Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 21:39:55 Player: naththebg Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (363) 1815 Value Destroyed (17351) 17351 Prototype IDs (47) 940 Alien Tech Used (3) 600 Bonus (8195) 8195 TOTAL SCORE: 36701 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6702 Follower Combat Kills 230 Registered with UFD 300 Scanned by Researcher 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 15/100 System Corruption 15% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- Heavy Quantum Rifle > --- INVENTORY (5) ---- Precision Phase Gun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Experimental Cooling System Large Storage Unit Advanced Weapon Cycler Layered Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Advanced Plasma Rifle Quantum Rifle Matter Neutralizer Nova Cannon Linear Accelerator Enhanced Gamma Bomb Array > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Advanced Heat Sink Advanced Coolant Injector Advanced Matter Compressor Antimissile System Enhanced Gauss Cannon Advanced Remote Datajack [Rating: 182] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Enhanced Gamma Bomb Array Special Weapon Advanced Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . 2 . . . 6 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . . . . . 1 . . Utility 7 | . . 1 . . . 4 . . . . . . . . . . . 2 . Weapon 4 | . . . . . . 1 1 . . . . 1 . . . . 1 . . Parts Attached 321 | 6 8 10 31 1 11 46 28 7 11 6 6 8 6 13 . 17 55 41 10 Power 34 | 1 1 2 4 . . 5 1 . . 1 . 1 . 1 . 2 6 8 1 Engine 16 | 1 1 2 4 . . 4 1 . . 1 . 1 . . . 1 . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . 1 . 1 6 8 1 Propulsion 70 | 2 . 7 13 1 3 10 7 . 3 . . 2 2 3 . 5 4 4 4 Treads 8 | . . 1 . . . . . . . . . . . . . . 4 3 . Leg 59 | 2 . 6 13 1 3 10 7 . 3 . . 2 2 3 . 5 . . 2 Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 105 | 1 5 1 3 . 1 12 8 4 7 3 1 3 3 6 . 6 30 11 . Device 77 | . 1 . 3 . . 8 8 3 7 2 1 1 3 6 . 5 20 9 . Storage 8 | 1 3 . . . 1 . . . . . . 1 . . . . 2 . . Processor 7 | . 1 1 . . . 2 . . . . . . . . . . 3 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . Protection 12 | . . . . . . 2 . 1 . 1 . . . . . 1 5 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 2 . 11 . 7 19 12 3 1 2 5 2 1 3 . 4 15 18 5 Energy Gun 39 | 2 2 . 1 . . 8 2 1 . . 4 2 . 2 . 4 6 3 2 Energy Cannon 26 | . . . 8 . 1 1 6 2 1 1 . . 1 . . . 2 3 . Ballistic Gun 10 | . . . . . 2 2 2 . . . 1 . . 1 . . 2 . . Ballistic Cannon 10 | . . . . . . 2 1 . . . . . . . . . 1 4 2 Launcher 6 | . . . 2 . . . . . . . . . . . . . . 4 . Special Weapon 7 | . . . . . . . . . . . . . . . . . 2 4 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 4 6 1 . . 1 . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 2 5 . . 2 . 1 . . . . 6 4 2 Parts Lost 109 | . . 2 7 . . 7 10 2 5 . 7 2 2 2 . 17 17 27 2 Power 11 | . . 1 . . . . 1 . . . . . . . . 3 2 4 . Propulsion 33 | . . 1 4 . . 2 3 2 1 . 2 . 1 1 . 5 3 7 1 Utility 34 | . . . 3 . . 3 4 . 3 . 1 1 1 . . 3 6 9 . Weapon 31 | . . . . . . 2 2 . 1 . 4 1 . 1 . 6 6 7 1 Highest Loss Streak 11 | . . 2 3 . . 4 3 2 3 . 3 2 2 2 . 7 7 11 2 To Critical Strikes 4 | . . . . . . . . . . . 1 . . . . 1 . 2 . Average Slot Usage (%) 88 | . 100 99 97 100 99 92 92 94 93 100 88 89 95 98 100 81 70 74 5 Engine 6 | . 14 10 11 11 11 5 4 5 5 5 5 10 10 8 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 2 6 7 . Treads 2 | . . 1 . . . . . . . . . . . . . . 12 12 . Leg 20 | . 28 31 31 33 33 25 26 23 23 29 18 22 25 26 26 19 . . 3 Device 19 | . 3 11 10 11 11 17 21 25 26 29 28 24 22 28 31 26 19 22 . Storage 6 | . 14 11 11 11 11 6 5 5 5 5 5 5 5 5 5 5 3 3 . Processor 5 | . 10 11 11 11 11 11 5 5 5 5 5 3 . . . . 4 . . Protection 1 | . . . . . . 3 3 2 1 . . . . . . 1 . 2 . Energy Gun 6 | . 28 22 . . . 4 4 . . . 15 15 18 14 15 12 5 5 . Energy Cannon 9 | . . . 20 22 15 3 12 22 22 22 4 . 2 5 5 2 4 8 . Ballistic Gun 3 | . . . . . 2 9 1 . . . 1 5 5 5 5 3 4 . . Ballistic Cannon 1 | . . . . . . . 3 . . . . . . . . . 3 5 . Peak Build Rating 182 | 6 11 15 20 20 42 69 89 92 85 91 86 97 105 114 114 114 170 182 31 Average Rating 81 | 3 10 13 18 20 31 63 75 85 80 85 78 87 99 109 114 92 138 159 16 On Entrance 63 | . 6 11 15 20 20 39 65 89 81 85 86 76 97 105 114 114 74 165 4 Naked Turns 78 | . . . . . . . . . . . . . . . . . 47 24 7 Heaviest Build 150 | 12 21 25 28 27 37 57 75 83 83 74 66 73 80 87 87 87 128 150 12 Greatest Support 240 | 20 20 30 30 30 64 76 96 92 77 77 77 87 102 106 106 115 240 235 30 Greatest Overweight (x) 2 | 1 1 1 2 . 2 1 1 1 1 . 1 1 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 9 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 13 14 5 Most Carried 15 | 6 10 10 10 10 15 15 15 15 15 15 15 14 13 15 15 15 15 15 5 Average Carried 12 | 4 9 7 9 10 10 13 14 14 14 14 13 13 12 14 15 12 11 10 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 9 10 10 10 15 15 15 15 14 15 14 12 13 15 15 6 15 5 2 Class Distribution -------------------- 25% | Scavenger-Gunner 20% | Mutant 15% | Scavenger-Tank 8% | Scavenger-Executioner 7% | Scavenger-Mutant 6% | Executioner 5% | Scrapper 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Executioner | -3/Research Executioner | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Matter Collected 10280 | 230 110 80 353 36 79 927 724 144 100 50 60 71 247 1492 . 602 2013 2824 138 Remotely 438 | . . . . . . . . . . . . . . . . . 438 . . Salvage Created 20651 | . 379 429 2115 584 . 1849 1590 473 655 399 639 . 228 277 . 1208 2218 7554 54 Parts 824 | . 16 19 109 25 . 94 59 16 29 9 17 . 6 11 . 42 103 268 1 Haulers Intercepted 8 | . 1 . 5 . . . 2 . . . . . . . . . . . . Recyclers Shooed 10 | . . 1 3 . . 3 . . . . . . . . . . 2 1 . Parts Field Recycled 9 | . . . . . . 3 6 . . . . . . . . . . . . Retrieved Matter 43 | . . . . . . 14 29 . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . 25 25 6 17 . 6 7 . 34 . . . Prevented 13 | . . . . . . . . . 4 . 1 . . . . 8 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 303 | . 6 9 38 4 . 33 29 7 11 . 13 . 3 4 . 20 38 88 . Melee 4 | . . . . . . 3 . . . . . . . . . . 1 . . Guns 83 | . 6 9 2 . . 11 6 . . . 6 . 2 2 . 15 11 13 . Cannons 150 | . . . 26 4 . 11 23 6 10 . 3 . . 2 . 4 25 36 . AOE 32 | . . . 9 . . 7 . . . . . . . . . 1 1 14 . Classes Destroyed 20 | . 4 1 6 . . 3 . 2 1 . . . . . . . 1 2 . Worker 19 | . . . 1 . . 7 1 . . . . . . . . . . 10 . Builder 12 | . . . . . . 3 2 . . . . . . . . . 2 5 . Hauler 8 | . 1 . 5 . . . 2 . . . . . . . . . . . . Recycler 16 | . 1 1 4 5 . 3 1 . . . . . . . . . 1 . . Mechanic 6 | . . . 1 . . 1 . . . . . . . . . . . 4 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 21 | . 3 1 2 . . 4 2 . . . . . . . . . 1 8 . Swarmer 50 | . . . 2 . . 14 9 1 1 . 6 . . . . 6 6 5 . Saboteur 6 | . . . . . . . . . . . . . . . . . 1 5 . Grunt 127 | . 6 8 19 . . 7 13 1 3 . 6 . 3 3 . 9 4 45 . Brawler 13 | . . . 1 . . 2 . 2 . . . . . . . . 2 6 . Duelist 14 | . . . 4 . . 1 1 . . . . . . . . . 1 7 . Protector 3 | . . . 2 . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 30 | . . 1 10 4 . 2 . 1 1 . 1 . . . . 1 5 4 . Specialist 3 | . . . . . . . . . 3 . . . . . . . . . . Hunter 22 | . . . . . . 5 2 . 1 . . . . . . 2 4 8 . Programmer 32 | . . . . . . 2 4 . 2 . . . . 1 . 2 15 6 . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 33 | . 4 7 9 7 . 10 7 5 3 . 5 . 2 2 . 7 6 33 1 Combat Bots Only 26 | . 2 7 9 2 . 8 7 5 3 . 5 . 2 2 . 7 5 26 . Max Kills in Single Turn 9 | . 1 2 3 2 . 9 2 1 2 . 2 . 1 1 . 1 2 9 1 Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . . . . . Exploded 5 | . . . 2 . . 3 . . . . . . . . . 1 1 5 . Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Hostile Shots Fired 2041 | . 28 48 143 4 . 300 155 23 56 . 94 26 15 14 . 167 292 627 49 Missed 629 | . 17 15 42 2 . 123 47 8 21 . 24 8 7 4 . 55 70 173 13 Damage Taken 28010 | . 126 450 1474 33 . 2655 1698 330 655 . 1206 372 164 152 146 2209 6093 9517 730 Core 4022 | . 22 114 210 . . 177 83 42 51 . 253 42 18 . 94 251 1195 1071 399 Absorbed by Shields 762 | . . . . . . . . . . . . . . . . . . 762 . Reduced by Siege Mode 1729 | . . . . . . . . . . . . . . . . . 473 1256 . Redirected to Shielding 54 | . . . . . . . . . . . . . . . . 54 . . . Ignored by Resistances 1186 | . . . . . . . 299 28 12 . 106 . . 41 . 252 133 315 . Regen/Repaired (Parts) 1163 | . . . . . . 231 109 . . . . . . . . . . 823 . Core Remaining (%) 59 | 100 91 . . . 19 79 . . . . 57 . . . . 64 4 . . Volleys Fired 733 | . 29 30 105 13 . 98 62 20 25 . 25 2 5 11 . 61 108 135 4 Largest 6 | . 2 2 2 2 . 3 4 4 4 . 4 2 5 5 . 5 6 6 1 Hottest 579 | . 130 130 136 136 . 218 317 358 358 . 363 214 387 357 . 361 488 579 60 Shots Fired 2174 | . 58 60 203 27 . 262 226 39 79 . 86 4 25 55 . 200 334 512 4 Gun 973 | . 58 60 12 . . 184 75 4 . . 43 4 21 44 . 178 165 125 . Cannon 1159 | . . . 184 27 . 78 151 35 79 . 43 . 4 11 . 22 167 354 4 Launcher 35 | . . . 7 . . . . . . . . . . . . . . 28 . Special 7 | . . . . . . . . . . . . . . . . . 2 5 . Kinetic 599 | . . . . . . 143 67 . . . . . 5 17 . 45 166 152 4 Thermal 1487 | . 58 60 196 27 . 119 158 39 72 . 83 4 20 38 . 155 131 327 . Explosive 7 | . . . 7 . . . . . . . . . . . . . . . . Electromagnetic 74 | . . . . . . . 1 . 7 . 3 . . . . . 35 28 . Robot Hit Streak 35 | . 8 12 17 7 . 17 9 12 12 . 12 . 4 10 . 8 21 35 31 Robot Miss Streak 8 | . 2 2 3 2 . 4 7 1 3 . 7 . 3 4 . 4 3 8 . Penetration Max 2 | . . . . . . 2 . . . . . . . . . 1 1 1 . Secondary Targets 6 | . . 2 . . . . . . . . 3 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . . 1 . Shots Hit Robots 1379 | . 42 42 125 18 . 166 128 22 42 7 50 . 14 29 . 101 238 352 3 Core Hits 811 | . 15 18 70 8 . 90 105 12 15 5 20 . 8 14 . 42 84 303 2 Critical Kills 11 | . . . 1 1 . . 1 1 . . 2 . . . . . 1 4 . Critical Parts Destroyed 5 | . . . . . . 2 . . . . . . . . . 2 1 . . Critical Strikes 65 | . 2 3 2 1 . 5 1 1 . . 2 . 2 1 . 8 16 21 . Burn 22 | . 2 3 1 . . 3 . . . . . . 2 1 . 6 2 2 . Meltdown 10 | . . . 1 1 . . 1 1 . . 2 . . . . . . 4 . Destroy 7 | . . . . . . 2 . . . . . . . . . 2 3 . . Blast 25 | . . . . . . . . . . . . . . . . . 10 15 . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 44 | . . . . . . 14 . . . 7 . . . . . . 23 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . 14 . . . 7 . . . . . . 23 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51738 | . 661 643 3435 429 . 5930 3798 758 1623 557 1425 . 402 708 . 2809 8023 20459 78 Guns 14634 | . 661 643 168 . . 2871 989 . . . 492 . 331 493 . 2326 3111 2549 . Cannons 25199 | . . . 2368 429 . 1188 2491 758 1623 . 933 . 71 215 . 483 4371 10195 74 Explosions 10361 | . . . 877 . . 1492 299 . . . . . . . . . . 7693 . Melee 1392 | . . . . . . 308 . . . 557 . . . . . . 527 . . Ramming 152 | . . . 22 . . 71 19 . . . . . . . . . 14 22 4 Kinetic 12610 | . . . . . . 2393 1138 . . . . . 33 177 . 591 4050 4154 74 Thermal 28986 | . 661 643 2536 429 . 2522 2641 758 1555 . 1360 . 369 531 . 2218 3071 9692 . Explosive 1513 | . . . 877 . . 636 . . . . . . . . . . . . . Electromagnetic 7085 | . . . . . . . . . 68 . 65 . . . . . 361 6591 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1392 | . . . . . . 308 . . . 557 . . . . . . 527 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 3 3 . 5 3 2 . . . 2 2 2 3 6 9 13 15 Average Corruption 3 | . . . 2 3 . 5 2 1 . . . 1 2 2 2 4 5 3 13 Corruption Purged 3 | . . . . . . . 1 2 . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . 20 . . Effects 159 | . . . 2 8 . 15 9 . . . . 1 4 13 1 25 54 24 3 Message Errors 29 | . . . 2 . . 1 1 . . . . . 1 3 . 4 13 4 . Matter Fused 49 | . . . . 1 . 5 4 . . . . . 2 4 1 9 16 5 2 Heat Flow Errors 23 | . . . . 3 . 4 1 . . . . . . 1 . 2 7 5 . Energy Discharges 19 | . . . . 1 . 1 1 . . . . . . 3 . 3 7 3 . Parts Rejected 4 | . . . . 1 . . . . . . . . 1 . . 1 . . 1 Data Loss (minor) 14 | . . . . 1 . 2 1 . . . . 1 . 1 . 3 3 2 . Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . 2 . . Misfires 6 | . . . . 1 . . . . . . . . . 1 . 1 2 1 . Alerts 3 | . . . . . . . 1 . . . . . . . . . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 1 . . . . . . . . . 2 2 3 . Overload Shots 18 | . . . . . . . . . . . . . . . . 6 12 . . Effects 6 | . . . . . . . . . . . . . . . . 2 4 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 1 3 . . Heat Surge 2 | . . . . . . . . . . . . . . . . 1 1 . . Overflow Damage 1253 | . . . 84 12 . 335 96 27 102 175 9 . . . . 4 88 321 . Projectiles 568 | . . . 21 12 . 22 22 27 102 . 9 . . . . 4 88 261 . Explosions 506 | . . . 63 . . 309 74 . . . . . . . . . . 60 . Melee 179 | . . . . . . 4 . . . 175 . . . . . . . . . Knockbacks 80 | . . . . . . . 20 . . . . . . . . . 19 40 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 69 | . . . . . . . 19 . . . . . . . . . 16 33 1 Secondary 11 | . . . . . . . 1 . . . . . . . . . 3 7 . Self-Inflicted Damage 344 | . . . . . . 59 34 . . . . . . . . . . 249 2 Shots 18 | . . . . . . 1 1 . . . . . . . . . . 16 . Rammed 5 | . . . . . . . . . . . . . . . . . 1 3 1 Targets Rammed 24 | . . . 4 . . 11 3 . . . . . . . . . 2 3 1 Kicked 19 | . . . 4 . . 11 3 . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 268 30 243 245 . 367 311 138 218 . 326 . 296 197 . 298 477 410 . Average Temperature 83 | . 75 9 34 66 . 125 76 34 73 . 83 . 127 89 . 62 137 118 . Received Heat Transfer 3917 | . 87 222 621 . . 384 210 45 90 . 216 51 18 48 . 219 375 1313 18 Effects 5 | . . . . . . . . . 1 . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations 27 | . . . . . . . . . . . . . . . . . 14 13 . Total Turns 605 | . . . . . . . . . . . . . . . . . 225 380 . Longest Duration 56 | . . . . . . . . . . . . . . . . . 33 56 . Robots Corrupted 25 | . . . . . . 1 . . . . . . . . . . . 24 . Combat Hostiles 23 | . . . . . . 1 . . . . . . . . . . . 22 . Parts Fried 50 | . . . . . . . . . . . . . . . . . . 50 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Melted 14 | . . . 1 1 . . 1 1 1 . 4 . 1 . . . . 4 . Combat Hostiles 11 | . . . 1 . . . . 1 1 . 4 . 1 . . . . 3 . Parts Melted 94 | . 5 7 4 1 . 6 7 2 5 . 10 . . 3 . 21 8 15 . Heat Transferred 40532 | . 1739 1776 4636 777 . 3788 3394 768 1731 . 2203 . 757 842 . 4345 3501 10275 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 1 . . . . . . . . . . 7 . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Peak Influence 2671 | . 174 302 1291 608 . 1224 1250 . . . . 40 . . . . 661 2671 1586 Initial 1476 | . . 33 127 503 . . 599 . . . . 40 . . . . 33 371 1476 Average 600 | . 63 151 721 557 . 610 903 . . . . 38 . . . . 258 1257 1508 Maximum Alert Level 5 | . . 1 4 2 . 4 4 . . . . . . . . . 2 5 4 Low Security (%) 29 | 100 100 56 6 . . 24 . . . . . 100 . . . . 48 . . Level 1 14 | . . 43 17 . . 23 . . . . . . . . . . 24 2 . Level 2 15 | . . . 31 100 . . 5 . . . . . . . . . 27 12 . Level 3 26 | . . . 17 . . 41 87 . . . . . . . . . . 36 . Level 4 9 | . . . 27 . . 9 6 . . . . . . . . . . 18 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . 31 . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 1 1 10 . . 14 7 . . . . 1 . . . . 11 24 2 Investigation 6 | . 1 . 1 . . 3 . . . . . . . . . . . 1 . Extermination 11 | . . . . . . 2 2 . . . . 1 . . . . 5 1 . Reinforcement 10 | . . 1 1 . . 1 2 . . . . . . . . . 2 1 2 Assault 28 | . . . 4 . . 4 . . . . . . . . . . 1 19 . Garrison 16 | . . . 4 . . 4 3 . . . . . . . . . 3 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Distress Signals 19 | . 3 2 2 . . 2 1 . . . . . . . . . 3 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 10 13 61 2 . 59 41 10 10 . 18 6 5 4 . 28 59 157 13 Peak Tracking Total 27 | . 4 8 7 2 . 15 8 5 3 . 5 6 3 1 . 11 5 27 13 Tactical Retreats 24 | . 1 . 2 . . 4 6 . 1 . 1 . 1 . . 2 1 3 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Traps Triggered 11 | . 1 . 2 . . 2 1 . . . . . . . 1 . 3 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . 1 . . 6 . . . Triggered 6 | . . . . . . . . . 1 . . . . . . 5 . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Disabled 64 | . . 1 7 . . 40 3 1 1 . . . . . . 1 3 6 1 Max in Single Turn 23 | . . 1 1 . . 23 2 1 1 . . . . . . 1 1 1 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Machines Accessed 50 | . 6 3 5 2 7 6 3 . . 4 . 1 1 1 . 2 7 2 . Terminals 22 | . 5 2 3 2 . 1 2 . . . . 1 . . . 1 5 . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . 1 . . Repair Stations 5 | . . 1 . . . 2 1 . . . . . . . . . 1 . . Recycling Units 4 | . 1 . 1 . . 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 145 | . 22 8 16 5 24 15 6 . . 17 . 2 1 1 . 7 18 3 . Successful 85 | . 12 3 5 1 24 5 2 . . 17 . . 1 1 . 7 7 . . Failed 60 | . 10 5 11 4 . 10 4 . . . . 2 . . . . 11 3 . Catastrophic 11 | . . 1 2 . . 2 1 . . . . . . . . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 41 | . 10 4 5 5 . 5 . . . . . 2 . . . . 8 2 . Terminals 66 | . 19 7 8 5 . 3 2 . . . . 2 . . . 6 14 . . Fabricators 5 | . . . . . . 4 . . . . . . . . . . 1 . . Repair Stations 15 | . . 1 . . . 7 4 . . . . . . . . . 3 . . Recycling Units 11 | . 3 . 6 . . 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . . . . . . . . . . 2 . Terminal Hacks 69 | . 9 2 3 . 24 . . . . 17 . . 1 1 . 7 5 . . Record 34 | . . . . . 22 . . . . 5 . . . . . 7 . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 3 1 . . . . . . . 4 . . . . . . 2 . . Open Door 5 | . . . 2 . 1 . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 2 . . . . . . . . . . . . Scan Component 3 | . . . . . . 2 1 . . . . . . . . . . . . Repair 3 | . . . . . . 2 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 1 2 1 . 1 . . . . . . . . . . 2 . . Terminals 5 | . 2 1 1 1 . . . . . . . . . . . . . . . Botnet 5 | . 2 1 1 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 3 4 2 . 5 3 . . . . 1 . . . 1 7 2 . Full Trace Events 5 | . . . 1 2 . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 . . . . . . . . . . . . Time 168 | . . . . . . 118 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 3 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 1 1 . parse_system 2 | . . . . . . . . . . . . . . . . . 1 1 . Manual 2 | . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . 2 . . . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . 2 . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total Allies 19 | . . . 10 . . . . 1 . . . . . 5 . . . 3 . Largest Group 10 | . . . 10 . . . . 1 . . . . . 5 5 2 . 1 . Highest-Rated Group 235 | . . . 88 . . . . 30 . . . . . 235 235 94 . 58 . Highest-Rated Ally 58 | . . . 16 . . . . 30 . . . . . 47 47 47 . 58 . Total Orders 4 | . . . . . . . . . . . . . . . . . 4 . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 79 | . . . 72 . . . . . . . . . . 3 . 2 . 2 . Total Damage 849 | . . . 603 . . . . . . . . . . 96 . 58 . 92 . Kills 8 | . . . 7 . . . . . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . . . . 2 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Turns Passed 16534 | 61 536 315 1078 333 1644 2182 1131 863 857 239 618 355 544 963 54 1067 2275 1289 130 Spaces Moved 9753 | 45 284 144 523 221 1296 1551 593 460 439 166 282 209 416 669 38 633 1169 454 161 Core 354 | 14 . . . . . . . . . . . . . . . . 164 52 124 Treads 1302 | . . . . . . . . . . . . . . . . . 900 402 . Legs 8090 | 31 284 144 523 221 1296 1551 593 460 439 166 282 209 416 669 38 633 105 . 30 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 90 120 120 114 114 112 114 114 120 120 120 50 50 50 Average Speed 129 | 100 132 121 123 120 123 107 120 150 164 114 184 161 117 120 120 133 142 152 63 Slowest Speed 260 | 120 190 190 260 120 260 190 190 190 190 114 187 187 190 120 120 190 190 166 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 39 16 75 63 79 30 15 67 71 61 40 6 53 72 11 77 38 22 22 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . . . . . 3 . . . . . 2 . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . . . . . . Unknown Exits Taken 18 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . 3 . . 1 3 . 1 . . 2 . 1 . . . Spaces Dug 39 | . . . . . . 6 7 4 8 . . 3 . . . 4 5 2 . Terrain Destroyed 568 | . . . 80 . . 206 55 16 20 . 5 3 3 9 . 22 52 97 . Melee 5 | . . . . . . 5 . . . . . . . . . . . . . Projectile 232 | . . . . . . 19 23 16 20 . 5 3 3 9 . 22 52 60 . AOE 331 | . . . 80 . . 182 32 . . . . . . . . . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Total 12305 | 58 388 225 760 262 1350 1908 847 604 529 202 336 224 459 810 46 764 1575 772 186 Wait 1104 | 1 51 34 63 28 18 146 144 86 50 20 23 2 31 102 9 27 155 113 1 Move 9734 | 44 283 143 522 220 1295 1550 592 459 438 165 281 208 415 668 37 632 1168 453 161 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 7 9 4 12 . 10 20 11 6 2 2 1 2 1 7 . 8 30 8 . Fast Attach 87 | 5 1 . 3 1 4 11 9 . 5 1 3 2 3 2 . 3 23 5 6 Attach 86 | 1 . 4 4 . . 11 8 1 2 . 2 5 1 4 . 9 15 15 4 Detach 19 | . . . . . 1 4 1 . . . . 1 . . . . 4 5 3 Swap 151 | . 7 6 24 . 7 24 11 6 4 6 1 1 2 7 . 5 19 21 . Drop 154 | . 8 4 23 . 15 19 6 8 3 1 . 1 . 9 . 13 28 12 4 Fire 733 | . 29 30 105 13 . 98 62 20 25 . 25 2 5 11 . 61 108 135 4 Melee 44 | . . . . . . 14 . . . 7 . . . . . . 23 . . Ram 3 | . . . . . . . . . . . . . . . . . . 2 1 Kick 19 | . . . 4 . . 11 3 . . . . . . . . . 1 . . Crush 3 | . . . . . . . . . . . . . . . . . 1 2 . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . 1 2 Rewire 17 | . . . . . . . . 17 . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . 1 . . 6 . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Identified exit to Mines 673 | -9/Materials | Identified exit to Storage 801 | -9/Materials | Destroyed 7 combat bots 913 | -9/Materials | Entered Storage 974 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1247 | -9/Storage | Build established: Commander-Mutant 1274 | -9/Storage | Garrison activated, responded to threat 1313 | -9/Storage | First assault squad dispatched 1314 | -9/Storage | Lost 5 allies 1442 | -9/Storage | Discovered new exit (range 10) 1549 | -9/Storage | Build established: Mutant 1565 | -9/Storage | Destroyed 7 combat bots 1639 | -9/Storage | Garrison activated, responded to threat 1704 | -9/Storage | Core integrity fell below 50% 1718 | -9/Storage | Lost 3 parts (2n1u) 1780 | -9/Storage | Core integrity fell below 20% 1805 | -9/Storage | Lost 3 parts (2n1u) 1816 | -9/Storage | Destroyed 9 combat bots 1987 | -9/Storage | Used back door to open Recycling access 1987 | -9/Storage | Discovered new exit (range 5) 1991 | -9/Storage | Entered Recycling 2113 | -9/Recycling | Build established: Scavenger-Mutant 2295 | -9/Recycling | Scanned before Scraplab entrance 2313 | -9/Recycling | Entered Scraplab 2323 | -9/Recycling | Discovered new exit (range 2) 2324 | -9/Recycling | Entered Scraptown 2324 | -9/Scraptown | System corruption cleaned by C-Scrubber 2496 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2511 | -9/Scraptown | Discovered new exit (range 11) 2614 | -9/Scraptown | Visited Cave Peace 2631 | -9/Scraptown | Visited TADAMA 2653 | -9/Scraptown | Visited Observation Area 2677 | -9/Scraptown | Visited UFD Registry 2677 | -9/Scraptown | Registered with UFD as "Armorchassis" 2749 | -9/Scraptown | Build established: Mutant 2776 | -9/Scraptown | Visited Junk Repository 2815 | -9/Scraptown | Visited Derelict Rescue Squad 2824 | -9/Scraptown | Found DRS Beacon 2851 | -9/Scraptown | Visited Scrap Suit Storage 2869 | -9/Scraptown | Visited Abandonware Association 2880 | -9/Scraptown | Visited Modified Component R&D 3021 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3021 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3048 | -9/Scraptown | Visited Scrapoid Pod Storage 3065 | -9/Scraptown | Visited Curators Association 3120 | -9/Scraptown | Visited Chapter 10 3147 | -9/Scraptown | Visited Science Guys 3221 | -9/Scraptown | Visited Sword Containment 3739 | -9/Scraptown | Found Scrap Suit 3771 | -9/Scraptown | Found Scrapoid Pod 3964 | -9/Scraptown | Discovered new exit (range 5) 3968 | -9/Scraptown | Entered Factory 3968 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4269 | -6/Factory | Build established: Scrapper 4612 | -6/Factory | Garrison activated, responded to threat 4853 | -6/Factory | Repaired Broken Ovr. Flexi-carbon Leg 4990 | -6/Factory | Lost 4 parts (1n1u2w) 5201 | -6/Factory | Garrison activated, responded to threat 5230 | -6/Factory | Destroyed 8 combat bots 5329 | -6/Factory | Discovered new exit (range 13) 5818 | -6/Factory | Repaired F-cell Engine 6068 | -6/Factory | First assault squad dispatched 6150 | -6/Factory | Entered another Factory area 6150 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6185 | -5/Factory | Garrison activated, responded to threat 6247 | -5/Factory | Destroyed 7 combat bots 6460 | -5/Factory | Lost 3 parts (1n1u1w) 6660 | -5/Factory | Repaired Flexi-carbon Leg 6754 | -5/Factory | Destroyed 7 combat bots 6823 | -5/Factory | Build established: Scavenger-Gunner 7249 | -5/Factory | Discovered new exit (range 7) 7281 | -5/Factory | Entered Upper Caves 7330 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7565 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7691 | -5/Upper Caves | Spotted B-75 Beast 7694 | -5/Upper Caves | Destroyed B-75 Beast 7705 | -5/Upper Caves | Learned Factory stockpile data 7755 | -5/Upper Caves | Activated DRS Beacon 8063 | -5/Upper Caves | Build established: Gunner 8087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8106 | -5/Upper Caves | Discovered new exit (range 16) 8144 | -5/Upper Caves | Entered another Upper Caves area 8501 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8569 | -5/Upper Caves | Build established: Scavenger-Gunner 8701 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8737 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8986 | -5/Upper Caves | Discovered new exit (range 15) 9001 | -5/Upper Caves | Entered Zhirov 9001 | -5/Zhirov | Discovered new exit (range 3) 9052 | -5/Zhirov | Learned location of Quarantine (-3) 9052 | -5/Zhirov | Learned location of Testing (-2) 9052 | -5/Zhirov | Learned location of Command (-1) 9085 | -5/Zhirov | Found Alien Artifact 9085 | -5/Zhirov | Identified Integrated Dissipator 9085 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9100 | -5/Zhirov | Found Alien Artifact 9240 | -5/Zhirov | Entered Proximity Caves 9288 | -4/Proximity Caves | Lost 3 parts (1n2w) 9366 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9789 | -4/Proximity Caves | Discovered new exit (range 10) 9858 | -4/Proximity Caves | Entered Factory 9858 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10135 | -4/Factory | Discovered new exit (range 8) 10213 | -4/Factory | Entered Upper Caves 10586 | -4/Upper Caves | Learned Research emergency access door positions 10659 | -4/Upper Caves | Encountered a Warlord checkpoint 10717 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10736 | -4/Upper Caves | Discovered new exit (range 11) 10747 | -4/Upper Caves | Learned 8 Research zone layouts 10757 | -4/Upper Caves | Entered another Upper Caves area 10883 | -4/Upper Caves | Build established: Scavenger-Tank 11338 | -4/Upper Caves | Scrapoid Pod released 04U05-D (x5) 11591 | -4/Upper Caves | Encountered a Warlord checkpoint 11684 | -4/Upper Caves | Discovered new exit (range 8) 11720 | -4/Upper Caves | Entered Warlord 11720 | -4/Warlord | Accompanied by 5 allies 11754 | -4/Warlord | Discovered new exit (range 9) 11774 | -4/Warlord | Entered Proximity Caves 11774 | -3/Proximity Caves | Accompanied by 2 allies 11806 | -3/Proximity Caves | Lost 4 allies 12002 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12129 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w) 12411 | -3/Proximity Caves | Lost 6 parts (1p2n1u2w) 12421 | -3/Proximity Caves | Destroyed 7 combat bots 12484 | -3/Proximity Caves | Learned location of 1 exit from Factory 12484 | -3/Proximity Caves | Learned Extension trap positions 12484 | -3/Proximity Caves | Learned Research security intel 12609 | -3/Proximity Caves | Lost 7 parts (1p2n1u3w) 12644 | -3/Proximity Caves | Found Alien Artifact 12823 | -3/Proximity Caves | Discovered new exit (range 3) 12841 | -3/Proximity Caves | Entered Research 12841 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12842 | -3/Research | Identified exit to Armory 12880 | -3/Research | Build established: Scavenger-Mutant 12955 | -3/Research | Garrison activated, responded to threat 12996 | -3/Research | Lost 4 parts (1p1n2u) 13072 | -3/Research | Lost 7 parts (1p2n3u1w) 13073 | -3/Research | Identified Dimensional Node Initializer 13073 | -3/Research | Initialized slip node 13074 | -3/Research | Identified Transdimensional Reconstructor 13074 | -3/Research | Warped through subspace to slip node 13075 | -3/Research | Core integrity fell below 50% 13075 | -3/Research | Core integrity fell below 20% 13519 | -3/Research | Build established: Tank 14155 | -3/Research | Build established: Scavenger-Executioner 14591 | -3/Research | First assault squad dispatched 15110 | -3/Research | Discovered new exit (range 5) 15116 | -3/Research | Entered another Research area 15116 | -2/Research | Evolved 2 slots: Utility x2 15287 | -2/Research | Spotted B-90 Cyclops 15324 | -2/Research | Destroyed B-90 Cyclops 15366 | -2/Research | First assault squad dispatched 15442 | -2/Research | Found Prototype Launcher 15442 | -2/Research | Identified Enh. Gamma Bomb Array 15537 | -2/Research | Destroyed 7 combat bots 15707 | -2/Research | Build established: Executioner 15871 | -2/Research | Lost 5 parts (3n1u1w) 15872 | -2/Research | Destroyed 13 combat bots 15953 | -2/Research | Destroyed 8 combat bots 16000 | -2/Research | High security lockdown imminent 16080 | -2/Research | High security lockdown engaged 16223 | -2/Research | Spotted Investigator 16224 | -2/Research | Scanned by Researcher 16243 | -2/Research | Garrison activated, responded to threat 16248 | -2/Research | Destroyed Investigator 16275 | -2/Research | Lost 3 parts (2p1w) 16327 | -2/Research | Destroyed 26 combat bots 16363 | -2/Research | Garrison activated, responded to threat 16376 | -2/Research | Spotted Executioner 16381 | -2/Research | System corruption reached 10% 16389 | -2/Research | Destroyed 9 combat bots 16392 | -2/Research | Core integrity fell below 50% 16396 | -2/Research | Discovered new exit (range 16) 16405 | -2/Research | Entered Testing 16412 | -2/Testing | Lost 11 parts (2p4n4u1w) 16502 | -2/Testing | Spotted Striker 16527 | -2/Testing | Core integrity fell below 20% 16535 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16524_ C-65 Expert calls for reinforcements. 16524_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16524_ Held in stasis. 16524_ C-65 Expert is analyzing... 16527_ C-65 Expert knocked back. 16528_ Held in stasis. 16528_ C-65 Expert is analyzing... 16528_ C-65 Expert destroyed. 16529_ Held in stasis. 16529_ C-65 Expert is analyzing... 16531_ Exp. Gyrokinetic Inverter destroyed. 16532_ K-01 Serf collects debris. 16532_ Lgt. Antimatter Cannon destroyed. 16533_ Held in stasis. 16533_ C-65 Expert is analyzing... 16533_ Slug penetrates Terminal. 16534_ Dropped Adv. Matter Compressor. 16535_ Extracted 138 matter. [Achievement: Collector] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ????????????###??????# #??????????????????? | | ????????????# ?????# """" #??????????????????? | | ????????????# ??? # = "F " #??????????????????? | | ????????????# "?? # #??????????????????? | | ????????????# """ # ! #??????????????????? | | ????????????# """ #=! """ #??????????????????? | | ????????????#[ """ #= """ #??????????????????? | | ???????????# """ + """ #??????????????????? | | ???????????? """ # !#??????????????????? | | ????????????? ###g######??????????????????? | | #################+### s@#??????????????????????? | | "T #??????????????????????? | | k hh s/ * ????????????????? | | ###### ##########u### # ????????????????? | | ?????# #???????! ???##$$## "?" "????????????????? | | ?????# #????? ?????#$$#??"????????????????????? | | ?????# #???? ???????#%%#??""???????????????????? | | ?????# #???# ????????#kg#??? ??????????????????? | | ?????# #####?????????#cR#???????????????????????? | | ?????# +?????????# ???????????????????????? | | ?????# #####?????????# ???????????????????????? | | ?????# #?????????????#s #???????????????????????? | | ?????# #?????????????# #???????????????????????? | | ?????# #?????????????# #???????????????????????? | | ?????# #?????????????# #???????????????????????? | | ?????# #######???????# #???????????????????????? | | ?????# # #??????# #???????????????????????? | | ?????# #= """#??????# #???????????????????????? | | ?????# # """#??????# #???????????????????????? | | ?????# # F"#??????# #???????????????????????? | | ?????# # ""#??????# #???????????????????????? | | ?????# #? ???????# +???????????????????????? | | ?# ### ####+########## ########????????????????? | | ?+ #????????????????? | | ?# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Coolant Potential 100 Energy Generation 49 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Corruption Block 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Collector Challenges ------------ None Game ------ Seed BeamThermicSystem Manual? 0 Play Time 03:06:59 Cumulative 199.9 hours Start 2025.01.13 @ 18:30:19 End 2025.01.13 @ 21:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7376f56-f6e2-4c43-9a85-2e4dfa3bc340