Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 11:10:32 Player: toydarian Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1659) 1659 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 4086 Bonus ------- High Alert Combat Kills 102 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 258/280 System Corruption 0% Temperature Cool (33) Movement Rolling (155) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (3) ------- Makeshift Shrapnel Gun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Wheel Cooling System High-capacity Matter Pod (200) Advanced Targeting Computer Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Gatling Laser Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Wheel Wheel Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Hardened Light Armor Plating Particle Gun Improved Medium Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun Flail [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 54 | 7 8 31 . 3 5 Power 7 | 1 1 4 . . 1 Engine 7 | 1 1 4 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 1 8 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 12 | 2 1 8 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 4 4 . . 2 Device 7 | 1 1 3 . . 2 Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 23 | 2 2 15 . 2 2 Energy Gun 8 | 1 1 6 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . 7 . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . 1 2 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . 2 3 . . 7 Power 2 | . . 1 . . 1 Propulsion 2 | . 1 . . . 1 Utility 4 | . 1 1 . . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 7 | . 2 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 99 100 100 98 Engine 11 | . 14 10 11 11 11 Wheel 22 | . 25 22 22 22 22 Device 13 | . 9 16 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 5 | . . 4 11 11 10 Energy Gun 8 | . 11 13 . . . Ballistic Gun 19 | . 14 17 33 25 29 Impact Weapon 3 | . 2 1 . 7 3 Peak Build Rating 22 | 7 8 22 19 20 22 Average Rating 14 | 6 6 16 19 19 20 On Entrance 12 | . 7 8 19 19 20 Naked Turns . | . . . . . . Heaviest Build 88 | 13 88 64 64 64 63 Greatest Support 32 | 20 26 32 20 20 20 Greatest Overweight (x) 8 | . 8 3 3 3 3 Average Overweight (x) 2 | . 2 1 3 3 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 19 | 7 21 20 20 20 20 Most Carried 20 | 7 11 20 20 20 20 Average Carried 15 | 3 8 18 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 11 20 20 20 17 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Tank 14% | Scavenger-Mutant 12% | Scavenger-Gunner 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1436 | 321 399 652 . 30 34 Remotely . | . . . . . . Salvage Created 2359 | 177 305 1843 . . 34 Parts 153 | 18 19 116 . . . Haulers Intercepted 5 | . 1 4 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 48 | . 8 37 . . 3 Guns 44 | . 8 33 . . 3 AOE 3 | . . 3 . . . Classes Destroyed 11 | 3 3 4 . . 1 Worker 5 | 2 . 3 . . . Builder 1 | . . 1 . . . Tunneler 6 | 5 . 1 . . . Hauler 5 | . 1 4 . . . Recycler 2 | 1 . 1 . . . Operator 1 | . . 1 . . . Swarmer 7 | . 3 4 . . . Grunt 28 | . 5 23 . . . Brawler 2 | . . 2 . . . Sentry 8 | . . 8 . . . Assembled 3 | . . . . . 3 Best Kill Streak 11 | 2 3 11 . . 3 Combat Bots Only 8 | . 3 8 . . 3 Max Kills in Single Turn 3 | 1 1 3 . . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 197 | . 34 116 . . 47 Missed 53 | . 9 28 . . 16 Damage Taken 2287 | . 312 1141 . . 834 Core 485 | . 58 222 . . 205 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 155 | 27 24 96 . . 8 Largest 3 | 2 2 3 . . 3 Hottest 166 | 60 60 166 . . 70 Shots Fired 406 | 53 48 286 . . 19 Gun 406 | 53 48 286 . . 19 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 202 | 27 24 132 . . 19 Thermal 176 | 26 24 126 . . . Explosive . | . . . . . . Electromagnetic 28 | . . 28 . . . Robot Hit Streak 27 | 9 9 27 . . 5 Robot Miss Streak 5 | 2 2 5 . . 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 3 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 279 | 35 39 193 . . 12 Core Hits 115 | 12 20 73 . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 10 . . . Burn 10 | . . 10 . . . Melee Attacks 25 | . 11 9 . 5 . Impact 25 | . 11 9 . 5 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 1 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4172 | 329 448 3196 . . 199 Guns 3699 | 329 369 2802 . . 199 Cannons . | . . . . . . Explosions 219 | . . 219 . . . Melee 252 | . 77 175 . . . Ramming 2 | . 2 . . . . Kinetic 1499 | 121 149 1030 . . 199 Thermal 2128 | 208 220 1700 . . . Explosive . | . . . . . . Electromagnetic 291 | . . 291 . . . Impact 252 | . 77 175 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . 9 6 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 15 | . 9 6 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . 1 32 . . . Shots 1 | . . 1 . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | 40 162 225 . . 73 Average Temperature 42 | 22 49 47 . . 34 Received Heat Transfer 864 | . 168 507 . . 189 Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 1 . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 3 . . . Impact Corruptions 2 | . 1 1 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 14 | . 1 13 . . . Heat Transferred 5209 | 475 475 4259 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 721 | 40 215 721 250 . . Initial 250 | . 26 16 250 . . Average 229 | 19 65 375 250 . . Maximum Alert Level 3 | . 1 3 1 . . Low Security (%) 57 | 100 95 25 . . . Level 1 16 | . 4 25 100 . . Level 2 20 | . . 37 . . . Level 3 5 | . . 10 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 6 . . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 23 68 . . 6 Peak Tracking Total 9 | . 5 9 . . 3 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 5 | . . 5 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 12 | . 5 7 . . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 50 | . 22 28 . . . Successful 27 | . 10 17 . . . Failed 23 | . 12 11 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 32 | . 13 15 . 4 . Terminals 48 | . 22 26 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 6 10 . . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 7 | . 2 5 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 5 . . . Terminals 9 | . 4 5 . . . Botnet 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 6 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4351 | 228 1168 1636 15 1054 250 Spaces Moved 2988 | 170 826 978 13 827 174 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2987 | 169 826 978 13 827 174 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 125 125 110 Average Speed 120 | 79 124 118 125 125 124 Slowest Speed 200 | 80 200 125 125 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 97 73 7 77 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 6 | . 3 3 . . . Terrain Destroyed 9 | . 3 6 . . . Melee 6 | . 3 3 . . . Projectile . | . . . . . . AOE 3 | . . 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3403 | 210 901 1249 12 840 191 Wait 98 | . 17 77 . . 4 Move 2983 | 169 825 977 12 826 174 Hop . | . . . . . . Pick Up 44 | 7 8 26 . 3 . Fast Attach 14 | 7 1 6 . . . Attach 9 | . 1 4 . 1 3 Detach 2 | . . 2 . . . Swap 31 | . 6 21 . 2 2 Drop 41 | . 7 31 . 3 . Fire 155 | 27 24 96 . . 8 Melee 25 | . 11 9 . 5 . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Discovered new exit (range 12) 843 | -10/Materials | Discovered new exit (range 3) 983 | -10/Materials | Discovered new exit (range 8) 1148 | -10/Materials | Discovered new exit (range 13) 1397 | -10/Materials | Entered another Materials area 1397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1803 | -9/Materials | Discovered new exit (range 14) 1914 | -9/Materials | Destroyed 8 combat bots 2123 | -9/Materials | Discovered new exit (range 8) 2193 | -9/Materials | Discovered new exit (range 10) 2236 | -9/Materials | Build established: Scavenger-Gunner 2711 | -9/Materials | Discovered new exit (range 12) 2788 | -9/Materials | Core integrity fell below 50% 2997 | -9/Materials | First assault squad dispatched 3024 | -9/Materials | Build established: Scavenger-Tank 3033 | -9/Materials | Entered Mines 3034 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3048 | -9/Mines | Entered Zion 3182 | -7/Zion | Learned location of Quarantine (-3) 3212 | -7/Zion | Given the Hacking Drone Bay 3268 | -7/Zion | Received a hallucinogenic algorithm 3382 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3424 | -7/Zion | Met Imprinter 3506 | -7/Zion | Learned Factory machine intel 3606 | -7/Zion | Given A8's code to call for help 3637 | -7/Zion | Build established: Mutant 3685 | -7/Zion | Learned Factory trap positions 4073 | -7/Zion | Opened final containment barrier to the Deep Caves 4093 | -7/Zion | Discovered new exit (range 5) 4096 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4102 | -7/Zion | Entered Deep Caves 4128 | -7/Deep Caves | Build established: Scavenger-Mutant 4322 | -7/Deep Caves | Attacked by Z-Imprinter 4322 | -7/Deep Caves | Z-Facility disabled 4350 | -7/Deep Caves | Core integrity fell below 20% 4352 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- GOAL=ESCAPE 04183_ as-80784 destroyed. 04183_ Switching to secondary target: as-42913. 04186_ as-57312 destroyed. 04186_ Switching to secondary target: as-42913. 04190_ as-42913 destroyed. 04193_ Acquired 6 matter. 04198_ Acquired 13 matter. 04200_ Acquired 15 matter. 04311_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04322_ Z-Facility disabled. 04332_ Hvy. Ion Engine destroyed. 04343_ Hrd. Light Armor Plating destroyed. 04343_ Hvy. Assault Rifle destroyed. 04346_ Mak. Shrapnel Gun destroyed. 04349_ Cooling System destroyed. 04349_ Hvy. Assault Rifle destroyed. 04350_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????#############??????????????????? | | ?????????????????? ##????????????????? | | ????????????????? #????###?????????? | | ????????????????? ###### ##?????#### | | ????????????????? ## # #???### | | ????????????????? ##### | | ???????????????? | | ???????????????? | | ???????????????? | | ???????????????? | | ??????????????????" 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""""""" ?????????? | | ??????????????????????????""" ??????????? | | ???????????????????????????"" ??????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Microactuators | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Neutrino Core | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gravmag System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Force Field | -7/Zion | Archive Med. Treads | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed CatalystMeleeBlaster Manual? 0 Play Time 00:43:36 Cumulative 148.4 hours Start 2025.03.30 @ 10:28:34 End 2025.03.30 @ 11:10:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 141 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b66bd12-1e41-42cb-b29b-99f7f8fa8de6