Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 17:06:04 Player: 3.14 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5299) 5299 TOTAL SCORE: 12249 Bonus ------- Pacifist 5347 Friendly Fire -48 Cogmind --------- Core Integrity 0/1450 Matter 42/300 Energy 86/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Gravmag Array Gyrokinetic Inverter > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Large Storage Unit Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Target Analyzer Improved Medium Armor Plating Improved Focal Shield Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Improved System Restoration Module > --- WEAPON ----------- Advanced Datajack Spear > --- INVENTORY -------- Medium Storage Unit Long-range Sensor Array Improved Transmission Jammer [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Myomer Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Hacking Suite Device Improved Transmission Jammer Storage Large Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Slots Evolved 16 | . . 2 . . 4 2 . . 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 5 | . . 2 . . 1 . . . 1 . . . . 1 Utility 9 | . . . . . 2 2 . . 1 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 94 | 3 . 1 . 4 12 2 14 . 11 25 . 2 8 12 Power 13 | 1 . . . . 3 . 2 . 1 4 . . . 2 Engine 3 | 1 . . . . 2 . . . . . . . . . Core 6 | . . . . . 1 . 2 . 1 2 . . . . Reactor 4 | . . . . . . . . . . 2 . . . 2 Propulsion 40 | 2 . 1 . 2 5 . 8 . 5 4 . 1 6 6 Treads 6 | 2 . . . . . . . . . . . 1 3 . Leg 4 | . . 1 . . . . . . . . . . 2 1 Wheel . | . . . . . . . . . . . . . . . Hover 18 | . . . . 2 5 . 5 . . . . . 1 5 Flight 12 | . . . . . . . 3 . 5 4 . . . . Utility 35 | . . . . 2 3 1 3 . 4 15 . 1 2 4 Device 12 | . . . . . . 1 1 . 1 7 . 1 1 . Storage 3 | . . . . 1 1 . . . . . . . . 1 Processor 1 | . . . . . . . . . 1 . . . . . Hackware 11 | . . . . . 2 . . . 2 6 . . 1 . Protection 8 | . . . . 1 . . 2 . . 2 . . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 6 | . . . . . 1 1 1 . 1 2 . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 1 1 . . 1 . Parts Lost 51 | . . . . . . 4 13 . 1 5 6 . 11 11 Power 5 | . . . . . . 1 2 . . 1 . . . 1 Propulsion 26 | . . . . . . 3 6 . 1 3 3 . 6 4 Utility 16 | . . . . . . . 3 . . 1 2 . 4 6 Weapon 4 | . . . . . . . 2 . . . 1 . 1 . Highest Loss Streak 13 | . . . . . . 3 13 . 1 2 6 . 10 6 Average Slot Usage (%) 60 | . 42 44 44 44 75 79 47 53 72 81 73 36 46 27 Engine 4 | . 14 11 11 11 14 13 2 . . . . . . . Core 2 | . . . . . . . 4 6 7 5 . . . . Reactor 1 | . . . . . . . . . . 4 4 . . 2 Treads 1 | . 28 22 22 1 . . . . . . . 2 6 . Hover 11 | . . . . 20 37 32 13 6 2 . . . 2 10 Flight 7 | . . . . . . . 5 20 24 19 13 . . . Device 5 | . . . . . . 5 4 6 8 12 9 4 4 . Storage 2 | . . . . 10 7 6 4 . . . . . . 2 Processor 2 | . . . . . . . . . 4 5 5 4 4 3 Hackware 10 | . . . . . 8 13 5 . 4 20 26 19 20 4 Protection 3 | . . . . . . . 1 13 11 6 5 . . 1 Ballistic Cannon 1 | . . . . . 6 . . . 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 43 | 3 3 3 3 11 27 28 33 20 36 43 32 3 3 32 Greatest Support 64 | 20 3 3 3 14 55 55 41 24 52 57 37 3 3 64 Greatest Overweight (x) 6 | . . . . . . 1 6 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 4 4 4 4 8 14 10 10 4 4 4 4 4 4 8 Average Capacity 6 | 4 4 4 4 7 9 10 8 4 4 4 4 4 4 6 Most Carried 10 | 4 4 4 4 5 8 10 10 3 4 4 4 4 4 6 Average Carried 4 | 2 3 3 4 4 7 9 5 3 3 3 3 3 3 3 Final Capacity 10 | 4 4 4 4 8 10 10 4 4 4 4 4 4 4 4 Final Carried 10 | 4 4 4 4 5 8 10 4 3 4 3 4 4 4 2 Class Distribution -------------------- 40% | Mutant 36% | Hacker-Mutant 12% | Wizard-Mutant 5% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Extension Hacker-Mutant | -3/Research Wizard-Mutant | -3/Armory Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Matter Collected 479 | 191 30 . . 50 . . 188 . 20 . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Damage Taken 10136 | 4 26 12 50 . . 325 868 . 621 480 452 111 3673 3514 Core 2652 | . . . . . . 29 192 . 22 71 171 . 698 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 100 . . 100 100 . . 74 97 . 78 . 46 . Volleys Fired 4 | . . . . . . . 1 . 3 . . . . . Largest 1 | . . . . . . . 1 . 1 . . . . . Hottest 48 | . . . . . . . 20 . 48 . . . . . Shots Fired 4 | . . . . . . . 1 . 3 . . . . . Gun 1 | . . . . . . . 1 . . . . . . . Cannon 3 | . . . . . . . . . 3 . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 1 . 3 . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . 1 . . . . . . . Core Hits 3 | . . . . . . . . . . . . . . 3 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 26 | . . . . . . 10 1 . . 6 . . 9 . Impact 11 | . . . . . . 10 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . 5 . . 9 . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 85 | 10 . . . . . . 48 . . . . . . 27 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 48 | . . . . . . . 48 . . . . . . . Ramming 37 | 10 . . . . . . . . . . . . . 27 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 48 | . . . . . . . 48 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 1 1 . 13 13 . 1 24 Average Corruption 8 | . . . . . . 1 1 1 . 7 13 . 1 16 Corruption Purged 3 | . . . . . . . . 1 . 2 . . . . Effects 40 | . . . . . . 1 . . . 19 3 . 1 16 Message Errors 3 | . . . . . . . . . . 2 . . . 1 Matter Fused 7 | . . . . . . . . . . 3 . . . 4 Heat Flow Errors 4 | . . . . . . . . . . 3 . . . 1 Energy Discharges 3 | . . . . . . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . 1 . . . 5 . . 1 . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . Misdirections 12 | . . . . . . . . . . 2 2 . . 8 Targeting Errors 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | 4 . . . . . . . . . . . . . 13 Shots . | . . . . . . . . . . . . . . . Rammed 6 | 2 . . . . . . . . . . . . . 4 Targets Rammed 6 | 2 . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 299 | . . . . . 220 1 . . 299 263 . . . 239 Average Temperature 111 | . . . . . 105 1 . . 120 97 . . . 118 Received Heat Transfer 708 | . . 6 9 . . 39 . . 183 72 57 27 207 108 Effects 5 | . . . . . . . . . 3 2 . . . . Interference 5 | . . . . . . . . . 3 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Peak Influence 524 | . 45 18 31 72 524 368 . . 238 193 20 43 61 87 Average Influence 151 | . 15 18 16 39 500 309 . . 139 93 . 25 43 38 Maximum Alert Level 2 | . . . . . 2 1 . . 1 . . . . . Low Security (%) 89 | 100 100 100 100 100 . . . . 67 100 100 100 100 100 Level 1 9 | . . . . . . 100 . . 32 . . . . . Level 2 1 | . . . . . 100 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 . . 3 . . 4 3 . 1 2 2 Investigation 10 | . . . 1 . . 1 . . 3 2 . . 1 2 Extermination 3 | . . . . . . 1 . . 1 1 . . . . Reinforcement 5 | . 1 . 1 . . 1 . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Distress Signals 5 | . 1 . . . . . . . 2 . . . . 2 Communications Jammed 8 | . . . . . . 3 . . . 5 . . . . Distress Signals 8 | . . . . . . 3 . . . 5 . . . . Times Spotted 194 | . 5 1 5 3 3 8 13 . 34 42 7 3 37 33 Peak Tracking Total 31 | . 4 1 4 3 3 4 4 . 10 10 5 3 31 16 Tactical Retreats 34 | . 2 . . . . . 2 . 8 10 1 1 3 7 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Traps Triggered 7 | . . . . . . . . . . 5 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Machines Disabled 1 | . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Machines Accessed 47 | . 1 . 4 3 5 3 1 . 9 10 1 2 5 3 Terminals 36 | . 1 . 4 3 3 3 . . 7 6 1 2 3 3 Fabricators 6 | . . . . . 1 . . . 1 2 . . 2 . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Total Hacks 164 | . 2 . 15 6 13 12 1 . 24 50 3 12 14 12 Successful 101 | . 2 . 10 5 7 6 1 . 13 33 3 9 5 7 Failed 62 | . . . 5 1 6 6 . . 11 16 . 3 9 5 Catastrophic 6 | . . . . 1 . 1 . . 1 . . 1 2 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 101 | . 2 . 12 5 7 10 . . 15 29 2 9 3 7 Terminals 127 | . 2 . 15 6 8 12 . . 19 30 3 12 8 12 Fabricators 17 | . . . . . 2 . . . 3 6 . . 6 . Repair Stations 6 | . . . . . . . . . . 6 . . . . Recycling Units 8 | . . . . . . . . . . 8 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . 2 . . . . . Terminal Hacks 38 | . . . 4 2 2 2 1 . 3 10 1 6 2 5 Part Schematic 9 | . . . . 1 1 1 . . . 5 . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . 1 . . . 1 . . . 1 . . . Level Access Points 2 | . . . . . . . . . . 1 . . . 1 Branch Access Points 3 | . . . . . . . . . 1 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . 1 1 1 1 . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . . . Locate Traps 3 | . . . 1 . . . . . . . . 2 . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . 1 . . . . . . 1 . 1 . 1 Fabricator Hacks 11 | . . . . . 2 . . . 2 4 . . 3 . Load Schematic 6 | . . . . . 1 . . . 1 2 . . 2 . Build 5 | . . . . . 1 . . . 1 2 . . 1 . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 5 . . . . Recycle Component 1 | . . . . . . . . . . 1 . . . . Process 2 | . . . . . . . . . . 2 . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 2 . 6 3 3 4 . . 8 11 2 3 . 2 Terminals 42 | . 2 . 6 3 3 4 . . 8 9 2 3 . 2 Track 13 | . 1 . 2 . 1 1 . . 2 2 1 2 . 1 Assimilate 5 | . . . . . . . . . 3 2 . . . . Botnet 17 | . . . 3 3 2 2 . . 3 3 . 1 . . Disrupt 3 | . . . . . . . . . . 1 1 . . 1 Operators 4 | . 1 . 1 . . 1 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . 4 3 5 3 . . 9 8 . 2 5 3 Full Trace Events 9 | . . . 1 . . 1 . . 3 1 . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 1 1 . . . 3 . 1 . . Parts Built 5 | . . . . . 1 . . . 1 2 . . 1 . Matter 858 | . . . . . 146 . . . 190 332 . . 190 . Time 224 | . . . . . 36 . . . 47 94 . . 47 . Total Part Build Rating 23 | . . . . . 3 . . . 5 10 . . 5 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 28 | . . . . . . . . . . 28 . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . . Recycled Matter 198 | . . . . . . . . . . 198 . . . . Retrieved Matter 198 | . . . . . . . . . . 198 . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Total Allies 5 | . . . . . . . . . 3 2 . . . . Largest Group 2 | . . . . . . . . . 2 1 . . . . Highest-Rated Group 36 | . . . . . . . . . 36 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Turns Passed 3109 | 59 85 17 54 127 338 351 260 52 423 518 59 78 232 456 Spaces Moved 5654 | 84 153 30 107 196 546 351 400 152 1040 1217 144 130 386 718 Core 1184 | 82 153 30 107 15 . . 3 . . . 6 130 386 272 Treads 2 | 2 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1758 | . . . . 181 546 351 234 . . . . . . 446 Flight 2710 | . . . . . . . 163 152 1040 1217 138 . . . Fastest Speed 28 | 50 50 50 50 50 44 44 34 34 28 31 34 50 50 50 Average Speed 43 | 52 50 50 50 55 51 50 46 34 33 32 34 50 50 59 Slowest Speed 350 | 160 50 50 50 56 56 116 350 34 37 34 50 50 50 80 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 10 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 32 6 28 37 14 11 57 20 30 32 26 4 28 28 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . . . . . Spaces Dug 14 | . . . . . . 7 . . . 5 . . 2 . Terrain Destroyed 14 | . . . . . . 7 . . . 5 . . 2 . Melee 14 | . . . . . . 7 . . . 5 . . 2 . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Fac Ext Res Arm Res Total 6198 | 96 161 31 106 214 598 502 469 151 1106 1316 153 141 408 746 Wait 365 | 4 7 . . 9 32 137 47 . 54 58 7 9 . 1 Move 5611 | 83 152 29 106 195 545 350 399 151 1020 1206 143 129 385 718 Hop 14 | . . . . . . . . . 9 5 . . . . Pick Up 32 | 4 1 1 . 1 5 2 4 . 3 3 . 1 2 5 Fast Attach 55 | 3 . . . 2 7 2 5 . 8 14 . 1 8 5 Attach 26 | . . 1 . 2 2 . 9 . . 4 . 1 . 7 Detach 6 | . . . . 2 . . . . . 2 1 . . 1 Swap 13 | . . . . . 3 . . . 3 7 . . . . Drop 36 | . 1 . . 2 4 1 3 . 6 11 2 . 4 2 Fire 4 | . . . . . . . 1 . 3 . . . . . Melee 26 | . . . . . . 10 1 . . 6 . . 9 . Ram 6 | 2 . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2) -4/Extension -3/Research -3/Armory -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 145 | -10/Materials | Entered another Materials area 145 | -9/Materials | Evolved 2 slots: Propulsion x2 146 | -9/Materials | Discovered new exit (range 14) 162 | -9/Materials | Entered Storage 214 | -9/Storage | Used back door to open Recycling access 214 | -9/Storage | Discovered new exit (range 5) 216 | -9/Storage | Entered Recycling 260 | -9/Recycling | Spotter reported a threat 297 | -9/Recycling | Spotter reported a threat 303 | -9/Recycling | Spotter reported a threat 313 | -9/Recycling | Build established: Mutant 325 | -9/Recycling | Discovered new exit (range 7) 343 | -9/Recycling | Entered Factory 343 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 585 | -7/Factory | Discovered new exit (range 13) 617 | -7/Factory | Fabricated System Shield (x1) 681 | -7/Factory | Entered another Factory area 681 | -6/Factory | Evolved 2 slots: Utility x2 933 | -6/Factory | Build established: Hacker-Mutant 1026 | -6/Factory | Discovered new exit (range 5) 1032 | -6/Factory | Entered Lower Caves 1062 | -6/Lower Caves | Lost 3 parts (1p2n) 1211 | -6/Lower Caves | Lost 13 parts (2p6n3u2w) 1273 | -6/Lower Caves | Identified exit to Lower Caves 1292 | -6/Lower Caves | Entered another Lower Caves area 1340 | -6/Lower Caves | Discovered new exit (range 12) 1344 | -6/Lower Caves | Entered Factory 1344 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -5/Factory | Identified exit to Upper Caves 1603 | -5/Factory | Fabricated Imp. Hacking Suite? 1682 | -5/Factory | Spotted B-75 Beast 1761 | -5/Factory | Discovered new exit (range 8) 1767 | -5/Factory | Entered another Factory area 1767 | -4/Factory | Evolved 2 slots: Utility x2 1874 | -4/Factory | Spotted B-86 Titan 1908 | -4/Factory | Repaired Nuclear Pulse Array 2012 | -4/Factory | Fabricated Imp. System Shield? 2033 | -4/Factory | Fabricated Imp. Hacking Suite? 2172 | -4/Factory | System corruption reached 10% 2203 | -4/Factory | Identified exit to Upper Caves 2203 | -4/Factory | Identified exit to Extension 2203 | -4/Factory | Identified exit to Research 2282 | -4/Factory | Central database locked down 2285 | -4/Factory | Entered Extension 2334 | -4/Extension | Spotted B-86 Titan 2337 | -4/Extension | Spotted B-86 Titan 2343 | -4/Extension | Discovered exit to Research (range 3) 2344 | -4/Extension | Entered Research 2344 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2372 | -3/Research | Lost 6 parts (3n2u1w) 2396 | -3/Research | Discovered new exit (range 12) 2422 | -3/Research | Entered Armory 2523 | -3/Armory | Fabricated Imp. Hacking Suite (x1) 2626 | -3/Armory | Energy Cycler disabled 2627 | -3/Armory | Spotted B-86 Titan 2652 | -3/Armory | Core integrity fell below 50% 2652 | -3/Armory | Discovered new exit (range 4) 2654 | -3/Armory | Entered Research 2654 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2683 | -2/Research | Lost 10 parts (5n4u1w) 2721 | -2/Research | Identified exit to Access 2927 | -2/Research | System corruption reached 10% 2971 | -2/Research | Lost 6 parts (1p1n4u) 3019 | -2/Research | Core integrity fell below 50% 3096 | -2/Research | Core integrity fell below 20% 3110 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02975_ System corrupted: Matter fused (-5). 02985_ Acquired Gyrokinetic Inverter. 02987_ Imp. Hacking Suite destroyed. 02997_ Cmb. Antigrav System destroyed. 03000_ Acquired Myomer Leg. 03004_ System corrupted: Energy discharge (-30). 03011_ Slammed into K-01 Serf. 03020_ 7ASRFGS8OL4LQNQYBYIC8#MHMK%2/XP4A4CWC 5 03028_ K-01 Serf destroyed. 03028_ K-01 Serf collects debris. 03037_ System corrupted: Matter fused (-7). 03056_ System corrupted: Matter fused (-8). 03079_ W-44 Eye sends out distress signal. 03083_ Slammed into S-43 Plague. 03085_ Imp. Target Analyzer destroyed. 03087_ Myomer Leg destroyed. 03093_ Imp. Gyrokinetic Inverter destroyed. 03095_ K-01 Serf destroyed. 03095_ R-10 Processor collects Wheel. 03097_ System corrupted: Heat flow error (+288). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????