Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 20:40:49 Player: Dull Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3285) 3285 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 6248 Bonus ------- High Alert Combat Kills 273 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 146/300 Energy 29/100 System Corruption 6% Temperature Warning (390) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Large Storage Unit Authchip [R/Combat] Field Recycling Unit (6) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Large Storage Unit Recoil Stabilizer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Field Recycling Unit Flak Cannon Rocket Launcher [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 3 | . . 2 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 134 | 6 26 37 28 21 16 Power 16 | 1 5 4 1 4 1 Engine 12 | 1 5 4 . 1 1 Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 61 | 2 11 21 14 7 6 Treads 2 | 2 . . . . . Leg 59 | . 11 21 14 7 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 3 6 6 5 2 Device 13 | . 2 4 4 2 1 Storage 5 | 1 1 2 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 34 | 2 7 6 7 5 7 Energy Gun 8 | . 2 . . 1 5 Energy Cannon 1 | . . . 1 . . Ballistic Gun 17 | 2 2 5 4 2 2 Ballistic Cannon 3 | . 1 1 1 . . Launcher 4 | . 2 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 38 | . 2 1 4 12 19 Power 4 | . 1 . . 2 1 Propulsion 18 | . 1 . 3 4 10 Utility 7 | . . 1 1 3 2 Weapon 9 | . . . . 3 6 Highest Loss Streak 14 | . 2 1 4 7 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 99 99 97 92 Engine 8 | . 13 11 7 2 . Core 2 | . . . 1 6 7 Treads 1 | . 6 . . . . Leg 39 | . 20 44 44 44 40 Device 11 | . 12 11 13 7 8 Storage 10 | . 14 11 9 9 9 Protection 3 | . . . 3 8 9 Energy Gun 4 | . 11 . . 4 11 Ballistic Gun 12 | . 13 14 11 12 4 Ballistic Cannon 3 | . 1 6 6 . . Peak Build Rating 33 | 6 8 19 33 33 29 Average Rating 19 | 3 6 15 25 28 25 On Entrance 15 | . 6 8 17 33 28 Naked Turns . | . . . . . . Heaviest Build 54 | 11 22 31 54 47 46 Greatest Support 67 | 40 40 52 67 66 58 Greatest Overweight (x) 3 | . 3 . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 8 10 14 15 15 Most Carried 15 | 8 10 10 15 15 15 Average Carried 11 | 4 7 9 13 14 13 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 4 10 10 15 15 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2790 | 241 351 874 615 499 210 Remotely 257 | . 257 . . . . Salvage Created 3512 | . 714 1147 651 669 331 Parts 195 | . 37 86 31 30 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled 35 | . . 9 7 19 . Retrieved Matter 366 | . . 131 132 103 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 88 | . 18 30 13 18 9 Guns 67 | . 12 22 10 16 7 Cannons 16 | . 5 8 3 . . AOE 4 | . . . . 2 2 Classes Destroyed 10 | . 4 3 2 1 . Worker 3 | . 1 1 1 . . Recycler 2 | . 1 . 1 . . Watcher 1 | . . 1 . . . Swarmer 16 | . 3 8 . 2 3 Grunt 54 | . 15 15 6 12 6 Brawler 2 | . . 1 . 1 . Sentry 9 | . . 6 3 . . Specialist 2 | . . . 2 . . Hunter 2 | . . . 2 . . Programmer 3 | . . . . 3 . Best Kill Streak 6 | . 4 6 4 6 3 Combat Bots Only 6 | . 4 5 4 6 3 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 654 | . 113 117 126 147 151 Missed 179 | . 31 40 45 44 19 Damage Taken 6885 | . 940 986 1267 1602 2090 Core 859 | . 187 112 14 243 303 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 193 | . 52 141 . . . Core Remaining (%) 65 | 100 25 72 . . . Volleys Fired 325 | . 80 80 52 47 66 Largest 2 | . 2 2 2 2 2 Hottest 134 | . 80 58 67 73 134 Shots Fired 601 | . 160 148 105 91 97 Gun 510 | . 145 109 74 85 97 Cannon 85 | . 15 39 31 . . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 458 | . 98 148 105 84 23 Thermal 118 | . 62 . . . 56 Explosive 6 | . . . . 6 . Electromagnetic 19 | . . . . 1 18 Robot Hit Streak 19 | . 19 12 11 7 9 Robot Miss Streak 8 | . 4 5 8 6 5 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 3 . 3 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 419 | . 112 103 79 65 60 Core Hits 208 | . 41 44 53 45 25 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . . 3 2 Critical Strikes 7 | . . 1 . 3 3 Burn 1 | . . . . . 1 Destroy 5 | . . . . 3 2 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6783 | . 1212 1634 1285 1660 992 Guns 5090 | . 1029 1177 850 1107 927 Cannons 1075 | . 183 457 435 . . Explosions 595 | . . . . 553 42 Melee . | . . . . . . Ramming 23 | . . . . . 23 Kinetic 4867 | . 730 1634 1285 1087 131 Thermal 1163 | . 482 . . . 681 Explosive 553 | . . . . 553 . Electromagnetic 177 | . . . . 20 157 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 3 6 6 Average Corruption 4 | . . . 3 4 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . 20 22 16 Message Errors 13 | . . . 4 5 4 Matter Fused 15 | . . . 4 7 4 Heat Flow Errors 5 | . . . 3 1 1 Energy Discharges 3 | . . . 2 . 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 7 | . . . 1 4 2 Data Loss (major) 6 | . . . 1 4 1 Misfires 3 | . . . 2 . 1 Alerts 2 | . . . 1 1 . Weapon Failures 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 18 | . . . . 18 . Projectiles . | . . . . . . Explosions 18 | . . . . 18 . Melee . | . . . . . . Knockbacks 29 | . 4 2 23 . . Impact . | . . . . . . Kinetic 28 | . 4 2 22 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 105 | . . . . 105 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 607 | . 231 25 320 185 607 Average Temperature 116 | . 59 6 62 24 270 Received Heat Transfer 3168 | . 468 342 360 711 1287 Effects 24 | . 1 . 1 . 22 Shutdowns 6 | . . . . . 6 Energy Bleed 4 | . 1 . 1 . 2 Interference 3 | . . . . . 3 Matter Decay 6 | . . . . . 6 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 5 | . 3 . . . 2 Heat Transferred 2754 | . 1100 . . . 1654 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 570 | . 260 570 305 530 493 Initial 258 | . . 105 240 198 258 Average 266 | . 95 294 187 459 350 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 44 | 100 88 40 57 6 3 Level 1 27 | . 11 31 42 14 45 Level 2 28 | . . 28 . 79 51 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 5 4 5 . 1 Investigation 7 | . 3 2 2 . . Extermination . | . . . . . . Reinforcement 7 | . 2 2 2 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 9 | . 2 3 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 32 40 21 20 20 Peak Tracking Total 6 | . 5 5 6 6 4 Tactical Retreats 7 | . 2 1 1 1 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 11 | . 3 4 2 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 7 | . 2 4 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 17 | . 6 9 2 . . Successful 13 | . 5 7 1 . . Failed 4 | . 1 2 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 9 | . 4 5 . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 2 | . 1 1 . . . Robot Analysis 1 | . 1 . . . . Surveillance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 4 . . . Scan Component 4 | . 2 2 . . . Repair 4 | . 2 2 . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 4 1 . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 2 . . . Time 94 | . 52 42 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5231 | 67 1059 1496 1091 1056 462 Spaces Moved 2224 | 42 402 729 470 423 158 Core 17 | 13 3 . . . 1 Treads 151 | 29 122 . . . . Legs 2056 | . 277 729 470 423 157 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 114 110 50 Average Speed 121 | 125 133 120 119 115 125 Slowest Speed 260 | 160 200 120 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 71 50 34 50 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . 20 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . . 20 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4204 | 55 784 1220 908 908 329 Wait 1344 | . 237 335 317 379 76 Move 2220 | 41 401 728 470 422 158 Hop . | . . . . . . Pick Up 76 | 8 18 10 18 15 7 Fast Attach 32 | 2 5 5 6 12 2 Attach 40 | 4 4 5 7 8 12 Detach 2 | . . . 1 . 1 Swap 67 | . 17 27 15 6 2 Drop 92 | . 22 30 22 14 4 Fire 325 | . 80 80 52 47 66 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 10) 350 | -10/Materials | Build established: Mutant 438 | -10/Materials | Repaired Aluminum Leg 466 | -10/Materials | Repaired Aluminum Leg 777 | -10/Materials | Build established: Scavenger-Mutant 797 | -10/Materials | Core integrity fell below 50% 903 | -10/Materials | Discovered new exit (range 16) 1078 | -10/Materials | Discovered new exit (range 16) 1114 | -10/Materials | Build established: Mutant 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x2 1215 | -9/Materials | Repaired Lgt. Cannon 1843 | -9/Materials | Build established: Scavenger-Mutant 2168 | -9/Materials | Repaired Hvy. Assault Rifle 2254 | -9/Materials | Discovered new exit (range 12) 2366 | -9/Materials | Build established: Mutant 2623 | -9/Materials | Entered another Materials area 2623 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -8/Materials | Lost 4 parts (3n1u) 3640 | -8/Materials | Garrison activated, responded to threat 3714 | -8/Materials | Identified exit to Garrison 3714 | -8/Materials | Entered Garrison 3762 | -8/Garrison | Triggered checkpoint 4006 | -8/Garrison | Build established: Scavenger-Mutant 4062 | -8/Garrison | Triggered checkpoint 4142 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Lost 7 parts (1p2n2u2w) 4760 | -8/Garrison | Discovered new exit (range 10) 4770 | -8/Garrison | Entered Materials 4984 | -8/Materials | Core integrity fell below 50% 5029 | -8/Materials | Lost 5 parts (3n2w) 5191 | -8/Materials | Core integrity fell below 20% 5232 | -8/Materials | Released all parts (4) 5232 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05199_ System corrupted: Heat flow error (+199). 05200_ Shock Rifle destroyed. 05202_ Critical hit (Burn: +37). 05204_ Acquired Shock Rifle. 05206_ Broken Aluminum Leg destroyed. 05209_ Overheating: Aluminum Leg damaged (-7). 05212_ Critical hit (Burn: +37). 05214_ Power failure, Imp. Ion Engine shutdown. 05217_ Aluminum Leg destroyed. 05221_ Acquired 47 matter. 05226_ Imp. Medium Armor Plating destroyed. 05230_ Shock Rifle destroyed. 05230_ K-01 Serf collects debris. 05230_ G-47 Trooper misfires. 05231_ Critical hit (Burn: +37). 05232_ Released Imp. Aluminum Leg. 05232_ Released Lrg. Storage Unit. 05232_ Released Imp. Sensor Array. 05232_ Released Imp. Ion Engine. 05232_ Dropped Broken Particle Gun. 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""" ???????????????????? | | ??????????????????# # """ #??????????????????? | | ?????????????????##=# #???????##########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 8 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmAntigravWartreads Manual? 0 Play Time 00:52:57 Cumulative 17.5 hours Start 2024.09.07 @ 19:45:45 End 2024.09.07 @ 20:40:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2913d020-bf14-41e8-be75-0d49092cdc08