Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 20:44:29 Player: Sionnis Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (686) 686 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2246 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 139/140 System Corruption 1% Temperature Cool (2) Movement Hovering (236) Ox3 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ High-capacity Storage Unit Improved Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (20) --- Improved Ion Engine Hover Unit Hover Unit Hover Unit Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Actuator Array ECM Suite Hacking Suite Hacking Suite Authchip [Processor] Plasma Cutter Multitool Maul Maul Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Hacking Suite > --- WEAPON ----------- LU-1G1's Laser Shovel Axe > --- INVENTORY -------- Improved Ion Engine Hover Unit Hover Unit Hover Unit Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Actuator Array ECM Suite Hacking Suite Hacking Suite Authchip [Processor] Plasma Cutter Multitool Maul Maul Spear [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 60 | 7 23 10 4 16 Power 10 | 1 6 1 . 2 Engine 10 | 1 6 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 6 . 2 5 Treads 5 | 2 2 . 1 . Leg . | . . . . . Wheel 6 | . 4 . 1 1 Hover 4 | . . . . 4 Flight . | . . . . . Utility 10 | 1 4 . 1 4 Device 2 | . 1 . . 1 Storage 5 | 1 2 . . 2 Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 25 | 3 7 9 1 5 Energy Gun 1 | . . 1 . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 13 | 3 5 4 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon 3 | . . 1 . 2 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . 4 2 . 1 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 1 | . 1 . . . Weapon 4 | . 1 2 . 1 Highest Loss Streak 3 | . 3 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 100 97 97 Engine 13 | . 13 14 14 14 Treads 4 | . 13 . . . Wheel 13 | . 11 28 28 7 Hover 9 | . . . . 20 Device 5 | . . 14 4 7 Storage 14 | . 14 14 14 14 Processor 3 | . 10 . . . Hackware 2 | . . . . 5 Protection 1 | . . . 9 . Energy Cannon 2 | . 5 5 . . Ballistic Gun 12 | . 20 19 25 . Special Weapon 3 | . . . . 8 Slashing Weapon 2 | . . . . 4 Piercing Weapon 2 | . . . . 4 Special Melee Weapon 3 | . . . . 7 Peak Build Rating 26 | 6 11 16 17 26 Average Rating 12 | 4 8 13 16 15 On Entrance 9 | . 6 11 16 13 Naked Turns . | . . . . . Heaviest Build 100 | 14 90 94 100 92 Greatest Support 40 | 40 40 24 24 24 Greatest Overweight (x) 6 | . 6 3 4 3 Average Overweight (x) 1 | . 1 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 17 | 7 13 25 25 15 Most Carried 25 | 3 20 25 25 25 Average Carried 13 | 2 10 21 24 12 Final Capacity 25 | 8 25 25 25 20 Final Carried 25 | 3 19 25 25 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1311 | 199 649 174 129 160 Remotely . | . . . . . Salvage Created 879 | . 685 194 . . Parts 57 | . 41 16 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 21 | . 14 7 . . Guns 10 | . 9 1 . . Cannons 4 | . 3 1 . . AOE 7 | . 2 5 . . Classes Destroyed 9 | . 7 2 . . Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 9 | . 6 3 . . Grunt 8 | . 8 . . . Subdweller 4 | . . 4 . . Best Kill Streak 5 | . 5 5 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | . 2 2 . . Gunslinging 1 | . 1 . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 160 | . 95 65 . . Missed 50 | . 25 25 . . Damage Taken 1527 | . 712 555 . 260 Core 253 | . 78 134 . 41 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 121 | . 75 45 . 1 Largest 2 | . 2 2 . 1 Hottest 80 | . 80 80 . 60 Shots Fired 228 | . 147 80 . 1 Gun 175 | . 130 45 . . Cannon 40 | . 13 27 . . Launcher 12 | . 4 8 . . Special 1 | . . . . 1 Kinetic 170 | . 130 40 . . Thermal 46 | . 13 32 . 1 Explosive 12 | . 4 8 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 18 11 . . Robot Miss Streak 4 | . 4 4 . . Penetration Max . | . . . . . Secondary Targets 5 | . 5 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 153 | . 102 51 . . Core Hits 61 | . 40 21 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2418 | . 1376 1042 . . Guns 1354 | . 1031 323 . . Cannons 459 | . 163 296 . . Explosions 582 | . 159 423 . . Melee . | . . . . . Ramming 23 | . 23 . . . Kinetic 1329 | . 1031 298 . . Thermal 484 | . 163 321 . . Explosive 582 | . 159 423 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 . Average Corruption 4 | . 4 4 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 3 14 8 . Message Errors 5 | . 1 3 1 . Matter Fused 7 | . . 6 1 . Heat Flow Errors 4 | . . 1 3 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . 1 . . . Misfires 2 | . 1 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 53 | . 4 49 . . Projectiles . | . . . . . Explosions 53 | . 4 49 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . 11 20 . . Shots 1 | . . 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 214 | . 85 59 214 . Average Temperature 48 | . 24 9 105 . Received Heat Transfer 438 | . 240 198 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1036 | . 333 703 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 262 | . 262 . 93 . Initial 93 | . . . 93 . Average 78 | . 79 . 93 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 96 . 100 . Level 1 2 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 23 12 . 1 Peak Tracking Total 10 | . 4 4 . 10 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . . 3 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 6 | . 5 . . 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 18 . . 1 Successful 8 | . 7 . . 1 Failed 11 | . 11 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Robot Analysis 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 1 | . 1 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 11 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 5 | . . . . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4170 | 69 1394 553 371 1783 Spaces Moved 2662 | 39 783 295 238 1307 Core 5 | 4 1 . . . Treads 330 | 35 295 . . . Legs . | . . . . . Wheels 1356 | . 487 295 238 336 Hover 971 | . . . . 971 Flight . | . . . . . Fastest Speed 50 | 50 90 135 135 116 Average Speed 134 | 148 134 135 144 132 Slowest Speed 350 | 160 350 135 150 236 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 54 | 3 98 18 63 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . . . 11 Spaces Dug 43 | . . 8 . 35 Terrain Destroyed 70 | . 23 20 . 27 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . 23 20 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 3032 | 47 982 373 267 1363 Wait 83 | . 56 10 17 . Move 2657 | 38 782 294 237 1306 Hop . | . . . . . Pick Up 53 | 2 28 9 2 12 Fast Attach 27 | 6 12 3 2 4 Attach 12 | . 3 2 . 7 Detach 6 | . 1 1 2 2 Swap 21 | 1 8 5 2 5 Drop 49 | . 16 4 5 24 Fire 121 | . 75 45 . 1 Melee 2 | . . . . 2 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 12) 803 | -10/Materials | Lost 3 parts (2n1w) 1051 | -10/Materials | Discovered new exit (range 8) 1155 | -10/Materials | Discovered new exit (range 8) 1447 | -10/Materials | Discovered new exit (range 7) 1464 | -10/Materials | Entered Subcaves 1559 | -10/Subcaves | Disturbed a concealed Subdweller 1637 | -10/Subcaves | Core integrity fell below 50% 1920 | -10/Subcaves | Core integrity fell below 20% 1941 | -10/Subcaves | Discovered new exit (range 9) 2017 | -10/Subcaves | Entered Recycling 2018 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2194 | -9/Recycling | Discovered new exit (range 10) 2353 | -9/Recycling | Scanned before Scraplab entrance 2375 | -9/Recycling | Entered Scraplab 2385 | -9/Recycling | Discovered new exit (range 2) 2388 | -9/Recycling | Entered Scraptown 2388 | -9/Scraptown | System corruption cleaned by C-Scrubber 2488 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2491 | -9/Scraptown | Learned Research terminal intel 2492 | -9/Scraptown | Learned location of Testing (-3) 2494 | -9/Scraptown | Learned location of Zion (-6) 2495 | -9/Scraptown | Learned 8 Research zone layouts 2522 | -9/Scraptown | Discovered new exit (range 11) 2659 | -9/Scraptown | Visited UFD Registry 2659 | -9/Scraptown | Registered with UFD as "Powerstep" 2676 | -9/Scraptown | Visited Cyclists 2686 | -9/Scraptown | Entered Cyclist Reading Room 2716 | -9/Scraptown | Visited IN-MT5's Study 2744 | -9/Scraptown | Visited Spacefarers 2808 | -9/Scraptown | Visited TADAMA 2835 | -9/Scraptown | Visited Bundlers 2919 | -9/Scraptown | Visited Shadow of the Wyrm 2960 | -9/Scraptown | Visited Red Mages 3371 | -9/Scraptown | Visited Science Guys 3433 | -9/Scraptown | Visited Junk Repository 3494 | -9/Scraptown | Visited Infowarlord's Domain 3500 | -9/Scraptown | Found Exp. Sensor Array 3523 | -9/Scraptown | Visited Scrapoid Pod Storage 3543 | -9/Scraptown | Visited Curators Association 3578 | -9/Scraptown | Visited Junk Repository 3626 | -9/Scraptown | Visited Supply Room 3693 | -9/Scraptown | Visited LU-1G1's Boring Crew 3831 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3843 | -9/Scraptown | Found DCF Scrap (30 items) 3964 | -9/Scraptown | Visited Science Testing Area 4085 | -9/Scraptown | Attacked by Scraptown defenders 4095 | -9/Scraptown | Found Prototype Special Weapon 4095 | -9/Scraptown | Identified LU-1G1's Laser Shovel 4171 | -9/Scraptown | Crushed by falling debris 4171 | -9/Scraptown | Smashed by cave-in Last Messages --------------- ANNOUNCEMENT: Intruder alert! Defend Scraptown! The earth crumbles away to reveal Prototype Special Weapon. Acquired Prototype Special Weapon. Identified LU-1G1's Laser Shovel. LU-1G1's Laser Shovel disintegrates Earth. LU-1G1's Laser Shovel disintegrates Wall. LU-1G1's Laser Shovel disintegrates Earth. Beam penetrates Earth. Earth disintegrates. Beam penetrates Earth. Earth disintegrates. LU-1G1's Laser Shovel disintegrates Wall. LU-1G1's Laser Shovel disintegrates Earth. The unstable cave ceiling collapses. LU-1G1's Laser Shovel disintegrates Wall. The unstable cave ceiling collapses. Crushed by falling debris. LU-1G1's Laser Shovel destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????###?###?????????????????????????? | | ????????????????#"###"#?????????????????????????? | | ??????????? #### "$" ####??????????????????????? | | ??????????# #" """ "#??????????????????????? | | ??????????# ##"" ""#???????????????????????? | | ??????????# ##]" "/#???????????????????????? | | ########### ##"" ""#;#?????????????????????? | | # """""""## #" t "@#?????????????????????? | | #" ! "## ##"" ""#;#?????????????????????? | | #" "## ##[" "!#;#?????????????????????? | | #" "## ##"" ""#;#?????????????????????? | | #" "## #" ";#?????????????????????? | | ##### ##### ## #########;#?????????????????????? | | ##### ##### ## ######### #?????????????????????? | | """"" """"" "" "## !=# #?????????????????????? | | "## /!# #?????????????????????? | | "## #### #?????????????????????? | | "## # #?????????????????????? | | "## # #?????????????????????? | | # #?????????????????????? | | """"""""""" "## #### ##????????????????????? | | """"""""""" "## * " ##???????????????????? | | #########"" "## !!" #???????????????????? | | ????????#"" "############???????????????????? | | ????????#"" "## "" # #????????????????????? | | ????????#"" "## "" # #????????????????????? | | ??????###"" "## "# #????????????????????? | | ####### #"" "## ""# #????????????????????? | | ""# #????????????????????? | | "## # #????????????????????? | | ####### #"" "## " "# #????????????????????? | | ??????###"" "## " ""# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldCloakMediator Manual? 0 Play Time 00:27:49 Cumulative 556.6 hours Start 2024.08.10 @ 20:19:39 End 2024.08.10 @ 20:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 36 Types 22/2/4/3/1/1/1/1/1 Lore% 96 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55d94fea-d784-45e6-82ce-493696c5ff45