Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 15:02:23 Player: beans Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (3169) 3169 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 8495 Bonus ------- High Alert Combat Kills 27 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -241 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 41/100 System Corruption 1% Temperature Cool (6) Movement Treading (145) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Biometal Heavy Treads > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Scrap Suit Phase Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Scrap Suit Improved Medium Armor Plating Plasma Rifle Phase Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Slots Evolved 10 | . . . 2 2 2 . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 2 . 2 2 . Weapon 3 | . . . 2 1 . . . . . Parts Attached 58 | 4 1 6 11 10 . 15 5 1 5 Power 8 | 1 . . 2 1 . 1 2 . 1 Engine 6 | 1 . . 2 1 . . 2 . . Core 1 | . . . . . . 1 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 13 | 2 . 2 1 2 . 3 1 1 1 Treads 4 | 2 . . 1 . . . . . 1 Leg 8 | . . 2 . 2 . 3 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 12 | . . 2 2 1 . 6 1 . . Device 7 | . . 2 1 . . 3 1 . . Storage . | . . . . . . . . . . Processor 2 | . . . . . . 2 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 25 | 1 1 2 6 6 . 5 1 . 3 Energy Gun 2 | . . . . . . . 1 . 1 Energy Cannon 5 | . . 1 . . . 3 . . 1 Ballistic Gun 5 | 1 . 1 1 1 . 1 . . . Ballistic Cannon 10 | . . . 4 5 . 1 . . . Launcher 3 | . 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 6 | . . . . . . 6 . . . Parts Lost 43 | . 1 . 7 12 . 9 13 . 1 Power 6 | . . . 1 2 . 1 2 . . Propulsion 10 | . . . 2 2 . 3 3 . . Utility 10 | . . . 2 2 . 1 5 . . Weapon 17 | . 1 . 2 6 . 4 3 . 1 Highest Loss Streak 9 | . 1 . 4 5 . 4 9 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . . 2 3 3 4 3 3 3 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . 1 1 1 3 2 1 1 1 Weapon 1 | . . . 2 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . 1 . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 60 | . 62 70 67 75 38 44 49 7 13 Engine 6 | . 14 11 4 8 . . 6 . . Treads 7 | . 28 12 12 7 . . . . . Leg 8 | . . 15 6 7 15 11 7 . . Device 8 | . . 15 8 6 . 8 10 . . Processor 3 | . . . . . . 9 12 5 3 Protection 2 | . . . 6 6 . . 1 . . Energy Cannon 3 | . . 7 2 . . 4 7 . . Ballistic Gun 4 | . 14 7 4 5 . 1 . . . Ballistic Cannon 12 | . . . 20 33 23 5 . . . Peak Build Rating 40 | 4 5 17 20 31 18 36 40 10 37 Average Rating 19 | 2 4 11 14 23 18 23 32 7 13 On Entrance 12 | . 4 4 17 20 18 18 29 5 10 Avg Prop Armor Cover (%) 23 | . . 28 . . . 11 8 . . Naked Turns 16 | . . . . . . . . . 16 Heaviest Build 49 | 7 10 15 36 49 18 31 37 . 4 Greatest Support 75 | 40 40 40 40 40 36 36 30 5 75 Greatest Overweight (x) 12 | . . 1 2 12 . 7 5 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 5 5 5 5 5 5 5 5 Average Carried 3 | . . 3 4 4 5 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 4 4 5 Class Distribution -------------------- 44% | Mutant 23% | Tank 18% | Scavenger-Mutant 9% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Matter Collected 2835 | 240 119 174 721 889 . 441 192 . 59 Remotely . | . . . . . . . . . . Salvage Created 3235 | . 211 172 1010 948 . 399 425 . 70 Parts 157 | . 20 3 43 52 . 16 17 . 6 Haulers Intercepted 5 | . . . 2 3 . . . . . Recyclers Shooed 6 | . . . 3 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Combat Hostiles Destroyed 62 | . 2 3 20 18 . 10 8 . 1 Guns 15 | . 1 . 5 6 . 2 . . 1 Cannons 35 | . . 1 11 12 . 6 5 . . AOE 8 | . 1 . 4 . . . 3 . . Classes Destroyed 15 | . 5 1 5 3 . . . . 1 Worker 4 | . 1 . 1 1 . . 1 . . Builder 6 | . 4 . . 2 . . . . . Hauler 5 | . . . 2 3 . . . . . Recycler 11 | . 1 . 6 4 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 6 | . 2 . 1 2 . . . . 1 Swarmer 3 | . . . 3 . . . . . . Cutter 1 | . . . . . . . . . 1 Grunt 36 | . 2 2 12 9 . 6 5 . . Duelist 4 | . . . 1 2 . . 1 . . Sentry 9 | . . . 4 3 . . 2 . . Demolisher 1 | . . 1 . . . . . . . Specialist 5 | . . . . 2 . 3 . . . Hunter 1 | . . . . 1 . . . . . Heavy 2 | . . . . 1 . 1 . . . Thug 1 | . . 1 . . . . . . . Best Kill Streak 11 | . 7 1 8 11 . 5 6 . 1 Combat Bots Only 5 | . 2 1 5 5 . 5 5 . 1 Max Kills in Single Turn 3 | . 3 1 2 3 . 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 1 . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Hostile Shots Fired 609 | . 35 14 52 172 . 97 140 . 99 Missed 163 | . 8 5 15 40 . 25 52 . 18 Hits 446 | . 27 9 37 132 . 72 88 . 81 Melee 49 | . . . 2 6 . . 4 . 37 Projectile 397 | . 27 9 35 126 . 72 84 . 44 AOE 4 | . . 4 . . . . . . . Critical Strikes 27 | . . . . 3 . 1 3 . 20 Damage Taken 8116 | . 348 227 589 2455 . 1371 1353 . 1773 Core 2160 | . 54 77 113 183 . 230 494 . 1009 Absorbed by Shields 25 | . . . . . . . . . 25 Reduced by Siege Mode 14 | . . . . . . . . . 14 Core Remaining (%) 65 | 100 . 47 71 66 . 67 41 . . Volleys Fired 201 | . 21 18 44 50 . 29 31 . 8 Largest 5 | . 2 2 4 5 . 3 3 . 1 Hottest 255 | . 50 63 148 185 . 170 255 . 120 Shots Fired 464 | . 32 25 109 208 . 44 38 . 8 Gun 120 | . 21 14 17 48 . 6 9 . 5 Cannon 322 | . . 11 81 160 . 38 29 . 3 Launcher 22 | . 11 . 11 . . . . . . Special . | . . . . . . . . . . Kinetic 369 | . 21 14 93 208 . 33 . . . Thermal 57 | . . . . . . 11 38 . 8 Explosive 22 | . 11 . 11 . . . . . . Electromagnetic 16 | . . 11 5 . . . . . . Robot Hit Streak 12 | . 6 10 12 5 . 10 11 . 4 Robot Miss Streak 21 | . 2 4 21 18 . 6 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 296 | . 12 19 68 129 . 38 28 . 2 Core Hits 248 | . 14 4 72 107 . 32 15 . 4 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7345 | . 649 421 1569 2214 . 895 1469 . 128 Guns 1333 | . 113 141 218 599 . 97 131 . 34 Cannons 4226 | . . 276 810 1555 . 787 714 . 84 Explosions 1694 | . 536 . 541 . . . 617 . . Melee . | . . . . . . . . . . Ramming 92 | . . 4 . 60 . 11 7 . 10 Kinetic 3938 | . 113 141 918 2154 . 612 . . . Thermal 1261 | . . . 26 . . 272 845 . 118 Explosive 1668 | . 536 . 515 . . . 617 . . Electromagnetic 386 | . . 276 110 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 6 9 . . Average Corruption 5 | . . . . . . 6 5 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 7 2 . . Message Errors 1 | . . . . . . 1 . . . Matter Fused 2 | . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 181 | . 28 23 48 . . . 80 . 2 Projectiles 47 | . . 23 . . . . 22 . 2 Explosions 134 | . 28 . 48 . . . 58 . . Melee . | . . . . . . . . . . Knockbacks 50 | . . . 3 35 . 12 . . . Impact 2 | . . . . 2 . . . . . Kinetic 44 | . . . 3 29 . 12 . . . Secondary 4 | . . . . 4 . . . . . Self-Inflicted Damage 263 | . 51 . 122 . . . 85 . 5 Shots 7 | . 1 . 5 . . . 1 . . Rammed 5 | . . 1 . . . . 1 . 3 Targets Rammed 34 | . . 1 . 23 . 3 4 . 3 Kicked 29 | . . . . 23 . 3 3 . . Crushed . | . . . . . . . . . . Highest Temperature 384 | . 7 . 272 261 . 384 54 . 60 Average Temperature 82 | . 3 . 87 84 . 128 17 . 16 Received Heat Transfer 1872 | . 111 30 180 828 . 441 204 . 78 Effects 2 | . . . . 1 . 1 . . . Energy Bleed 2 | . . . . 1 . 1 . . . Siege Activations 1 | . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . 3 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 2 . . . 1 . . . Combat Hostiles 3 | . . 2 . . . 1 . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 Heat Transferred 1683 | . . . 50 . . 333 1151 . 149 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Maximum Alert Level 2 | . . . 2 1 . 1 1 . . Low Security (%) 58 | 100 100 100 38 31 100 45 49 100 100 Level 1 39 | . . . 49 68 . 54 50 . . Level 2 1 | . . . 12 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Peak Influence 434 | . 194 67 434 343 121 311 295 63 98 Initial 176 | . . 67 . 176 121 81 163 63 53 Average 158 | . 54 13 225 238 117 191 193 63 60 Influence Increases 2396 | . 224 95 718 605 5 320 360 14 55 Destroy 0b10 Robot/C 1240 | . 40 60 400 360 . 200 160 . 20 Destroy 0b10 Robot/NC 165 | . 40 . 55 60 . . 5 . 5 Destroy Leader 310 | . 14 20 96 110 . 30 40 . . Successful Hack 31 | . . . . . 5 . 12 14 . Disable Machine 225 | . 75 . 75 . . . 75 . . Destroy Structure 185 | . 55 . 77 . . . 53 . . Lose Combat Pursuer 240 | . . 15 15 75 . 90 15 . 30 Influence Decreases 2298 | . 50 269 300 754 158 125 540 68 34 Entered New Map 772 | . . 107 . 242 148 35 148 68 24 Time Decay 1096 | . 40 162 230 392 10 . 262 . . Lost Part 430 | . 10 . 70 120 . 90 130 . 10 Squads Dispatched 12 | . 1 1 3 4 . 2 1 . . Investigation 2 | . . 1 . 1 . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 9 | . 1 . 3 3 . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Distress Signals 9 | . 2 1 1 3 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 9 6 24 33 . 17 17 . 8 Peak Tracking Total 8 | . 5 2 5 8 . 6 5 . 8 Tactical Retreats 9 | . . 1 1 2 . 3 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Traps Triggered 6 | . . . . 2 . 2 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Machines Disabled 16 | . 5 . 5 . . . 5 . 1 Max in Single Turn 3 | . 3 . 1 . . . 2 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Machines Accessed 4 | . . 1 . . 1 . 1 1 . Terminals 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 7 | . . 1 . . 1 . 3 2 . Successful 4 | . . 1 . . 1 . 1 1 . Failed 3 | . . . . . . . 2 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 2 | . . 1 . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Turns Passed 3633 | 43 153 709 585 929 28 392 578 12 204 Spaces Moved 1899 | 31 62 420 283 389 24 222 299 22 147 Core 335 | 12 . 161 10 8 . 5 107 11 21 Treads 532 | 19 62 106 153 190 . . . . 2 Legs 897 | . . 153 120 191 24 217 192 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 135 | . . . . . . . . 11 124 Fastest Speed 32 | 50 160 50 100 120 120 105 50 35 32 Average Speed 131 | 117 160 110 143 175 120 122 147 42 38 Slowest Speed 650 | 160 160 160 160 650 120 400 300 50 145 Overloaded Moves 4 | . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 29 90 43 51 1 87 9 1 18 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 187 | . 49 . 83 . . . 55 . . Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . 4 . . AOE 183 | . 49 . 83 . . . 51 . . Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Gar Total 2650 | 38 84 639 379 491 23 297 395 24 280 Wait 387 | . . 184 27 6 . 18 47 . 105 Move 1891 | 30 61 419 282 388 23 221 298 22 147 Hop . | . . . . . . . . . . Pick Up 35 | 4 1 7 6 6 . 4 2 1 4 Fast Attach 36 | . . 1 7 6 . 9 4 . 9 Attach 38 | 4 1 3 6 6 . 8 6 1 3 Detach 11 | . . 1 2 1 . 4 3 . . Swap 6 | . . 3 2 1 . . . . . Drop 10 | . . 2 3 4 . 1 . . . Fire 201 | . 21 18 44 50 . 29 31 . 8 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . 1 . 2 Kick 29 | . . . . 23 . 3 3 . . Crush 3 | . . 1 . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 7) 197 | -10/Materials | Entered Mines 198 | -10/Mines | Learned location of Storage (-9) 252 | -10/Mines | Discovered new exit (range 9) 315 | -10/Mines | Build established: Mutant 357 | -10/Mines | Assembled infested the area 385 | -10/Mines | Learned Materials trap positions 392 | -10/Mines | Discovered new exit (range 13) 394 | -10/Mines | Discovered new exit (range 8) 427 | -10/Mines | Met a Derelict shopkeep closing up shop 618 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 621 | -10/Mines | Found Scrap Suit 732 | -10/Mines | Core integrity fell below 50% 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Weapon x2 907 | -9/Materials | Loaded intel: 6 trap records 1081 | -9/Materials | Lost 4 parts (1n2u1w) 1105 | -9/Materials | Discovered new exit (range 9) 1159 | -9/Materials | Lost 3 parts (1p1n1w) 1191 | -9/Materials | Discovered new exit (range 13) 1473 | -9/Materials | Discovered new exit (range 11) 1491 | -9/Materials | Build established: Tank 1491 | -9/Materials | Entered another Materials area 1491 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2028 | -8/Materials | Lost 5 parts (1p1n3w) 2410 | -8/Materials | Lost 3 parts (1p2w) 2411 | -8/Materials | Discovered new exit (range 7) 2420 | -8/Materials | Entered Factory 2420 | -7/Factory | Evolved 2 slots: Utility x2 2433 | -7/Factory | Build established: Gunner 2448 | -7/Factory | Identified exit to DSF 2448 | -7/Factory | Entered DSF 2493 | -7/DSF | Additional patrols routed to DSF 2499 | -7/DSF | Lost 3 parts (1n2w) 2680 | -7/DSF | Sterilization system engaged 2695 | -7/DSF | Lost 4 parts (1p2n1u) 2700 | -7/DSF | Ambient heat levels rising (+10) 2715 | -7/DSF | Ambient heat levels rising (+10) 2730 | -7/DSF | Ambient heat levels rising (+10) 2745 | -7/DSF | Ambient heat levels rising (+10) 2752 | -7/DSF | Discovered new exit (range 16) 2760 | -7/DSF | Ambient heat levels rising (+10) 2775 | -7/DSF | Ambient heat levels rising (+10) 2790 | -7/DSF | Ambient heat levels rising (+10) 2805 | -7/DSF | Ambient heat levels rising (+10) 2820 | -7/DSF | Ambient heat levels rising (+10) 2835 | -7/DSF | Ambient heat levels rising (+10) 2840 | -7/DSF | Entered Factory 2840 | -6/Factory | Evolved 2 slots: Utility x2 3039 | -6/Factory | Lost 3 parts (2n1u) 3259 | -6/Factory | Build established: Scavenger-Mutant 3393 | -6/Factory | Core integrity fell below 50% 3401 | -6/Factory | Lost 9 parts (2p1n4u2w) 3414 | -6/Factory | Discovered new exit (range 8) 3418 | -6/Factory | Entered another Factory area 3418 | -5/Factory | Evolved 2 slots: Utility x2 3430 | -5/Factory | Identified exit to Garrison 3430 | -5/Factory | Entered Garrison 3456 | -5/Garrison | Triggered checkpoint 3604 | -5/Garrison | Core integrity fell below 50% 3606 | -5/Garrison | Spotted B-75 Beast 3624 | -5/Garrison | Core integrity fell below 20% 3634 | -5/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Enh. Nova Cannon severed. Quantum Reactor severed. Acquired Enh. Nova Cannon. Activated siege mode. Destroyed Imp. Reaction Control System. Machine disabled. Enh. Nova Cannon severed. Acquired Enh. Nova Cannon. Ended siege mode. Slammed into C-35 Carver. Triggered Alarm Trap. An alarm sounds. Slammed into C-35 Carver. Acquired Quantum Reactor. C-35 Carver destroyed. Acquired 28 matter. Penetrated by Slug. Rammed Wall. Destabilizing: System corrupted (+1). Destabilizing: Core damaged (-30). 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