Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 19:34:49 Player: erm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (954) 954 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 2997 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 67 Friendly Fire -7 Cogmind --------- Core Integrity 336/550 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (10) --- Ion Engine Carbon-fiber Leg Improved VTOL Module Assault Rifle Assault Rifle Gauss Rifle Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Assault Rifle Assault Rifle Gauss Rifle Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 39 | 7 6 5 4 17 Power 4 | 1 1 . . 2 Engine 4 | 1 1 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 2 1 7 Treads 5 | 2 . . . 3 Leg 7 | . . 2 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 1 . 3 Device . | . . . . . Storage 2 | 1 . 1 . . Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 3 4 2 3 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 3 3 . 1 4 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . 1 1 1 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 3 . 4 Power 2 | . 1 . . 1 Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . 1 3 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 99 97 98 Engine 12 | . 13 14 14 8 Treads 11 | . 28 . . 8 Leg 18 | . . 27 28 27 Storage 12 | . 14 14 14 9 Processor 14 | . 11 14 14 17 Protection 2 | . . . . 6 Ballistic Gun 18 | . 27 14 16 16 Launcher 4 | . . 10 5 . Special Weapon 1 | . . 2 . . Peak Build Rating 24 | 6 7 7 12 24 Average Rating 11 | 4 6 6 9 21 On Entrance 6 | . 6 7 7 12 Naked Turns . | . . . . . Heaviest Build 30 | 14 15 18 24 30 Greatest Support 60 | 40 40 20 25 60 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 10 Most Carried 10 | 4 8 9 10 10 Average Carried 7 | 2 6 7 9 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | 4 7 8 9 9 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1218 | 195 167 308 33 515 Remotely . | . . . . . Salvage Created 906 | . 183 178 . 545 Parts 57 | . 15 12 . 30 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 27 | . 6 6 . 15 Guns 17 | . 4 3 . 10 Cannons 1 | . . . . 1 AOE 9 | . 2 3 . 4 Classes Destroyed 7 | . 3 1 . 3 Worker 1 | . . 1 . . Hauler 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 9 | . 3 2 . 4 Grunt 14 | . 3 4 . 7 Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 2 . 6 Combat Bots Only 6 | . 3 2 . 6 Max Kills in Single Turn 2 | . 2 2 . 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 212 | . 48 35 . 129 Missed 46 | . 11 5 . 30 Damage Taken 2478 | . 492 491 . 1495 Core 406 | . 97 95 . 214 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 165 | . 124 . . 41 Core Remaining (%) 61 | 100 . . 23 . Volleys Fired 120 | . 26 32 . 62 Largest 2 | . 2 2 . 2 Hottest 120 | . 50 120 . 55 Shots Fired 215 | . 52 49 . 114 Gun 193 | . 50 39 . 104 Cannon 4 | . . . . 4 Launcher 11 | . 2 3 . 6 Special 7 | . . 7 . . Kinetic 198 | . 50 39 . 109 Thermal 7 | . . 7 . . Explosive 10 | . 2 3 . 5 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 6 8 . 14 Robot Miss Streak 6 | . 3 3 . 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 138 | . 33 27 . 78 Core Hits 59 | . 13 13 . 33 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 . 2 Destroy 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2869 | . 517 557 . 1795 Guns 2112 | . 442 337 . 1333 Cannons 32 | . . . . 32 Explosions 710 | . 75 205 . 430 Melee . | . . . . . Ramming 15 | . . 15 . . Kinetic 2144 | . 442 337 . 1365 Thermal . | . . . . . Explosive 710 | . 75 205 . 430 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . 47 . 25 Shots 5 | . . 3 . 2 Rammed 1 | . 1 . . . Targets Rammed 3 | . 1 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 68 | . 20 60 . 68 Average Temperature 17 | . 4 18 . 20 Received Heat Transfer 1188 | . 252 270 . 666 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 526 | . 151 181 . 526 Initial 9 | . . 9 . . Average 78 | . 63 32 . 159 Maximum Alert Level 2 | . . . . 2 Low Security (%) 90 | 100 100 100 . 67 Level 1 6 | . . . . 22 Level 2 2 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 15 7 6 22 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 4 . . 2 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 17 | . 7 2 . 8 Terminals 12 | . 5 1 . 6 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 43 | . 19 3 . 21 Successful 23 | . 12 3 . 8 Failed 20 | . 7 . . 13 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 8 2 . 12 Fabricators . | . . . . . Repair Stations 14 | . 8 . . 6 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 13 | . 4 3 . 6 Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . . . 1 Alert Level 1 | . . 1 . . Locate Traps 1 | . . . . 1 Disarm Traps 2 | . 1 . . 1 Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 7 . . 2 Scan Component 5 | . 4 . . 1 Repair 3 | . 2 . . 1 Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . . 6 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . . 1 Time 90 | . 52 . . 38 Parts Recycled . | . . . . . Recycled Matter 77 | . 77 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 1 Highest-Rated Group 69 | . . 69 38 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 23 | . . 10 9 4 Total Damage 294 | . . 83 171 40 Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3389 | 80 999 1171 208 931 Spaces Moved 2029 | 44 510 816 155 504 Core 6 | 6 . . . . Treads 675 | 38 510 . . 127 Legs 1348 | . . 816 155 377 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 133 | 145 160 120 123 130 Slowest Speed 190 | 160 160 120 190 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 72 100 8 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 42 | . 4 12 . 26 Terrain Destroyed 85 | . 9 28 . 48 Melee . | . . . . . Projectile 6 | . . 6 . . AOE 79 | . 9 22 . 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2505 | 61 642 946 174 682 Wait 246 | . 90 81 6 69 Move 2025 | 43 509 815 154 504 Hop . | . . . . . Pick Up 41 | 10 7 7 4 13 Fast Attach . | . . . . . Attach 38 | 7 6 4 4 17 Detach 17 | 1 2 1 3 10 Swap 1 | . . 1 . . Drop 14 | . 1 3 3 7 Fire 120 | . 26 32 . 62 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Repaired Assault Rifle 218 | -10/Materials | Repaired Assault Rifle 318 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Identified exit to Mines 950 | -10/Materials | Discovered new exit (range 8) 960 | -10/Materials | Identified exit to Materials 1080 | -10/Materials | Entered Mines 1101 | -10/Mines | Met a Derelict bent on vengeance 1103 | -10/Mines | Core integrity fell below 50% 1147 | -10/Mines | Lost 3 parts (2n1w) 1166 | -10/Mines | Learned Materials garrison access intel 1176 | -10/Mines | Discovered exit to Materials (range 14) 1523 | -10/Mines | Found DCF Scrap (13 items) 1589 | -10/Mines | Discovered exit to Materials (range 5) 1593 | -10/Mines | Received a Mining Laser from a helpful Derelict 1699 | -10/Mines | Found a hidden stash of uninstalled traps 1733 | -10/Mines | Found the Drone Emporium 2243 | -10/Mines | Discovered new exit (range 6) 2250 | -10/Mines | Identified exit to Subcaves 2251 | -10/Mines | Entered Subcaves 2251 | -10/Subcaves | Accompanied by 2 allies 2256 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2280 | -10/Subcaves | Learned Materials terminal intel 2329 | -10/Subcaves | Ambushed by swarm of Subdwellers 2416 | -10/Subcaves | Discovered new exit (range 10) 2425 | -10/Subcaves | Identified exit to Materials 2459 | -10/Subcaves | Entered Materials 2459 | -8/Materials | Accompanied by 1 ally 2459 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2460 | -8/Materials | Loaded intel: 12 terminal locations 2461 | -8/Materials | Loaded intel: 1 garrison access location 2728 | -8/Materials | Repaired Carbon-fiber Leg 2750 | -8/Materials | Build established: Scavenger-Mutant 3007 | -8/Materials | Garrison activated, responded to threat 3390 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Penetrated by Slug. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Acquired 45 matter. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Penetrated by Slug. Hrd. Medium Armor Plating destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Penetrated by Slug. Carbon-fiber Leg destroyed. Ion Engine destroyed. Penetrated by Slug. Minigun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????T | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????/##### ??????? | | ####???????????????????????????????? ????? | | """##?????????????????????????????? ????? | | " #?????????????????????????????? "????? | | " #?????????????????????????????? "????? | | " #????????????########?????????? "????? | | ""#########????# #?????????? ""????? | | " !#????# [ #??????????^ !/ ""????? | | "" #????# =#?????????? !! ""????? | | ## """ ! #????#[[ ########### ""????? | | ##""""" #????#[[ *kx t """ ??? | | ##""""" #????# *=%=#@ k " #? | | ##""""" #????#+##+###gx #? | | ## """ #????+ #? | | ## #????# a#########" "## #? | | ###+############ # #?"T"#??? ??? | | + #?"""#????????? | | ########### # #?????????????? | | #?????????# # #?????????????? | | ###+####### #?????????#r# #?????????????? | | ###?# ## ####??????#h# #?????????????? | | ????# ## !##?????# ########?????????????? | | ????# ## !#?????# #????????????????????? | | ????# ## !#?????# #????????????????????? | | ????# ## !#?????# #????????????????????? | | ??# ## !#?????? ?????????????????????? | | ??# ## !##?????? ?????????????????????? | | ??# ## ####??????? ?????????????????????? | | ??# ! ## #?????????? ?????????????????????? | | ##??# ## #?????????? ?????????????????????? | | ????# ## ?????????? ?????????????????????? | | ????# / ????????H? ?????????????????????? | | ###?# ## ????????????????????????????????? | | # #####+####### #????????????????????????????????? | | T # #?????? ?????????????????????????????????? | | "" # #???###+#####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Troublemaker Challenges ------------ None Game ------ Seed RainbowRestorationTerminator Manual? 0 Play Time 00:31:12 Cumulative 4.6 hours Start 2025.01.11 @ 19:03:44 End 2025.01.11 @ 19:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d04d73dc-4a48-4b1e-9d83-a9177269f3dc