Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 10:09:30 Player: AllieBrymm Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (58) 290 Value Destroyed (1962) 1962 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (3300) 3300 TOTAL SCORE: 14752 Bonus ------- Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1320/1600 Matter 244/300 Energy 434/440 System Corruption 0% Temperature Cool (12) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Transmission Jammer (fused) Advanced ECM Suite Reaction Control System Layered Light Armor Plating Improved Powered Armor Advanced Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (10) --- Fusion Reactor Quantum Reactor Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Cooled Q-thruster Medium Storage Unit Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Transmission Jammer Advanced ECM Suite Reaction Control System Advanced Reaction Control System Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Fusion Reactor Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Cooled Q-thruster Medium Storage Unit Improved Powered Armor [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Impact Weapon Power Maul Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . 1 1 1 . . . 1 . . . . . . 1 1 . 1 Utility 10 | . . . 1 1 1 . . . 1 1 2 . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 119 | 6 15 . 10 14 2 3 3 . 14 11 5 1 1 4 2 5 6 10 7 Power 17 | 1 1 . . 3 . . 1 . 2 2 . 1 1 1 . . 1 2 1 Engine 9 | 1 . . . 3 . . 1 . 2 . . 1 1 . . . . . . Core 3 | . 1 . . . . . . . . 2 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 . . 1 2 1 Propulsion 37 | 2 5 . 5 2 . 1 1 . 6 5 1 . . . 1 2 2 4 . Treads 4 | . . . 3 1 . . . . . . . . . . . . . . . Leg 9 | 2 5 . 2 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . Flight 21 | . . . . 1 . 1 1 . 3 5 1 . . . 1 2 2 4 . Utility 48 | 1 4 . 3 5 2 2 . . 6 4 3 . . 3 1 3 2 4 5 Device 20 | . 3 . 1 1 1 1 . . 3 1 1 . . . 1 1 1 2 3 Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . 1 . . . Processor 9 | . . . 1 1 1 . . . 3 1 1 . . . . . . 1 . Hackware 6 | . . . . . . . . . . 1 1 . . 2 . 1 . 1 . Protection 8 | . . . . 3 . . . . . 1 . . . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 5 . 2 4 . . 1 . . . 1 . . . . . 1 . 1 Energy Gun 6 | 1 3 . . 2 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 3 . . 1 . . . 1 . . 4 . . . 6 1 Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . . . . . . System Corruption 16 | . . . . . . . . . . . . 6 10 . . . . . . Parts Lost 24 | . . . 3 . . . . . 3 1 3 1 1 . 1 . 7 1 3 Power 7 | . . . . . . . . . 1 1 1 1 1 . 1 . 1 . . Propulsion 5 | . . . 1 . . . . . 1 . 2 . . . . . 1 . . Utility 10 | . . . 1 . . . . . 1 . . . . . . . 4 1 3 Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . Highest Loss Streak 3 | . . . 2 . . . . . 2 1 3 1 1 . 1 . 3 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 7 10 11 14 14 9 8 9 9 8 5 4 5 4 5 5 5 9 9 Power . | . 1 1 1 1 1 1 1 1 . 1 . . . . . . . . 1 Propulsion 1 | . 1 2 . 1 2 . . . . . . . . . . 1 2 6 5 Utility 4 | . . 2 4 8 8 5 5 6 6 5 2 3 4 3 3 3 2 1 2 Weapon 2 | . 4 4 4 3 3 3 2 2 2 1 1 1 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 2 . 7 . 1 . . 4 1 . . 1 . . . . . 7 Power 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . . . . . 4 Utility 12 | . . 1 . 5 . 1 . . 1 1 . . 1 . . . . . 2 Weapon 6 | . 1 1 . 1 . . . . 3 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 98 99 87 68 68 76 72 87 84 85 84 84 87 76 80 79 78 Engine 3 | . 8 . . 8 7 7 7 7 5 6 7 1 . 2 . . . . . Core 3 | . 5 14 11 . . . . . . 3 1 5 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 4 7 8 8 Treads 9 | . . . 23 35 30 4 . . . . . . . . . . . . . Leg 6 | . 27 28 9 . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 14 19 23 21 31 28 26 26 26 26 19 20 21 24 Device 13 | . 8 14 10 9 7 13 15 15 18 12 16 21 21 17 15 18 18 20 16 Storage 7 | . 14 14 11 9 7 7 7 7 6 5 3 . . . . 1 4 4 4 Processor 8 | . . . 10 9 10 15 15 15 13 11 10 10 10 10 10 9 8 8 8 Hackware 4 | . . . . . . . . . . 5 7 10 10 12 15 14 11 12 12 Protection 2 | . . . . 8 7 1 . . . 3 5 5 5 5 5 2 3 . 2 Energy Gun 6 | . 18 14 10 10 7 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . 10 2 . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . 5 7 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . 7 14 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 2 7 . . 2 5 5 1 5 4 4 2 2 Peak Build Rating 164 | 6 11 11 22 33 36 41 34 35 53 77 98 96 93 100 103 114 138 153 164 Average Rating 61 | 4 9 11 19 30 34 27 30 34 41 64 82 91 92 92 100 111 129 145 159 On Entrance 59 | . 6 11 11 22 33 36 26 34 35 52 72 96 93 93 100 97 112 122 148 Avg Prop Armor Cover (%) 7 | . . . . 22 . . . . 19 5 2 4 . . . 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 22 22 44 43 43 19 24 24 27 36 42 36 30 38 38 33 61 67 78 Greatest Support 80 | 20 20 20 60 80 80 19 24 24 37 49 43 43 43 43 44 38 61 68 75 Greatest Overweight (x) 2 | 2 2 1 1 1 . . . . 1 1 1 . . . . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 10 10 10 10 10 5 5 5 5 10 10 10 10 Average Capacity 10 | 6 8 10 14 15 15 10 10 10 10 10 8 5 5 5 5 7 10 10 10 Most Carried 15 | 2 10 10 15 15 15 13 10 10 10 10 6 5 5 5 5 6 8 10 10 Average Carried 9 | . 7 9 11 14 14 9 8 9 9 8 5 4 4 4 5 5 5 9 9 Final Capacity 15 | 8 10 10 15 15 15 10 10 10 10 10 5 5 5 5 5 10 10 10 10 Final Carried 15 | 2 10 10 15 15 14 9 9 10 10 7 4 5 5 5 5 6 6 10 10 Class Distribution -------------------- 44% | Mutant 28% | Hacker-Ninja 10% | Scout 7% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Storage Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 2247 | 203 323 67 155 322 . . 112 10 115 105 . 185 100 . 88 . 97 54 311 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2455 | . 791 . 427 586 . . . 40 76 . . 139 173 . . . . 43 180 Parts 113 | . 41 . 35 31 . . . 1 1 . . 2 . . . . . . 2 Haulers Intercepted 4 | . 2 . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . . Prevented 5 | . . . . . . . . . . . . 1 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 40 | . 18 . 10 10 . . . 1 1 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Guns 23 | . 11 . 3 9 . . . . . . . . . . . . . . . Cannons 12 | . 7 . 5 . . . . . . . . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 4 . 2 3 . . . . . . . 3 . . . . . . 1 Builder 4 | . 1 . . 1 . . . . 1 . . . . . . . . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . 2 . . 2 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . . Watcher 6 | . 2 . 1 1 . . . . . . . . . . . . . 1 1 Swarmer 3 | . . . 3 . . . . . . . . . . . . . . . . Grunt 26 | . 18 . 1 5 . . . 1 1 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 8 | . . . 6 2 . . . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 4 | . 4 . 2 3 . . . 1 2 . . 2 . . . . . 1 1 Combat Bots Only 4 | . 4 . 2 3 . . . 1 1 . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . 1 2 . . . 1 2 . . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 416 | . 50 . 53 57 . . . 6 30 39 21 8 8 . 18 . 92 . 34 Missed 174 | . 9 . 12 22 . . . 3 13 20 7 5 3 . 9 . 52 . 19 Hits 242 | . 41 . 41 35 . . . 3 17 19 14 3 5 . 9 . 40 . 15 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Projectile 241 | . 41 . 41 35 . . . 3 17 19 14 3 5 . 9 . 39 . 15 Critical Strikes 8 | . . . . 1 . . . . . 2 . 1 . . . . 3 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 4873 | . 508 . 644 547 . . . 52 249 382 301 63 90 . 166 . 1059 . 812 Core 1132 | . 90 . 151 35 . . . 17 86 99 42 25 29 . 92 . 186 . 280 Absorbed by Shields 54 | . . . . . . . . . . 28 . . . . . . 26 . . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . 106 . . Regen/Repaired (Parts) 230 | . . . 69 136 . . . . . . . . . . . . . . 25 Core Remaining (%) 85 | 100 . 64 62 93 . . . 97 89 90 . . . . 77 100 . 87 82 Volleys Fired 141 | . 62 . 24 54 . . . . . . . . . . . . 1 . . Largest 2 | . 2 . 2 2 . . . . . . . . . . . . 1 . . Hottest 130 | . 130 . 128 128 . . . . . . . . . . . . 39 . . Shots Fired 267 | . 117 . 43 106 . . . . . . . . . . . . 1 . . Gun 199 | . 79 . 19 101 . . . . . . . . . . . . . . . Cannon 59 | . 33 . 21 5 . . . . . . . . . . . . . . . Launcher 4 | . . . 3 . . . . . . . . . . . . . 1 . . Special 5 | . 5 . . . . . . . . . . . . . . . . . . Kinetic 81 | . 35 . . 46 . . . . . . . . . . . . . . . Thermal 156 | . 82 . 19 55 . . . . . . . . . . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . 21 5 . . . . . . . . . . . . 1 . . Robot Hit Streak 18 | . 11 . 13 18 . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 . 3 4 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 203 | . 71 . 31 77 . . . 1 2 . . 5 4 . 1 . 4 1 6 Core Hits 83 | . 30 . 15 35 . . . 1 . . . . . . . . 1 . 1 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . 1 . . . . 1 . . 1 2 . . . 1 1 1 Critical Strikes 24 | . 5 . 1 10 . . . 1 1 . . 1 2 . . . 1 1 1 Burn 13 | . 4 . 1 8 . . . . . . . . . . . . . . . Destroy 2 | . . . . 2 . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . 1 1 . . 1 2 . . . 1 1 1 Melee Attacks 117 | . . . . . . . 3 11 3 5 5 5 7 . 1 2 12 8 55 Impact 88 | . . . . . . . 3 11 3 5 5 5 7 . 1 2 12 8 26 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . . . . . 29 Sneak Attacks 8 | . . . . . . . . . 1 . . 5 . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5111 | . 1190 3 776 1377 . . . 49 124 . . 581 322 . 32 . 183 82 392 Guns 2313 | . 817 . 219 1277 . . . . . . . . . . . . . . . Cannons 841 | . 360 . 403 78 . . . . . . . . . . . . . . . Explosions 154 | . . . 154 . . . . . . . . . . . . . . . . Melee 1765 | . . . . . . . . 49 124 . . 581 322 . 32 . 183 82 392 Ramming 38 | . 13 3 . 22 . . . . . . . . . . . . . . . Kinetic 1106 | . 385 . . 721 . . . . . . . . . . . . . . . Thermal 1648 | . 792 . 300 556 . . . . . . . . . . . . . . . Explosive 73 | . . . 73 . . . . . . . . . . . . . . . . Electromagnetic 481 | . . . 403 78 . . . . . . . . . . . . . . . Impact 1765 | . . . . . . . . 49 124 . . 581 322 . 32 . 183 82 392 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 3 . 6 16 16 16 1 5 5 . Average Corruption 6 | . . . . . . . . . . 2 . 6 6 16 16 1 1 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 2 . 2 4 5 23 3 5 10 . Message Errors 13 | . . . . . . . . . . 1 . . . 2 6 1 1 2 . Matter Fused 10 | . . . . . . . . . . . . . . 1 6 . 1 2 . Heat Flow Errors 10 | . . . . . . . . . . . . 1 3 1 3 . . 2 . Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . . . . 1 . 1 1 1 2 1 2 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1161 | . 10 . 47 . . . . . 95 . . 479 267 . . . 71 82 110 Projectiles 31 | . 10 . 16 . . . . . 5 . . . . . . . . . . Explosions 31 | . . . 31 . . . . . . . . . . . . . . . . Melee 1099 | . . . . . . . . . 90 . . 479 267 . . . 71 82 110 Knockbacks 11 | . 4 . . . . . . . 2 . . 1 . . . . . . 4 Impact 6 | . . . . . . . . . 1 . . 1 . . . . . . 4 Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 121 | . . . 96 . . . . . . . . . . . . . 25 . . Shots 4 | . . . 3 . . . . . . . . . . . . . 1 . . Rammed 3 | . . . . 2 . . . . . . . . . . . . 1 . . Targets Rammed 7 | . 2 2 . 2 . . . . . . . . . . . . 1 . . Kicked 4 | . 2 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 364 . 252 288 . . . . . 307 94 208 201 219 250 . . 246 63 Average Temperature 75 | . 104 . 104 72 . . . . . 101 22 108 100 103 99 . . 116 6 Received Heat Transfer 909 | . 285 . 135 198 . . . 27 87 18 45 12 . . 30 . 27 . 45 Effects 7 | . 2 . 2 . . . . . . 3 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Interference 5 | . 1 . 2 . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 1 . . . . . 2 . . 3 2 . . . . 1 2 Combat Hostiles 2 | . . . 1 . . . . . 1 . . . . . . . . . . Parts Fried 21 | . . . 1 1 . . . . 4 . . 6 5 . . . . 1 3 Impact Corruptions 60 | . . . . . . . . . 2 . . 19 28 . . . 2 3 6 Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . 2 . . . . . . . . . . . . . . . Heat Transferred 4812 | . 2159 . 692 1961 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 3 | . 1 . . 1 . . . . . . . . . . . 3 1 . . Low Security (%) 87 | 100 76 100 100 98 100 100 100 100 100 100 100 . . . . . 19 100 100 Level 1 8 | . 23 . . 1 . . . . . . . . . . . . 80 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 934 | . 249 76 105 204 42 7 15 25 85 68 49 . . . . 934 399 59 126 Initial 900 | . . 76 . 18 42 7 . . . . 28 . . . . 900 399 59 . Average 97 | . 110 19 28 88 36 1 3 7 17 10 14 . . . . 851 286 16 44 Influence Increases 3417 | . 587 . 375 416 . . 18 57 155 169 64 10 30 . 15 971 111 68 371 Destroy 0b10 Robot/C 800 | . 360 . 200 200 . . . 20 20 . . . . . . . . . . Destroy 0b10 Robot/NC 90 | . 25 . 5 25 . . . . 5 . . 10 . . . . . 5 15 Destroy Leader 240 | . 88 . 72 66 . . . . 10 . . . . . . . . 2 2 Successful Hack 346 | . 7 . 17 32 . . . 5 30 56 24 . . . . 69 18 19 69 Disable Machine 210 | . 30 . 30 45 . . . 30 . 15 . . . . . . . 30 30 Destroy Structure 171 | . 2 . 36 3 . . 3 2 . 8 10 . . . . 2 18 12 75 Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . . Partial Spotted 225 | . . . . . . . 15 . . 15 15 . . . . . 45 . 135 Lose Combat Pursuer 435 | . 75 . 15 45 . . . . 90 75 15 . 30 . 15 . 30 . 45 Influence Decreases 3309 | . 390 197 329 367 73 22 18 57 155 111 122 10 30 . 15 260 716 174 263 Entered New Map 606 | . . 121 . 28 53 15 . . . . 30 . . . . . 312 47 . Time Decay 2263 | . 390 76 299 339 20 7 18 57 125 81 92 10 30 . 15 140 214 117 233 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 100 . . Lost Part 170 | . . . 30 . . . . . 20 10 . . . . . . 70 10 30 Lost Ally 70 | . . . . . . . . . 10 20 . . . . . 20 20 . . Squads Dispatched 31 | . 6 . . 1 . . . . 5 1 1 . . . . 2 7 2 6 Investigation 12 | . 4 . . . . . . . 3 . 1 . . . . 1 3 . . Extermination 9 | . . . . . . . . . . 1 . . . . . 1 1 1 5 Reinforcement 10 | . 2 . . 1 . . . . 2 . . . . . . . 3 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 19 | . 1 . 2 3 . . . 1 2 3 1 . . . 1 . 3 . 2 Communications Jammed 40 | . . . . . . . . . . . . . . . 3 . 19 . 18 Distress Signals 37 | . . . . . . . . . . . . . . . . . 19 . 18 Times Spotted 245 | . 28 . 16 20 . 6 . 7 24 17 10 4 2 . 19 3 46 6 37 Peak Tracking Total 18 | . 5 . 3 4 . 6 . 10 9 6 7 3 2 . 5 2 13 2 18 Tactical Retreats 38 | . 4 . 1 1 . . . . 4 4 2 2 1 . 4 . 9 . 6 ECM-based Alert Blocks 75 | . . . . . . . . . 7 4 5 5 . . 10 . 25 . 19 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 20 | . 4 . . . 1 . . . 5 1 1 . . . . . 2 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 14 | . 2 . 2 3 . . . 2 . 1 . . . . . . . 2 2 Max in Single Turn 1 | . 1 . 1 1 . . . 1 . 1 . . . . . . . 1 1 Garrison Access 7 | . . . . . . . 1 1 1 . 1 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 78 | . 7 . 7 6 . . 2 5 5 6 3 . . 9 . 4 6 5 13 Terminals 42 | . 6 . 5 5 . . 1 3 4 3 2 . . . . 2 3 1 7 Fabricators 6 | . . . . . . . . . . 1 . . . . . 1 1 1 2 Repair Stations 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . . 1 . . . . . . . . 1 . 1 Scanalyzers 6 | . . . 1 . . . . . . 2 . . . . . . . 2 1 Garrison Access 8 | . . . . . . . 1 1 1 . 1 . . . . 1 1 1 1 Total Hacks 231 | . 19 . 29 13 . . 4 10 10 15 9 . . 48 . 11 16 14 33 Successful 138 | . 6 . 20 8 . . 1 3 4 8 4 . . 48 . 5 1 8 22 Failed 91 | . 13 . 8 5 . . 3 7 6 7 5 . . . . 6 15 5 11 Catastrophic 19 | . 5 . 1 1 . . 1 2 1 2 1 . . . . 1 3 . 1 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . 1 . Manual 70 | . 15 . 13 5 . . 2 7 3 6 6 . . . . 2 6 2 3 Terminals 117 | . 16 . 23 11 . . 2 7 8 9 8 . . . . 6 7 2 18 Fabricators 13 | . . . . . . . . . . 2 . . . . . 3 3 2 3 Repair Stations 10 | . . . 2 2 . . . . . . . . . . . . . . 6 Recycling Units 9 | . 3 . . . . . . 2 . . . . . . . . 3 . 1 Scanalyzers 20 | . . . 4 . . . . . . 4 . . . . . . . 9 3 Garrison Access 14 | . . . . . . . 2 1 2 . 1 . . . . 2 3 1 2 Terminal Hacks 80 | . 2 . 9 4 . . . . 2 3 1 . . 48 . 1 . . 10 Record 39 | . . . . . . . . . 1 . . . . 36 . . . . 2 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . 1 . 3 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . . . . . . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . 2 . . . . . . 1 . . . . . . . . 1 Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . 3 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Components 4 | . . . 1 1 . . . . . 1 . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . 1 . . 2 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . 1 Build 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 Repair Station Hacks 7 | . . . 2 2 . . . . . . . . . . . . . . 3 Scan Component 4 | . . . 1 1 . . . . . . . . . . . . . . 2 Repair 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 14 | . . . 3 . . . . . . 2 . . . . . . . 6 3 Retrieve Study 14 | . . . 3 . . . . . . 2 . . . . . . . 6 3 Garrison Access Hacks 7 | . . . . . . . 1 1 1 . 1 . . . . 1 . 1 1 Seal Access 7 | . . . . . . . 1 1 1 . 1 . . . . 1 . 1 1 Unauthorized Hacks 23 | . 4 . 5 2 . . . 2 1 1 2 . . . . 2 1 1 2 Terminals 22 | . 4 . 5 2 . . . 1 1 1 2 . . . . 2 1 1 2 Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 1 . . . . . . 1 . . . Botnet 18 | . 3 . 4 2 . . . 1 . 1 2 . . . . 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 5 5 . . 1 4 5 6 2 . . . . 4 6 4 13 Full Trace Events 10 | . 4 . . . . . . . 1 . 1 . . . . 1 3 . . Feedback Events 2 | . . . . . . . . . . . . . . . . 1 1 . . Corruption 2 | . . . . . . . . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . . . 4 . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . 40 . . . . . 62 . . . Total Robot Build Rating 25 | . . . . . . . . . . 4 . . . . . 21 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 Part Studies Acquired 13 | . . . 2 . . . . . . 2 . . . . . . . 6 3 Parts Repaired 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Time 106 | . . . 38 38 . . . . . . . . . . . . . . 30 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 9 | . . . . . . 1 . . . 4 . . . . . 4 . . . Largest Group 4 | . . . . . . 1 . . . 4 . . . . . 3 1 . . Highest-Rated Group 144 | . . . . . . 31 . . . 24 . . . . . 144 45 . . Highest-Rated Ally 48 | . . . . . . 31 . . . 6 . . . . . 48 45 . . Total Orders 4 | . . . . . . . . . 1 1 . . . . . . 1 1 . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Ally Attacks 7 | . . . . . . 7 . . . . . . . . . . . . . Total Damage 125 | . . . . . . 125 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 6834 | . . . 1049 1466 40 95 121 160 480 337 295 145 163 93 481 296 457 343 813 Optics 4191 | . . . . . 23 95 121 160 369 337 295 145 163 93 481 296 457 343 813 Sensors 6593 | . . . 1049 1466 40 95 121 160 448 276 291 145 163 93 481 296 456 342 671 Jamming 2605 | . . . . . . . . . . 52 65 35 . 65 479 296 457 343 813 ECM 1040 | . . . . . 1 . . . 33 51 32 53 14 . 339 . 281 74 162 Robot Analysis Total 9 | . 1 . 3 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . . . Drone Launches 5 | . . . . . . . . . 2 . . . . . . . 2 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 8505 | 56 1183 339 1142 1466 40 95 121 160 480 337 295 145 163 93 481 296 457 343 813 Spaces Moved 10041 | 40 607 174 414 575 23 125 336 205 698 757 670 261 261 232 518 532 922 644 2047 Core 12 | 12 . . . . . . . . . . . . . . . . . . . Treads 846 | . . . 248 575 23 . . . . . . . . . . . . . . Legs 975 | 28 607 174 166 . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . Flight 8206 | . . . . . . 125 336 205 696 757 670 261 261 232 518 532 922 644 2047 Fastest Speed 22 | 50 120 190 120 170 170 32 29 29 26 22 29 31 31 31 31 33 28 27 22 Average Speed 53 | 115 139 190 162 180 170 32 30 29 41 26 32 33 31 31 31 34 28 27 22 Slowest Speed 260 | 150 260 190 250 250 170 32 32 29 120 125 114 35 31 31 31 117 34 28 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . 4 . 4 16 5 . . . . 1 15 3 10 Potential Cave-ins 15 | . . . . . . . . . . . . . . . . . . . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 40 | 4 85 39 46 47 1 81 6 37 30 23 24 52 36 63 70 16 35 63 52 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 16 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . . . . 1 2 . 3 . . . . Spaces Dug 73 | . . . 10 . . . 3 2 . 4 5 . 3 . . 1 6 4 35 Terrain Destroyed 100 | . . . 37 . . . 3 2 . 4 5 . 3 . . 1 6 4 35 Melee 63 | . . . . . . . 3 2 . 4 5 . 3 . . 1 6 4 35 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . 37 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total 12610 | 47 825 182 839 903 25 182 344 282 877 865 732 308 328 253 835 642 1072 795 2274 Wait 1950 | . 107 3 370 225 . 45 3 66 114 76 42 41 58 . 310 95 130 107 158 Move 9910 | 39 606 173 413 574 23 124 327 204 689 725 659 260 260 231 517 529 893 637 2027 Hop 54 | . . . . . . . 4 . 4 15 5 . . . . 1 13 3 9 Pick Up 82 | 2 14 2 11 13 . . 2 1 6 1 1 1 1 3 1 3 5 11 4 Fast Attach 65 | 6 7 . 6 4 . . 2 . 9 1 5 1 1 8 1 4 2 2 6 Attach 59 | . . . 5 4 1 2 1 . 5 7 8 . . 1 . 1 5 11 8 Detach 19 | . . . . . . . . . 3 1 4 . . 1 . . . 6 4 Swap 55 | . 13 . 4 8 1 2 . . 4 15 . . . . 3 1 . 4 . Drop 100 | . 14 2 6 19 . 9 2 . 10 8 3 . 1 9 2 6 . 6 3 Fire 141 | . 62 . 24 54 . . . . . . . . . . . . 1 . . Melee 117 | . . . . . . . 3 11 3 5 5 5 7 . 1 2 12 8 55 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . 2 2 . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . 30 11 . . . . . . 11 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 1110 | -10/Materials | Discovered new exit (range 15) 1128 | -10/Materials | Identified exit to Mines 1189 | -10/Materials | Build established: Scavenger-Mutant 1240 | -10/Materials | Entered Mines 1392 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1417 | -10/Mines | Identified exit to Materials 1511 | -10/Mines | Build established: Mutant 1575 | -10/Mines | Discovered exit to Materials (range 3) 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1974 | -9/Materials | Identified exit to Mines 2579 | -9/Materials | Central database locked down 2660 | -9/Materials | Repaired EM Pulse Cannon 2673 | -9/Materials | Discovered new exit (range 11) 2688 | -9/Materials | Identified exit to Materials 2721 | -9/Materials | Entered another Materials area 2721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4078 | -8/Materials | Discovered new exit (range 11) 4177 | -8/Materials | Repaired Arm. Treads 4185 | -8/Materials | Identified exit to Factory 4187 | -8/Materials | Entered Factory 4187 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4227 | -7/Factory | Sucked down chute 4227 | -7/Factory | Entered Waste 4228 | -7/Waste | Met a frightened Derelict 4245 | -7/Waste | Spotted C-40 Crusher 4284 | -7/Waste | Spotted C-40 Crusher 4285 | -7/Waste | Spotted C-40 Crusher 4299 | -7/Waste | Spotted C-40 Crusher 4301 | -7/Waste | Spotted C-40 Crusher 4310 | -7/Waste | Spotted C-40 Crusher 4318 | -7/Waste | Discovered new exit (range 14) 4321 | -7/Waste | Identified exit to Factory 4322 | -7/Waste | Entered Factory 4328 | -7/Factory | Discovered new exit (range 3) 4329 | -7/Factory | Identified exit to Lower Caves 4329 | -7/Factory | Discovered new exit (range 6) 4331 | -7/Factory | Identified exit to Factory 4440 | -7/Factory | Discovered new exit (range 11) 4442 | -7/Factory | Identified exit to Storage 4443 | -7/Factory | Entered Storage 4536 | -7/Storage | Build established: Scout 4599 | -7/Storage | Discovered exit to Factory (range 9) 4603 | -7/Storage | Entered Factory 4603 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4625 | -6/Factory | Spotted B-75 Beast 4837 | -6/Factory | Allied Derelicts emerged from ambush trap array 4991 | -6/Factory | Discovered new exit (range 8) 5083 | -6/Factory | Identified exit to Factory 5083 | -6/Factory | Entered another Factory area 5083 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5129 | -5/Factory | Discovered new exit (range 9) 5168 | -5/Factory | Fabricated K-01 Serf (x4) 5420 | -5/Factory | Identified exit to Factory 5420 | -5/Factory | Entered another Factory area 5420 | -4/Factory | Evolved 2 slots: Utility x2 5442 | -4/Factory | Identified exit to Upper Caves 5442 | -4/Factory | Identified exit to Extension 5448 | -4/Factory | Found Prototype Processor 5448 | -4/Factory | Identified Exp. Signal Interpreter 5555 | -4/Factory | Spotted B-86 Titan 5642 | -4/Factory | Lost 3 parts (1p2n) 5715 | -4/Factory | Entered Upper Caves 5854 | -4/Upper Caves | Discovered new exit (range 3) 5856 | -4/Upper Caves | Identified exit to Upper Caves 5860 | -4/Upper Caves | Entered another Upper Caves area 5945 | -4/Upper Caves | Build established: Hacker-Ninja 6019 | -4/Upper Caves | System corruption reached 10% 6020 | -4/Upper Caves | Discovered new exit (range 6) 6021 | -4/Upper Caves | Identified exit to Zhirov 6022 | -4/Upper Caves | Learned Research terminal intel 6023 | -4/Upper Caves | Entered Zhirov 6023 | -4/Zhirov | Discovered new exit (range 4) 6029 | -4/Zhirov | Met Zhirov 6037 | -4/Zhirov | Learned location of Quarantine (-3) 6037 | -4/Zhirov | Learned location of Testing (-2) 6037 | -4/Zhirov | Learned location of Command (-1) 6043 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6049 | -4/Zhirov | Found Alien Artifact 6050 | -4/Zhirov | Identified Integrated Dissipator 6050 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6074 | -4/Zhirov | Found Alien Artifact 6074 | -4/Zhirov | Identified Transdimensional Reconstructor 6074 | -4/Zhirov | Warped through subspace 6116 | -4/Zhirov | Identified exit to Proximity Caves 6116 | -4/Zhirov | Entered Proximity Caves 6121 | -3/Proximity Caves | Spotter reported a threat 6126 | -3/Proximity Caves | Spotter reported a threat 6263 | -3/Proximity Caves | Spotter reported a threat 6393 | -3/Proximity Caves | Spotter reported a threat 6403 | -3/Proximity Caves | Spotter reported a threat 6426 | -3/Proximity Caves | Spotted B-86 Titan 6500 | -3/Proximity Caves | Discovered new exit (range 8) 6552 | -3/Proximity Caves | Spotter reported a threat 6597 | -3/Proximity Caves | Identified exit to Research 6597 | -3/Proximity Caves | Entered Research 6597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6598 | -3/Research | Loaded intel: 25 terminal locations 6643 | -3/Research | Identified exit to Research 6700 | -3/Research | Fabricated L-61 Swordsman? 6769 | -3/Research | Discovered new exit (range 15) 6803 | -3/Research | Identified exit to Armory 6847 | -3/Research | Search patrols dispatched 6893 | -3/Research | Entered another Research area 6893 | -2/Research | Accompanied by 1 ally 6893 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6934 | -2/Research | Spotted B-90 Cyclops 7143 | -2/Research | Search patrols dispatched 7193 | -2/Research | Spotted B-90 Cyclops 7195 | -2/Research | Spotted B-90 Cyclops 7323 | -2/Research | Lost 3 parts (2u1w) 7340 | -2/Research | Discovered new exit (range 7) 7347 | -2/Research | Identified exit to Testing 7350 | -2/Research | Entered Testing 7356 | -2/Testing | Found Prototype Hackware 7390 | -2/Testing | Identified Exp. Hacking Suite 7392 | -2/Testing | Found Prototype Processor 7392 | -2/Testing | Identified Spectral Analyzer 7456 | -2/Testing | Discovered new exit (range 21) 7465 | -2/Testing | Identified exit to Access 7517 | -2/Testing | Found Spectral Analyzer 7535 | -2/Testing | Central database locked down 7591 | -2/Testing | Found Imp. Powered Armor 7693 | -2/Testing | Entered Access 7693 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8077 | -1/Access | Repaired Broken Adv. ECM Suite 8175 | -1/Access | Spotted B-99 Colossus 8216 | -1/Access | Spotted B-99 Colossus 8344 | -1/Access | Identified exit to Command 8403 | -1/Access | Spotted B-99 Colossus 8406 | -1/Access | Fabricated Centrium Leg? 8413 | -1/Access | Crushed by falling debris 8467 | -1/Access | Discovered new exit (range 8) 8468 | -1/Access | Identified exit to Surface 8506 | *** | Escaped! Last Messages --------------- Acquired 40 matter. Dropped Power Maul+. Acquired Force Lance. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5A. >> FABRICATOR: Completed Centrium Leg? The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE K-01 Serf cleans the Terminal. Sealed Heavy Doors breached. The unstable cave ceiling collapses. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # #????????????????????# ########## # | | # #????????????????????# #????????? # | | # #????????????????????# ###################### | | # #????????????????????# # #???????? | | + #????????????????????# # #???????? | | # #????????????????????# # #???????? | | # #????????????????????# # #???????? | | # #???# ############# # #???????? | | # # #???????? | | # + #######?? | | ######?# ############### # #?? | | #######?????????????????????# # #?? | | =] #?????????????????????# # #?? | | =] #?????????????????????# # #?? | | #????????????????????## # #?? | | ?????????????????????# ############" #?? | | ??????#????????????????# #??????????## #?? | | ????????# ???????######### #???????????# #?? | | #####?????# ???####;"# ##???????????# #?? | | #?????# ####;## ##########??????????# ]#?? | | #?????# """T""" "??????????# #?? | | #?????# """ """ "????BB????# #?? | | ### #?????# u "????BB????###+###?? | | ###+####### "??????????? ??? | | ## "" "????????? #? | | ## @" "??????? +? | | " ## """??? #? | | """ ! ## "? BB ###### #? | | """ ##k """" BB ?????? #? | | " ## "??" ????????#? | | ## ####### ##########??######??????????? | | ## ??????###???????????????????????????? | | ####+###### ????????????????????????????????????? | | ?????????? k????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? ?? ?t????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 50 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 EM Shielding 4 Armor Coverage 550 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -5/Factory | Preloaded L-61 Swordsman | x3 | -3/Research | Preloaded Centrium Leg | x1 | -1/Access | Preloaded Repaired ---------- EM Pulse Cannon | 8% | -9/Materials Arm. Treads | 54% | -8/Materials Adv. ECM Suite | 16% | -1/Access | Broken Studied --------- Beam Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked VTOL Module | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Q-thruster | -2/Testing | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Field Propulsion Drive | -2/Testing | Hacked Field Propulsion Array | -2/Testing | Hacked Impulse Thruster | -2/Testing | Hacked Impulse Thruster Array | -2/Testing | Hacked Quantum Reactor | -1/Access | Hacked Rnf. Quantum Reactor | -1/Access | Hacked Power Maul | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Catch Me Epsilon Run Look Less Dangerous Next Time Party Time Rockin' Loadout Slippery One Subspace Traveler Suspicious The Science Guy Total Silence Challenges ------------ None Game ------ Seed FocalPhaseMicrothruster Manual? 0 Play Time 02:28:44 Cumulative 29.1 hours Start 2025.11.15 @ 07:26:33 End 2025.11.15 @ 10:09:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 952948fa-2356-4372-afee-3f21bb874b7e