Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 12:56:41 Player: Tereza Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (1933) 1933 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 7096 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Hacking Suite Skeleton Box Shotgun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Skeleton Box > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Improved Hover Unit Terrain Scanner ECM Suite ECM Suite Hacking Suite System Shield Shotgun Rocket Launcher Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 4 | . . . 2 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 72 | 6 9 9 20 3 . 2 7 10 1 1 4 Power 9 | 1 2 . 2 . . 1 2 1 . . . Engine 6 | 1 1 . 2 . . 1 1 . . . . Core 3 | . 1 . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 5 5 1 . 1 2 4 . . 1 Treads 12 | 2 1 1 4 1 . 1 2 . . . . Leg 3 | . . 3 . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . Hover 5 | . . . . . . . . 4 . . 1 Flight . | . . . . . . . . . . . . Utility 20 | 1 2 1 9 1 . . 2 2 . 1 1 Device 5 | . . . 1 . . . 1 1 . 1 1 Storage 5 | 1 1 1 1 . . . . 1 . . . Processor 5 | . . . 4 . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . 1 . 3 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 4 3 4 1 . . 1 3 1 . 2 Energy Gun 5 | 2 . 1 1 . . . 1 . . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 13 | . 4 2 3 1 . . . 1 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 34 | . 1 8 8 . . 1 4 2 . . 10 Power 3 | . 1 1 . . . . 1 . . . . Propulsion 12 | . . 4 1 . . 1 1 . . . 5 Utility 8 | . . . 5 . . . 1 . . . 2 Weapon 11 | . . 3 2 . . . 1 2 . . 3 Highest Loss Streak 10 | . 1 5 3 . . 1 2 2 . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 83 91 99 100 100 88 95 98 100 84 Engine 6 | . 8 . 7 11 11 11 8 3 . . . Core 1 | . 5 . . . . . . 3 7 7 5 Treads 14 | . 27 10 19 10 11 20 24 1 . . . Leg 2 | . . 13 2 . . . . . . . . Wheel 2 | . . 3 . 11 11 1 . . . . . Hover 4 | . . . . . . . . 27 30 30 22 Device 4 | . . . 5 . . . 1 14 15 15 12 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 5 Processor 14 | . . . 13 22 22 22 25 23 23 23 23 Protection 7 | . 10 14 8 11 11 11 1 . . . . Energy Gun 5 | . 9 . . 11 11 11 16 8 . . . Ballistic Gun 14 | . 18 26 21 11 11 11 . . 5 7 . Peak Build Rating 42 | 6 11 11 23 22 23 23 30 35 37 42 42 Average Rating 18 | 4 8 7 15 21 22 22 25 33 36 38 32 On Entrance 21 | . 6 11 8 19 22 23 22 30 33 37 42 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 14 28 43 59 57 57 57 56 55 29 29 29 Greatest Support 66 | 40 40 20 46 10 10 43 66 66 30 30 30 Greatest Overweight (x) 5 | 1 . 2 5 5 5 5 1 . . . 4 Average Overweight (x) 1 | . . 1 1 5 5 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 10 10 10 Average Capacity 16 | 6 10 16 20 20 20 20 20 10 10 10 9 Most Carried 20 | 6 15 15 20 20 20 20 20 20 10 10 10 Average Carried 15 | 4 9 14 18 17 20 19 19 10 9 10 8 Final Capacity 20 | 8 15 20 20 20 20 20 20 10 10 10 5 Final Carried 20 | 6 15 15 20 20 20 20 20 10 10 10 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1454 | 245 76 142 577 177 . 38 65 . 113 9 12 Remotely . | . . . . . . . . . . . . Salvage Created 2463 | . 170 242 1176 205 . 193 375 76 . . 26 Parts 151 | . 10 18 92 12 . 7 7 5 . . . Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 60 | . 5 7 27 5 . 4 7 2 . . 3 Guns 54 | . 5 7 27 5 . 4 6 . . . . Cannons 1 | . . . . . . . . . . . 1 AOE 4 | . . . . . . . . 2 . . 2 Classes Destroyed 11 | . 3 1 4 1 . 1 . . . . 1 Worker 2 | . . . 2 . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . Swarmer 17 | . 3 3 11 . . . . . . . . Grunt 26 | . 2 2 11 4 . 2 3 2 . . . Duelist 2 | . . . . 1 . 1 . . . . . Sentry 11 | . . 2 5 . . . 4 . . . . Hunter 1 | . . . . . . 1 . . . . . Assembled 3 | . . . . . . . . . . . 3 Best Kill Streak 8 | . 3 4 8 3 . 4 2 2 . . 3 Combat Bots Only 8 | . 3 4 8 3 . 4 2 2 . . 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 1 2 . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 458 | . 25 70 162 20 . 17 67 3 . 19 75 Missed 135 | . 2 14 40 4 . 12 22 1 . 9 31 Damage Taken 4975 | . 355 739 1366 234 . 79 685 120 . 115 1282 Core 1296 | . 40 152 234 . . . 143 . . 54 673 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 51 | . 5 33 13 . . . . . . . . Regen/Repaired (Parts) 5 | . . . . . . . . . . 5 . Core Remaining (%) 59 | 100 . 23 . . . 41 74 . . . . Volleys Fired 233 | . 31 32 104 9 . 6 36 6 . . 9 Largest 2 | . 2 2 2 2 . 2 2 2 . . 2 Hottest 119 | . 90 60 86 86 . 86 119 119 . . 108 Shots Fired 435 | . 62 49 206 17 . 12 63 8 . . 18 Gun 417 | . 62 49 206 17 . 12 63 3 . . 5 Cannon 12 | . . . . . . . . 3 . . 9 Launcher 6 | . . . . . . . . 2 . . 4 Special . | . . . . . . . . . . . . Kinetic 294 | . 36 37 201 8 . 6 1 . . . 5 Thermal 133 | . 24 12 5 9 . 6 62 6 . . 9 Explosive 6 | . . . . . . . . 2 . . 4 Electromagnetic 2 | . 2 . . . . . . . . . . Robot Hit Streak 24 | . 8 12 20 16 . 24 16 5 . . 3 Robot Miss Streak 6 | . 6 2 5 . . 1 1 2 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 1 2 4 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . Shots Hit Robots 297 | . 33 40 136 15 . 10 54 2 . . 7 Core Hits 117 | . 11 18 54 7 . 8 12 3 . . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 9 | . 1 1 . 1 . 1 5 . . . . Burn 8 | . 1 . . 1 . 1 5 . . . . Destroy 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4115 | . 337 340 1752 254 . 148 860 133 . . 291 Guns 3751 | . 337 340 1752 254 . 148 860 . . . 60 Cannons 75 | . . . . . . . . . . . 75 Explosions 289 | . . . . . . . . 133 . . 156 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2306 | . 132 252 1684 96 . 64 18 . . . 60 Thermal 1505 | . 190 88 68 158 . 84 842 . . . 75 Explosive 289 | . . . . . . . . 133 . . 156 Electromagnetic 15 | . 15 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 . Average Corruption 2 | . . . . . . . . 2 2 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . . 6 2 . . Message Errors 2 | . . . . . . . . 1 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . . . . . 26 Projectiles . | . . . . . . . . . . . . Explosions 26 | . . . . . . . . . . . 26 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 237 | . 221 37 144 96 . 90 237 45 . 51 31 Average Temperature 48 | . 62 12 17 39 . 35 98 16 . 36 12 Received Heat Transfer 1736 | . 108 273 423 99 . 9 315 18 . 100 391 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 11 | . . . . . . . 11 . . . . Heat Transferred 4029 | . 629 200 148 407 . 259 2331 . . . 55 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 417 | . 153 125 417 179 . 90 155 100 . . . Initial 129 | . . 8 . 129 . . 35 70 . . . Average 110 | . 59 27 197 128 . 73 92 83 . . . Maximum Alert Level 2 | . . . 2 . . . . . . . . Low Security (%) 82 | 100 100 100 45 100 . 100 100 100 . . . Level 1 16 | . . . 51 . . . . . . . . Level 2 1 | . . . 3 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . 2 . . . 1 1 . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 1 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 4 | . 2 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 12 7 43 5 . 4 12 7 . 9 12 Peak Tracking Total 9 | . 3 5 7 3 . 3 5 3 . 9 9 Tactical Retreats 9 | . . . 4 . . . 1 2 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 6 | . 3 . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 13 | . 3 . 3 . 2 . 2 3 . . . Terminals 7 | . 3 . 3 . . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 26 | . 7 . 5 . 5 . 5 4 . . . Successful 12 | . 3 . 1 . 5 . 2 1 . . . Failed 14 | . 4 . 4 . . . 3 3 . . . Catastrophic 4 | . 1 . 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 5 . 3 . 1 . 3 . . . . Terminals 16 | . 7 . 5 . . . 4 . . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . Terminal Hacks 8 | . 1 . 1 . 5 . 1 . . . . Record 4 | . . . . . 4 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . 3 . . . 1 3 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 3 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 6042 | 85 579 948 1631 589 342 296 618 393 117 252 192 Spaces Moved 3537 | 47 290 357 501 334 220 121 285 429 237 480 236 Core 59 | 4 . . . . . . . . . . 55 Treads 1440 | 43 290 228 484 . . 98 285 12 . . . Legs 7 | . . 7 . . . . . . . . . Wheels 716 | . . 122 17 334 220 23 . . . . . Hover 1315 | . . . . . . . . 417 237 480 181 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 160 110 155 155 155 155 160 48 48 48 48 Average Speed 138 | 151 160 220 254 155 155 223 175 51 48 48 51 Slowest Speed 320 | 160 160 320 320 155 155 240 240 160 48 48 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 50 51 50 63 61 28 20 9 38 60 46 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 1 . . . . 2 . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . 1 . 2 . . . . 2 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 15 | . . . . . . . . 9 . . 6 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 15 | . . . . . . . . 9 . . 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total 4286 | 58 351 479 688 388 222 135 340 598 239 500 288 Wait 349 | . 2 75 25 40 1 6 5 138 . 20 37 Move 3526 | 46 289 356 500 333 219 120 284 428 236 479 236 Hop . | . . . . . . . . . . . . Pick Up 59 | 6 12 4 19 3 1 . 6 7 1 . . Fast Attach 28 | 6 5 4 8 . . 1 2 1 1 . . Attach 26 | . 1 4 6 3 . 1 4 5 . . 2 Detach 7 | . 1 1 3 . . 1 . 1 . . . Swap 18 | . 3 1 6 . . . 1 4 . 1 2 Drop 40 | . 7 2 17 . 1 . 2 8 1 . 2 Fire 233 | . 31 32 104 9 . 6 36 6 . . 9 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered Mines 722 | -10/Mines | Lost 3 parts (1p2n) 807 | -10/Mines | Discovered new exit (range 9) 922 | -10/Mines | Core integrity fell below 50% 974 | -10/Mines | Lost 5 parts (2n3w) 1613 | -10/Mines | Entered Materials 1613 | -9/Materials | Evolved 2 slots: Utility x2 2119 | -9/Materials | Destroyed 8 combat bots 2127 | -9/Materials | Lost 3 parts (1n2u) 2236 | -9/Materials | Discovered new exit (range 16) 2327 | -9/Materials | Destroyed 7 combat bots 2400 | -9/Materials | Discovered new exit (range 16) 2410 | -9/Materials | Build established: Scavenger-Mutant 2786 | -9/Materials | Build established: Mutant 3093 | -9/Materials | Core integrity fell below 50% 3219 | -9/Materials | Discovered new exit (range 15) 3244 | -9/Materials | Entered Mines 3260 | -9/Mines | Met a Derelict bent on vengeance 3353 | -9/Mines | Discovered new exit (range 9) 3610 | -9/Mines | Learned Materials security intel 3630 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3721 | -9/Mines | Discovered new exit (range 13) 3825 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3826 | -9/Mines | Discovered new exit (range 5) 3833 | -9/Mines | Entered Exiles 3858 | -9/Exiles | Discovered new exit (range 15) 3872 | -9/Exiles | Met 8R-AWN 3899 | -9/Exiles | Met EX-HEX 3940 | -9/Exiles | Met EX-BIN 3962 | -9/Exiles | Aligned with FarCom system 3964 | -9/Exiles | Given EX-Vault access code 3999 | -9/Exiles | Opened EX-Vault 4023 | -9/Exiles | Found Skeleton Box 4053 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4098 | -9/Exiles | Met EX-DEC 4107 | -9/Exiles | Learned location of Zion (-6) 4160 | -9/Exiles | Discovered new exit (range 10) 4175 | -9/Exiles | Left Exiles lab with Skeleton Box 4175 | -9/Exiles | Entered Mines 4449 | -8/Mines | Discovered new exit (range 7) 4471 | -8/Mines | Entered Materials 4471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5048 | -8/Materials | Discovered new exit (range 15) 5088 | -8/Materials | Identified exit to Factory 5089 | -8/Materials | Entered Factory 5089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5477 | -7/Factory | Discovered new exit (range 8) 5480 | -7/Factory | Identified exit to Lower Caves 5482 | -7/Factory | Entered Lower Caves 5499 | -7/Lower Caves | Learned Factory emergency access door positions 5501 | -7/Lower Caves | Identified exit to Lower Caves 5595 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5598 | -7/Lower Caves | Identified exit to Zion 5599 | -7/Lower Caves | Entered Zion 5639 | -6/Zion | System corruption cleaned by Quarantine Array 5655 | -6/Zion | Learned location of Quarantine (-2) 5688 | -6/Zion | Learned location of 1 exit from Lower Caves 5715 | -6/Zion | Given A8's code to call for help 5765 | -6/Zion | Remotely autohacked Sealed Blast Doors 5802 | -6/Zion | Rebuked by Imprinter 5810 | -6/Zion | Attempted to imprint without authorization 5810 | -6/Zion | Attacked by Zionites 5845 | -6/Zion | Remotely autohacked Sealed Blast Doors 5845 | -6/Zion | Remotely autohacked Sealed Blast Doors 5845 | -6/Zion | Remotely autohacked Sealed Blast Doors 5850 | -6/Zion | Discovered new exit (range 3) 5850 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5850 | -6/Zion | Identified exit to Deep Caves 5851 | -6/Zion | Entered Deep Caves 5983 | -6/Deep Caves | Z-Facility disabled 5989 | -6/Deep Caves | Attacked by Z-Imprinter 6017 | -6/Deep Caves | Core integrity fell below 50% 6021 | -6/Deep Caves | Core integrity fell below 20% 6043 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05868_ as-30373 destroyed. 05868_ as-75445 destroyed. 05874_ Acquired 2 matter. 05875_ Acquired 10 matter. 05972_ NEW_ZION: Z-Facility proximity alert. 05983_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05991_ Rocket Launcher destroyed. 05991_ Imp. Hover Unit destroyed. 05997_ Gravmag System destroyed. 05997_ Imp. Hover Unit destroyed. 06004_ Gauss Rifle destroyed. 06005_ Dropped Med. Storage Unit. 06008_ Imp. Hover Unit destroyed. 06015_ Hvy. Particle Cannon destroyed. 06015_ Terrain Scanner destroyed. 06015_ Dropped Mic. Nuclear Core. 06019_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ???? ???? | | ??????????????????????????????????????? ??? #?? | | ??????????????????????????????????????? ??? ##? | | ??????????????????????????????????????? #?? #? | | ???????????????#???????????#####??????? #?# ? | | ??????????????## ?????????## ##?????? ## ?? | | ?????????????## ?????#### #????## ?? | | ?????????????# ???## ##??## ?? | | ??????????????? ### #### #?? | | ????????????????# #???? | | ?????????????????# ?# #???????# | | ?????????????????# ## #???###### | | ?????????????????# ## ##??# | | ?????????????????# @ #### ##?# | | ?????????????????# #?## #?## | | ???????????? ## ;# "## ### | | ??????????? ???## I "# #?# | | ??????????? ??????### #?# | | ???????????? ??????????# #? | | ???????????? ????????????# #### # | | ??????????????????????????# ##??## ### # | | ??????????????????????????####????#####?###### ## | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Coil Gun | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Point Defense System | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodScanTorch Manual? 0 Play Time 00:34:06 Cumulative 98.4 hours Start 2024.11.05 @ 12:17:21 End 2024.11.05 @ 12:56:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 308102dd-169a-4797-94af-5ba23af6fe95