 . . . 3 3 2 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 389 | . 8 40 34 50 . . 25 73 56 35 20 8 . 7 33 Peak Tracking Total 11 | . 2 7 6 4 . . 9 10 11 9 9 3 . 2 10 Tactical Retreats 39 | . 1 1 3 3 . . . 8 10 3 4 . . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Traps Triggered 16 | . . . 1 3 . . . 7 1 2 . . . . 2 Indirectly 4 | . . . . . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 4 . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Machines Disabled 54 | . 1 3 . 11 . 1 2 9 3 17 . . . . 7 Max in Single Turn 4 | . 1 1 . 2 . 1 1 2 2 4 . . . . 3 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Machines Accessed 46 | . 4 6 12 18 . . . 3 2 . . 1 . . . Terminals 38 | . 4 6 10 16 . . . . 2 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 96 | . 7 9 30 39 . . . 6 4 . . 1 . . . Successful 67 | . 7 7 20 24 . . . 6 2 . . 1 . . . Failed 29 | . . 2 10 15 . . . . 2 . . . . . . Catastrophic 4 | . . . 1 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 32 | . . . 5 6 . 3 2 8 2 4 . . . . 2 Terminals 75 | . 7 9 24 31 . . . . 4 . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 8 . . . . . . . . . . . Scanalyzers 8 | . . . 6 . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 49 | . 7 7 15 17 . . . . 2 . . 1 . . . Record 7 | . 3 2 . 1 . . . . . . . 1 . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 3 2 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . Open DSF 4 | . . . . 4 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Alert Level 8 | . . 1 4 3 . . . . . . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 2 . 3 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 7 . . . . . . . . . . . Recycle Component 4 | . . . . 4 . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . 2 . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . . 2 . . . . . . . Insert Component 4 | . . . 3 . . . . 1 . . . . . . . Analyze 3 | . . . 2 . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 4 6 12 . . . 3 1 . . . . . . Full Trace Events 3 | . . . . . . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . Part Schematics Acquired 18 | . . . 2 2 . 13 . 1 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 4 | . . . . 4 . . . . . . . . . . . Recycled Matter 81 | . . . . 81 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Total Allies 29 | . . . . . . 4 . 2 11 . . . . . 12 Largest Group 7 | . . . . . . 4 4 2 6 . . . . . 7 Highest-Rated Group 280 | . . . . . . 155 155 42 201 . . . . . 280 Highest-Rated Ally 46 | . . . . . . 40 40 21 39 . . . . . 46 Zionite Dispatches 2 | . . . . . . . . . 1 . . . . . 1 Recon 2 | . . . . . . . . . 1 . . . . . 1 Total Orders 4 | . . . . . . 3 . . 1 . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . RETURN 2 | . . . . . . 2 . . . . . . . . . Ally Attacks 180 | . . . . . . . 19 8 83 . . . . . 70 Total Damage 3346 | . . . . . . . 496 238 1340 . . . . . 1272 Kills 26 | . . . . . . . 3 . 17 . . . . . 6 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 2 . . . 2 1 . 2 . Drone Launches 2 | . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . 1 . 1 . . . . . Guard Positions 1 | . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Turns Passed 17395 | 57 615 1741 1622 2674 181 2015 780 2128 1376 966 840 635 4 1152 609 Spaces Moved 12302 | 32 398 1152 1231 1944 156 1528 583 1359 927 577 629 518 4 864 400 Core 284 | 8 . . . . . . . . 122 . . . . . 154 Treads 197 | . 10 . . . . 146 . . . . . . . . 41 Legs 2174 | 24 113 . . . . . . 25 406 577 185 . . 708 136 Wheels 9578 | . 275 1152 1231 1944 156 1382 583 1334 399 . 444 518 4 156 . Hover 69 | . . . . . . . . . . . . . . . 69 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 86 82 80 110 110 95 95 50 120 95 95 110 110 50 Average Speed 104 | 102 107 90 86 94 110 123 109 101 105 120 102 105 110 122 114 Slowest Speed 1000 | 120 160 105 110 155 110 250 110 260 1000 190 120 110 110 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 45 75 75 44 32 88 75 24 51 19 74 64 7 90 17 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 7 | . . . . . . 3 . . . 4 . . . . . Known Exits Taken 4 | . . 1 1 . . . . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 . . 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 14 | . . . . . 2 3 2 . . . 2 3 . 2 . Spaces Dug 1 | . . . . 1 . . . . . . . . . . . Terrain Destroyed 694 | . 3 65 80 238 1 1 138 34 50 41 5 3 . 2 33 Melee . | . . . . . . . . . . . . . . . . Projectile 81 | . . 9 13 24 1 1 6 . 2 10 5 3 . 2 5 AOE 613 | . 3 56 67 214 . . 132 34 48 31 . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Total 15329 | 53 535 1636 1619 2479 165 1653 660 1836 1197 735 755 569 3 937 497 Wait 1307 | 1 46 239 183 250 10 108 43 186 73 43 64 22 . 31 8 Move 12287 | 31 397 1151 1230 1943 155 1527 582 1358 926 576 628 517 3 863 400 Hop . | . . . . . . . . . . . . . . . . Pick Up 241 | 11 20 42 33 40 . 7 . 23 17 17 3 5 . 8 15 Fast Attach 80 | . . 2 5 8 . . . 17 17 5 6 2 . 3 15 Attach 121 | 7 6 11 10 13 . 1 2 15 15 11 8 . . 8 14 Detach 51 | . 3 7 5 7 . 1 . 11 8 2 3 . . 3 1 Swap 214 | 1 18 28 37 43 . 2 . 41 14 19 3 . . 2 6 Drop 213 | . 16 34 30 41 . 4 . 39 8 15 8 . . 8 10 Fire 732 | 2 29 122 86 134 . 3 32 138 55 46 32 15 . 11 27 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . 2 . . . . . 1 Kick 1 | . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 8 15 . . . . . . Rewire 56 | . . . . . . . 1 . 47 . . 8 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 417 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Discovered new exit (range 18) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x2 1158 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Discovered new exit (range 8) 1270 | -9/Materials | Identified exit to Materials 1552 | -9/Materials | Discovered exit to Materials (range 11) 2128 | -9/Materials | Discovered new exit (range 12) 2316 | -9/Materials | Identified exit to Mines 2414 | -9/Materials | Entered another Materials area 2414 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2954 | -8/Materials | Discovered new exit (range 16) 2969 | -8/Materials | Identified exit to Factory 3541 | -8/Materials | Build established: Mutant 3668 | -8/Materials | Garrison activated, responded to threat 3962 | -8/Materials | Discovered exit to Factory (range 12) 4036 | -8/Materials | Entered Factory 4036 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4081 | -7/Factory | Discovered new exit (range 5) 4345 | -7/Factory | Build established: Scavenger-Tank 4485 | -7/Factory | P-60 Hacker assimilated allied VH-SGG(g) 6260 | -7/Factory | Build established: Scavenger-Mutant 6683 | -7/Factory | Discovered new exit (range 4) 6710 | -7/Factory | Entered Lower Caves 6831 | -7/Lower Caves | Build established: Mutant 6887 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6891 | -7/Lower Caves | Entered Zion 6929 | -7/Zion | System corruption cleaned by Quarantine Array 7058 | -7/Zion | Learned Factory stockpile data 7083 | -7/Zion | Learned location of Data Miner (-6) 7104 | -7/Zion | Given the Hacking Drone Bay 7104 | -7/Zion | Found Prototype Device 7109 | -7/Zion | Identified Hacking Drone Bay 7311 | -7/Zion | Learned location of Warlord (-4) 7416 | -7/Zion | Found CR-A16's Pointy Stick 8069 | -7/Zion | Discovered new exit (range 13) 8346 | -7/Zion | Imprinted 8348 | -7/Zion | Declared Zion's savior 8906 | -7/Zion | Entered Proximity Caves 8906 | -6/Proximity Caves | Accompanied by 4 allies 8914 | -6/Proximity Caves | Attacked by a faux Warlord 8996 | -6/Proximity Caves | Destroyed 7 combat bots 9195 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9352 | -6/Proximity Caves | Learned 12 Factory zone layouts 9467 | -6/Proximity Caves | Learned Factory security intel 9516 | -6/Proximity Caves | Build established: Tank 9672 | -6/Proximity Caves | Discovered new exit (range 14) 9686 | -6/Proximity Caves | Entered Factory 9686 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9687 | -6/Factory | Identified exit to Factory 10314 | -6/Factory | Garrison activated, responded to threat 10367 | -6/Factory | Build established: Scavenger-Tank 10442 | -6/Factory | Garrison activated, responded to threat 10524 | -6/Factory | Destroyed 11 combat bots 10613 | -6/Factory | Destroyed 7 combat bots 10736 | -6/Factory | First assault squad dispatched 10804 | -6/Factory | Destroyed 9 combat bots 10845 | -6/Factory | Lost 3 parts (3n) 11024 | -6/Factory | Fabricated H-55 Commando (x2) 11204 | -6/Factory | Build established: Scavenger-Mutant 11538 | -6/Factory | Retrieved Zion intel report: Guard Positions 11578 | -6/Factory | Fabricated Imp. Proton Missile Launcher (x1) 11601 | -6/Factory | Terminal network hard line cut 11799 | -6/Factory | Discovered new exit (range 15) 11814 | -6/Factory | Entered Extension 11934 | -6/Extension | Spotted B-75 Beast 12014 | -6/Extension | Disrupted transfer network 12032 | -6/Extension | Destroyed B-75 Beast 12061 | -6/Extension | Lost 4 parts (1n2u1w) 12140 | -6/Extension | Spotted B-75 Beast 12217 | -6/Extension | Lost 4 parts (1p1u2w) 12358 | -6/Extension | Lost 3 parts (3n) 12420 | -6/Extension | Rescued a captive Derelict 12421 | -6/Extension | Rescued a captive Derelict 12436 | -6/Extension | Released all parts (6) 12439 | -6/Extension | Energy Cycler disabled 12441 | -6/Extension | Rescued a captive Derelict 12443 | -6/Extension | Rescued a captive Derelict 12480 | -6/Extension | Zion Recon squad teleported in 13024 | -6/Extension | Build established: Scavenger-Tank 13116 | -6/Extension | Discovered exit to Factory (range 15) 13138 | -6/Extension | Core integrity fell below 50% 13178 | -6/Extension | Destroyed 7 combat bots 13190 | -6/Extension | Entered Factory 13190 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13251 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13383 | -5/Factory | Discovered new exit (range 7) 13536 | -5/Factory | Garrison activated, responded to threat 13765 | -5/Factory | Garrison activated, responded to threat 13961 | -5/Factory | Discovered new exit (range 5) 14090 | -5/Factory | First assault squad dispatched 14156 | -5/Factory | Entered Upper Caves 14252 | -5/Upper Caves | Core integrity fell below 50% 14344 | -5/Upper Caves | Build established: Scavenger-Skirmisher 14566 | -5/Upper Caves | Identified exit to Upper Caves 14615 | -5/Upper Caves | Spotted B-75 Beast 14820 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14919 | -5/Upper Caves | Build established: Scavenger-Mutant 14934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14978 | -5/Upper Caves | Lost 5 parts (2p1n2u) 14996 | -5/Upper Caves | Entered another Upper Caves area 14998 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15263 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15325 | -5/Upper Caves | Learned Factory emergency access door positions 15600 | -5/Upper Caves | Discovered new exit (range 20) 15631 | -5/Upper Caves | Entered Zhirov 15631 | -5/Zhirov | Discovered new exit (range 3) 15635 | -5/Zhirov | Entered Proximity Caves 15640 | -4/Proximity Caves | Learned Research terminal intel 15982 | -4/Proximity Caves | Spotted B-86 Titan 16138 | -4/Proximity Caves | Build established: Scavenger-Gunner 16482 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16763 | -4/Proximity Caves | Discovered new exit (range 13) 16787 | -4/Proximity Caves | Entered Factory 16787 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16788 | -4/Factory | Identified exit to Armory 16789 | -4/Factory | Lost 5 parts (1p2n1u1w) 16827 | -4/Factory | Zion Recon squad teleported in 16963 | -4/Factory | Garrison activated, responded to threat 17023 | -4/Factory | Allied Derelicts attacked 0b10 via Garrison Access 17037 | -4/Factory | Lost 5 parts (1p1u3w) 17079 | -4/Factory | Found Prototype Launcher 17199 | -4/Factory | Lost 3 parts (2u1w) 17222 | -4/Factory | Released all parts (13) 17242 | -4/Factory | Lost 4 parts (3n1w) 17375 | -4/Factory | Released all parts (7) 17380 | -4/Factory | Core integrity fell below 50% 17391 | -4/Factory | Core integrity fell below 20% 17391 | -4/Factory | System corruption reached 10% 17396 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17375_ Released Huge Storage Unit. 17375_ Released Railgun. 17378_ Penetrated by Slug. 17379_ The unstable cave ceiling collapses. 17381_ Critical hit (Burn: +37). 17383_ Penetrated by Slug. 17384_ Slug penetrates Machine. 17385_ The unstable cave ceiling collapses. 17386_ Penetrated by Slug. 17388_ Slug penetrates Machine. 17389_ The unstable cave ceiling collapses. 17390_ Penetrated by Slug. [Achievement: System Compromised] 17391_ 5 EXC6A/OR37=0TA N9QA6OJ4KV:3DK 17392_ Penetrated by Slug. 17392_ Slug penetrates Earth. 17393_ Slammed into H-77 Assassin. 17395_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????# #???????##?+????????????????????? | | ???????????# #??????? ??????????????????????? | | ???????????# #??????? 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" #?##########?#####? | | ???????????# # " #?# """"#"""""""? | | ?????????# # " #?# " #"[[ "# | | #????????# u # " #?# #"[[ "# | | #????????# + ### #""" "# | | #????????# # ## """ "### ""# | | #?????#######"##; # # # " # "# | | #?????# # #;#### # # ""# | | #?????# # @ # ""# | | #?????# # [* # ""# | | #?????# # === % > + "# | | #?????# # !!p # ""# | | #?????# # hh g " ""# | | #?????# ^ ####+#####;# " "# | | #?????# # ### pg # "# | | #############/### ## """ ## ""# | | + #! #?#### gY """ "# | | # """ | # #????# ""[[ "# | | # """ # """"""" #????# " #"[[ "# | | ### """ # """"""" #????# """"#"""""""# | | ??# [| !# """"""" #????################# | | ??# [|= + """"""" #????????????????????? | | ??# [ || ##??#######????????????????????? | | ??#################??????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 44 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Particle Charger | -7/Factory | Hacked Imp. Dynamic Insulation System | -7/Factory | Hacked Hvy. Machine Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Wave Gun | -7/Zion | Archive Spear | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -6/Factory Imp. Proton Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club A New Friend Adventurer Hey, That's Mine! I'm Back, Baby! Just What I Needed Leap Before You Look Let's See Who's Tougher My Command Is Your Wish Robot Respite System Compromised The More The Merrier The One Troublemaker Use The Force root@ Challenges ------------ None Game ------ Seed FluxHoverDatajack Manual? 0 Play Time 05:28:48 Cumulative 64.6 hours Start 2022.08.28 @ 10:08:34 End 2022.08.29 @ 23:31:08 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e8c6cce-d600-4a85-ab32-ae1673fa5745