Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.06 @ 00:13:59 Player: Luna Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1393) 1393 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4088 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine Large Storage Unit Layered Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Structural Scanner Kinecellerator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hovering Gravmag Exoskeleton > --- UTILITY ---------- Scrap Engine Large Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Beam Rifle Grenade Launcher Accelerated Assault Construct/C > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink High-capacity Battery Structural Scanner Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hammer [Rating: 37] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Scrap Engine Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -7 ------- Run | Jun Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 45 | 6 6 6 8 19 Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . 1 1 3 Treads 4 | 2 . 1 1 . Leg 1 | . . . . 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 6 2 4 8 Device 6 | . 2 1 2 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 13 | . 3 1 2 7 Artifact . | . . . . . Weapon 13 | 2 . . 3 8 Energy Gun 3 | . . . . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . 1 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 1 2 21 Power 2 | . . . . 2 Propulsion 6 | . . 1 1 4 Utility 7 | . . . . 7 Weapon 9 | . . . 1 8 Highest Loss Streak 6 | . . 1 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 98 97 100 50 Engine 8 | . 13 11 14 . Treads 18 | . 28 27 28 . Device 4 | . 2 4 5 6 Storage 11 | . 14 14 14 7 Protection 10 | . 11 9 8 11 Energy Gun 1 | . . . . 5 Ballistic Gun 18 | . 28 28 25 1 Launcher 1 | . . . . 3 Impact Weapon 1 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 45 | 12 30 32 34 45 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 13 | . . . . 13 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 11 | 4 12 14 14 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 14 15 4 Scrap Engine Consumption 15 | . . . . 15 Constructs Created 3 | . . . . 3 Constructs Modified 1 | . . . . 1 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Jun Mat Sub Rec Fac Matter Collected 1158 | 213 419 90 199 237 Remotely . | . . . . . Salvage Created 1652 | . 533 . 389 730 Parts 106 | . 42 . 19 45 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . . . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Jun Mat Sub Rec Fac Combat Hostiles Destroyed 33 | . 11 . 3 19 Melee 1 | . . . . 1 Guns 18 | . 11 . 3 4 Cannons 2 | . . . . 2 AOE 11 | . . . . 11 Classes Destroyed 13 | . 6 . 2 5 Worker 10 | . 2 . . 8 Builder 5 | . 1 . . 4 Tunneler 1 | . . . . 1 Hauler 2 | . 2 . . . Recycler 4 | . . . 3 1 Operator 1 | . . . . 1 Watcher 3 | . 3 . . . Swarmer 13 | . 6 . . 7 Grunt 10 | . 5 . . 5 Sentry 4 | . . . 3 1 Specialist 2 | . . . . 2 Programmer 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 13 | . 4 . 4 13 Combat Bots Only 7 | . 4 . 2 7 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Jun Mat Sub Rec Fac Damage Taken 4008 | . 375 109 238 3286 Core 772 | . 34 . 29 709 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . . 74 . Volleys Fired 146 | . 52 5 21 68 Largest 3 | . 2 2 2 3 Hottest 138 | . 40 40 53 138 Shots Fired 254 | . 104 10 41 99 Gun 204 | . 104 10 41 49 Cannon 27 | . . . . 27 Launcher 23 | . . . . 23 Special . | . . . . . Kinetic 179 | . 104 10 41 24 Thermal 39 | . . . . 39 Explosive 23 | . . . . 23 Electromagnetic 13 | . . . . 13 Robot Hit Streak 13 | . 13 7 7 11 Robot Miss Streak 6 | . 3 1 2 6 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 177 | . 62 9 29 77 Core Hits 88 | . 28 1 11 48 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 3 | . . . 1 2 Destroy 1 | . . . 1 . Corrupt 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 23 | . . . . 23 Impact 23 | . . . . 23 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4258 | . 817 109 503 2829 Guns 1829 | . 817 109 501 402 Cannons 227 | . . . . 227 Explosions 1681 | . . . . 1681 Melee 519 | . . . . 519 Ramming 2 | . . . 2 . Kinetic 1593 | . 817 109 501 166 Thermal 349 | . . . . 349 Explosive 1674 | . . . . 1674 Electromagnetic 121 | . . . . 121 Impact 519 | . . . . 519 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 221 | . . . . 221 Projectiles . | . . . . . Explosions 63 | . . . . 63 Melee 158 | . . . . 158 Knockbacks 6 | . . . . 6 Impact 5 | . . . . 5 Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 262 | . . . . 262 Shots 10 | . . . . 10 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 445 | . 2 . 165 445 Average Temperature 121 | . 2 . 56 155 Received Heat Transfer 423 | . 138 30 63 192 Effects 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 11 | . . . . 11 Impact Corruptions 11 | . . . . 11 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 925 | . . . . 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -7 ------- Run | Jun Mat Sub Rec Fac Peak Influence 287 | . 223 . 70 287 Initial 61 | . . . 31 61 Average 77 | . 61 . 30 121 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 93 | 100 96 . 100 86 Level 1 6 | . 3 . . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . . 8 Investigation 1 | . 1 . . . Extermination 3 | . . . . 3 Reinforcement 5 | . . . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -7 --------- Run | Jun Mat Sub Rec Fac Distress Signals 5 | . 3 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 19 11 3 22 Peak Tracking Total 6 | . 5 6 2 4 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -10 -9 -7 ------- Run | Jun Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -10 -9 -7 ---------- Run | Jun Mat Sub Rec Fac Machines Disabled 5 | . 1 . . 4 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Jun Mat Sub Rec Fac Machines Accessed 11 | . 7 . 3 1 Terminals 10 | . 6 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 19 . 14 3 Successful 16 | . 8 . 7 1 Failed 19 | . 10 . 7 2 Catastrophic 3 | . 3 . . . Database Lockouts 1 | . 1 . . . Manual 24 | . 18 . 4 2 Terminals 32 | . 15 . 14 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 . 6 . Record 3 | . . . 3 . Part Schematic 1 | . 1 . . . Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . 1 1 Terminals 4 | . 2 . 1 1 Botnet 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 . 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Jun Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Jun Mat Sub Rec Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Jun Mat Sub Rec Fac Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Jun Mat Sub Rec Fac Turns Passed 4095 | 75 1145 767 745 1363 Spaces Moved 1771 | 42 567 452 411 299 Core 64 | 7 . . . 57 Treads 1478 | 35 567 452 411 13 Legs 4 | . . . . 4 Wheels 93 | . . . . 93 Hover 132 | . . . . 132 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 125 Average Speed 179 | 141 160 160 160 278 Slowest Speed 700 | 160 160 160 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 95 29 97 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 147 | . . . . 147 Melee . | . . . . . Projectile . | . . . . . AOE 147 | . . . . 147 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Jun Mat Sub Rec Fac Total 2406 | 55 702 486 460 703 Wait 350 | . 55 18 10 267 Move 1767 | 41 566 451 410 299 Hop . | . . . . . Pick Up 45 | 7 15 2 6 15 Fast Attach 11 | 6 1 2 1 1 Attach 23 | . 1 2 2 18 Detach 2 | . 1 . . 1 Swap 11 | . 4 2 5 . Drop 27 | 1 7 4 4 11 Fire 146 | . 52 5 21 68 Melee 23 | . . . . 23 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Central database locked down 990 | -10/Materials | Discovered new exit (range 11) 1117 | -10/Materials | Discovered new exit (range 9) 1221 | -10/Materials | Entered Subcaves 1233 | -10/Subcaves | Learned 4 Materials zone layouts 1776 | -10/Subcaves | Discovered new exit (range 15) 1988 | -10/Subcaves | Entered Recycling 1989 | -9/Recycling | Found Scrap Engine 2068 | -9/Recycling | Identified exit to Factory 2733 | -9/Recycling | Entered Factory 2733 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2883 | -7/Factory | Lost 4 parts (1p1n1u1w) 3633 | -7/Factory | Cargo convoy interrupted 3656 | -7/Factory | Core integrity fell below 50% 3683 | -7/Factory | Lost 6 parts (1n2u3w) 3995 | -7/Factory | System corruption reached 10% 3998 | -7/Factory | Core integrity fell below 20% 4028 | -7/Factory | Destroyed 7 combat bots 4096 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 04071_ U-05 Engineer builds a Wall. 04073_ The unstable cave ceiling collapses. 04075_ K-01 Serf collects debris. 04075_ U-05 Engineer lays Concrete. 04076_ K-01 Serf collects debris. 04077_ Acquired Aluminum Leg. 04078_ K-01 Serf collects debris. 04078_ U-05 Engineer lays Concrete. 04082_ The unstable cave ceiling collapses. 04082_ K-01 Serf destroyed. 04082_ U-05 Engineer destroyed. 04082_ Lyr. Light Armor Plating destroyed. 04082_ Destroyed Lyr. Light Armor Plating. 04082_ Hvy. Rocket Launcher destroyed. 04082_ Destroyed Hvy. Rocket Launcher. 04084_ The unstable cave ceiling collapses. 04090_ Lyr. Light Armor Plating destroyed. 04092_ Aluminum Leg destroyed. 04093_ Acquired 8 matter. 04094_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ?????????????????????????????#########??????????#+ | | ????????????????????????????? #??????????# | | ????????????????????????# ??"" 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"????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 213 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideControlTorch Manual? 0 Play Time 00:39:00 Cumulative 134.7 hours Start 2023.08.04 @ 18:16:55 End 2023.08.06 @ 00:13:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 44 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8d02cddb-232e-497c-8613-4a46ba767226