Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 11:31:36 Player: Tyrannosaurus Flex Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (967) 967 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 2250 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 41/400 Matter 113/300 Energy 265/265 System Corruption 2% Temperature Cool (56) Movement Rolling (175) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Small Laser > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Structural Scanner Visual Processing Unit Signal Interpreter Hacking Suite Hacking Suite Heavy EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Structural Scanner Visual Processing Unit Signal Interpreter Signal Interpreter Seismic Detector Hacking Suite Hacking Suite Heavy EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 61 | 9 13 39 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 20 | 3 2 15 Treads 7 | . 1 6 Leg . | . . . Wheel 13 | 3 1 9 Hover . | . . . Flight . | . . . Utility 17 | 3 7 7 Device 10 | 2 4 4 Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 20 | 2 4 14 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 13 | 2 2 9 Ballistic Cannon . | . . . Launcher 6 | . 2 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . . 16 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 12 | . 14 10 Wheel 24 | . 27 20 Device 18 | . 13 24 Storage 12 | . 14 11 Processor 3 | . . 7 Ballistic Gun 23 | . 27 19 Naked Turns . | . . . Heaviest Build 97 | 14 91 97 Greatest Support 40 | 26 20 40 Greatest Overweight (x) 9 | . 4 9 Average Overweight (x) 3 | . 3 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 17 25 Most Carried 25 | 8 22 25 Average Carried 15 | 6 11 19 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 22 25 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1307 | 290 267 750 Remotely . | . . . Salvage Created 1280 | 66 294 920 Parts 109 | 7 33 69 Haulers Intercepted 2 | . . 2 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 34 | . 9 25 Guns 23 | . 6 17 AOE 11 | . 3 8 Classes Destroyed 10 | 1 4 5 Worker 2 | . . 2 Builder 1 | . . 1 Tunneler 3 | 3 . . Hauler 2 | . . 2 Recycler 2 | . 1 1 Operator 3 | . 2 1 Watcher 6 | . 3 3 Swarmer 19 | . 9 10 Grunt 12 | . . 12 Sentry 3 | . . 3 Best Kill Streak 8 | 1 4 8 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 210 | . 31 179 Missed 67 | . 10 57 Damage Taken 1863 | . 184 1679 Core 371 | . 12 359 Absorbed by Shields . | . . . Regen/Repaired (Parts) 16 | . 16 . Core Remaining (%) 97 | 100 95 . Volleys Fired 150 | 5 47 98 Largest 2 | 2 2 2 Hottest 63 | 40 50 63 Shots Fired 277 | 10 93 174 Gun 263 | 10 91 162 Cannon . | . . . Launcher 14 | . 2 12 Special . | . . . Kinetic 252 | 10 91 151 Thermal 11 | . . 11 Explosive 14 | . 2 12 Electromagnetic . | . . . Robot Hit Streak 14 | 7 7 14 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 166 | 7 47 112 Core Hits 85 | 3 22 60 Critical Kills . | . . . Critical Parts Destroyed 4 | 1 1 2 Critical Strikes 4 | 1 1 2 Destroy 4 | 1 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3124 | 74 674 2376 Guns 1962 | 74 519 1369 Cannons . | . . . Explosions 1112 | . 143 969 Melee . | . . . Ramming 50 | . 12 38 Kinetic 1887 | 74 519 1294 Thermal 75 | . . 75 Explosive 1112 | . 143 969 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 29 | . . 29 Projectiles . | . . . Explosions 29 | . . 29 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 78 | . 26 52 Shots 3 | . 1 2 Rammed 7 | . 1 6 Targets Rammed 7 | . 1 6 Kicked . | . . . Crushed . | . . . Highest Temperature 87 | . 10 87 Average Temperature 23 | . 7 23 Received Heat Transfer 570 | . . 570 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 160 | . . 160 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 615 | 15 274 615 Initial 115 | . 9 115 Average 93 | 5 98 90 Maximum Alert Level 2 | . 1 2 Low Security (%) 81 | 100 74 88 Level 1 14 | . 25 4 Level 2 3 | . . 6 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 80 | . 32 48 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 7 6 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 22 17 Successful 23 | . 14 9 Failed 16 | . 8 8 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 33 | . 18 15 Terminals 36 | . 20 16 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . 1 . Terminal Index 2 | . 1 1 Security Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 5 4 Terminals 9 | . 5 4 Assimilate 1 | . . 1 Botnet 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 7 5 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 12692 | 212 6352 6128 Spaces Moved 2243 | 113 1261 869 Core 3 | 3 . . Treads 23 | . 7 16 Legs . | . . . Wheels 2217 | 110 1254 853 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 135 Average Speed 133 | 82 128 147 Slowest Speed 480 | 90 240 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 9 98 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 67 | . 16 51 Melee . | . . . Projectile . | . . . AOE 67 | . 16 51 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 11652 | 218 5900 5534 Wait 9148 | 83 4560 4505 Move 2241 | 112 1260 869 Hop . | . . . Pick Up 31 | 8 15 8 Fast Attach 20 | 7 1 12 Attach 14 | . . 14 Detach 7 | . . 7 Swap 27 | 2 12 13 Drop 7 | 1 4 2 Fire 150 | 5 47 98 Melee . | . . . Ram 7 | . 1 6 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 3781 | -10/Materials | Discovered new exit (range 7) 3958 | -10/Materials | Discovered new exit (range 10) 4312 | -10/Materials | Discovered new exit (range 8) 4672 | -10/Materials | Discovered new exit (range 12) 5222 | -10/Materials | Discovered new exit (range 15) 6042 | -10/Materials | Discovered new exit (range 16) 6132 | -10/Materials | Repaired Imp. Terrain Scanner 6565 | -10/Materials | Entered another Materials area 6565 | -9/Materials | Evolved 2 slots: Utility x2 6858 | -9/Materials | Build established: Scavenger-Mutant 9934 | -9/Materials | Discovered new exit (range 14) 10903 | -9/Materials | Lost 3 parts (1p1n1w) 11326 | -9/Materials | Discovered new exit (range 16) 11992 | -9/Materials | Build established: Mutant 12280 | -9/Materials | Core integrity fell below 50% 12323 | -9/Materials | Lost 4 parts (1n1u2w) 12565 | -9/Materials | First assault squad dispatched 12680 | -9/Materials | Core integrity fell below 20% 12693 | -9/Materials | Self-destructed Last Messages --------------- 12659_ U-05 Engineer builds a Wall. 12665_ U-05 Engineer lays Concrete. 12666_ U-05 Engineer builds a Wall. 12668_ G-34 Mercenary destroyed. 12670_ U-05 Engineer lays Concrete. 12671_ Acquired 31 matter. 12671_ U-05 Engineer builds a Wall. 12672_ Slammed into U-05 Engineer. 12672_ Autogun broken. 12672_ Destabilizing: Short circuit. 12679_ Acquired 53 matter. 12682_ Broken Autogun severed. 12684_ System corrupted: FCS attempts to trigger Sml. Laser. 12684_ System corrupted: Sml. Laser misfires. 12686_ R-06 Scavenger collects Aluminum Leg. 12689_ R-06 Scavenger collects Med. Matter Pod. 12691_ L-31 Rogue destroyed. 12691_ Lgt. Armor Plating destroyed. 12693_ U-05 Engineer builds a Wall. 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