Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.28 @ 09:17:26 Player: Demise Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (389) 1945 Value Destroyed (14098) 14098 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (-1370) -1370 TOTAL SCORE: 24413 Bonus ------- High Alert Combat Kills 1411 Follower Combat Kills 976 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1034 Friendly Fire -7891 Cogmind --------- Core Integrity 0/1150 Matter 197/300 Energy 17/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Medium Treads Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Impulse Thruster > --- UTILITY ---------- Coolant Network Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor Light Regenerative Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Metafield Generator System Mapper Helical Railgun Self-destruct Interrupter [Rating: 164] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . Utility 6 | . . . . . 4 . . . . . . 1 . . . . . 1 . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 531 | 4 17 5 . 5 54 47 64 2 2 2 15 32 9 4 6 67 3 2 7 27 8 2 17 2 16 16 86 10 Power 36 | . 3 1 . 1 3 2 3 . . . . 1 . . . 3 . . . 2 . . 1 . 1 4 11 . Engine 11 | . 2 1 . 1 3 2 1 . . . . 1 . . . . . . . . . . . . . . . . Core 11 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 8 . Reactor 14 | . . . . . . . . . . . . . . . . 3 . . . 2 . . 1 . 1 4 3 . Propulsion 87 | 2 2 . . 3 6 2 11 . . . 3 2 2 2 1 16 . . 2 4 3 2 5 . 13 2 3 1 Treads 45 | 2 2 . . 3 5 2 11 . . . 3 2 2 2 1 2 . . . . 1 2 2 . 1 2 . . Leg 17 | . . . . . . . . . . . . . . . . 11 . . 2 . 2 . 2 . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Flight 21 | . . . . . 1 . . . . . . . . . . . . . . 4 . . 1 . 11 . 3 1 Utility 241 | . 3 . . . 14 11 22 2 1 1 3 15 5 1 1 38 3 2 3 14 4 . 10 1 2 8 68 9 Device 109 | . . . . . . 1 6 1 1 . 2 7 3 1 . 20 2 . . 6 2 . 7 . . 2 42 6 Storage 22 | . 1 . . . 4 2 2 . . . 1 . . . 1 5 . . 2 . 2 . . . . . 2 . Processor 16 | . 2 . . . 2 1 2 . . . . . . . . 2 . . . 3 . . . . 1 1 2 . Hackware 7 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . 3 . Protection 87 | . . . . . 8 7 12 1 . 1 . 6 2 . . 11 1 . 1 5 . . 3 1 1 5 19 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 9 4 . 1 31 32 28 . 1 1 9 14 2 1 4 10 . . 2 7 1 . 1 1 . 2 4 . Energy Gun 10 | . 1 1 . . 1 . . . . . . . . . . 4 . . . . . . . . . 2 1 . Energy Cannon 13 | . 1 . . . . . . . 1 . 2 6 1 1 1 . . . . . . . . . . . . . Ballistic Gun 89 | 2 4 2 . 1 18 16 18 . . 1 2 6 1 . 2 4 . . 2 6 1 . 1 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . . 5 3 9 . . . 4 1 . . . 1 . . . 1 . . . . . . 2 . Special Weapon 9 | . 3 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 1 . . . 1 1 . . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 3 2 1 . . . 1 . . . . 14 . . . 2 . . 8 . 1 . 3 1 Parts Lost 85 | . 5 4 . 1 . 2 3 . . . 2 1 . 3 . 10 1 . 2 7 7 . 3 . 15 . 2 17 Power 6 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Propulsion 28 | . 1 1 . . . 1 1 . . . . 1 . 3 . 4 1 . 1 . 3 . . . 8 . . 3 Utility 32 | . . . . . . 1 1 . . . . . . . . 6 . . . 5 2 . 3 . 4 . 1 9 Weapon 19 | . 3 2 . 1 . . 1 . . . 2 . . . . . . . 1 1 2 . . . 2 . 1 3 Highest Loss Streak 17 | . 3 3 . 1 . 2 1 . . . 1 1 . 2 . 4 1 . 1 3 5 . 1 . 8 . 1 17 Average Slot Usage (%) 91 | . 93 88 85 95 96 97 96 100 100 100 99 99 100 92 96 92 87 82 62 86 76 79 84 82 71 63 80 61 Engine 3 | . 4 8 14 14 8 9 2 . . . . 5 6 6 6 1 . . . . . . . . . . . . Core 3 | . 9 5 . . . . 4 7 7 7 7 6 6 6 6 1 . . . . . . . . . . 4 2 Reactor 2 | . . . . . . . . . . . . . . . . 7 6 5 5 9 4 5 5 5 4 5 5 3 Treads 15 | . 23 17 14 23 17 17 27 30 30 30 29 25 26 19 25 4 . . . . 1 8 8 5 2 3 . . Leg 4 | . . . . . . . . . . . . . . . . 20 21 17 14 6 14 11 16 23 9 . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 16 2 . . . 11 9 14 10 Device 6 | . . . . . . . 1 6 7 6 6 4 10 12 6 12 11 5 1 11 16 16 19 17 10 4 10 9 Storage 17 | . 9 14 14 14 24 27 23 23 23 23 23 20 20 20 25 16 26 23 18 6 10 11 8 5 5 5 7 7 Processor 8 | . 17 14 14 14 10 9 9 15 15 15 15 6 6 6 6 3 6 5 5 6 3 . . . 2 8 5 4 Hackware 2 | . . . . . . . . . . . . 12 7 6 6 . . 11 11 6 . . . . . . 6 8 Protection 6 | . . . . . 15 15 10 . . . . 1 . . . 8 . . . 6 8 11 11 10 8 11 7 3 Energy Gun 1 | . 4 8 14 3 . . . . . . . . . . . 1 . . . . . . . . . 3 . . Energy Cannon 2 | . 5 5 . . . . . . 4 6 1 4 2 4 . . . . . 1 10 11 10 10 12 5 5 2 Ballistic Gun 8 | . 16 14 14 23 16 14 13 7 7 7 8 6 3 1 6 7 6 5 1 8 . . . . . . 4 2 Launcher 1 | . . . . . . . . 7 2 . 4 . 6 6 . 3 6 5 . 1 . . . . . . 3 3 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 165 | 3 41 41 39 43 165 128 140 121 118 119 121 135 136 133 133 154 154 151 144 120 110 85 87 78 93 126 110 69 Greatest Support 140 | 3 40 40 20 40 40 40 84 84 84 84 92 92 90 90 96 116 112 84 84 60 95 60 130 130 130 140 140 69 Greatest Overweight (x) 22 | . 2 2 1 2 4 6 5 1 1 1 1 1 1 3 1 2 1 1 2 3 1 3 2 . 2 2 22 17 Average Overweight (x) . | . . 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 40 | 4 12 12 12 12 40 28 28 28 28 28 28 28 28 28 30 30 30 30 30 20 12 4 4 4 4 4 8 8 Average Capacity 19 | 4 9 12 12 12 24 26 28 28 28 28 28 28 28 28 29 22 30 30 27 14 9 4 4 4 4 4 6 7 Most Carried 30 | 4 11 11 12 12 26 28 28 28 28 28 28 28 28 28 30 30 30 30 30 19 12 4 4 4 4 4 8 8 Average Carried 19 | 2 6 9 9 11 24 25 27 27 27 28 27 27 28 27 29 21 30 28 25 11 9 4 3 3 4 4 5 6 Final Capacity 30 | 4 12 12 12 12 26 28 28 28 28 28 28 28 28 28 30 30 30 30 20 12 4 4 4 4 4 4 8 4 Final Carried 30 | 4 11 8 12 12 26 28 28 28 28 28 28 28 28 28 30 30 30 29 20 11 4 4 4 4 4 4 8 . Class Distribution -------------------- 58% | Hauler-Mutant 13% | Mutant 12% | Scavenger-Mutant 6% | Golem 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Tank | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 9120 | 276 376 38 21 85 1211 1176 1168 185 70 . 441 461 148 72 42 841 100 . . 885 190 64 185 20 115 155 795 . Remotely 187 | . . . . . . . 187 . . . . . . . . . . . . . . . . . . . . . Salvage Created 19094 | 134 998 138 . 163 2128 1913 2701 351 112 . 1191 593 558 438 . 670 279 . . 1021 822 326 461 152 1508 222 2215 . Parts 921 | 10 72 12 . 13 120 113 137 17 5 . 37 35 14 16 . 18 12 . . 44 28 16 22 5 65 2 108 . Haulers Intercepted 20 | . 2 . . . 6 6 1 . . . . 1 . . . . . . . 1 . . . . 1 . 2 . Recyclers Shooed 9 | . 1 1 . 1 . . . . . . . 3 . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 204 | . . . . . . . . 9 3 . 21 . 2 2 . . 2 . . . 19 15 127 4 . . . . Prevented 75 | . . . . . . . . 6 4 . 26 . 10 4 . . 8 . . . 5 . 12 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 271 | . 20 5 . 3 29 32 44 5 4 . 16 5 8 8 . 7 7 . . 13 15 6 8 2 20 . 14 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 115 | . 15 3 . 3 23 26 20 . . . 2 5 . . . 3 . . . 12 3 . . . . . . . Cannons 61 | . 4 1 . . . . . . . . . . . . . . . . . . 11 6 8 2 19 . 10 . AOE 66 | . . 1 . . 5 4 19 4 4 . 4 . 4 7 . 4 5 . . . 1 . . . . . 4 . Classes Destroyed 24 | 2 6 . . 1 5 . 2 1 . . 2 . 1 . . 2 . . . . . . 1 . . . 1 . Worker 15 | . 2 . . 1 1 . 7 . . . . . . . . . . . . 1 . . . . . . 3 . Builder 10 | . . . . 1 3 1 3 . . . . . . . . . . . . 2 . . . . . . . . Tunneler 6 | 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 20 | . 2 . . . 6 6 1 . . . . 1 . . . . . . . 1 . . . . 1 . 2 . Recycler 7 | 1 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Mechanic 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . 1 . . . Operator 11 | . 4 . . . 3 1 2 . . . . . . . . . . . . . . . . . 1 . . . Watcher 20 | . 3 . . . 2 2 4 . . . . 3 . . . . . . . . . . . . 1 . 5 . Swarmer 52 | . 3 3 . . 3 8 10 . 4 . . . . . . . 5 . . 1 5 1 . . 5 . 4 . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 111 | . 17 2 . 3 12 12 20 2 . . 7 . 8 4 . . . . . 7 8 1 2 . 6 . . . Brawler 9 | . . . . . 2 1 1 . . . 3 . . . . . . . . 1 . . 1 . . . . . Duelist 12 | . . . . . 1 2 2 . . . 3 . . . . . . . . . 1 . 2 . 1 . . . Protector 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Sentry 34 | . . . . . 10 8 6 . . . 1 2 . . . . . . . 2 1 1 . . 3 . . . Hunter 14 | . . . . . 1 1 1 . . . 2 . . . . . 2 . . . . 1 1 2 3 . . . Programmer 21 | . . . . . . . 2 . . . . 3 . . . . . . . 2 . 2 . . 2 . 10 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Wasp 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . Thug 13 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 10 . Savage 4 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 11 | 2 4 3 . 3 7 9 11 2 4 . 4 2 4 4 . 2 5 . . 3 5 3 4 2 6 . 8 . Combat Bots Only 8 | . 3 3 . 3 4 8 7 2 4 . 4 2 4 4 . 2 5 . . 3 5 3 3 2 5 . 4 . Max Kills in Single Turn 9 | 1 1 1 . 2 6 2 9 2 2 . 1 1 2 3 . 2 3 . . 1 2 1 1 1 2 . 7 . Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 3 2 4 2 2 . 1 . 2 3 . 2 3 . . . 1 . . . . . 4 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5H-AD0 (-6/Deep Caves) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Damage Taken 22449 | . 863 246 . 76 1912 1683 1482 24 44 . 1484 246 205 376 . 2446 457 . 490 1783 1702 559 804 245 1774 . 948 2600 Core 2985 | . 169 35 . 35 161 131 64 16 14 . 137 27 53 20 . 266 90 . 168 93 126 48 139 14 207 . 63 909 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 50 | 100 . . . 4 . 46 . . . . 67 . . . . . 46 . . . . . . 41 . . . . Volleys Fired 1314 | 9 137 20 . 14 157 111 79 14 15 . 69 52 16 17 . 52 13 . 14 55 63 22 31 6 56 2 277 13 Largest 3 | 2 2 2 . 2 2 2 2 1 1 . 2 2 1 1 . 2 1 . 2 2 2 2 2 2 3 1 1 1 Hottest 118 | 40 100 100 . 60 100 72 59 36 90 . 90 118 90 90 . 60 36 . 28 69 50 50 50 50 75 25 81 49 Shots Fired 2030 | 18 243 38 . 26 295 207 135 14 15 . 76 66 16 17 . 63 13 . 19 101 107 43 63 12 151 2 277 13 Gun 1188 | 18 196 28 . 26 273 200 110 . . . 14 28 . . . 58 . . 19 95 19 . . . . . 104 . Cannon 649 | . 19 9 . . . . . . 6 . 21 38 3 9 . . . . . . 88 43 63 12 151 2 173 12 Launcher 152 | . . . . . 10 7 25 14 9 . 41 . 13 8 . 5 13 . . 6 . . . . . . . 1 Special 41 | . 28 1 . . 12 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1026 | 18 155 19 . 22 273 200 110 . . . 14 28 . . . 54 . . 19 95 19 . . . . . . . Thermal 848 | . 88 19 . 4 12 . . . 6 . 21 38 3 9 . . . . . . 88 43 63 12 151 2 277 12 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 151 | . . . . . 10 7 25 14 9 . 41 . 13 8 . 5 13 . . 6 . . . . . . . . Phasic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Hit Streak 50 | 8 16 4 . 4 17 20 50 4 . . 9 6 7 2 . 16 3 . 7 13 19 10 12 4 21 4 13 12 Robot Miss Streak 8 | 1 3 3 . 3 6 2 3 . . . 2 1 1 3 . 8 1 . 6 6 3 2 3 1 3 . 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Secondary Targets 10 | . 1 2 . 1 1 2 2 . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1163 | 11 144 18 . 14 212 162 73 4 . . 7 14 4 5 . 58 4 . 16 41 66 26 38 8 89 2 143 4 Core Hits 788 | 5 59 11 . 9 91 74 127 11 5 . 38 47 12 9 . 31 6 . 2 72 25 7 18 4 39 1 82 3 Critical Hits 14 | . 1 . . . 1 2 4 . . . . . 1 . . 1 . . . 4 . . . . . . . . Critical Kills 8 | . . . . . . 1 3 . . . . . 1 . . . . . . 3 . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . 1 1 1 . . . . . . . . 1 . . . 1 . . . . . . . . Melee Attacks 46 | . . . . . . 24 1 . . . . 1 . . 10 10 . . . . . . . . . . . . Impact 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . 5 1 . . . . 1 . . 10 10 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 3 . . . . . . . . . 10 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44849 | 135 1627 325 . 175 3721 3197 5391 537 336 . 2401 1097 909 636 . 3568 577 . 889 1951 2476 1309 1857 369 4102 108 6863 293 Guns 17409 | 135 1336 160 . 175 2850 2320 1627 . . . 444 711 . . . 2830 . . 889 1806 204 . . . . . 1922 . Cannons 14831 | . 244 53 . . . . . . . . . 386 33 32 . . . . . . 2272 1309 1857 369 4102 108 3882 184 Explosions 11792 | . . 108 . . 853 619 3764 537 336 . 1957 . 876 604 . 248 577 . . 145 . . . . . . 1059 109 Melee 707 | . . . . . . 217 . . . . . . . . . 490 . . . . . . . . . . . . Ramming 86 | . 23 4 . . 18 41 . . . . . . . . . . . . . . . . . . . . . . Kinetic 14996 | 135 947 90 . 143 2850 2320 1627 . . . 444 711 . . . 2830 . . 889 1806 204 . . . . . . . Thermal 18529 | . 657 231 . 32 289 . 488 . . . 105 386 172 98 . . 66 . . . 2272 1309 1857 369 4102 108 5804 184 Explosive 2282 | . . . . . . . 1114 . . . . . . . . . . . . . . . . . . . 1059 109 Electromagnetic 8249 | . . . . . 564 619 2162 537 336 . 1852 . 737 538 . 248 511 . . 145 . . . . . . . . Impact 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . Slashing 626 | . . . . . . 136 . . . . . . . . . 490 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 6 . . . 3 1 1 1 1 . 1 . . 6 7 7 7 . . . 2 . Average Corruption 2 | . . . . . . 1 3 . . . 2 1 1 1 1 . 1 . . 4 6 7 7 . . . 1 . Corruption Purged 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 . Effects 157 | . . . . . . 2 11 . . . 11 4 6 3 1 . 1 . . 39 48 19 7 . . . 5 . Message Errors 41 | . . . . . . 1 3 . . . 5 3 3 1 1 . . . . 7 14 3 . . . . . . Matter Fused 22 | . . . . . . . 1 . . . 2 . . . . . . . . 7 5 7 . . . . . . Heat Flow Errors 16 | . . . . . . . 1 . . . 1 . . . . . . . . 4 5 2 1 . . . 2 . Energy Discharges 15 | . . . . . . . . . . . 1 . 2 . . . 1 . . 4 6 . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 27 | . . . . . . 1 2 . . . 1 1 1 2 . . . . . 7 6 1 4 . . . 1 . Data Loss (major) 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . Misfires 9 | . . . . . . . 1 . . . . . . . . . . . . 2 4 1 1 . . . . . Targeting Errors 18 | . . . . . . . 2 . . . 1 . . . . . . . . 8 3 2 . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1683 | . . . . . 103 83 154 4 12 . 28 . 29 40 . 46 . . . . 170 145 32 . 255 . 581 1 Projectiles 1099 | . . . . . . . . . . . . . . 27 . . . . . . 170 145 32 . 255 . 470 . Explosions 485 | . . . . . 103 22 154 4 12 . 28 . 29 13 . 8 . . . . . . . . . . 111 1 Melee 99 | . . . . . . 61 . . . . . . . . . 38 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 867 | . . . . . 84 28 24 24 . . 204 . 31 43 . . 129 . . 66 . . . . . . 175 59 Shots 36 | . . . . . 1 2 1 2 . . 11 . 2 2 . . 8 . . 4 . . . . . . 2 1 Rammed 17 | . 5 1 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 5 1 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 584 | . 260 211 . 38 243 126 193 . 152 . 152 212 136 160 . 37 . . . 584 229 228 165 . . . 303 6 Average Temperature 59 | . 49 55 . 10 47 36 21 . 63 . 55 54 41 54 . 12 . . . 153 93 115 108 . . . 67 3 Received Heat Transfer 4374 | . 423 45 . 30 729 513 408 . . . 204 18 57 108 . 528 . . . 390 510 135 96 . 108 . 72 . Effects 10 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . 1 2 5 1 . . 11 . 4 1 . . 2 . . 1 . . . . . . . . Combat Hostiles 27 | . . . . . 1 2 5 1 . . 10 . 4 1 . . 2 . . 1 . . . . . . . . Parts Fried 46 | . . . . . . 3 15 2 1 . 13 . 3 5 . . 2 . . 1 1 . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 9 | . 2 . . 1 . . . . . . . 1 . . . . . . . . 1 1 . . 1 . 2 . Heat Transferred 14841 | . 1715 361 . 75 300 . 600 . . . 150 600 150 50 . . 50 . . . 1275 650 1010 225 2225 50 5255 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . 1 . 11 1 . . 3 . 1 2 . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 1465 | 20 188 102 . 80 443 648 1465 . . . . 495 . . . . . 8 14 153 . . . . 700 238 1077 635 Initial 527 | . 13 57 . . . 102 280 . . . . 163 . . . . . . 2 . . . . . 31 238 26 527 Average 278 | 8 96 27 . 35 150 401 610 . . . . 301 . . . . . . 3 61 . . . . 447 234 445 565 Maximum Alert Level 4 | . . . . . 2 2 4 . . . . 2 . . . . . . . . . . . . 3 1 3 2 Low Security (%) 51 | 100 100 100 . 100 74 6 6 . . . . 28 . . . . . 100 100 100 . . . . 7 1 37 . Level 1 22 | . . . . . 21 42 44 . . . . 38 . . . . . . . . . . . . 35 98 12 . Level 2 17 | . . . . . 3 50 11 . . . . 32 . . . . . . . . . . . . 55 . 21 100 Level 3 5 | . . . . . . . 15 . . . . . . . . . . . . . . . . . 1 . 28 . Level 4 2 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 7 . . . 2 5 15 . . . 1 5 . . . . . . . 3 . . . . 4 . 12 . Investigation 12 | . 3 . . . . 2 2 . . . . 2 . . . . . . . . . . . . 1 . 2 . Extermination 15 | . . . . . . . 3 . . . . 3 . . . . . . . 2 . . . . 1 . 6 . Reinforcement 18 | . 4 . . . 2 2 6 . . . . . . . . . . . . 1 . . . . 1 . 2 . Assault 7 | . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . 1 . 2 . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 24 | . 3 . . . 4 5 1 . . . 1 2 . . . . . . . 1 . . 4 . 1 . 1 1 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 23 Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 23 Times Spotted 496 | . 50 5 . 5 52 51 63 3 6 . 18 10 10 8 . 19 8 . 6 24 27 9 36 2 30 . 43 11 Peak Tracking Total 15 | . 3 3 . 3 5 5 7 3 4 . 5 2 4 4 . 6 5 . 6 4 9 5 15 2 6 . 12 6 Tactical Retreats 55 | . 3 . . . 3 7 6 1 . . 4 . 2 . . . 1 . . 4 10 2 . . 4 . 7 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 14 | . 1 . . . 2 . 4 . . . . 3 . . . . . 1 . 1 1 . . . 1 . . . Indirectly 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 67 | . . . . . 49 18 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Triggered 15 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 13 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 61 | . . 1 . . 4 5 20 . . . 1 . . . . 4 . . . . . . . . 8 . 18 . Max in Single Turn 6 | . . 1 . . 2 1 6 . . . 1 . . . . 1 . . . . . . . . 4 . 4 . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 101 | . 6 . 1 . 16 10 13 1 . 4 . 13 1 1 . . . 2 . 2 . 1 2 . 1 . 26 1 Terminals 49 | . 4 . . . 10 8 5 . . . . 5 . . . . . 1 . 2 . . . . . . 13 1 Fabricators 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 5 . Repair Stations 9 | . . . . . 2 1 2 . . . . 1 . . . . . 1 . . . . . . . . 2 . Recycling Units 13 | . 2 . . . 1 1 4 . . . . 1 . . . . . . . . . . . . . . 4 . Scanalyzers 5 | . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . Total Hacks 350 | . 18 . 4 . 73 28 43 1 . 24 . 48 1 1 . . . 9 . 5 . 1 3 . 3 . 86 2 Successful 225 | . 11 . 4 . 56 15 19 1 . 24 . 27 1 1 . . . 3 . 3 . 1 3 . . . 55 1 Failed 124 | . 7 . . . 16 13 24 . . . . 21 . . . . . 6 . 2 . . . . 3 . 31 1 Catastrophic 19 | . 1 . . . 3 . 4 . . . . 5 . . . . . . . . . . . . 1 . 5 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 14 . . . 32 10 20 . . . . 23 . . . . . 2 . 5 . . 1 . 1 . 52 2 Terminals 154 | . 13 . . . 39 20 14 . . . . 18 . . . . . 2 . 5 . . . . . . 41 2 Fabricators 33 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 20 . Repair Stations 47 | . . . . . 12 6 11 . . . . 4 . . . . . 7 . . . . . . . . 7 . Recycling Units 39 | . 5 . . . 4 2 9 . . . . 3 . . . . . . . . . . . . . . 16 . Scanalyzers 29 | . . . . . 17 . 4 . . . . 8 . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 5 . . . . 2 . . . . . . . . . . . . 3 . 2 . Terminal Hacks 73 | . 2 . 4 . 15 6 1 1 . 24 . 4 1 1 . . . . . 1 . 1 3 . . . 9 . Record 17 | . . . 4 . . . . . . 11 . . . . . . . . . . . . 2 . . . . . Part Schematic 9 | . . . . . 1 . . . . 5 . 2 . . . . . . . . . . . . . . 1 . Robot Schematic 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . 2 . 1 . . . . 1 1 . . . . . . . 1 1 . . . . . Branch Access Points 4 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . Terminal Index 5 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 21 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 15 . Load Schematic 10 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 7 . Build 11 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 8 . Repair Station Hacks 33 | . . . . . 12 6 7 . . . . 1 . . . . . 3 . . . . . . . . 4 . Scan Component 18 | . . . . . 6 3 4 . . . . 1 . . . . . 2 . . . . . . . . 2 . Repair 15 | . . . . . 6 3 3 . . . . . . . . . . 1 . . . . . . . . 2 . Recycling Unit Hacks 8 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 3 . Retrieve Components 8 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 3 . Scanalyzer 24 | . . . . . 15 . 2 . . . . 7 . . . . . . . . . . . . . . . . Insert Component 12 | . . . . . 8 . 1 . . . . 3 . . . . . . . . . . . . . . . . Analyze 12 | . . . . . 7 . 1 . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 63 | . 7 . . . 12 3 6 . . . . 9 . . . . . . . 2 . . . . . . 23 1 Terminals 37 | . 6 . . . 10 2 2 . . . . 4 . . . . . . . 2 . . . . . . 10 1 Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 1 Botnet 24 | . 3 . . . 5 2 2 . . . . 3 . . . . . . . 2 . . . . . . 7 . Operators 4 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Fabricators 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . Report 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Siphon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Haulers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . . . 2 1 4 . . . . 1 . . . . . . . . . . . . . . 8 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reject 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Mask 12 | . 1 . . . 1 1 4 . . . . 1 . . . . . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Watchers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 5 . . . 12 9 10 . . . . 13 . . . . . 2 . 2 . . . . 1 . 21 1 Full Trace Events 13 | . 2 . . . 2 2 2 . . . . 2 . . . . . . . . . . . . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 6 . 1 . . 5 . 5 . . . . . . . . . . . . . . 1 . Parts Built 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 5 . Matter 1747 | . . . . . . . . . . . . 381 . . . . . . . . . . . . . . 1366 . Time 890 | . . . . . . . . . . . . 118 . . . . . . . . . . . . . . 772 . Total Part Build Rating 42 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . 29 . Parts Repaired 15 | . . . . . 6 3 3 . . . . . . . . . . 1 . . . . . . . . 2 . Time 533 | . . . . . 186 102 120 . . . . . . . . . . 37 . . . . . . . . 88 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 18 . . . 10 . 10 . . . . . . . . . . . . . . . . . . . 11 . Parts Scanalyzed 9 | . . . . . 5 . 1 . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 5 . 1 . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 5 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 45 | . 1 . . 3 2 . . . . . 3 . . . 8 1 . . . . . . 5 . . 20 1 1 Largest Group 20 | . 1 1 1 4 2 1 . . . . 2 . . . 8 9 . . . . . . 5 . . 20 19 1 Highest-Rated Group 830 | . 10 10 10 50 26 10 . . . . 94 . . . 180 298 . . . . . . 264 . . 830 784 47 Highest-Rated Ally 118 | . 10 10 10 16 16 10 . . . . 94 . . . 31 118 . . . . . . 60 . . 50 50 47 Total Orders 15 | . . . . . 4 2 2 . . . . 2 . . . . . . . . . . 5 . . . . . STAY 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . 24 14 . . . . . 23 . . . . 143 . . . . . . 21 . . . . . Total Damage 3857 | . . . . 262 123 . . . . . 674 . . . . 2233 . . . . . . 565 . . . . . Kills 36 | . . . . 3 1 . . . . . 7 . . . . 21 . . . . . . 4 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . 1 2 . 2 . 1 1 1 . 2 . . . 3 2 . 1 . . . . Drone Launches 6 | . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 40120 | 66 2385 1406 631 935 3404 2979 2643 1296 1242 152 1545 2173 1152 994 2299 4165 552 108 189 1583 1573 571 1752 374 771 406 2586 188 Spaces Moved 20859 | 36 1103 733 349 489 1196 1051 1108 709 647 85 734 990 619 488 1235 2273 293 39 75 598 500 285 904 232 427 273 3156 232 Core 110 | 36 63 . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Treads 12123 | . 1040 733 349 489 1196 1051 1108 709 647 85 734 990 619 488 1235 390 . . . . . 38 72 . . 139 11 . Legs 4861 | . . . . . . . . . . . . . . . . 1883 293 39 75 590 500 247 832 232 170 . . . Wheels 188 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 134 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3577 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 203 . 3139 227 Fastest Speed 17 | 50 50 180 180 180 180 210 177 177 177 177 175 175 178 178 182 110 162 169 169 170 160 170 125 125 90 90 17 17 Average Speed 152 | 50 164 182 180 180 210 220 187 177 177 177 176 176 178 195 182 147 167 169 174 183 164 173 152 125 128 136 35 45 Slowest Speed 1150 | 50 200 200 180 200 250 290 270 177 177 177 177 178 178 225 183 200 169 169 190 210 170 220 240 125 201 180 1150 875 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 98 99 64 91 91 90 32 82 82 70 79 29 79 69 87 84 44 2 75 11 65 50 89 48 11 96 64 12 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 10 | . . . 1 . . . . . . 1 1 . . 1 4 . 1 . . . . 1 . . . . . . Known Exits Taken 21 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Scrap Searched 21 | . . 1 . 2 . . . 4 1 . 2 . . 3 2 . 2 . . . 3 . . 1 . . . . Spaces Dug 182 | . 15 1 . . 8 9 1 . 2 . 17 21 2 5 1 1 . . . 1 8 6 4 . 12 . 63 5 Terrain Destroyed 665 | . 20 21 . . 59 9 68 6 6 . 45 27 7 8 1 58 2 . 8 7 34 16 12 3 67 . 162 19 Melee 12 | . . . . . . 9 1 . . . . 1 . . 1 . . . . . . . . . . . . . Projectile 373 | . 20 1 . . 11 . . . 6 . 21 26 2 6 . 58 . . 8 7 34 16 12 3 47 . 88 7 AOE 280 | . . 20 . . 48 . 67 6 . . 24 . 5 2 . . 2 . . . . . . . 20 . 74 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Total 27100 | 66 1387 763 353 523 1779 1472 1530 740 729 86 909 1341 657 514 1267 3004 340 82 98 990 1156 316 1216 307 527 302 4351 295 Wait 3588 | 12 110 5 . 5 250 180 241 5 63 . 68 237 10 5 4 433 32 40 . 280 559 8 182 58 18 3 747 33 Move 20807 | 35 1102 732 348 488 1195 1050 1107 708 646 84 733 989 618 487 1234 2272 292 39 74 597 499 284 903 231 427 272 3135 226 Hop 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Pick Up 224 | 6 11 . 4 4 34 16 12 5 1 . 6 11 1 1 6 62 . 1 2 10 3 . 4 2 . . 22 . Fast Attach 188 | 2 7 . . 3 15 5 16 . . . 2 5 1 1 3 27 . . 4 4 7 2 16 1 17 15 32 3 Attach 109 | 2 3 3 . . 4 6 7 . . . 3 5 . 1 2 28 . 1 1 17 . . . 1 . . 22 3 Detach 101 | . 2 . . . 3 2 2 . . . . 3 1 . 2 25 . . 1 12 10 . 8 4 2 2 22 . Swap 235 | . 7 2 . 2 35 36 41 2 2 2 10 22 8 2 1 12 3 1 2 6 1 . 1 . . 1 32 4 Drop 310 | . 3 . 1 7 34 16 24 5 2 . 6 12 2 . 5 83 . . . 9 11 . 16 4 7 7 52 4 Fire 1314 | 9 137 20 . 14 157 111 79 14 15 . 69 52 16 17 . 52 13 . 14 55 63 22 31 6 56 2 277 13 Melee 46 | . . . . . . 24 1 . . . . 1 . . 10 10 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 5 1 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Rewire 76 | . . . . . . . . 1 . . 12 . . . . . . . . . 1 . 55 . . . . 7 Trap 69 | . . . . . 49 18 . . . . . . . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 761 | -10/Materials | Discovered exit to Materials (range 4) 1582 | -10/Materials | Core integrity fell below 50% 1610 | -10/Materials | Lost 3 parts (1n2w) 1631 | -10/Materials | Discovered new exit (range 8) 1643 | -10/Materials | Identified exit to Mines 1996 | -10/Materials | Discovered exit to Materials (range 13) 2452 | -10/Materials | Entered Mines 2452 | -10/Mines | Accompanied by 1 ally 2461 | -10/Mines | Met a Derelict bent on vengeance 2469 | -10/Mines | Discovered exit to Materials (range 3) 2484 | -10/Mines | Discovered exit to Materials (range 15) 3059 | -10/Mines | Core integrity fell below 20% 3082 | -10/Mines | Lost 3 parts (1p2w) 3339 | -10/Mines | Build established: Scavenger-Mutant 3849 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3849 | -10/Mines | Discovered new exit (range 5) 3854 | -10/Mines | Identified exit to Exiles 3858 | -10/Mines | Entered Exiles 3858 | -10/Exiles | Accompanied by 1 ally 3903 | -10/Exiles | Met 8R-AWN 3934 | -10/Exiles | Met EX-HEX 4023 | -10/Exiles | Met EX-DEC 4054 | -10/Exiles | Learned location of Zion (-6) 4088 | -10/Exiles | Met EX-BIN 4279 | -10/Exiles | Discovered new exit (range 12) 4470 | -10/Exiles | Discovered new exit (range 14) 4488 | -10/Exiles | Identified exit to Mines 4489 | -10/Exiles | Entered Mines 4489 | -9/Mines | Accompanied by 1 ally 4611 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4692 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5044 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5048 | -9/Mines | Found Prototype Device 5085 | -9/Mines | Discovered new exit (range 9) 5105 | -9/Mines | Identified exit to Materials 5208 | -9/Mines | Discovered exit to Materials (range 14) 5424 | -9/Mines | Entered Materials 5424 | -8/Materials | Accompanied by 2 allies 5424 | -8/Materials | Evolved 4 slots: Utility x4 5425 | -8/Materials | Identified exit to Storage 5757 | -8/Materials | Build established: Hauler-Mutant 6026 | -8/Materials | Central database locked down 6066 | -8/Materials | Discovered new exit (range 18) 6229 | -8/Materials | Identified exit to Factory 7188 | -8/Materials | Repaired Hvy. Assault Rifle 7221 | -8/Materials | Repaired Rnf. Ion Engine 7261 | -8/Materials | Repaired Arm. Treads 7288 | -8/Materials | Repaired Lgt. Armor Plating 7682 | -8/Materials | Discovered exit to Factory (range 15) 7783 | -8/Materials | Identified Exp. Sensor Array 8322 | -8/Materials | Discovered exit to Factory (range 15) 8360 | -8/Materials | Repaired Rnf. Ion Engine 8388 | -8/Materials | Repaired Lgt. Armor Plating 8828 | -8/Materials | Entered Storage 8828 | -8/Storage | Accompanied by 1 ally 9101 | -8/Storage | Destroyed 8 combat bots 9912 | -8/Storage | Discovered exit to Factory (range 16) 10274 | -8/Storage | Core integrity fell below 50% 10552 | -8/Storage | Repaired Hrd. Light Armor Plating 10592 | -8/Storage | Repaired Arm. Treads 10625 | -8/Storage | Repaired Med. Armor Plating 11228 | -8/Storage | First assault squad dispatched 11807 | -8/Storage | Entered Factory 11807 | -7/Factory | Evolved 2 slots: Propulsion x2 12619 | -7/Factory | Discovered new exit (range 8) 13177 | -7/Factory | Garrison activated, responded to threat 13231 | -7/Factory | Destroyed 7 combat bots 13569 | -7/Factory | Discovered new exit (range 14) 13592 | -7/Factory | Identified exit to Factory 13971 | -7/Factory | Repaired Arm. Treads 14017 | -7/Factory | Repaired Flak Gun 14068 | -7/Factory | Repaired Arm. Treads 14207 | -7/Factory | First assault squad dispatched 14230 | -7/Factory | Garrison activated, responded to threat 14428 | -7/Factory | Identified exit to Lower Caves 14450 | -7/Factory | Entered Lower Caves 14592 | -7/Lower Caves | Learned Factory emergency access door positions 14724 | -7/Lower Caves | Encountered a Warlord checkpoint 15179 | -7/Lower Caves | Discovered new exit (range 6) 15189 | -7/Lower Caves | Identified exit to Lower Caves 15746 | -7/Lower Caves | Entered another Lower Caves area 15747 | -7/Lower Caves | Encountered a Warlord checkpoint 15748 | -7/Lower Caves | Discovered exit to Factory (range 11) 15775 | -7/Lower Caves | Learned Factory interactive machine intel 16485 | -7/Lower Caves | Identified exit to Data Miner 16988 | -7/Lower Caves | Entered Data Miner 16988 | -7/Data Miner | Discovered new exit (range 6) 16997 | -7/Data Miner | Identified exit to Proximity Caves 17022 | -7/Data Miner | Met Data Miner 17058 | -7/Data Miner | Learned location of Section 7 (-2) 17058 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17089 | -7/Data Miner | Received God Mode back door access code from Data Miner 17140 | -7/Data Miner | Entered Proximity Caves 17142 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17142 | -6/Proximity Caves | Spotted B-75 Beast 17181 | -6/Proximity Caves | Destroyed B-75 Beast 17314 | -6/Proximity Caves | Learned location of Extension (-5) 17786 | -6/Proximity Caves | Escorted by Enhanced Grunt 17874 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18685 | -6/Proximity Caves | Entered Factory 18685 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18687 | -6/Factory | Loaded intel: 46 interactive machine locations 19169 | -6/Factory | Fabricated Flak Gun (x2) 19534 | -6/Factory | Incoming investigation squad redirected 19587 | -6/Factory | Local fabrication network quarantined 19592 | -6/Factory | Fabricated Lgt. Regenerative Plating? 19607 | -6/Factory | Identified exit to Lower Caves 20839 | -6/Factory | Incoming investigation squad redirected 20858 | -6/Factory | Entered Lower Caves 20882 | -6/Lower Caves | Learned 4 Factory zone layouts 21233 | -6/Lower Caves | Encountered a Warlord checkpoint 21762 | -6/Lower Caves | Discovered new exit (range 8) 21988 | -6/Lower Caves | Identified exit to Lower Caves 22010 | -6/Lower Caves | Entered another Lower Caves area 22168 | -6/Lower Caves | Discovered new exit (range 9) 22852 | -6/Lower Caves | Ambushed by wild Derelicts 22974 | -6/Lower Caves | Discovered new exit (range 15) 22998 | -6/Lower Caves | Identified exit to Zion 23004 | -6/Lower Caves | Entered Zion 23136 | -6/Zion | Discovered new exit (range 12) 23156 | -6/Zion | Identified exit to Proximity Caves 23219 | -6/Zion | System corruption cleaned by Quarantine Array 23329 | -6/Zion | Learned Factory terminal intel 23533 | -6/Zion | Learned location of Warlord (-5) 23940 | -6/Zion | Learned location of Armory (-4) 24187 | -6/Zion | Discovered new exit (range 3) 24192 | -6/Zion | Identified exit to Deep Caves 24654 | -6/Zion | Found Prototype Device 24973 | -6/Zion | Gained Derelict followers 25113 | -6/Zion | Gained Derelict followers 25293 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25303 | -6/Zion | Entered Deep Caves 25303 | -6/Deep Caves | Accompanied by 8 allies 25305 | -6/Deep Caves | Met 5H-AD0 25567 | -6/Deep Caves | Found Prototype Ballistic Gun 25591 | -6/Deep Caves | Destroyed 5H-AD0 25615 | -6/Deep Caves | Identified 5H-AD0's Sniper Rifle 25992 | -6/Deep Caves | Attacked by Z-Imprinter 26006 | -6/Deep Caves | Allies destroyed Z-Imprinter 26022 | -6/Deep Caves | Build established: Mutant 26099 | -6/Deep Caves | Found Prototype Device 26099 | -6/Deep Caves | Identified Zio. Metafield Generator 26137 | -6/Deep Caves | Found Prototype Protection 26137 | -6/Deep Caves | Identified Zio. Weapon Casing 26174 | -6/Deep Caves | Z-Facility disabled 26394 | -6/Deep Caves | Lost 4 parts (1n3u) 26394 | -6/Deep Caves | Found Zio. Weapon Casing 26543 | -6/Deep Caves | Found Prototype Protection 26543 | -6/Deep Caves | Identified Zio. Heavy Carapace 26850 | -6/Deep Caves | Found Zio. Weapon Casing 26934 | -6/Deep Caves | Found Zio. Weapon Casing 26974 | -6/Deep Caves | Build established: Hauler-Mutant 27222 | -6/Deep Caves | Discovered new exit (range 6) 27501 | -6/Deep Caves | Spotted as-74324 27548 | -6/Deep Caves | Allies destroyed as-74324 27578 | -6/Deep Caves | Lost 4 parts (1n3u) 27660 | -6/Deep Caves | Exposed GOLEM chamber 27663 | -6/Deep Caves | Found GOLEM Unit 27667 | -6/Deep Caves | Found GOLEM Unit 27673 | -6/Deep Caves | Found GOLEM Unit 28359 | -6/Deep Caves | Build established: Hauler-Golem 28752 | -6/Deep Caves | Build established: Hauler-Mutant 28884 | -6/Deep Caves | Found Zio. Weapon Casing 28932 | -6/Deep Caves | Found Zio. Weapon Casing 29393 | -6/Deep Caves | Found Surveybot 24 Chip 29396 | -6/Deep Caves | Found Surveybot 24 Scanner 29465 | -6/Deep Caves | Identified exit to Proximity Caves 29468 | -6/Deep Caves | Entered Proximity Caves 29484 | -5/Proximity Caves | Core integrity fell below 50% 29872 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 29909 | -5/Proximity Caves | Discovered new exit (range 12) 29927 | -5/Proximity Caves | Identified exit to Factory 30020 | -5/Proximity Caves | Entered Factory 30020 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30021 | -5/Factory | Identified exit to Factory 30022 | -5/Factory | Loaded intel: 22 terminal locations 30114 | -5/Factory | Repaired Adv. Reaction Control System 30128 | -5/Factory | Sucked down chute 30128 | -5/Factory | Entered Waste 30145 | -5/Waste | Spotted C-40 Crusher 30172 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 30178 | -5/Waste | Crushed by Compactor (1 part destroyed) 30180 | -5/Waste | Spotted C-40 Crusher 30188 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 30189 | -5/Waste | Spotted C-40 Crusher 30201 | -5/Waste | Spotted C-40 Crusher 30218 | -5/Waste | Spotted C-40 Crusher 30226 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 30232 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 30241 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 30252 | -5/Waste | Spotted C-40 Crusher 30269 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 30272 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 30302 | -5/Waste | Discovered new exit (range 10) 30315 | -5/Waste | Identified exit to Factory 30317 | -5/Waste | Entered Factory 30578 | -5/Factory | Build established: Hacker-Mutant 30601 | -5/Factory | Discovered exit to Factory (range 15) 30766 | -5/Factory | Lost 3 parts (1p1u1w) 31073 | -5/Factory | Build established: Mutant 31201 | -5/Factory | Discovered new exit (range 7) 31355 | -5/Factory | Identified exit to Upper Caves 31355 | -5/Factory | Identified exit to Extension 31900 | -5/Factory | Entered Upper Caves 31901 | -5/Upper Caves | Identified exit to Upper Caves 32214 | -5/Upper Caves | Build established: Golem 32394 | -5/Upper Caves | Learned Factory stockpile data 32605 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32738 | -5/Upper Caves | Build established: Mutant 33014 | -5/Upper Caves | Lost 5 parts (2n1u2w) 33235 | -5/Upper Caves | Build established: Golem 33381 | -5/Upper Caves | Learned Factory stockpile data 33451 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 33473 | -5/Upper Caves | Entered another Upper Caves area 33539 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33861 | -5/Upper Caves | Learned Factory stockpile data 34037 | -5/Upper Caves | Discovered new exit (range 5) 34038 | -5/Upper Caves | Encountered a Warlord checkpoint 34044 | -5/Upper Caves | Entered Warlord 34131 | -5/Warlord | Discovered new exit (range 9) 34204 | -5/Warlord | System corruption cleaned by Quarantine Array 34883 | -5/Warlord | Warlord's base attacked by MAIN.C 34945 | -5/Warlord | Met Warlord 34972 | -5/Warlord | Opened Warlord's prototype stash 34978 | -5/Warlord | Build established: Commander-Golem 35002 | -5/Warlord | Found Prototype Device 35002 | -5/Warlord | Identified System Purifier 35067 | -5/Warlord | Found Prototype Hackware 35087 | -5/Warlord | Found Prototype Reactor 35094 | -5/Warlord | Identified Vortex Chain Reactor 35233 | -5/Warlord | Warlord forces counterattacked 35427 | -5/Warlord | Build established: Commander-Mutant 35494 | -5/Warlord | Spotted Executioner 35549 | -5/Warlord | Core integrity fell below 50% 35558 | -5/Warlord | Warlord base infiltrated, sounded retreat 35565 | -5/Warlord | Spotted Striker 35586 | -5/Warlord | Allies destroyed Striker 35614 | -5/Warlord | Spotted Striker 35618 | -5/Warlord | Destroyed Striker 35621 | -5/Warlord | Spotted Executioner 35621 | -5/Warlord | Spotted Executioner 35683 | -5/Warlord | Spotted Striker 35687 | -5/Warlord | Spotted Executioner 35796 | -5/Warlord | Entered Proximity Caves 36031 | -4/Proximity Caves | Learned Research security intel 36056 | -4/Proximity Caves | Build established: Golem 36170 | -4/Proximity Caves | Entered Factory 36170 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 36264 | -4/Factory | Discovered new exit (range 5) 36574 | -4/Factory | Identified exit to Upper Caves 36726 | -4/Factory | Build established: Tank 36818 | -4/Factory | Lost 8 parts (5n1u2w) 36941 | -4/Factory | Sucked down chute 36941 | -4/Factory | Entered Waste 36942 | -4/Waste | Joined by Warlord forces that had cleared the area 37006 | -4/Waste | Found Damper Plating 37009 | -4/Waste | Found Damper Plating 37067 | -4/Waste | Discovered new exit (range 11) 37342 | -4/Waste | Identified exit to Factory 37347 | -4/Waste | Entered Factory 37347 | -4/Factory | Accompanied by 19 allies 37376 | -4/Factory | Identified System Mapper 37711 | -4/Factory | Build established: Scavenger-Mutant 37751 | -4/Factory | Repaired Broken Lgt. Quantum Reactor? 38622 | -4/Factory | Spotted B-86 Titan 38673 | -4/Factory | Discovered new exit (range 15) 38677 | -4/Factory | Identified exit to Research 38691 | -4/Factory | System Mapper fried by hacking feedback 38872 | -4/Factory | Fabricated Exp. Sensor Array (x1) 38953 | -4/Factory | Identified exit to Armory 39160 | -4/Factory | Build established: Hacker-Mutant 39331 | -4/Factory | Repaired Lgt. Quantum Reactor 39435 | -4/Factory | Fabricated Exp. Signal Interpreter? 39490 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 39537 | -4/Factory | Fabricated Cloaking Device? 39623 | -4/Factory | First assault squad dispatched 39825 | -4/Factory | Fabricated Combat Drone Bay? 39933 | -4/Factory | Entered Armory 40102 | -4/Armory | Core integrity fell below 50% 40107 | -4/Armory | Core integrity fell below 20% 40121 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 40082_ Dropped Med. Storage Unit. 40083_ Field Propulsion Array destroyed. 40083_ Exp. Transmission Jammer destroyed. 40083_ Asb. Biocell Array destroyed. 40085_ Lgt. Quantum Reactor destroyed. 40085_ Exp. Sensor Array destroyed. 40088_ The unstable cave ceiling collapses. 40089_ Reinforced Shell breached. 40091_ The unstable cave ceiling collapses. 40095_ Reinforced Shell breached. 40096_ The unstable cave ceiling collapses. 40097_ Reinforced Shell breached. 40098_ The unstable cave ceiling collapses. 40098_ Damper Plating destroyed. 40100_ The unstable cave ceiling collapses. 40100_ Zio. Metafield Generator destroyed. 40100_ Imp. System Shield destroyed. 40100_ Exp. Signal Interpreter destroyed. 40105_ D-63 Destroyer destroyed. 40107_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????#+####### #?????????????????? | | ?????????? # #?????????????????? | | ?????????""""" ! # #?????????????????? | | ?????# ? """"" # ??????????????????? | | ?????# """"" # ??######???????????? | | ?????# #+###/##### #???????????? | | ?????# """"" ! + " #???????????? | | ?????# ] """"" # "T #???????????? | | ?????# """"" ########### ##??????????? | | ?????# #?????????## #"############ | | ?????# #??????????# # = # | | ?????# #??######### # # | | ?????# #### # """"""" # | | ?????#######+# # ## " " # """"""" # | | ?????????# # b """"""" # | | ?????????# !!!!!! # b # # | | ?????????# !!!!!! # | | ?????????# #####"#####? | | ############# # # ########????? | | #????? | | ###??? | | ####+#### # ## ##+ # # ##?? | | # # @ #?? | | #""" ## # d """"""" #?? | | #""" # # """"""" #?? | | #""" ## " " """""" #??? | | #""" "" ## ### " " #?? | | #""" "" ! #?## # """"""" ##?? | | #""" F" ## #??######## """"""" ##??? | | #""" "" # #????????# """"""" #???? | | # # # ##????????# !!#???? | | ######### ## #?????????# ! !!#???? | | ????????####### ###?????????# ! #???? | | ???????????##?###???????????# #???? | | ????????????????????????????##############???? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 55 Energy Capacity 2100 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 2010 Jamming Range 22 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- System Shield | -8/Materials | Hacked Humpback | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Flak Gun | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Mak. System Shield | -6/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Flak Gun | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Transmission Jammer | x1 | -4/Factory Cloaking Device | x1 | -4/Factory Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissilePropulsionSlayer Manual? 0 Play Time 05:38:53 Cumulative 254.8 hours Start 2021.01.26 @ 21:04:22 End 2021.01.28 @ 09:17:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7810cfe6-73e5-400e-a95e-ff1ba215edab