Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 18:40:50 Player: Waste Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3127) 3127 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 6879 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 41 Entered Garrisons 400 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 22/100 System Corruption 1% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (25) --- Armored Treads Advanced Treads Aluminum Leg VSS Leg Improved Carbon-fiber Leg Cargo Legs Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Long-range Tractor Beam Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon High-powered Shotgun Gauss Rifle Katana Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Heavy Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Treads Advanced Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg Cargo Legs Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Heavy Armor Plating Long-range Tractor Beam Arc Projector Heavy Particle Cannon Katana Makeshift Axe [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Multitool Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Parts Attached 71 | 1 4 18 16 20 10 2 Power 4 | . . 1 1 2 . . Engine 4 | . . 1 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | . . 4 7 6 2 1 Treads 2 | . . . . 2 . . Leg 15 | . . 1 7 4 2 1 Wheel 3 | . . 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 2 2 4 4 2 . Device 5 | . . . 2 1 2 . Storage 3 | . 1 1 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 1 1 1 3 . . Artifact . | . . . . . . . Weapon 33 | 1 2 11 4 8 6 1 Energy Gun 16 | 1 2 3 1 6 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 12 | . . 5 2 2 2 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 3 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 32 | . . 3 3 14 7 5 Power 4 | . . . 1 2 . 1 Propulsion 10 | . . . 1 4 2 3 Utility 6 | . . . . 3 2 1 Weapon 12 | . . 3 1 5 3 . Highest Loss Streak 5 | . . 3 1 5 5 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 95 84 92 96 93 Engine 11 | . 14 13 8 8 9 8 Leg 23 | . 28 19 23 26 26 22 Wheel 2 | . . 8 1 . . . Device 7 | . . . 7 12 17 26 Storage 10 | . 14 10 9 9 9 9 Protection 9 | . 11 13 7 8 7 . Energy Gun 13 | . 26 5 3 19 12 26 Ballistic Gun 11 | . . 16 22 6 10 . Slashing Weapon 1 | . . 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 116 | 10 30 30 110 116 111 100 Greatest Support 56 | 20 20 36 56 56 45 45 Greatest Overweight (x) 3 | . 1 2 3 3 3 3 Average Overweight (x) 1 | . . . 1 1 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 18 | 8 14 12 19 25 25 25 Most Carried 25 | 6 14 15 25 25 20 21 Average Carried 16 | 6 12 10 16 22 18 20 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 6 14 8 25 19 20 20 Class Distribution -------------------- 45% | Mutant 23% | Tank 19% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Storage Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Sto Gar Matter Collected 1666 | 200 57 267 584 297 250 11 Remotely . | . . . . . . . Salvage Created 3563 | . 133 392 1106 1164 540 228 Parts 217 | . 16 27 59 79 28 8 Haulers Intercepted 6 | . . . 5 . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . Prevented 2 | . . 2 . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Combat Hostiles Destroyed 73 | . 6 9 18 25 9 6 Guns 71 | . 6 9 18 24 8 6 Cannons 1 | . . . . . 1 . AOE 1 | . . . . 1 . . Classes Destroyed 13 | . 2 3 3 2 2 1 Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Hauler 6 | . . . 5 . 1 . Recycler 4 | . . . 3 . 1 . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 26 | . 6 1 8 10 1 . Cutter 2 | . . . . . . 2 Grunt 24 | . . 3 8 5 4 4 Sentry 10 | . . 1 2 3 4 . Specialist 4 | . . . . 4 . . Hunter 3 | . . . . 3 . . Subdweller 4 | . . 4 . . . . Best Kill Streak 8 | . 3 2 8 5 8 2 Combat Bots Only 5 | . 3 2 5 5 4 2 Max Kills in Single Turn 2 | . 2 1 2 2 1 1 Gunslinging 1 | . 1 . 1 1 . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Sto Gar Hostile Shots Fired 484 | . 27 39 92 215 65 46 Missed 124 | . 7 10 24 52 20 11 Damage Taken 4979 | . 167 592 939 1958 653 670 Core 640 | . 60 29 154 163 94 140 Absorbed by Shields . | . . . . . . . Redirected to Shielding 46 | . 8 38 . . . . Core Remaining (%) 82 | 100 . 64 . . . . Volleys Fired 210 | . 16 26 51 67 30 20 Largest 3 | . 2 2 3 3 3 3 Hottest 169 | . 90 90 112 165 169 165 Shots Fired 520 | . 32 52 153 170 68 45 Gun 513 | . 32 52 153 170 61 45 Cannon 7 | . . . . . 7 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 268 | . 7 34 143 40 40 4 Thermal 107 | . 7 . 10 26 23 41 Explosive . | . . . . . . . Electromagnetic 145 | . 18 18 . 104 5 . Robot Hit Streak 12 | . 6 10 6 12 12 6 Robot Miss Streak 5 | . 4 2 4 4 5 4 Penetration Max . | . . . . . . . Secondary Targets 17 | . 1 . 6 10 . . Max Gunslinging Chain 2 | . 1 . 2 1 . . Shots Hit Robots 299 | . 14 32 86 93 50 24 Core Hits 151 | . 8 15 44 48 23 13 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 1 . 2 . 1 Burn 1 | . . . . . . 1 Destroy 3 | . . 1 . 2 . . Corrupt 2 | . 2 . . . . . Melee Attacks 13 | . . 13 . . . . Impact . | . . . . . . . Slashing 13 | . . 13 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5415 | . 189 457 1791 1361 1031 586 Guns 5284 | . 189 457 1791 1330 931 586 Cannons 100 | . . . . . 100 . Explosions 31 | . . . . 31 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3238 | . 26 304 1702 446 679 81 Thermal 1155 | . 31 . 89 235 295 505 Explosive . | . . . . . . . Electromagnetic 1022 | . 132 153 . 680 57 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 7 5 2 Message Errors 4 | . . . . 3 1 . Matter Fused 3 | . . . . 2 . 1 Heat Flow Errors 5 | . . . . 1 3 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . 1 . . . Projectiles . | . . . . . . . Explosions 1 | . . . 1 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . 84 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 341 | . 240 . 164 341 211 75 Average Temperature 74 | . 83 . 66 78 59 32 Received Heat Transfer 1191 | . . 156 387 216 261 171 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 6 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2345 | . 75 . 222 531 518 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Peak Influence 983 | . 92 . 421 983 703 576 Initial 479 | . . . 41 185 479 456 Average 402 | . 67 . 256 615 591 498 Maximum Alert Level 3 | . . . 2 3 3 2 Low Security (%) 30 | 100 100 . 34 6 . . Level 1 19 | . . . 60 10 . . Level 2 30 | . . . 5 33 79 100 Level 3 19 | . . . . 50 20 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 2 . 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Distress Signals 6 | . . . 1 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 8 11 25 28 16 9 Peak Tracking Total 5 | . 3 2 5 5 5 4 Tactical Retreats 5 | . . 2 . 2 . 1 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Traps Triggered 8 | . . 1 . 5 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Sto Gar Machines Disabled 5 | . . 1 1 3 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Machines Accessed 10 | . 1 1 3 3 2 . Terminals 7 | . 1 . 2 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 25 | . 3 1 9 7 5 . Successful 10 | . 1 1 6 . 2 . Failed 14 | . 2 . 2 7 3 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 11 | . 3 . 6 . 2 . Terminals 20 | . 3 . 8 7 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 . 3 . Terminal Hacks 6 | . 1 1 4 . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Botnet 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 1 3 2 . Full Trace Events 3 | . . . . 2 1 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . 9 . . Machine Destruction 9 | . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Sto Gar Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 56 | . . . . 56 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 174 | . . . . 174 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Sto Gar Turns Passed 5306 | 3 735 1569 949 1312 385 353 Spaces Moved 2068 | 1 163 919 377 425 89 94 Core . | . . . . . . . Treads . | . . . . . . . Legs 1603 | 1 163 515 316 425 89 94 Wheels 465 | . . 404 61 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 100 100 196 260 260 Average Speed 190 | 120 171 150 189 239 306 285 Slowest Speed 330 | 120 190 260 280 330 330 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 27 50 16 52 20 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . 8 . 3 . Melee . | . . . . . . . Projectile 8 | . . . 5 . 3 . AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Total 2984 | 2 588 1026 503 580 143 142 Wait 496 | 1 394 26 20 34 7 14 Move 2063 | . 162 918 376 424 89 94 Hop . | . . . . . . . Pick Up 56 | . 8 7 25 11 3 2 Fast Attach 22 | . 4 6 5 2 5 . Attach 32 | . . 7 4 14 5 2 Detach 6 | . 1 2 . . 3 . Swap 18 | 1 . 5 7 4 1 . Drop 29 | . 3 10 14 2 . . Fire 210 | . 16 26 51 67 30 20 Melee 13 | . . 13 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 30 | . . . . 20 . 10 Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous 7 | . . 6 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 6) 739 | -10/Materials | Entered Subcaves 916 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 975 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1173 | -10/Subcaves | Lost 3 parts (3w) 1499 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1685 | -10/Subcaves | Visited 4L-MR0's lab 1706 | -10/Subcaves | Found Cargo Legs 1984 | -10/Subcaves | Discovered new exit (range 5) 2196 | -10/Subcaves | Discovered new exit (range 5) 2210 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2308 | -10/Subcaves | Entered Materials 2308 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2319 | -8/Materials | Identified exit to Garrison 2591 | -8/Materials | Central database locked down 3197 | -8/Materials | Build established: Tank 3257 | -8/Materials | Entered Garrison 3326 | -8/Garrison | Triggered checkpoint 3389 | -8/Garrison | Garrison Relay disabled 3468 | -8/Garrison | Rescued a captive Derelict 3469 | -8/Garrison | Rescued a captive Derelict 3726 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Lost 4 parts (1p1n2w) 3816 | -8/Garrison | Triggered checkpoint 3907 | -8/Garrison | Garrison Relay disabled 3924 | -8/Garrison | Triggered checkpoint 3966 | -8/Garrison | Discovered new exit (range 5) 4029 | -8/Garrison | Lost 3 parts (2u1w) 4127 | -8/Garrison | Discovered new exit (range 10) 4317 | -8/Garrison | Discovered new exit (range 8) 4323 | -8/Garrison | Build established: Scavenger-Tank 4397 | -8/Garrison | Triggered checkpoint 4417 | -8/Garrison | Core integrity fell below 50% 4458 | -8/Garrison | Lost 5 parts (1p3n1w) 4480 | -8/Garrison | Garrison Relay disabled 4569 | -8/Garrison | Entered Storage 4672 | -8/Storage | Garrison activated, responded to threat 4920 | -8/Storage | Lost 5 parts (2n2u1w) 4954 | -8/Storage | Identified exit to Garrison 4954 | -8/Storage | Entered Garrison 5028 | -8/Garrison | Triggered checkpoint 5154 | -8/Garrison | Build established: Scavenger-Gunner 5208 | -8/Garrison | Triggered checkpoint 5279 | -8/Garrison | Core integrity fell below 20% 5307 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05252_ Field strength at 85. 05254_ Field strength at 70. 05255_ Field strength at 55. 05256_ Field strength at 40. 05257_ Field strength at 25. 05258_ Field strength at 10. 05259_ Stasis field depleted. 05267_ Acquired Aluminum Leg. 05268_ Acquired 10 matter. 05279_ C-17 Slicer destroyed. 05280_ Imp. Heat Sink destroyed. 05282_ Destroyed Reaction Control System. 05283_ Cld. Ion Engine destroyed. 05283_ Hvy. Particle Gun severed. 05286_ VSS Leg severed. Garrison Door activated. 05292_ Hvy. Particle Gun severed. 05296_ Carbon-fiber Leg destroyed. 05301_ Hvy. Particle Gun severed. 05304_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????##### #?????????????????????????????????????? | | ?????# #=#?????????????????????????????????????? | | ###### #%#?????????????????????????????????????? | | # =#?????????????????????????????????????? | | # ########%#?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ########## #######???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##### ######## #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #######???#?????????????????????? | | ????# #??????# ## *#?? #?????????????????????? | | ????# #?????## ## %### #######???????????????? | | ????# ####### ! [@[ ????????? | | ????# ^% c%* ????????? | | ????# ^^ ????????? | | ????########## ## ^ ## g############?????????? | | ?????????????# ## ^ ## #????????????????????? | | ?????????????" g ????????????????????? | | ?????????????" ???????????????????? | | ?????????????" ???????????????????? | | ?????????????" %* #??????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????# ## #? #????????????????????? | | ?????????????# ? ????????????????????? | | ?????????????# ????????????????????? | | ?????????????# #????????????????????? | | ?????????????## ##""""#? ##????????????????????? | | ??????????????? #??????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowImprinterStreamer Manual? 0 Play Time 00:33:15 Cumulative 171.4 hours Start 2024.03.26 @ 18:09:16 End 2024.03.26 @ 18:40:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca369e36-9fd8-47cf-b717-1e9e462d0cbd