Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 23:05:46 Player: Spoenge Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (3220) 3220 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 7285 Bonus ------- Entered Garrisons 200 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 200/200 System Corruption 14% Temperature Cool (86) Movement Hovering (300) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System (fused) > --- UTILITY (6) ------ Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Shielding Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Carbon-fiber Leg Energy Well Reaction Control System Reaction Control System Makeshift System Restoration Module Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Heavy Laser Gatling Laser Gatling Laser Phase Cannon Rocket Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 4 . . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 3 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 113 | 5 12 9 39 5 . 8 35 Power 19 | 1 1 1 5 . . 1 10 Engine 11 | 1 1 1 . . . . 8 Core 8 | . . . 5 . . 1 2 Reactor . | . . . . . . . . Propulsion 29 | 2 4 2 12 . . 4 5 Treads 4 | . . . 1 . . 3 . Leg 19 | 2 2 . 11 . . 1 3 Wheel 4 | . 2 2 . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 31 | . 4 4 11 1 . 3 8 Device 14 | . 2 1 5 . . 2 4 Storage 4 | . 1 1 2 . . . . Processor 4 | . 1 . 1 . . 1 1 Hackware 1 | . . . . . . . 1 Protection 8 | . . 2 3 1 . . 2 Artifact . | . . . . . . . . Weapon 34 | 2 3 2 11 4 . . 12 Energy Gun 12 | 1 . . 4 2 . . 5 Energy Cannon 5 | . . . . 2 . . 3 Ballistic Gun 5 | 1 . . 4 . . . . Ballistic Cannon 5 | . 2 . . . . . 3 Launcher 2 | . 1 1 . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 2 | . . 1 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 3 . . . Parts Lost 37 | . . . 12 . 1 . 24 Power 7 | . . . 3 . . . 4 Propulsion 5 | . . . 1 . . . 4 Utility 12 | . . . 4 . 1 . 7 Weapon 13 | . . . 4 . . . 9 Highest Loss Streak 18 | . . . 4 . 1 . 18 To Critical Strikes 1 | . . . . . . . 1 Average Backups 7 | 2 5 4 6 11 13 13 8 Power . | . . . . 1 1 . . Propulsion 1 | 1 2 1 . 3 3 2 . Utility 1 | . 1 3 1 2 1 1 1 Weapon 3 | . . . 3 4 8 8 5 Tool/Special . | . . . . . . . . Unused Backups 21 | 1 4 1 . 4 . . 11 Power 1 | . . 1 . . . . . Propulsion 5 | . 3 . . 2 . . . Utility 7 | . 1 . . 2 . . 4 Weapon 7 | 1 . . . . . . 6 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 93 89 91 100 97 99 65 Engine 5 | . 14 14 . . . . 4 Core 4 | . . . 8 9 9 9 4 Treads 3 | . . . 1 . . 4 10 Leg 14 | . 13 . 24 27 27 22 2 Wheel 6 | . 14 28 1 . . . . Device 11 | . 9 2 20 9 6 14 7 Storage 5 | . 4 1 7 9 9 9 5 Processor 6 | . 8 3 6 9 9 9 2 Protection 5 | . . 10 2 18 18 11 7 Energy Gun 2 | . . . 3 13 . . 2 Energy Cannon 5 | . . . . 4 18 18 12 Ballistic Gun 1 | . . . 6 . . . . Ballistic Cannon 4 | . 15 2 . . . . 2 Launcher 3 | . 10 15 . . . . . Impact Weapon 1 | . . . 3 . . . . Slashing Weapon 1 | . . 9 1 . . . . Peak Build Rating 50 | 5 9 15 36 35 34 35 50 Average Rating 23 | 2 7 12 27 30 33 33 31 On Entrance 19 | . 5 8 15 28 34 31 31 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . Naked Turns 22 | . . . . . . . 22 Heaviest Build 62 | 5 20 29 40 40 40 40 62 Greatest Support 66 | 20 20 30 60 57 57 66 66 Greatest Overweight (x) 13 | . 1 1 1 . . . 13 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 15 Average Capacity 9 | 5 6 5 7 15 15 15 13 Most Carried 15 | 5 7 8 9 15 13 15 15 Average Carried 7 | 2 5 5 6 12 13 13 8 Final Capacity 15 | 5 5 5 15 15 15 15 5 Final Carried 13 | 4 5 5 9 13 13 11 5 Class Distribution -------------------- 51% | Mutant 16% | Scavenger-Mutant 7% | Skirmisher 7% | Assassin 5% | Scavenger-Tank 4% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Matter Collected 1852 | 205 173 193 670 . 52 190 369 Remotely . | . . . . . . . . Salvage Created 3161 | . 328 199 1284 . 97 291 962 Parts 186 | . 23 13 78 . 5 18 49 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . 1 Parts Field Recycled 2 | . 2 . . . . . . Retrieved Matter 6 | . 6 . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Combat Hostiles Destroyed 73 | . 10 10 28 . 2 6 17 Melee 9 | . . 1 7 . . . 1 Guns 15 | . 1 . 11 . . . 3 Cannons 19 | . 1 . . . 1 5 12 AOE 25 | . 8 9 8 . . . . Classes Destroyed 14 | . 5 1 4 . . 2 2 Worker 5 | . 3 . 2 . . . . Builder 1 | . . . . . . . 1 Tunneler 1 | . 1 . . . . . . Recycler 3 | . . . 2 . . . 1 Operator 1 | . 1 . . . . . . Swarmer 10 | . 3 . 3 . . . 4 Grunt 27 | . 7 . 16 . 1 . 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 10 | . . . 6 . 1 1 2 Hunter 5 | . . . 2 . . . 3 Programmer 5 | . . . . . . 1 4 Subdweller 14 | . . 10 . . . 4 . Zionite 1 | . . . . . . 1 . Best Kill Streak 8 | . 7 4 8 . 1 2 3 Combat Bots Only 7 | . 6 4 7 . 1 2 2 Max Kills in Single Turn 3 | . 3 2 3 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 3 . . . . Melee 1 | . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Hostile Shots Fired 658 | . 22 28 210 . 34 41 323 Missed 193 | . 6 12 70 . 11 16 78 Hits 465 | . 16 16 140 . 23 25 245 Projectile 465 | . 16 16 140 . 23 25 245 Critical Strikes 16 | . . . 5 1 2 . 8 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7312 | . 350 572 2051 18 351 522 3448 Core 1540 | . 60 123 390 . 62 50 855 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . 12 11 27 Regen/Repaired (Parts) 120 | . 120 . . . . . . Core Remaining (%) 44 | 100 . 26 . . . 8 . Volleys Fired 173 | 1 18 21 47 . 5 27 54 Largest 3 | 1 2 1 2 . 2 2 3 Hottest 245 | 20 66 30 112 . 136 136 245 Shots Fired 321 | 1 25 21 73 . 10 54 137 Gun 107 | 1 10 . 66 . . . 30 Cannon 175 | . 6 . . . 10 54 105 Launcher 37 | . 9 21 7 . . . . Special 2 | . . . . . . . 2 Kinetic 70 | 1 11 . 41 . . . 17 Thermal 201 | . 5 . 25 . 10 54 107 Explosive 37 | . 9 21 7 . . . . Electromagnetic 11 | . . . . . . . 11 Robot Hit Streak 27 | 1 7 6 11 . 15 20 27 Robot Miss Streak 5 | . 2 3 3 . 1 4 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 242 | 1 14 14 80 . 8 42 83 Core Hits 169 | . 23 19 61 . 3 11 52 Critical Kills 4 | . . . 2 . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 12 | . . . 9 . 1 . 2 Burn 2 | . . . 2 . . . . Meltdown 2 | . . . . . 1 . 1 Destroy 1 | . . . 1 . . . . Blast 1 | . . . . . . . 1 Smash 2 | . . . 2 . . . . Sever 4 | . . . 4 . . . . Melee Attacks 38 | . . 1 37 . . . . Impact 15 | . . . 15 . . . . Slashing 23 | . . 1 22 . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7427 | 8 1046 1196 2457 . 183 717 1820 Guns 1285 | 8 81 . 733 . . . 463 Cannons 2233 | . 44 . . . 183 717 1289 Explosions 2711 | . 921 1161 629 . . . . Melee 1130 | . . 35 1095 . . . . Ramming 68 | . . . . . . . 68 Kinetic 727 | 8 85 . 444 . . . 190 Thermal 3006 | . 375 . 289 . 183 717 1442 Explosive 2376 | . 586 1161 629 . . . . Electromagnetic 120 | . . . . . . . 120 Impact 385 | . . . 385 . . . . Slashing 745 | . . 35 710 . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 14 Average Corruption 3 | . . . 1 1 1 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . 1 . . 8 25 Message Errors 8 | . . . . . . 1 7 Matter Fused 9 | . . . 1 . . 4 4 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . 2 3 Parts Rejected 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 185 | . 88 . 86 . . 8 3 Projectiles 22 | . 11 . . . . 8 3 Explosions 77 | . 77 . . . . . . Melee 86 | . . . 86 . . . . Knockbacks 4 | . 1 . 2 . . . 1 Impact 2 | . . . 2 . . . . Kinetic 2 | . 1 . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 439 | . 167 137 45 . . . 90 Shots 14 | . 5 6 2 . . . 1 Rammed 23 | . . . . . . . 23 Targets Rammed 23 | . . . . . . . 23 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 523 | . 85 . 156 . 375 312 523 Average Temperature 121 | . 32 . 54 . 168 107 145 Received Heat Transfer 1446 | . 63 36 936 . 234 51 126 Effects 7 | . . . . . 3 . 4 Energy Bleed 2 | . . . . . 1 . 1 Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted 4 | . . . 1 . 1 1 1 Combat Hostiles 4 | . . . 1 . 1 1 1 Parts Melted 12 | . . . 3 . 1 2 6 Heat Transferred 5391 | . 300 . 888 . 333 1258 2612 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 85 | 100 77 . 71 100 100 100 100 Level 1 14 | . 22 . 28 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 344 | . 344 . 296 77 44 40 80 Initial 75 | . . . . 75 . 19 50 Average 78 | . 82 . 161 43 25 5 24 Influence Increases 1921 | . 453 . 805 12 54 48 549 Destroy 0b10 Robot/C 1180 | . 200 . 560 . 40 40 340 Destroy 0b10 Robot/NC 55 | . 25 . 20 . . . 10 Destroy Leader 290 | . 40 . 150 . . . 100 Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 66 | . 14 . 19 12 14 7 . Disable Machine 75 | . 60 . . . . . 15 Destroy Structure 135 | . 84 . 31 . . 1 19 Advance Influence 50 | . . . . . . . 50 Lose Combat Pursuer 60 | . 30 . 15 . . . 15 Influence Decreases 1861 | . 453 . 626 191 10 92 489 Entered New Map 129 | . . . . 104 . 25 . Time Decay 1276 | . 303 . 506 87 . 67 313 Lost Part 306 | . . . 120 . 10 . 176 Purge Threat 150 | . 150 . . . . . . Squads Dispatched 11 | . 1 . 5 . . . 5 Investigation 2 | . 1 . 1 . . . . Extermination 3 | . . . . . . . 3 Reinforcement 6 | . . . 4 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Distress Signals 9 | . . . 3 . 1 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 19 12 42 1 6 7 22 Peak Tracking Total 11 | . 6 2 11 2 5 2 7 Tactical Retreats 7 | . 2 1 1 . . 2 1 Traps | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Traps Triggered 4 | . 1 2 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 4 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Machines Disabled 5 | . 4 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Machines Accessed 23 | . 6 . 6 2 1 6 2 Terminals 12 | . 3 . 4 1 1 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 8 | . 2 . 1 . . 4 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 70 | . 19 . 28 4 1 15 3 Successful 42 | . 12 . 18 2 1 8 1 Failed 27 | . 7 . 9 2 . 7 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 32 | . 6 . 13 3 1 8 1 Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 20 | . 8 . 3 . . 7 2 Scanalyzers 12 | . . . 12 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 16 | . 2 . 7 1 1 4 1 Record 3 | . . . . 1 . 2 . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Alert Level 3 | . . . 1 . . 1 1 Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 12 | . 6 . 2 . . 4 . Process 3 | . 2 . . . . 1 . Report Inventory 6 | . 2 . 1 . . 3 . Retrieve Matter 2 | . 2 . . . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 9 | . . . 9 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 3 1 . 3 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 226 | . 226 . . . . . . Retrieved Matter 358 | . 358 . . . . . . Retrieved Components 6 | . . . 6 . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Active Infowar (turns) 3104 | . 810 97 1340 . . 380 477 Optics 128 | . . . 128 . . . . Sensors 1873 | . 810 . 1063 . . . . Terrain 954 | . . 97 . . . 380 477 Traps 967 | . . . 967 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Turns Passed 5367 | 57 1192 500 1460 184 195 485 1294 Spaces Moved 2853 | 37 839 458 711 128 116 261 303 Core 39 | 5 . . . . . . 34 Treads 179 | . . . . . . 50 129 Legs 1504 | 32 313 . 641 128 116 211 63 Wheels 1054 | . 526 458 70 . . . . Hover 77 | . . . . . . . 77 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 95 121 130 130 50 Average Speed 118 | 110 94 90 122 123 130 135 200 Slowest Speed 700 | 120 120 95 130 130 130 145 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 88 30 59 12 21 46 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 15 | . . 8 7 . . . . Terrain Destroyed 238 | . 98 90 30 . . . 20 Melee . | . . . . . . . . Projectile 12 | . . . . . . . 12 AOE 226 | . 98 90 30 . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Total 4452 | 52 1211 520 1165 155 150 338 861 Wait 1013 | . 311 7 263 . 30 29 373 Move 2846 | 36 838 457 710 127 115 260 303 Hop . | . . . . . . . . Pick Up 127 | 9 15 8 37 13 . 6 39 Fast Attach 16 | 1 4 2 4 . . . 5 Attach 55 | 4 3 . 21 . . 1 26 Detach 3 | . . . 2 . . . 1 Swap 63 | . 8 7 21 6 . 9 12 Drop 88 | 1 14 11 22 9 . 6 25 Fire 173 | 1 18 21 47 . 5 27 54 Melee 38 | . . 1 37 . . . . Ram 23 | . . . . . . . 23 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . 6 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 521 | -10/Materials | Repaired Grenade Launcher 549 | -10/Materials | Repaired Aluminum Leg 604 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Identified exit to Mines 979 | -10/Materials | Identified exit to Materials 1011 | -10/Materials | Discovered exit to Materials (range 10) 1118 | -10/Materials | Discovered new exit (range 8) 1124 | -10/Materials | Identified exit to Subcaves 1250 | -10/Materials | Entered Subcaves 1398 | -10/Subcaves | Disturbed a concealed Subdweller 1721 | -10/Subcaves | Core integrity fell below 50% 1723 | -10/Subcaves | Discovered new exit (range 10) 1750 | -10/Subcaves | Entered Materials 1750 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1861 | -8/Materials | Destroyed 7 combat bots 1987 | -8/Materials | Lost 3 parts (1n2w) 2206 | -8/Materials | Discovered new exit (range 4) 2209 | -8/Materials | Identified exit to Factory 2704 | -8/Materials | Build established: Assassin 2823 | -8/Materials | Core integrity fell below 50% 3089 | -8/Materials | Destroyed 7 combat bots 3090 | -8/Materials | Lost 4 parts (1p2u1w) 3127 | -8/Materials | Discovered exit to Factory (range 4) 3167 | -8/Materials | Central database locked down 3193 | -8/Materials | Discovered new exit (range 12) 3210 | -8/Materials | Entered Storage 3286 | -8/Storage | Identified exit to Garrison 3315 | -8/Storage | Met 01-MTF 3394 | -8/Storage | Entered Garrison 3394 | -8/Garrison | Accompanied by 1 ally (01-MTF) 3397 | -8/Garrison | 01-MTF left 3522 | -8/Garrison | Triggered checkpoint 3548 | -8/Garrison | Core integrity fell below 20% 3573 | -8/Garrison | Discovered new exit (range 13) 3589 | -8/Garrison | Entered Recycling 3590 | -8/Recycling | Met a Zionite searching for Scraptown 3608 | -8/Recycling | Build established: Mutant 4032 | -8/Recycling | Discovered new exit (range 16) 4074 | -8/Recycling | Entered Factory 4074 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4366 | -6/Factory | Build established: Skirmisher 4974 | -6/Factory | Lost 18 parts (2p3n7u6w) 5137 | -6/Factory | Core integrity fell below 50% 5161 | -6/Factory | System corruption reached 10% 5173 | -6/Factory | Core integrity fell below 20% 5191 | -6/Factory | Lost 3 parts (2p1w) 5368 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer builds a Wall. Acquired 38 matter. Acquired 4 matter. Gravmag System destroyed. System corrupted: Gauss Cannon jammed. Assembly Bed disabled. P-60 Hacker destroyed. System corrupted: Energy discharge (-56). O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. R-10 Processor collects Shock Rifle. R-10 Processor collects Gravmag System. System corrupted: Matter fused (-8). Y-54 Guardian Lgt. Treads blasted off. Slug penetrates Wall. R-10 Processor collects Lgt. Treads. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #????????? #???????????????????????????????? | | #??????????? ????????????????????????????????? | | #?????????????##????????????????????????????????? | | [#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####???????????######????????????????????????????? | | ########+###"# ?????????????????????????????? | | "" # #??????????????????????????????? | | "" # #??????????????????????????????? | | "" + """"" #??????????????????????????????? | | "" # ""T"" #??????????????????????????????? | | "" # ###????????????????????????????? | | "" # % ###?# #????????????????????????????? | | "" + ;############??????????????????????? | | # ] k #??????????????????????? | | #### R ###;##;;#??????????????? | | ??## ^ @ YR ????????? | | + #????????? | | ####### o """""" """""" *! ;????????? | | ????????# """"" """""" ??????????????? | | ?????######+####### """""" """"?????????????????? | | ?????# # """""" """"?????????????????? | | ?????# """ """ # t ?????????????????? | | ?????# "Y" """ # k ?????????????????? | | ?????# " " """ # ?? ?????????????????? | | ?????# # ??? ##??????????????????? | | ?????####################????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 800 Core Shielding 20 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Particle Gun | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 21% | -10/Materials Aluminum Leg | 18% | -10/Materials Studied --------- Particle Gun | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call Hydra I Spy Novice Programmer Remodeling Serviceable Loadout Well Done Challenges ------------ None Game ------ Seed NeutrinoFieldAutominer Manual? 0 Play Time 01:34:59 Cumulative 5.0 hours Start 2026.05.29 @ 21:25:58 End 2026.05.29 @ 23:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn++ Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c25b642b-2b2b-419c-a04f-dfa6629a03c2