Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 18:38:00

Player: kikul

Result: Destroyed by B-36 Bruiser with Hammer

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (41)      205
Value Destroyed (1008)     1008
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (95)                 95
              TOTAL SCORE: 2428

 Bonus
-------
Follower Combat Kills      95

 Cogmind 
---------
Core Integrity             0/400
Matter                     164/300
Energy                     14/265
System Corruption          9%
Temperature                Warning (332)
Movement                   Treading (400) Ox3
Location                   -9/Storage

 Parts 
-------
>                 --- POWER (1) --------
         Improved Ion Engine
>                 --- PROPULSION (3) ---
            Light Treads
         Improved Treads
>                 --- UTILITY (3) ------
                  Cargo Storage Unit
                  Shield Generator
>                 --- WEAPON (2) -------
         Improved Medium Laser
                  Autogun
>                 --- INVENTORY (30) ---
                  Ion Engine
                  Ion Engine
                  Ion Engine
            Light Ion Engine
         Improved Ion Engine
            Light Treads
                  Wheel
                  Wheel
                  Heat Sink
           Medium Storage Unit
            Small Battery (100)
            Small Battery (100)
                  Weight Redist. System
                  Sensor Array
         Improved Terrain Scanner
                  Seismic Detector
                  Shield Generator
                  Beam Rifle
  Faulty Improved Assault Rifle
         Improved Assault Rifle
                  Grenade Launcher
                  Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
     Light Treads
  Improved Treads
>          --- UTILITY ----------
           Cargo Storage Unit
           Shield Generator
>          --- WEAPON -----------
  Improved Medium Laser
           Autogun
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
           Ion Engine
     Light Ion Engine
  Improved Ion Engine
     Light Treads
           Wheel
           Wheel
           Heat Sink
    Medium Storage Unit
     Small Battery
     Small Battery
           Weight Redist. System
           Sensor Array
  Improved Terrain Scanner
           Seismic Detector
           Shield Generator
           Beam Rifle
  Improved Assault Rifle
  Improved Assault Rifle
           Grenade Launcher
           Grenade Launcher
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Cargo Storage Unit
  Device                   Weight Redist. System
  Storage                  Cargo Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   1   .   
  Utility                  1    | .   .   1   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             37   | 7   5   4   21  
  Power                    5    | 1   .   .   4   
    Engine                 5    | 1   .   .   4   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               16   | 2   2   1   11  
    Treads                 14   | 1   1   1   11  
    Leg                    .    | .   .   .   .   
    Wheel                  2    | 1   1   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  7    | 2   2   1   2   
    Device                 5    | 1   1   1   2   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 2   1   2   4   
    Energy Gun             2    | .   .   1   1   
    Energy Cannon          3    | .   .   1   2   
    Ballistic Gun          4    | 2   1   .   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 18   | .   1   3   14  
  Power                    3    | .   .   .   3   
  Propulsion               7    | .   1   1   5   
  Utility                  2    | .   .   .   2   
  Weapon                   6    | .   .   2   4   
  Highest Loss Streak      7    | .   1   2   7   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     82   | .   90  74  80  
  Engine                   10   | .   14  11  9   
  Treads                   23   | .   14  15  29  
  Wheel                    5    | .   13  11  .   
  Device                   7    | .   5   4   9   
  Storage                  11   | .   14  11  11  
  Energy Gun               7    | .   .   7   10  
  Energy Cannon            6    | .   .   2   10  
  Ballistic Gun            9    | .   28  12  .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             153  | 13  146 149 153 
  Greatest Support         66   | 16  16  16  66  
  Greatest Overweight (x)  9    | 1   9   9   9   
  Average Overweight (x)   4    | .   5   9   3   
Largest Inventory Capacity 30   | 8   30  30  30  
  Average Capacity         26   | 7   21  30  30  
  Most Carried             30   | 6   24  26  30  
  Average Carried          22   | 4   13  23  28  
  Final Capacity           30   | 8   30  30  30  
  Final Carried            26   | 6   24  26  22  

 Class Distribution 
--------------------
 85% | Hauler-Mutant
 14% | Mutant

 Dominant Class 
----------------
 Hauler-Mutant | -10/Materials
 Hauler-Mutant | -9/Materials
 Hauler-Mutant | -9/Storage

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Sto 
Matter Collected           746  | 261 312 54  119 
  Remotely                 41   | .   .   21  20  
Salvage Created            1486 | 47  425 224 790 
  Parts                    85   | 3   25  13  44  
Haulers Intercepted        2    | .   1   .   1   
Recyclers Shooed           2    | .   .   1   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Combat Hostiles Destroyed  31   | .   10  3   18  
  Guns                     16   | .   10  2   4   
  Cannons                  14   | .   .   1   13  
Classes Destroyed          9    | 1   4   2   2   
  Worker                   3    | .   1   1   1   
  Builder                  1    | .   .   .   1   
  Tunneler                 3    | 2   1   .   .   
  Hauler                   2    | .   1   .   1   
  Recycler                 1    | .   .   1   .   
  Swarmer                  7    | .   3   .   4   
  Grunt                    16   | .   7   2   7   
  Brawler                  2    | .   .   .   2   
  Sentry                   6    | .   .   1   5   
Best Kill Streak           5    | 1   3   2   5   
  Combat Bots Only         5    | .   3   2   5   
Max Kills in Single Turn   1    | 1   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Yrd  Mat  Mat  Sto  
Hostile Shots Fired        260  | .    54   22   184  
  Missed                   55   | .    15   5    35   
Damage Taken               2984 | .    469  196  2319 
  Core                     491  | .    89   21   381  
  Absorbed by Shields      31   | .    .    .    31   
Core Remaining (%)         82   | 100  64   .    .    
Volleys Fired              169  | 8    43   20   98   
  Largest                  2    | 2    2    2    2    
  Hottest                  120  | 40   40   110  120  
Shots Fired                284  | 16   86   38   144  
  Gun                      194  | 16   86   36   56   
  Cannon                   90   | .    .    2    88   
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  129  | 16   86   20   7    
  Thermal                  155  | .    .    18   137  
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         14   | 4    9    9    14   
  Robot Miss Streak        7    | 6    2    3    7    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           175  | 7    51   24   93   
  Core Hits                71   | 3    25   9    34   
  Critical Kills           1    | .    .    .    1    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         6    | .    .    2    4    
    Burn                   5    | .    .    2    3    
    Meltdown               1    | .    .    .    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2441 | 81   586  258  1516 
  Guns                     1421 | 81   581  240  519  
  Cannons                  1015 | .    .    18   997  
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  5    | .    5    .    .    
  Kinetic                  840  | 81   581  91   87   
  Thermal                  1596 | .    .    167  1429 
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         9    | .    .    .    9    
  Average Corruption       2    | .    .    .    2    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  20   | .    .    .    20   
    Message Errors         3    | .    .    .    3    
    Matter Fused           7    | .    .    .    7    
    Heat Flow Errors       4    | .    .    .    4    
    Energy Discharges      2    | .    .    .    2    
    Parts Rejected         1    | .    .    .    1    
    Data Loss (minor)      3    | .    .    .    3    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      2    | .    2    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   1    | .    1    .    .    
Targets Rammed             1    | .    1    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        345  | .    18   138  345  
  Average Temperature      91   | .    8    49   104  
  Received Heat Transfer   995  | .    249  93   653  
  Effects                  3    | .    .    .    3    
    Energy Bleed           1    | .    .    .    1    
    Interference           2    | .    .    .    2    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    .    .    1    
  Combat Hostiles          1    | .    .    .    1    
  Parts Melted             14   | .    .    2    12   
  Heat Transferred         3998 | .    .    629  3369 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Peak Influence             294  | 10  239 99  294 
  Initial                  41   | .   6   24  41  
  Average                  85   | 3   93  51  96  
Maximum Alert Level        1    | .   1   .   1   
  Low Security (%)         90   | 100 81  100 92  
  Level 1                  9    | .   18  .   7   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   1   1   2   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   1   1   .   
  Assault                  2    | .   .   .   2   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Distress Signals           4    | .   1   .   3   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              52   | .   12  3   37  
  Peak Tracking Total      10   | .   4   2   10  
  Tactical Retreats        3    | .   .   .   3   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Traps Triggered            1    | .   .   .   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Sto 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Machines Accessed          .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                .    | .   .   .   .   
  Successful               .    | .   .   .   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Sto 
Total Allies               2    | .   .   .   2   
  Largest Group            2    | .   .   .   2   
  Highest-Rated Group      62   | .   .   .   62  
  Highest-Rated Ally       31   | .   .   .   31  
Total Orders               .    | .   .   .   .   
Ally Attacks               14   | .   .   .   14  
  Total Damage             189  | .   .   .   189 
  Kills                    3    | .   .   .   3   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -9   
-------------              Run  | Yrd  Mat  Mat  Sto  
Turns Passed               2782 | 116  734  382  1550 
Spaces Moved               870  | 73   316  136  345  
  Core                     8    | 5    3    .    .    
  Treads                   316  | .    .    .    316  
  Legs                     .    | .    .    .    .    
  Wheels                   546  | 68   313  136  29   
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   100  235  235  
  Average Speed            248  | 99   175  235  351  
  Slowest Speed            400  | 100  235  235  400  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       25   | 5    36   12   47   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Total                      1227 | 99  418 165 545 
  Wait                     69   | .   18  .   51  
  Move                     867  | 72  315 135 345 
  Hop                      .    | .   .   .   .   
  Pick Up                  64   | 11  27  6   20  
  Fast Attach              4    | 3   1   .   .   
  Attach                   28   | 4   3   4   17  
  Detach                   1    | .   1   .   .   
  Swap                     5    | .   1   .   4   
  Drop                     19   | 1   8   .   10  
  Fire                     169  | 8   43  20  98  
  Melee                    .    | .   .   .   .   
  Ram                      1    | .   1   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-9/Materials
-9/Storage

 History 
---------
 Turn | Location      | Event
   19 | -11/Scrapyard | Discovered new exit (range 15)
  117 | -11/Scrapyard | Entered Materials
  190 | -10/Materials | Discovered new exit (range 9)
  308 | -10/Materials | Build established: Mutant
  690 | -10/Materials | Build established: Hauler-Mutant
  800 | -10/Materials | Discovered new exit (range 10)
  851 | -10/Materials | Entered another Materials area
  851 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1146 | -9/Materials  | Discovered new exit (range 13)
 1233 | -9/Materials  | Entered Storage
 1987 | -9/Storage    | Lost 3 parts (1p2n)
 2638 | -9/Storage    | Met a pair of Derelict thieves
 2756 | -9/Storage    | Core integrity fell below 50%
 2776 | -9/Storage    | Core integrity fell below 20%
 2783 | -9/Storage    | Destroyed by B-36 Bruiser with Hammer

 Last Messages 
---------------
02723_ 72-RWR(g) destroyed.
02725_ Med. Laser destroyed.
02726_ Lgt. Treads severed.
02726_ G-47 Trooper destroyed.
02727_ Critical hit (Burn: +37).
02734_ L-31 Rogue destroyed.
02735_ D3-SC9(g) Beamcaster severed.
02750_ Weight Redist. System destroyed.
02750_ System corrupted by crushing effect (+2).
02750_ Lgt. Treads severed.
02751_ System corrupted: Energy discharge (-19).
02753_ Lgt. Treads destroyed.
02754_ Beam Cannon destroyed. <x2>
02755_ Lgt. Ion Engine destroyed.
02755_ System corrupted by crushing effect (+1).
02755_ System corrupted by crushing effect (+2).
02759_ Identified Imp. Medium Laser.
02768_ YG1Q0G19XXS%OGHWA:F3I6IXF
02769_ Lgt. Treads destroyed.
02777_ L-31 Rogue destroyed.

 Map 
-----
+----------------------------------------------------+
|          ????????????????????????######+##      #? |
|          ?????????????????????######??#  + ]    #? |
|          ??????????????"#######    #??#  # !    #? |
|          ??????????????"           ####% ####+#### |
|          ??????????????"               !           |
|          ??????????????"#T#####    ########## ##/# |
|          ???????????????########  ########### #/]  |
|          ?????????????###### ###  #         # #    |
|          ?????????????#        +  +      !! # #    |
|          ??????????####     "" #  #      !! # # =  |
|          ??????????#"""    %T" #  # """  !!!# #    |
|          ??????????#"R      "" #  # """     # #    |
|          ??????????#"""        #  # """     # #+## |
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|          ?????????????######/###  #?????????#   ## |
|          ??????????????????#"#?#  #?????????#  %#? |
|          ??????????????????# #?#  #?????????#  !## |
|          ??????????????????# #?#  #??????#+##!% +| |
|          ??????????????????#=#?#  #??????#    !%#% |
|          ????????######??###%###  #??????#    ! #^ |
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|          ????????# =! #  ##   ##?????????#      #  |
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|          ?????????????????#   #??????????#    % #? |
|          ?????????????????#   #??????????####   #  |
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|          ??????????????????   #?#          %+   +  |
|          ??????????????????   #?#           #   #% |
|          ??????????????????   #?#           # =%#  |
|          ??????????????????   #?#           #  %+% |
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|          ????????????????????????????###????#   #  |
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|          ???????????????????????????????????+   %  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                40
Recoil Reduction           3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Packrat
Tank

 Challenges 
------------
None

 Game 
------
Seed              CloakingMetaExtractor
  Manual?         0
Play Time         00:22:33
  Cumulative      15.8 hours
  Start           2024.06.03 @ 18:15:37
  End             2024.06.03 @ 18:38:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          27
  Rogue           27
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          17
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 55c0213d-759b-4c19-b0ae-c03b22e70a30