Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 12:46:34 Player: cogi234 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (348) 348 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1597 Bonus ------- Follower Combat Kills 52 Friendly Fire -33 Cogmind --------- Core Integrity 356/400 Matter 225/300 Energy 63/125 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Aluminum Leg Titanium Leg Titanium Leg Faulty Improved VTOL Module Faulty Improved VTOL Module Faulty Improved VTOL Module Improved VTOL Module Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Aluminum Leg Titanium Leg Titanium Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Seismic Detector ECM Suite Medium Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 7 3 2 6 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 4 | 2 1 . 1 Storage 1 | . . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 96 Engine 12 | . 14 14 9 Leg 26 | . 28 28 22 Device 25 | . 28 25 22 Storage 3 | . . 2 11 Processor 2 | . . . 11 Energy Gun 16 | . 28 14 9 Launcher 9 | . . 14 11 Naked Turns . | . . . . Heaviest Build 20 | 9 9 19 20 Greatest Support 34 | 20 20 20 34 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 6 | 5 5 5 10 Most Carried 10 | 2 5 6 10 Average Carried 4 | . 4 5 8 Final Capacity 10 | 5 5 10 10 Final Carried 9 | 2 5 6 9 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 448 | 270 103 20 55 Remotely . | . . . . Salvage Created 429 | 146 223 . 60 Parts 40 | 16 17 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | 1 4 . 5 Guns 5 | 1 4 . . AOE 5 | . . . 5 Classes Destroyed 5 | 3 1 . 1 Worker 1 | 1 . . . Builder 3 | . 3 . . Tunneler 4 | 4 . . . Swarmer 3 | . . . 3 Grunt 7 | 1 4 . 2 Best Kill Streak 5 | 4 4 . 5 Combat Bots Only 5 | 1 2 . 5 Max Kills in Single Turn 2 | 1 2 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 456 | 35 214 32 175 Core 118 | . 74 . 44 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 36 | 11 18 . 7 Largest 2 | 2 2 . 1 Hottest 100 | 100 100 . 30 Shots Fired 66 | 22 36 1 7 Gun 58 | 22 36 . . Cannon . | . . . . Launcher 8 | . . 1 7 Special . | . . . . Kinetic . | . . . . Thermal 58 | 22 36 . . Explosive 8 | . . 1 7 Electromagnetic . | . . . . Robot Hit Streak 7 | 3 7 . 1 Robot Miss Streak 1 | 1 1 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | 12 26 . 2 Core Hits 28 | 7 13 1 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 760 | 147 336 33 244 Guns 483 | 147 336 . . Cannons . | . . . . Explosions 277 | . . 33 244 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 483 | 147 336 . . Explosive 277 | . . 33 244 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 4 | . 3 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 1 9 . Message Errors 5 | . . 5 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . . 33 59 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 350 | 168 350 224 . Average Temperature 118 | 58 153 119 . Received Heat Transfer 189 | 18 123 . 48 Effects 3 | . 3 . . Energy Bleed 2 | . 2 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 4 . . Heat Transferred 1665 | 518 1147 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 339 | 48 183 91 339 Initial 70 | . 31 70 . Average 75 | 19 73 70 126 Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 62 Level 1 8 | . . . 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | 1 7 . 12 Peak Tracking Total 5 | 1 4 . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 12 . 3 Successful 8 | . 7 . 1 Failed 7 | . 5 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 10 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Record 4 | . 4 . . Prototype ID Bank 1 | . . . 1 Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 27 | . 27 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 82 | . . . 82 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1094 | 174 274 408 238 Spaces Moved 741 | 105 164 319 153 Core 14 | 14 . . . Treads . | . . . . Legs 727 | 91 164 319 153 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 110 120 120 129 Slowest Speed 130 | 120 120 120 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 26 56 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 60 | . . 7 53 Melee . | . . . . Projectile . | . . . . AOE 60 | . . 7 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 870 | 137 205 343 185 Wait 54 | 13 13 20 8 Move 738 | 104 163 318 153 Hop . | . . . . Pick Up 17 | 2 5 2 8 Fast Attach 8 | 7 . . 1 Attach 3 | . 1 . 2 Detach . | . . . . Swap 7 | . 2 2 3 Drop 7 | . 3 1 3 Fire 36 | 11 18 . 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 175 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 449 | -10/Materials | Entered Mines 504 | -10/Mines | Met a Derelict bent on vengeance 510 | -10/Mines | Discovered new exit (range 9) 624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -10/Mines | Discovered new exit (range 5) 717 | -10/Mines | Build established: Scavenger-Mutant 806 | -10/Mines | Met a Derelict testing a Signal Generator 836 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Learned location of Zion (-7) 857 | -10/Mines | Entered Materials 857 | -9/Materials | Accompanied by 1 ally 857 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Self-destructed Last Messages --------------- 01029_ U-05 Engineer builds a Wall. 01030_ U-05 Engineer lays Concrete. 01030_ U-05 Engineer builds a Wall. 01031_ The unstable cave ceiling collapses. 01031_ U-05 Engineer builds a Wall. 01034_ U-05 Engineer lays Concrete. 01036_ U-05 Engineer builds a Wall. 01036_ K-01 Serf collects debris. 01036_ Acquired Lgt. Ion Engine. 01038_ Acquired 6 matter. 01040_ U-05 Engineer lays Concrete. 01043_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01046_ K-01 Serf collects debris. 01051_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01052_ K-01 Serf collects debris. 01056_ Med. Laser destroyed. 01068_ W-16 Scout sends out distress signal. 01075_ K-01 Serf collects debris. 01079_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????#???#?????????????????? | | ????????????? ???????????#?##??????"?????????????? | | ???????????????? ???????????#????????????????????? | | ????????????? ????????????????#??????????????????? | | ?????????? # ############### # ????????? | | ??????????#####+####################+### ????????? | | ?????????? ????????? | | ?????????? @ ????????? | | ?????????? w ????????? | | ????????????###+####### ############??????????? | | ??????????? ### ##############????????? | | ????????????? ???? ??## ##???????????#????????? | | ?????????????????????## ###?????#?#???????????? | | ???????????? ### ##????????????????????? | | ???????????####+####### ##?##?????#???????????? | | ????????????## = o ##????#???????????????? | | ????????????## ##?##??#??#???????????? | | ???????????### """ ####?#?#??????????????? | | ????????????## """g # ? ? ? ??????????????? | | ????????????## """ # ??"? ????#??#???????? | | ????????????## # "???" ????#?????????? | | ????????????## "T" + ?""??? #????????????? | | ????????????## # ???"????????????????? | | ????????????## # ?"??????????????????? | | ???????????### ##### ## ? ??????#?????????? | | ???????????## #### ## ?? ??? #?#?#????????? | | ??????????? T?? ?### ## ???T??#????????????? | | ?????????? ?????? ??## ##??#?#?#??????????????? | | ?????????????? ???#### # ??? ? #????????????? | | ???????????????????### # ?"? ##????????????? | | ???????????????#?#??## # ?T ##????????????? | | ???????????#????#?#?## # "" ! ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LargeNeutronTriangulator Manual? 0 Play Time 00:14:05 Cumulative 0.4 hours Start 2022.12.28 @ 12:31:49 End 2022.12.28 @ 12:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2434355-df09-4eb7-8e44-a2f78e34323c