Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 10:04:16 Player: H3-RMN Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (382) 1910 Value Destroyed (23289) 23289 Prototype IDs (158) 3160 Alien Tech Used (5) 1000 Bonus (23803) 23803 TOTAL SCORE: 60562 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12347 Follower Combat Kills 6006 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 688 Met Optimus at Protoforge 1000 Friendly Fire -38 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 122/1300 System Corruption 25% Temperature Cool (0) Movement Walking (120) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Overtuned Armored Exoskeleton Enhanced Biometal Leg > --- UTILITY (11) ----- Huge Storage Unit Experimental Energy Well Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler > --- WEAPON (3) ------- Improved Potential Cannon Mini Smartbomb Launcher > --- INVENTORY (25) --- Advanced Matter Compressor (400) Experimental EM Shield Warp Gun Compact HERF Cannon Overtuned Phase Cannon Overtuned Bore Cannon Graviton Cannon UFD Drillbomb Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Energy Well Experimental Energy Well Advanced Signal Interpreter SHELL Armor Experimental EM Shield Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Multirail > --- INVENTORY -------- Heavy Shield Leg High-density Centrium Leg Experimental Coolant Injector High-capacity Storage Unit Advanced Matter Compressor Advanced Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Dimensional Node Initializer Warp Gun Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Improved Potential Cannon Graviton Cannon Mini Smartbomb Launcher Supercharged Sigix Terminator Large Botcube Large Botcube [Rating: 233] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Wheel Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Flight Unit Cooled Q-thruster Utility Tech Extrapolator Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Authchip [Armor] Protection SHELL Armor Weapon Multitool Energy Gun Salvaging Laser Energy Cannon Neutron Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Compact Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon Multitool Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Slots Evolved 16 | . . . . . 8 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . . Utility 9 | . . . . . 5 1 . . . . 2 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 295 | 8 2 14 . 16 19 31 6 2 11 5 4 26 36 20 19 26 50 Power 32 | 1 . 1 . 1 1 5 . . 1 . . 5 5 . 2 4 6 Engine 6 | 1 . 1 . 1 . 1 . . . . . 1 . . . 1 . Core 6 | . . . . . . 3 . . . . . 1 1 . 1 . . Reactor 20 | . . . . . 1 1 . . 1 . . 3 4 . 1 3 6 Propulsion 58 | 3 1 4 . 5 2 2 1 . 2 1 . 7 6 1 6 3 14 Treads 10 | 1 . 3 . 2 . . . . . . . 2 . . 1 1 . Leg 28 | . . . . . . 1 . . 1 1 . . 4 1 4 2 14 Wheel 19 | 2 1 1 . 3 2 . 1 . 1 . . 5 2 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . Utility 115 | 2 1 . . 3 11 11 3 2 5 2 4 7 15 10 7 12 20 Device 57 | 1 . . . . 4 8 2 . 3 . 3 3 8 5 3 8 9 Storage 15 | 1 1 . . . 3 2 1 1 1 . . . 2 1 2 . . Processor 23 | . . . . 1 2 1 . 1 1 1 . 3 3 2 1 1 6 Hackware 3 | . . . . 1 1 . . . . . 1 . . . . . . Protection 17 | . . . . 1 1 . . . . 1 . 1 2 2 1 3 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 90 | 2 . 9 . 7 5 13 2 . 3 2 . 7 10 9 4 7 10 Energy Gun 18 | 1 . . . 2 2 1 . . . . . 3 2 4 1 1 1 Energy Cannon 19 | . . 2 . 2 . 3 . . 1 . . 1 3 3 2 1 1 Ballistic Gun 28 | 1 . 6 . . 2 5 . . 1 1 . 1 4 . . 1 6 Ballistic Cannon 9 | . . . . . . 1 1 . . 1 . 2 1 . 1 1 1 Launcher 7 | . . . . . 1 2 . . . . . . . 2 . 2 . Special Weapon 6 | . . 1 . 1 . 1 1 . 1 . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . . . 2 12 . . 7 3 . . 4 11 4 17 11 Corrupted Parts 6 | . . . . 1 . . . . . 2 . 2 . . . . 1 System Corruption 30 | . . . . 4 . . . . . 8 . 8 . . . . 10 Parts Lost 101 | . . 2 . 1 2 13 . 1 3 1 1 26 6 5 2 2 36 Power 16 | . . . . . 1 2 . . . . . 4 1 1 . 1 6 Propulsion 17 | . . . . . 1 1 . . 1 . . 4 1 . 1 . 8 Utility 38 | . . . . 1 . 3 . 1 1 1 1 8 2 3 . 1 16 Weapon 30 | . . 2 . . . 7 . . 1 . . 10 2 1 1 . 6 Highest Loss Streak 15 | . . 1 . 1 2 5 . 1 3 1 1 7 4 4 1 2 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 Average Backups 12 | 2 10 6 8 9 17 18 14 17 16 20 19 17 17 17 15 16 14 Power . | . 1 . . . 1 . 1 2 1 1 1 1 . . . . . Propulsion 1 | 1 5 2 . . 1 1 1 4 2 1 . 1 5 . 1 1 1 Utility 5 | . . . 4 5 5 5 6 6 6 9 7 5 4 10 5 6 5 Weapon 3 | . 3 1 2 1 5 7 1 2 3 6 7 6 4 5 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 230 | . . 16 . 84 7 24 13 4 13 1 2 16 4 15 1 2 28 Power 25 | . . 3 . 8 1 1 3 2 1 . . 2 1 . . . 3 Propulsion 56 | . . 6 . 11 1 2 3 . 5 . . 6 3 5 . 1 13 Utility 96 | . . 2 . 42 2 16 7 1 3 1 1 5 . 6 1 1 8 Weapon 39 | . . 4 . 10 3 5 . 1 4 . 1 3 . 4 . . 4 Tool/Special 14 | . . 1 . 13 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 97 82 88 91 93 89 82 83 82 85 84 72 72 81 Engine 7 | . 14 14 14 14 4 1 . . . . . . . . . . . Core 1 | . . . . . . 3 11 11 5 . . . 1 . 2 3 . Reactor 2 | . . . . . 1 4 . . 2 5 5 5 7 8 4 5 9 Treads 2 | . 14 14 14 . . . . . . . . . 3 . . . . Leg 3 | . . . . . . . . . . . . . 1 23 18 16 19 Wheel 17 | . 14 14 14 27 19 16 17 17 16 17 15 13 12 . . . . Device 12 | . 14 14 14 . 13 26 32 29 24 22 25 18 22 22 9 12 18 Storage 10 | . 14 14 14 14 10 5 5 8 7 5 5 9 6 4 10 8 6 Processor 9 | . . . . 10 7 5 5 5 12 17 21 20 11 13 8 7 9 Protection 1 | . . . . 1 4 2 . . . . . 1 2 . 4 4 4 Energy Gun 3 | . 14 . . 6 3 3 4 5 3 . . . . 3 5 . 1 Energy Cannon 4 | . . 8 14 3 6 2 4 4 5 5 . 2 2 1 4 9 4 Ballistic Gun 4 | . 14 18 14 1 7 7 . . . . 4 1 5 . . . 3 Ballistic Cannon 1 | . . . . . . 1 4 5 5 5 5 5 2 2 . . . Special Weapon 2 | . . 1 . 6 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 4 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 4 . . . . . . . . . . . . . Peak Build Rating 233 | 9 12 35 35 30 77 118 108 105 128 127 135 140 177 192 216 233 233 Average Rating 80 | 6 10 29 23 19 66 97 101 102 112 120 133 129 147 174 190 208 214 On Entrance 96 | . 9 12 35 21 30 77 88 104 105 125 124 133 107 176 170 199 226 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 14 49 58 58 61 127 169 169 155 155 177 187 188 191 167 186 215 223 Greatest Support 182 | 20 12 12 12 28 42 42 38 18 38 38 38 44 168 168 178 182 182 Greatest Overweight (x) 18 | 1 4 4 4 4 3 8 15 15 15 17 18 11 17 1 1 1 1 Average Overweight (x) 3 | . 3 4 4 2 2 3 7 11 4 8 7 5 4 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 19 20 20 20 24 25 25 25 25 25 25 25 25 25 23 25 24 Most Carried 25 | 5 17 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 17 | 2 11 19 14 10 22 23 19 24 21 24 24 21 23 24 23 24 21 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 17 20 17 20 25 25 25 24 24 25 25 25 25 24 25 25 17 Class Distribution -------------------- 48% | Mutant 15% | Scavenger-Gunner 8% | Skirmisher 6% | Scavenger-Mutant 5% | Gunner 4% | Scavenger-Skirmisher 3% | Tank 3% | Scavenger-Tank 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Scrapper | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Testing Gunner | -2/Research Skirmisher | -2/Quarantine Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Matter Collected 14783 | 235 54 403 49 340 470 1030 360 356 265 50 856 2532 1706 1926 427 1022 2702 Remotely 340 | . . . . . . . . . . . . . . 340 . . . Salvage Created 21140 | 28 . 721 166 . 690 2632 570 140 195 . 910 2655 2618 1952 1490 1436 4937 Parts 936 | 2 . 43 5 . 37 127 33 8 6 . 29 105 107 78 56 68 232 Haulers Intercepted 8 | . . . . . 2 2 . . . . . . 1 . . . 3 Recyclers Shooed 13 | . . . . . 1 4 . . . . 1 . 5 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . 27 . . . . 6 4 . 8 . . . . . . . Prevented 7 | . . . . . . . . 7 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Combat Hostiles Destroyed 300 | . . 17 . . 10 31 5 4 5 . 12 46 23 24 16 12 95 Melee 2 | . . . . . . 2 . . . . . . . . . . . Guns 99 | . . 11 . . 6 13 3 . 1 . 1 7 11 4 4 . 38 Cannons 124 | . . 6 . . 1 8 2 1 4 . 11 35 10 9 6 10 21 AOE 44 | . . . . . 3 4 . 3 . . . 3 . 3 . . 28 Classes Destroyed 32 | 1 . 5 . . 5 7 1 . 2 . . 4 . 1 1 2 3 Worker 19 | . . . . . 2 8 . . . . 1 . 4 2 . . 2 Builder 16 | . . . . . 1 5 . . . . 1 . 3 5 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 2 2 . . . . . . 1 . . . 3 Recycler 17 | . . . . . . 3 . . . . 2 . 6 2 1 3 . Mechanic 2 | . . . . . . . . . . . . 1 . . . . 1 Operator 8 | . . . . . . . . . . . . 3 . 1 1 1 2 Drone 8 | . . . . . . . . . . . . . . . . . 8 Watcher 12 | . . . . . . . . . . . . 2 3 1 . 1 5 Swarmer 30 | . . 4 . . 3 4 3 3 1 . 1 2 . . . . 9 Saboteur 8 | . . . . . . 2 . . . . . 4 . . . . 2 Grunt 68 | . . 2 . . 3 9 1 . 1 . 7 17 4 10 4 1 9 Brawler 13 | . . . . . . 6 . . . . . 1 . 1 . . 5 Duelist 10 | . . . . . . . . . . . . 4 1 3 . . 2 Protector 8 | . . . . . . . . . 1 . . 2 . 3 . . 2 Researcher 1 | . . . . . . . . . . . . . . 1 . . . Sentry 22 | . . . . . 2 . 1 . . . 2 4 3 3 4 . 3 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . Specialist 7 | . . . . . . 1 . . . . . 1 . . . 2 3 Hunter 25 | . . . . . . 3 . 1 . . . 6 6 1 3 . 5 Programmer 48 | . . . . . 2 4 . . . . 2 4 8 4 4 7 13 Heavy 3 | . . . . . . 1 . . . . . 1 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Hotshot 11 | . . . . . . . . . . . . . . . . . 11 Decapitator 3 | . . . . . . . . . . . . . . . . . 3 Immortal 3 | . . . . . . . . . . . . . . . . . 3 Overlord 1 | . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . 2 . . . . . . . 3 Executioner 13 | . . . . . . . . . . . . . . . . . 13 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . . Samaritan 4 | . . . . . . . 4 . . . . . . . . . . Best Kill Streak 24 | 1 . 4 . . 5 10 5 3 4 . 4 7 10 9 5 3 24 Combat Bots Only 17 | . . 4 . . 3 10 5 3 4 . 3 6 5 9 4 3 17 Max Kills in Single Turn 22 | 1 . 2 . . 2 4 1 2 1 . 2 2 2 2 1 1 22 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . 1 Exploded 15 | . . . . . 2 2 . 2 . . . 2 . 1 . . 15 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Hostile Shots Fired 2254 | . . 83 . . 113 232 19 21 73 2 44 380 178 204 137 150 618 Missed 771 | . . 21 . . 36 79 5 6 25 . 13 149 68 78 40 61 190 Deflected 18 | . . . . . . . . . . . . . . . 6 . 12 Hits 1483 | . . 62 . . 77 153 14 15 48 2 31 231 110 126 97 89 428 Melee 53 | . . . . . . 5 . . 3 . . 8 . 10 . . 27 Projectile 1430 | . . 62 . . 77 148 14 15 45 2 31 223 110 116 97 89 401 AOE 4 | . . 1 . . . . . . . . . . . . . . 3 Critical Strikes 68 | . . . . . . 5 1 . 2 . 2 9 7 8 1 1 32 Part Disruptions 6 | . . . . . . 1 . . . . . . . 1 1 . 3 Damage Taken 30562 | . . 1076 . 144 929 3159 258 185 787 51 349 4929 1612 1721 2283 1213 11866 Core 2680 | . . 205 . . 97 267 . 40 66 . 14 313 109 96 141 14 1318 Absorbed by Shields 5469 | . . . . . . 136 . 77 242 . 335 422 780 983 . . 2494 Reduced by Siege Mode 49 | . . . . . . . . . . . . . 49 . . . . Redirected to Shielding 132 | . . . . . . . . . . . . . . . . . 132 Ignored by Resistances 1714 | . . . . . . . . . . . . . 43 . . 108 1563 Regen/Repaired (Parts) 2908 | . . . . 317 18 249 . . 59 . . . . . 837 491 937 Core Remaining (%) 70 | 100 . . . 18 88 . . . . 62 . 71 . 84 . . . Volleys Fired 1144 | 3 . 82 13 2 44 108 32 11 23 9 48 121 97 129 71 46 305 Largest 3 | 2 . 2 1 1 3 3 3 3 3 1 2 3 3 2 3 3 3 Hottest 334 | 70 . 110 80 . 160 203 228 228 186 90 166 243 229 280 320 285 334 Shots Fired 1974 | 6 . 133 12 2 96 226 47 18 43 9 72 238 211 149 133 80 499 Gun 1015 | 6 . 91 2 . 70 151 27 3 10 . 34 70 109 64 63 12 303 Cannon 904 | . . 38 10 . 23 61 18 12 32 9 38 161 102 84 70 68 178 Launcher 42 | . . . . . 3 13 . 3 . . . 6 . 1 . . 16 Special 13 | . . 4 . 2 . 1 2 . 1 . . 1 . . . . 2 Kinetic 959 | 3 . 91 2 . 50 121 6 4 16 . 65 156 143 41 7 11 243 Thermal 753 | 3 . 42 10 . 43 86 39 11 24 9 7 75 42 62 81 63 156 Explosive 22 | . . . . . 3 3 . . . . . . . 1 . . 15 Electromagnetic 229 | . . . . . . 15 . 3 . . . 6 26 45 45 6 83 Entropic 2 | . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 49 | 2 . 15 5 7 10 33 14 7 10 8 13 36 49 42 39 15 22 Robot Miss Streak 5 | 1 . 4 2 . 5 3 3 1 4 . 2 2 1 2 1 3 4 Penetration Max 2 | . . . . . 1 1 . . . . 1 1 1 1 . . 2 Secondary Targets 18 | . . 3 . . 1 3 . . . . . . 1 . . . 10 Max Gunslinging Chain 2 | . . 1 . . 1 1 . . . . . . 1 . . . 2 Shots Hit Robots 1377 | 4 . 76 6 2 51 174 32 7 30 1 47 190 173 98 111 43 332 Core Hits 691 | 1 . 32 2 . 32 103 15 7 8 1 23 100 68 48 27 21 203 Critical Kills 21 | . . 1 . . 1 2 1 . . . 1 3 6 . . . 6 Critical Parts Destroyed 20 | . . 1 . . . 5 1 . . . 2 . 3 . . . 8 Critical Strikes 84 | . . 2 . . 3 12 2 1 . . 6 13 24 1 1 1 18 Burn 3 | . . . . . 2 1 . . . . . . . . . . . Destroy 45 | . . 2 . . 1 7 2 . . . 3 4 11 . . . 15 Blast 30 | . . . . . . 4 . 1 . . 3 9 10 1 . 1 1 Corrupt 6 | . . . . . . . . . . . . . 3 . 1 . 2 Melee Attacks 5 | . . . . . 1 . . . . . . . . . . 4 . Kinetic 4 | . . . . . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 94795 | 39 . 1464 179 . 1797 7177 825 374 1217 37 2570 10039 6537 7619 5368 1975 47578 Guns 23204 | 39 . 914 45 . 1196 3346 555 50 242 . 853 1757 2340 1076 1653 279 8859 Cannons 31403 | . . 528 134 . 202 1595 270 190 975 37 1542 7164 4197 4302 3023 1610 5634 Explosions 40080 | . . . . . 399 2236 . 134 . . 175 1118 . 2241 692 . 33085 Melee 86 | . . . . . . . . . . . . . . . . 86 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 28584 | 13 . 914 45 . 878 2857 122 80 529 . 2171 6724 4166 1954 213 328 7590 Thermal 55561 | 26 . 550 134 . 520 2635 703 160 688 37 310 2704 1580 4285 4298 1496 35435 Explosive 3300 | . . . . . 399 671 . . . . . . . . . . 2230 Electromagnetic 7350 | . . . . . . 1014 . 134 . . 89 611 791 1380 857 151 2323 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 4 2 4 4 4 4 8 1 10 8 14 4 5 25 Average Corruption 6 | . . . . 4 1 3 4 4 4 6 1 2 7 11 3 4 11 Corruption Purged 9 | . . . . . 2 2 . . . . . . . . . 5 . Corruption Blocked 5 | . . . . . 5 . . . . . . . . . . . . Effects 233 | . . . . 6 . 11 22 24 1 . 7 15 20 40 4 18 65 Message Errors 56 | . . . . 2 . 2 6 7 1 . 2 3 3 13 2 3 12 Matter Fused 56 | . . . . 3 . 2 5 3 . . 1 2 4 10 . 7 19 Heat Flow Errors 31 | . . . . 1 . 2 4 9 . . . 3 . 3 . 2 7 Energy Discharges 30 | . . . . . . 5 2 . . . 1 2 4 6 1 3 6 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 23 | . . . . . . . 2 3 . . . 3 2 4 . 1 8 Data Loss (major) 7 | . . . . . . . 2 . . . 1 1 . . . . 3 Misfires 8 | . . . . . . . 1 1 . . 1 . 2 2 . 1 . Alerts 5 | . . . . . . . . . . . 1 . 1 . . 1 2 Weapon Failures 14 | . . . . . . . . 1 . . . 1 3 2 1 . 6 Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . Overflow Damage 6360 | . . . . . 18 209 20 . 14 . 92 572 452 886 234 70 3793 Projectiles 2071 | . . . . . . 45 20 . 14 . 92 534 452 509 171 70 164 Explosions 4289 | . . . . . 18 164 . . . . . 38 . 377 63 . 3629 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 63 | . . . . . . 3 . 1 5 . 2 21 9 13 2 2 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . . 3 . 1 5 . 2 20 8 10 2 2 5 Secondary 5 | . . . . . . . . . . . . 1 1 3 . . . Self-Inflicted Damage 1896 | . . . . . 29 . . . . . . 145 . 126 . . 1596 Shots 9 | . . . . . 1 . . . . . . 3 . 2 . . 3 Rammed 2 | . . . . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 434 | 50 . . 150 123 292 269 189 231 53 . 38 434 60 136 28 66 286 Average Temperature 63 | 26 . . 48 62 90 42 87 70 20 . 20 78 8 72 16 59 61 Received Heat Transfer 3071 | . . 267 . . 234 628 36 . 63 9 42 587 62 121 261 63 698 Effects 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . . . Total Turns 47 | . . . . . . . . . . . . . 47 . . . . Longest Duration 26 | . . . . . . . . . . . . . 26 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations 9 | . . . . . . . . . . . . . . . 3 1 5 Total Turns 232 | . . . . . . . . . . . . . . . 73 20 139 Longest Duration 68 | . . . . . . . . . . . . . . . 37 20 68 Robots Disrupted 4 | . . . . . . . . . . . . . . 2 2 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 2 2 . . Robots Corrupted 30 | . . . . . . 4 . . . . . 1 2 8 6 . 9 Combat Hostiles 29 | . . . . . . 4 . . . . . 1 2 8 6 . 8 Parts Fried 61 | . . . . . . 6 . . 1 . . 3 8 16 7 1 19 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 4 . . . 1 . . . . . 2 . 2 6 2 1 Heat Transferred 22798 | 74 . 778 185 . 962 2989 851 74 112 . 50 1009 1406 3196 3252 1221 6639 Parts Sabotaged 5 | . . . . . . 3 . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped 30 | . . . . . . . . . . . . . . . . 30 . Power Chain Reactions 6 | . . . . . . . . . . . 1 2 . 2 1 . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Maximum Alert Level 5 | . . . . . 3 5 . . . . 3 4 3 4 3 2 5 Low Security (%) 17 | 100 100 . 100 . 10 . . . . . 75 . . . . . 14 Level 1 11 | . . . . . 47 26 . . . . 15 3 . . . 9 9 Level 2 23 | . . . . . 33 15 . . . . 5 20 . 68 5 90 . Level 3 20 | . . . . . 8 17 . . . . 3 31 100 15 94 . . Level 4 7 | . . . . . . 12 . . . . . 44 . 15 . . . Level 5 16 | . . . . . . 8 . . . . . . . . . . 75 High Security 2 | . . . . . . 19 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 6196 | 5 . . 64 . 776 2107 . . . . 717 1552 1044 1221 1002 608 6196 Initial 778 | . . . 64 . . 371 . . . . . 345 778 580 686 554 246 Average 1219 | . . . 10 . 423 1022 . . . . 202 983 833 707 819 453 3496 Influence Increases 18194 | 5 . 190 87 . 1168 2419 166 194 808 . 1131 1931 736 1165 598 556 7040 Destroy 0b10 Robot/C 8280 | . . 120 . . 560 1200 100 140 500 . 600 1160 460 560 320 240 2320 Destroy 0b10 Robot/NC 685 | 5 . . 10 . 50 155 5 . 10 . 45 45 85 90 10 25 150 Destroy Leader 1378 | . . 10 . . 150 190 . 20 . . 116 216 128 76 90 32 350 Allied During Kill 1484 | . . . . . 188 349 1 34 283 . 181 210 . 50 . . 188 Successful Hack 199 | . . . 12 . 54 30 . . . . 3 29 . 27 16 . 28 Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . Disable Machine 1590 | . . . . . 105 210 . . . . 90 75 . 105 60 90 855 Destroy Structure 4113 | . . . 5 . 61 210 . . . . 96 136 48 212 102 169 3074 Lose Combat Pursuer 405 | . . 60 . . . 75 60 . 15 . . 60 15 45 . . 75 Influence Decreases 11998 | 5 . 56 221 . 410 1075 1237 617 822 594 426 1152 1188 976 833 1104 1282 Entered New Map 5312 | . . . 70 . . 387 779 197 608 594 . 360 706 452 535 432 192 Time Decay 5276 | 5 . 46 151 . 390 498 458 410 104 . 416 452 422 474 278 502 670 Lost Part 980 | . . 10 . . 20 130 . 10 30 . 10 260 60 50 20 20 360 Lost Ally 280 | . . . . . . 60 . . 80 . . 80 . . . . 60 Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . Squads Dispatched 87 | . 1 . . . 9 24 . . . . 8 8 6 11 3 5 12 Investigation 21 | . 1 . . . 4 4 . . . . 3 1 2 1 1 1 3 Extermination 16 | . . . . . 1 2 . . . . 2 1 2 2 1 4 1 Reinforcement 25 | . . . . . 3 8 . . . . 1 3 1 5 1 . 3 Assault 24 | . . . . . . 10 . . . . 2 3 1 3 . . 5 Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 2 . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . 1 3 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Distress Signals 13 | . . . . . . 2 . . 3 . 3 1 2 . . . 2 Communications Jammed 234 | . . . . . . . . . . . 2 83 17 132 . . . Distress Signals 225 | . . . . . . . . . . . 2 83 8 132 . . . Times Spotted 561 | . 6 21 . . 21 79 8 7 59 2 38 70 31 48 19 15 137 Peak Tracking Total 16 | . 2 4 . . 5 13 5 5 16 3 5 6 4 10 4 2 13 Tactical Retreats 21 | . . 2 . . . 3 2 . 1 . . 4 1 3 . . 5 Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Traps Triggered 13 | . . . . 1 1 5 . . . . 1 1 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 1 1 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Machines Disabled 112 | . . 1 . . 7 14 . 1 1 . 8 5 . 7 4 6 58 Max in Single Turn 44 | . . 1 . . . 3 . 1 . . 1 1 . 1 2 2 44 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Machines Accessed 73 | . 3 4 5 4 6 8 . . 4 . 9 5 4 4 3 4 10 Terminals 28 | . 3 . 3 . 1 3 . . . . 3 1 2 3 3 3 3 Fabricators 11 | . . . . . 1 1 . . . . 1 3 1 1 . . 3 Repair Stations 3 | . . . . . . 2 . . . . . . . . . . 1 Recycling Units 15 | . . . 2 . 3 2 . . . . 3 1 1 . . . 3 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . Total Hacks 183 | . 5 7 17 20 15 22 . . 8 . 24 14 6 9 10 10 16 Successful 92 | . . 7 7 20 10 8 . . 8 . 13 4 1 2 3 1 8 Failed 91 | . 5 . 10 . 5 14 . . . . 11 10 5 7 7 9 8 Catastrophic 26 | . 4 . 2 . 2 5 . . . . 5 3 . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 60 | . 5 . 14 . 5 8 . . . . 8 4 3 2 3 3 5 Terminals 77 | . 5 . 11 . 4 12 . . . . 9 4 3 5 10 7 7 Fabricators 24 | . . . . . 4 1 . . . . 4 7 1 4 . . 3 Repair Stations 6 | . . . . . . 4 . . . . . . . . . . 2 Recycling Units 31 | . . . 6 . 5 5 . . . . 6 3 2 . . . 4 Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . Garrison Access 7 | . . . . . 2 . . . . . 2 . . . . 3 . Terminal Hacks 49 | . . 7 1 20 2 2 . . 8 . 2 1 . 1 2 1 2 Record 30 | . . 4 . 19 . . . . 7 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 2 | . . . . . 1 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . 1 . . . . . . 1 . . . . 1 Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 4 . . . . . 2 2 . 1 . . . Load Schematic 4 | . . . . . 2 . . . . . 1 . . 1 . . . Build 5 | . . . . . 2 . . . . . 1 2 . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . . . . . . 1 Repair 2 | . . . . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . 3 . 1 2 . . . . 2 . . . . . . Report Inventory 6 | . . . 2 . 1 1 . . . . 2 . . . . . . Retrieve Components 2 | . . . 1 . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 18 | . . . 3 . 2 2 . . . . 4 1 1 . 1 . 4 Terminals 6 | . . . 1 . . 1 . . . . 1 1 . . 1 . 1 Track 3 | . . . . . . . . . . . 1 1 . . 1 . . Botnet 3 | . . . 1 . . 1 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 2 . 2 1 . . . . 3 . 1 . . . 3 Tunnel 2 | . . . 2 . . . . . . . . . . . . . . Fedlink 9 | . . . . . 2 1 . . . . 3 . 1 . . . 2 Scraphulk 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 . 3 . 4 7 . . . . 7 5 2 4 3 4 8 Full Trace Events 14 | . 2 . 3 . 2 3 . . . . . 1 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . 14 . . . . . Part Schematics Acquired 46 | . . . 1 12 12 9 . 1 5 . . 2 . 4 . . . Parts Built 5 | . . . . . 2 . . . . . 1 2 . . . . . Authchips 2 | . . . . . 1 . . . . . 1 . . . . . . Time 251 | . . . . . 59 . . . . . 53 139 . . . . . Total Part Build Rating 33 | . . . . . 9 . . . . . 6 18 . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . 1 Time 76 | . . . . . . 50 . . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 3 . . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 5 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Total Allies 19 | . . . . 2 . 1 2 . 6 . . 3 . 2 . . 3 Largest Group 8 | . . . . 2 2 3 2 2 8 2 2 4 . 1 . . 2 Highest-Rated Group 490 | . . . . 198 198 258 122 122 490 210 210 317 . 103 . . 282 Highest-Rated Ally 161 | . . . . 103 103 101 65 65 141 141 141 161 . 103 . . 143 Total Orders 17 | . . . . 3 3 . . . 6 . . 3 . 2 . . . STAY 11 | . . . . 2 2 . . . 4 . . 2 . 1 . . . FOLLOW 5 | . . . . 1 1 . . . 1 . . 1 . 1 . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 495 | . . . . . 59 119 . 6 94 . 47 72 . 35 . . 63 Total Damage 33357 | . . . . . 4381 5538 . 308 3753 . 4128 2705 . 2448 . . 10096 Kills 178 | . . . . . 23 42 . 3 22 . 23 15 . 10 . . 40 Allies Corrupted 2 | . . . . . . 2 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 1 . . 1 . . . . 1 Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Active Infowar (turns) 16687 | 24 180 3403 709 417 . 289 1148 992 1021 861 1008 1134 1035 1189 219 1057 2001 Optics 2879 | . . . . . . . . . 202 861 1008 317 . . . . 491 Sensors 6957 | . . . . . . . 1147 992 919 383 . . . 840 219 964 1493 Terrain 8951 | 24 180 3403 709 417 . . 539 152 . . . . 1031 1150 . 833 513 Structural 4580 | . . . . . . 289 1148 992 462 855 834 . . . . . . Jamming 4033 | . . . . . . . . . . . 1008 1134 713 1178 . . . ECM 2 | . . . . . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 2 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Turns Passed 32949 | 77 180 3403 709 12934 999 1673 1148 992 1021 861 1008 1136 1036 1210 617 1357 2588 Spaces Moved 18445 | 64 119 1640 439 8844 634 890 536 383 541 449 475 420 396 593 286 642 1094 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 108 | . . . . 108 . . . . . . . . . . . . . Legs 2649 | . . . . . . . . . . . . . 34 593 286 642 1094 Wheels 15686 | 62 119 1640 439 8736 634 890 536 383 541 449 475 420 362 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 150 150 99 93 109 106 171 95 106 117 110 106 110 106 130 100 Average Speed 134 | 79 140 150 150 124 106 118 174 240 125 176 161 146 138 110 125 152 143 Slowest Speed 350 | 95 150 150 150 200 119 176 305 305 305 335 350 265 335 177 182 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . 2 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 31 69 60 93 17 18 66 57 54 66 19 27 12 48 8 60 44 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 8 | . . 2 2 2 1 . . . 1 . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . 1 . . . . Scrap Searched 29 | . . 14 . 7 . . 2 3 . 3 . . . . . . . Spaces Dug 171 | . . 1 1 . 12 34 3 2 4 6 6 2 5 36 2 36 21 Terrain Destroyed 2068 | . . 5 5 . 18 45 11 6 13 8 24 45 26 119 34 72 1637 Melee 1 | . . . . . 1 . . . . . . . . . . . . Projectile 305 | . . 5 5 . 9 16 11 6 13 8 14 34 26 31 9 27 91 AOE 1761 | . . . . . 8 29 . . . . 10 11 . 88 25 44 1546 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Total 24968 | 80 130 2461 477 10857 874 1336 718 438 848 508 642 712 692 985 430 944 1836 Wait 3563 | 1 . 677 11 1592 150 198 82 27 174 30 105 55 80 132 12 119 118 Move 18428 | 63 118 1639 438 8843 633 889 535 382 540 448 474 419 395 592 285 641 1094 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 557 | 5 10 14 12 194 15 35 30 6 23 5 5 42 23 37 10 20 71 Fast Attach 169 | 7 . 3 . 11 6 21 1 . 5 2 1 14 22 12 12 32 20 Attach 160 | . . 2 . 6 6 13 7 2 5 2 4 22 17 7 9 14 44 Detach 41 | . . . . 1 1 6 1 . 3 . . 2 7 4 3 4 9 Swap 193 | 1 2 13 . 6 12 18 4 4 4 5 2 7 18 21 10 14 52 Drop 599 | . . 31 1 201 6 45 26 6 27 6 3 30 32 50 18 50 67 Fire 1144 | 3 . 82 13 2 44 108 32 11 23 9 48 121 97 129 71 46 305 Melee 5 | . . . . . 1 . . . . . . . . . . 4 . Ram 2 | . . . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 Rewire 49 | . . . 2 . . 1 . . 44 . . . . 1 . . 1 Trap 1 | . . . . 1 . . . . . . . . . . . . . Miscellaneous 52 | . . . . . . . . . . 1 . . 1 . . . 50 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 5 exits: *Mat x2 / *Rec / *Scr x2) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 142 | -10/Materials | Discovered new exit (range 11) 243 | -10/Materials | Discovered new exit (range 6) 258 | -10/Materials | Entered Subcaves 259 | -10/Subcaves | Continued accompanying wandering Federalists (4) 259 | -10/Subcaves | Approached by a straggling Scientist 273 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 309 | -10/Subcaves | Build established: Mutant 349 | -10/Subcaves | Discovered new exit (range 14) 668 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 697 | -10/Subcaves | Learned location of Zion (-7) 697 | -10/Subcaves | Met a Zionite searching for "candidates" 729 | -10/Subcaves | Disturbed a concealed Subdweller 901 | -10/Subcaves | Found SUBCON Basin 1199 | -10/Subcaves | Visited Clippyterm 1204 | -10/Subcaves | Identified exit to Materials 1204 | -10/Subcaves | Learned Factory garrison access intel 1902 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1914 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2152 | -10/Subcaves | Core integrity fell below 50% 2298 | -10/Subcaves | A Subdweller sparked back to life 2321 | -10/Subcaves | Found Prototype Power Core 2474 | -10/Subcaves | Build established: Scavenger-Mutant 2704 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2866 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3020 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3138 | -10/Subcaves | Build established: Mutant 3320 | -10/Subcaves | Visited 4L-MR0's lab 3326 | -10/Subcaves | Identified Meta Core 3340 | -10/Subcaves | Found Powered Cannon 3572 | -10/Subcaves | Core integrity fell below 20% 3661 | -10/Subcaves | Entered Recycling 3820 | -9/Recycling | Scanned before Scraplab entrance 3841 | -9/Recycling | Entered Scraplab 3911 | -9/Recycling | Build established: Scavenger-Mutant 4367 | -9/Recycling | Discovered new exit (range 3) 4370 | -9/Recycling | Entered Scraptown 4463 | -9/Scraptown | Visited Awakened 4476 | -9/Scraptown | Visited TADAMA 4523 | -9/Scraptown | Visited CR-KLE's Repair Center 4542 | -9/Scraptown | Visited Fellowship of the Rings 4560 | -9/Scraptown | Visited Cyclists 4629 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4632 | -9/Scraptown | Learned Research machine intel 4634 | -9/Scraptown | Learned Research stockpile data 4649 | -9/Scraptown | Discovered new exit (range 11) 5008 | -9/Scraptown | Visited UFD Registry 5008 | -9/Scraptown | Registered with UFD as "Laserlever" 5079 | -9/Scraptown | Build established: Mutant 5106 | -9/Scraptown | Guru changed UFD alias to "Nullkit" 5229 | -9/Scraptown | Visited Science Guys 5264 | -9/Scraptown | Visited Botcube Research 5280 | -9/Scraptown | Visited Junk Repository 5305 | -9/Scraptown | Visited Research Penetration Think Tank 5329 | -9/Scraptown | Visited Observation Area 5339 | -9/Scraptown | Visited Scrap Suit Storage 5355 | -9/Scraptown | Visited Derelict Rescue Squad 5373 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5383 | -9/Scraptown | Found DCF Scrap (31 items) 5406 | -9/Scraptown | Visited Modified Component R&D 5463 | -9/Scraptown | Visited LU-1G1's Boring Crew 5805 | -9/Scraptown | Found Lrg. Botcube 6175 | -9/Scraptown | Warned about trapping Scraptown 6268 | -9/Scraptown | Lost 4 allies 6323 | -9/Scraptown | Found Botcube 6328 | -9/Scraptown | Found Botcube 6332 | -9/Scraptown | Found Lrg. Botcube 6334 | -9/Scraptown | Found Lrg. Botcube 6489 | -9/Scraptown | Discovered new exit (range 3) 6493 | -9/Scraptown | System corruption cleaned by C-Scrubber 6906 | -9/Scraptown | Found Scrap Suit 6908 | -9/Scraptown | Found Scrap Suit 8165 | -9/Scraptown | Found Scrap Suit 8167 | -9/Scraptown | Found Scrap Suit 8169 | -9/Scraptown | Found Scrap Suit 8176 | -9/Scraptown | Found Scrap Suit 8368 | -9/Scraptown | Visited CPS Storage 8387 | -9/Scraptown | Entered Cyclist Reading Room 8637 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 8721 | -9/Scraptown | Visited Shadow of the Wyrm 10034 | -9/Scraptown | Found Scrap Suit 10036 | -9/Scraptown | Found Scrap Suit 10038 | -9/Scraptown | Found Scrap Suit 12223 | -9/Scraptown | Found Scrap Suit 12225 | -9/Scraptown | Found Scrap Suit 12238 | -9/Scraptown | Found Scrap Suit 15518 | -9/Scraptown | Lrg. Botcube activated 15554 | -9/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 1 cannon. 15580 | -9/Scraptown | Lrg. Botcube activated 15614 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 3 guns. 16812 | -9/Scraptown | CR-KLE repaired 6 parts 16953 | -9/Scraptown | Found DRS Beacon 17221 | -9/Scraptown | Met Optimus 17221 | -9/Scraptown | Accepted into 0bPrime 17304 | -9/Scraptown | Entered Factory 17304 | -6/Factory | Accompanied by 2 allies 17304 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 17305 | -6/Factory | Loaded intel: 4 garrison access locations 17344 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 17353 | -6/Factory | Fabricated Tactical Coordination Suite (x1) 17385 | -6/Factory | Fabricated Deep Structural Scanner (x1) 17433 | -6/Factory | Garrison activated, responded to threat 17484 | -6/Factory | Discovered new exit (range 3) 17745 | -6/Factory | Loaded intel: 8 recycling unit locations 17797 | -6/Factory | Build established: Tank 18175 | -6/Factory | Learned location of Protoforge (-2) 18303 | -6/Factory | Entered another Factory area 18303 | -5/Factory | Accompanied by 2 allies 18303 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18362 | -5/Factory | Allied Derelicts emerged from ambush trap array 18402 | -5/Factory | Discovered new exit (range 13) 18643 | -5/Factory | Repaired Lyr. Medium Armor Plating 18688 | -5/Factory | Build established: Scrapper 18986 | -5/Factory | Botcube activated 19006 | -5/Factory | Botcube completed mutation into wheeled form (unarmed). 19203 | -5/Factory | First assault squad dispatched 19274 | -5/Factory | Cargo convoy interrupted 19309 | -5/Factory | Found Prototype Device 19309 | -5/Factory | Identified Exp. Focal Shield 19318 | -5/Factory | Lost 4 parts (2u2w) 19324 | -5/Factory | Found Prototype Processor 19479 | -5/Factory | Identified Exp. Terrain Scan Processor 19483 | -5/Factory | Found Botcube 19573 | -5/Factory | Loaded intel: 7 recycling unit locations 19642 | -5/Factory | High security lockdown imminent 19667 | -5/Factory | Found Lrg. Botcube 19722 | -5/Factory | High security lockdown engaged 19725 | -5/Factory | Build established: Gunner 19918 | -5/Factory | Destroyed 10 combat bots 19976 | -5/Factory | Entered Upper Caves 19979 | -5/Upper Caves | Lost 5 parts (1p1n3w) 19996 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20107 | -5/Upper Caves | Learned 12 Factory zone layouts 20178 | -5/Upper Caves | Botcube activated 20192 | -5/Upper Caves | Botcube completed mutation into wheeled form, armed with 2 cannons. 20349 | -5/Upper Caves | Botcube activated 20369 | -5/Upper Caves | Botcube completed mutation into treaded form, armed with 1 launcher. 20866 | -5/Upper Caves | Discovered new exit (range 18) 20872 | -5/Upper Caves | Build established: Skirmisher 21028 | -5/Upper Caves | Learned Factory stockpile data 21124 | -5/Upper Caves | Entered another Upper Caves area 21124 | -5/Upper Caves | Accompanied by 2 allies 21433 | -5/Upper Caves | Found Alien Artifact 21570 | -5/Upper Caves | Entered a destroyed Warlord outpost 21730 | -5/Upper Caves | Build established: Scavenger-Gunner 21988 | -5/Upper Caves | Discovered new exit (range 12) 22112 | -5/Upper Caves | Identified exit to Warlord 22116 | -5/Upper Caves | Entered Warlord 22116 | -5/Warlord | Accompanied by 2 allies 22161 | -5/Warlord | System corruption cleaned by Quarantine Array 22345 | -5/Warlord | Learned 4 Armory zone layouts 22346 | -5/Warlord | Learned Factory fabricator intel 22346 | -5/Warlord | Learned Factory recycling unit intel 22346 | -5/Warlord | Learned Research fabricator intel 22489 | -5/Warlord | Visited the Vortex Lab 22498 | -5/Warlord | Found Prototype Energy Cannon 22503 | -5/Warlord | Found Prototype Energy Cannon 22505 | -5/Warlord | Warlord's base attacked by MAIN.C 22558 | -5/Warlord | Identified Vortex Driver (x2) 22575 | -5/Warlord | Found Prototype Reactor 22575 | -5/Warlord | Identified Vortex Chain Reactor 22612 | -5/Warlord | Found Prototype Device 22647 | -5/Warlord | Identified Thermal Barrier 22651 | -5/Warlord | Lrg. Botcube activated 22685 | -5/Warlord | Lrg. Botcube completed mutation into legged form, armed with 4 cannons. 22774 | -5/Warlord | Spotted B-86 Titan 22855 | -5/Warlord | Warlord forces counterattacked 22862 | -5/Warlord | Spotted Executioner 22863 | -5/Warlord | Spotted Executioner 22875 | -5/Warlord | Found Prototype Ballistic Cannon 22883 | -5/Warlord | Found Prototype Processor 22886 | -5/Warlord | Found Prototype Ballistic Cannon 22911 | -5/Warlord | Found Corrupted Prototype Processor 22915 | -5/Warlord | Lost 7 allies 22924 | -5/Warlord | Spotted Striker 22934 | -5/Warlord | Spotted Striker 22936 | -5/Warlord | Spotted Striker 22961 | -5/Warlord | Destroyed Striker 22972 | -5/Warlord | Destroyed Striker 22997 | -5/Warlord | Lost 3 parts (1n1u1w) 23005 | -5/Warlord | Discovered new exit (range 15) 23007 | -5/Warlord | Lost 16 allies 23025 | -5/Warlord | Identified exit to Proximity Caves 23137 | -5/Warlord | Entered Proximity Caves 23137 | -4/Proximity Caves | Accompanied by 2 allies 23142 | -4/Proximity Caves | Learned Research emergency access door positions 23188 | -4/Proximity Caves | Identified exit to Factory 23267 | -4/Proximity Caves | Identified Hvy. Autocannon (x2) 23304 | -4/Proximity Caves | Activated DRS Beacon 23343 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 23521 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23840 | -4/Proximity Caves | Build established: Scavenger-Tank 23996 | -4/Proximity Caves | Identified Exp. Targeting Computer (x2) 23998 | -4/Proximity Caves | Entered Factory 23998 | -4/Factory | Accompanied by 2 allies 23998 | -4/Factory | Evolved 2 slots: Utility x2 23999 | -4/Factory | Identified exit to Research 23999 | -4/Factory | Identified exit to Armory 24001 | -4/Factory | Loaded intel: 6 fabricator locations 24002 | -4/Factory | Loaded intel: 8 recycling unit locations 24110 | -4/Factory | Fabricated Mak. Heavy Armor Plating (x1) 24261 | -4/Factory | Loaded intel: 8 recycling unit locations 24305 | -4/Factory | Build established: Scavenger-Gunner 24998 | -4/Factory | First assault squad dispatched 25006 | -4/Factory | Entered Armory 25006 | -4/Armory | Accompanied by 2 allies 25139 | -4/Armory | Found Botcube 25285 | -4/Armory | Tech Extrapolator generated special schematic: Energy Deflector 25390 | -4/Armory | Fabricated W-44 Eye (x2) 25437 | -4/Armory | Lrg. Botcube activated 25469 | -4/Armory | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 1 cannon. 25506 | -4/Armory | First assault squad dispatched 25617 | -4/Armory | Fabricated Lgt. Quantum Reactor? 25652 | -4/Armory | Found Lrg. Botcube 25804 | -4/Armory | Lost 7 parts (2p1n2u2w) 25989 | -4/Armory | Lost 4 parts (1p1u2w) 26011 | -4/Armory | Found Lrg. Botcube 26086 | -4/Armory | Lost 5 parts (2u3w) 26118 | -4/Armory | Discovered exit to Research (range 5) 26138 | -4/Armory | System corruption reached 10% 26142 | -4/Armory | Entered Research 26142 | -3/Research | Evolved 2 slots: Propulsion x2 26145 | -3/Research | Loaded intel: 114 machine locations 26146 | -3/Research | Loaded intel: 4 fabricator locations 26171 | -3/Research | Lost 5 parts (1p1n2u1w) 26558 | -3/Research | Discovered new exit (range 20) 26617 | -3/Research | Lost 4 parts (1p1n1u1w) 26724 | -3/Research | Loaded intel: 5 recycling unit locations 26747 | -3/Research | Found Prototype Device 26747 | -3/Research | Identified Adv. Kinecellerator 26845 | -3/Research | Discovered new exit (range 18) 27142 | -3/Research | First assault squad dispatched 27178 | -3/Research | Entered Testing 27320 | -3/Testing | System corruption reached 10% 27555 | -3/Testing | Found Prototype Energy Gun 27556 | -3/Testing | Identified Tachyon Dispersion Ray 27604 | -3/Testing | Found Prototype Protection 27678 | -3/Testing | First assault squad dispatched 27682 | -3/Testing | Build established: Scavenger-Skirmisher 27745 | -3/Testing | Found Prototype Device 27858 | -3/Testing | Found Prototype Protection 27875 | -3/Testing | Identified Hvy. Regenerative Plating 27926 | -3/Testing | Botcube activated 27944 | -3/Testing | Botcube completed mutation into wheeled form, armed with 1 cannon. 28074 | -3/Testing | Destroyed 9 combat bots 28115 | -3/Testing | Found Prototype Energy Cannon 28115 | -3/Testing | Identified Imp. Potential Cannon 28116 | -3/Testing | Identified Exp. Thermal Defense Suite 28120 | -3/Testing | Found Imp. Potential Cannon 28275 | -3/Testing | Discovered new exit (range 17) 28302 | -3/Testing | Found Prototype Launcher 28302 | -3/Testing | Identified Mni. Smartbomb Launcher 28359 | -3/Testing | Identified exit to Research 28377 | -3/Testing | Found Prototype Energy Gun 28388 | -3/Testing | Entered Research 28388 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28389 | -2/Research | Identified exit to Access 28389 | -2/Research | Identified exit to Quarantine 28398 | -2/Research | Lost 4 parts (1p3u) 28412 | -2/Research | Identified SHELL Armor 28683 | -2/Research | Identified Warp Gun 28694 | -2/Research | Found Prototype Device 28694 | -2/Research | Identified Adv. EM Shield 28902 | -2/Research | Spotted B-90 Cyclops 28959 | -2/Research | Build established: Gunner 28966 | -2/Research | Destroyed B-90 Cyclops 28992 | -2/Research | Found Quantum Capacitor 29005 | -2/Research | Entered Quarantine 29097 | -2/Quarantine | Found Alien Impact Weapon 29142 | -2/Quarantine | Found Alien Artifact 29213 | -2/Quarantine | Spotted Alpha 7 29224 | -2/Quarantine | Identified Core Stripper 29240 | -2/Quarantine | Destroyed Alpha 7 29262 | -2/Quarantine | Found Prototype Device 29262 | -2/Quarantine | Identified Exp. ECM Suite 29272 | -2/Quarantine | Found Prototype Ballistic Gun 29272 | -2/Quarantine | Identified Multirail 29283 | -2/Quarantine | Found Prototype Processor 29283 | -2/Quarantine | Identified Exp. Target Analyzer 29290 | -2/Quarantine | Found Prototype Energy Gun 29290 | -2/Quarantine | Identified Enh. Gamma Rifle 29370 | -2/Quarantine | Found Alien Launcher 29370 | -2/Quarantine | Identified Sigix Terminator 29372 | -2/Quarantine | Identified Subatomic Replicator 29372 | -2/Quarantine | Used Subatomic Replicator to create Alien Launcher 29376 | -2/Quarantine | Identified Supercharged Sigix Terminator 29407 | -2/Quarantine | Build established: Skirmisher 29527 | -2/Quarantine | Cryocooling Duct disabled 29542 | -2/Quarantine | Ambient heat levels rising (+20) 29542 | -2/Quarantine | Non-combat units ordered to evacuate 30086 | -2/Quarantine | Build established: Gunner 30107 | -2/Quarantine | Spotted Fortress 30126 | -2/Quarantine | Destroyed Fortress 30135 | -2/Quarantine | Found Prototype Protection 30135 | -2/Quarantine | Identified Centrium Heavy Armor Plating 30138 | -2/Quarantine | Found Prototype Device 30138 | -2/Quarantine | Identified Exp. Force Field 30151 | -2/Quarantine | Found Vortex Chain Reactor 30155 | -2/Quarantine | Found Prototype Device 30155 | -2/Quarantine | Identified Exp. EM Shield 30180 | -2/Quarantine | Found Vortex Chain Reactor 30223 | -2/Quarantine | Found Thermal Barrier 30352 | -2/Quarantine | Discovered new exit (range 6) 30352 | -2/Quarantine | Discovered new exit (range 6) 30360 | -2/Quarantine | Identified exit to Protoforge 30362 | -2/Quarantine | Entered Protoforge 30431 | -2/Protoforge | Build established: Skirmisher 30438 | -2/Protoforge | Repaired Huge Storage Unit 30660 | -2/Protoforge | Superfortress began startup sequence 30751 | -2/Protoforge | Spotted Hotshot 30777 | -2/Protoforge | Spotted Hotshot 30785 | -2/Protoforge | Destroyed Hotshot 30821 | -2/Protoforge | Destroyed Hotshot 30861 | -2/Protoforge | Spotted Overlord 30957 | -2/Protoforge | Destroyed Overlord 30974 | -2/Protoforge | Spotted Immortal 30978 | -2/Protoforge | Found Exp. EM Shield 30980 | -2/Protoforge | Spotted Immortal 30983 | -2/Protoforge | Found Prototype Device 30983 | -2/Protoforge | Identified Exp. Weapon Cycler 30987 | -2/Protoforge | Spotted Immortal 31002 | -2/Protoforge | Fired Supercharged Sigix Terminator 31002 | -2/Protoforge | Destroyed Immortal 31002 | -2/Protoforge | Destroyed Immortal 31002 | -2/Protoforge | Destroyed Hotshot 31002 | -2/Protoforge | Destroyed Hotshot 31002 | -2/Protoforge | Destroyed Hotshot 31007 | -2/Protoforge | Destroyed Immortal 31020 | -2/Protoforge | Spotted Hotshot 31026 | -2/Protoforge | Destroyed Hotshot 31033 | -2/Protoforge | Lost 3 parts (1u2w) 31047 | -2/Protoforge | Destroyed 17 combat bots 31082 | -2/Protoforge | Spotted Hotshot 31084 | -2/Protoforge | Spotted Hotshot 31089 | -2/Protoforge | Destroyed Hotshot 31093 | -2/Protoforge | Destroyed Hotshot 31112 | -2/Protoforge | First assault squad dispatched 31192 | -2/Protoforge | Build established: Tank 31288 | -2/Protoforge | Spotted EXE-6 31288 | -2/Protoforge | Spotted EXE-6 31295 | -2/Protoforge | Destroyed EXE-6 31301 | -2/Protoforge | Destroyed EXE-6 31302 | -2/Protoforge | System corruption reached 10% 31332 | -2/Protoforge | Spotted Decapitator 31337 | -2/Protoforge | Spotted Decapitator 31340 | -2/Protoforge | Destroyed Decapitator 31357 | -2/Protoforge | Destroyed Decapitator 31472 | -2/Protoforge | UFD initiated attack on Protoforge 31472 | -2/Protoforge | Loaded intel: 3 recycling unit locations 31517 | -2/Protoforge | Scraphulk reinforcements arrived? 31521 | -2/Protoforge | Optimus greeted in Protoforge 31540 | -2/Protoforge | Found Prototype Processor 31549 | -2/Protoforge | Found Prototype Device 31551 | -2/Protoforge | Found Prototype Processor 31554 | -2/Protoforge | Found Prototype Processor 31556 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 31558 | -2/Protoforge | Found Prototype Ballistic Gun 31564 | -2/Protoforge | Identified Dimensional Node Initializer 31564 | -2/Protoforge | Initialized slip node 31582 | -2/Protoforge | Identified Cep. XC Strikerail 31584 | -2/Protoforge | Identified Exp. Kinecellerator 31589 | -2/Protoforge | Identified Exp. Core Analyzer (x2) 31592 | -2/Protoforge | Lrg. Botcube activated 31603 | -2/Protoforge | Met 7R-MNS 31614 | -2/Protoforge | Lrg. Botcube completed mutation into legged form, armed with 2 cannons. 31642 | -2/Protoforge | Found Scrap Suit 31653 | -2/Protoforge | Lost 5 allies 31763 | -2/Protoforge | Forge Plexus network access discovered 31787 | -2/Protoforge | Spotted Decapitator 31788 | -2/Protoforge | Spotted Decapitator 31788 | -2/Protoforge | Spotted Decapitator 31790 | -2/Protoforge | Destroyed Decapitator 31832 | -2/Protoforge | Spotted Striker 31867 | -2/Protoforge | Lost 7 allies 31887 | -2/Protoforge | Found UFD Drillbomb 31945 | -2/Protoforge | Lost 3 allies 32026 | -2/Protoforge | Found Exp. Targeting Computer 32051 | -2/Protoforge | Spotted Executioner 32054 | -2/Protoforge | Spotted Executioner 32072 | -2/Protoforge | Spotted Striker 32073 | -2/Protoforge | Spotted Striker 32078 | -2/Protoforge | Spotted Striker 32079 | -2/Protoforge | Allies destroyed Striker 32083 | -2/Protoforge | Allies destroyed Striker 32103 | -2/Protoforge | Spotted Executioner 32111 | -2/Protoforge | Destroyed Executioner 32112 | -2/Protoforge | Lost 3 parts (1p1n1u) 32112 | -2/Protoforge | Lost 7 allies 32171 | -2/Protoforge | Spotted Executioner 32175 | -2/Protoforge | Spotted Executioner 32185 | -2/Protoforge | Destroyed Executioner 32250 | -2/Protoforge | Lost 3 allies 32255 | -2/Protoforge | Spotted Executioner 32258 | -2/Protoforge | Destroyed Executioner 32264 | -2/Protoforge | Installed UFD Drillbomb at designated target 32264 | -2/Protoforge | UFD reported confirmed Drillbomb installation 32327 | -2/Protoforge | Lrg. Botcube activated 32332 | -2/Protoforge | Found UFD Drillbomb 32348 | -2/Protoforge | Installed UFD Drillbomb at designated target 32348 | -2/Protoforge | UFD reported confirmed Drillbomb installation 32351 | -2/Protoforge | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 32389 | -2/Protoforge | Spotted Executioner 32390 | -2/Protoforge | Spotted Executioner 32393 | -2/Protoforge | Destroyed Executioner 32408 | -2/Protoforge | Destroyed Executioner 32419 | -2/Protoforge | Found Adv. Kinecellerator 32435 | -2/Protoforge | Found UFD Drillbomb 32507 | -2/Protoforge | Installed UFD Drillbomb at designated target 32507 | -2/Protoforge | UFD reported confirmed Drillbomb installation 32510 | -2/Protoforge | Spotted Striker 32530 | -2/Protoforge | Destroyed Striker 32541 | -2/Protoforge | UFD reported confirmed Drillbomb installation 32545 | -2/Protoforge | Core integrity fell below 50% 32567 | -2/Protoforge | Destroyed 8 combat bots 32569 | -2/Protoforge | Found UFD Drillbomb 32603 | -2/Protoforge | Installed UFD Drillbomb at designated target 32603 | -2/Protoforge | UFD reported confirmed Drillbomb installation 32650 | -2/Protoforge | Found Exp. Core Analyzer 32664 | -2/Protoforge | Found UFD Drillbomb 32666 | -2/Protoforge | Spotted Striker 32667 | -2/Protoforge | Spotted Executioner 32668 | -2/Protoforge | Destroyed Executioner 32673 | -2/Protoforge | Destroyed Striker 32684 | -2/Protoforge | Build established: Scavenger-Gunner 32720 | -2/Protoforge | Installed UFD Drillbomb at designated target 32720 | -2/Protoforge | UFD reported confirmed Drillbomb installation 32742 | -2/Protoforge | Found UFD Drillbomb 32790 | -2/Protoforge | Spotted Executioner 32791 | -2/Protoforge | Spotted Executioner 32791 | -2/Protoforge | Spotted Striker 32793 | -2/Protoforge | Spotted Hotshot 32793 | -2/Protoforge | Spotted Hotshot 32797 | -2/Protoforge | Destroyed Executioner 32797 | -2/Protoforge | Spotted Hotshot 32805 | -2/Protoforge | Allies destroyed Striker 32810 | -2/Protoforge | Destroyed Executioner 32822 | -2/Protoforge | Allies destroyed Hotshot 32825 | -2/Protoforge | Destroyed Hotshot 32829 | -2/Protoforge | Destroyed Hotshot 32834 | -2/Protoforge | Found 0bPrime Scrap Suit 32844 | -2/Protoforge | Spotted Striker 32844 | -2/Protoforge | Spotted Executioner 32845 | -2/Protoforge | Spotted Executioner 32846 | -2/Protoforge | Spotted Striker 32850 | -2/Protoforge | Destroyed 7 combat bots 32859 | -2/Protoforge | P-80 Master assimilated allied 02F85-D 32862 | -2/Protoforge | Destroyed Executioner 32864 | -2/Protoforge | Core integrity fell below 20% 32864 | -2/Protoforge | P-80 Master assimilated allied Lugger 250 32869 | -2/Protoforge | Spotted Hotshot 32878 | -2/Protoforge | P-80 Master assimilated allied Lugger 045 32892 | -2/Protoforge | Lost 6 allies 32893 | -2/Protoforge | Destroyed Executioner 32896 | -2/Protoforge | Spotted Hotshot 32907 | -2/Protoforge | Spotted Hotshot 32910 | -2/Protoforge | Spotted Hotshot 32924 | -2/Protoforge | Spotted Executioner 32925 | -2/Protoforge | Lost 15 parts (3p3n6u3w) 32930 | -2/Protoforge | Spotted Striker 32935 | -2/Protoforge | Destroyed Executioner 32937 | -2/Protoforge | Destroyed Hotshot 32947 | -2/Protoforge | Spotted Executioner 32947 | -2/Protoforge | Destroyed Striker 32948 | -2/Protoforge | Spotted Striker 32950 | -2/Protoforge | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 32937_ Enh. Biometal Leg destroyed. 32937_ Critical hit (Burn: +37). 32937_ 0bPrime Scrap Suit destroyed. 32937_ Hotshot destroyed. 32937_ Destroyed Gamma Rifle. 32937_ S-43 Plague destroyed. 32940_ Penetrated by Slug. 32940_ Rnf. Antimatter Reactor destroyed. 32943_ Slug penetrates Hotshot. 32943_ Penetrated by Slug. 32943_ Mak. Medium Armor Plating destroyed. 32943_ Critical hit (Burn: +37). 32944_ N-04 Retriever collects Xenon Bombardment Thruster. 32944_ P-80 Master destroyed. 32946_ N-04 Retriever collects Dynamic Insulation System. 32946_ Penetrated by Slug. 32946_ Slug penetrates Striker. 32947_ Striker destroyed. 32949_ VQBZVSNJ=|>C8#V R5A3< 32950_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??*??=! ###############??????#####?########## | | ==![![!*[ ##???????????##??????##????## """"""" | | =!!*[=&!! % ##########??##??????##????## """"""" | | !??=%![%%= !="##########??##??????##????## """"""" | | ##+##!#!!&=!!# ##??##??????##????## | | #!%=!*!"!%== " """ ##??##??????##????## | | # ! % !%[[ ""T"" ##??##########????## | | # ! %!%= "" "" ##??##########????## | | # =* * #################### | | # " = = = " ########################"""# | | # " % E ## | | # = =!! ## " | | # [[% ! ## % "%" | | #?"" ==!=K =h * ### n#############"""#####+# | | #?""" ;!=[ =[ ! % !### # ;#### # | | #??""" ;;[![ [[g g% # # " " ##?## " # | | #??""" ;;%[=!= %g[!% #; + " ##?## " " """ | | #??????## [! % %[*! ; # "" " ##?## " # """ | | ########;!![!= !%%= *= # "" ##?## # """ | | ###### """T&[ %% = =& %= # ##?##!*" # "S | | # #### !![=!%=&! = * ;;;#########*%" # " | | #"#### """""""%! ! *% %! ; #######[ " " "" | | !%=" """" "=!==[= !% %% % ;;" #####!% %" | | ## /%" """ [;% ==[!! ;;# ;;#######"""####### | | " "*" ! *!![*!!! !;; "# ## ####### | | "" " " !"[!""##%% @!## """" ## ?## ?????? | | =[![" !" ##;[ ;# """" ###???#?????? | | [!%!%"""" """""""""#### % #? """" ##??????????? | | /%=! ! [ % ;! """" ##??????????? | | *=[=! =%|%%% [ %= ##??????????? | | %*%! =!===! [!% " ;[ "" " ##??????????? | | ![*=! %!%=[=%= !! " # "S"" ##??????????? | | [!! % [==%[ * # """" ##??????????? | | !!! %!%[%=%[$ ;##########??????????? | | "" =%*!= ;##########??????????? | | "" [=* = ;#???????????????##### | | " #???????????????##### | | " [= % #?????????????## | | " ! != ; #??????######## | | " = ! = #??????######## | | " * "";######;#;;;*#% ! #??????##?????# | | " [" """""";;;;;;;; #??????##?##### | | "" "# " =; ##########?##### | | "" # " !% " ################# | | "" # " !% % " ### #### | | "" # " ; " ### ####### | | "" "# " " # # | | "" # " % " " """" # | | """ " ## """" " | | " " #" " #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 120 Energy Generation 79 Energy Capacity 2150 Matter Stores 494 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 EM Shielding 4 Corruption Block 2 Armor Coverage 1125 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 32 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Kinecelleration 66 Authchip Count 8 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Ripper | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Mak. Trap Scanner | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -9/Scraptown | Extrapolated Tactical Coordination Suite | -9/Scraptown | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Propulsion Shielding | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated Mak. Kinetic Plating | -5/Factory | Extrapolated Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Humpback | -5/Factory | Extrapolated Mak. Flight Unit | -5/Factory | Extrapolated Mak. Core Shielding | -5/Factory | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Warlord | Extrapolated Mak. Thermal Plating | -5/Warlord | Extrapolated Imp. Arc Thrower | -5/Warlord | Extrapolated Mak. Shrapnel Gun | -5/Warlord | Extrapolated Mak. Hammer | -5/Warlord | Extrapolated Mak. Cloaking Device | -4/Armory | Extrapolated Energy Deflector | -4/Armory | Extrapolated Hellfire Missile Launcher | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive Fabricated ------------ Tactical Coordination Suite | x1 | -6/Factory | Authchip Deep Structural Scanner | x1 | -6/Factory Mak. Heavy Armor Plating | x1 | -4/Factory | Authchip W-44 Eye | x2 | -4/Armory | Preloaded Lgt. Quantum Reactor | x2 | -4/Armory | Preloaded Repaired ---------- Lyr. Medium Armor Plating | 24% | -5/Factory Huge Storage Unit | 25% | -2/Protoforge Alien Tech Used ----------------- Core Stripper Sigix Terminator Subatomic Replicator Supercharged Sigix Terminator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsRemoteBooster Manual? 0 Play Time 07:57:22 Cumulative 817.8 hours Start 2025.08.20 @ 05:20:30 End 2025.08.21 @ 10:04:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 307 Adventurer 4 Explorer 0 Win Type - Total 15 Types 9/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c2b61d-b9b0-445f-a7ea-919e37806955