Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 17:40:25 Player: celerysam Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (63) 315 Value Destroyed (2345) 2345 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (1389) 1389 TOTAL SCORE: 11149 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 453 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -290 Cogmind --------- Core Integrity 0/1000 Matter 154/600 Energy 335/340 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- Armored Medium Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (5) ------ Improved Matter Compressor Advanced Melee Analysis Suite Advanced ECM Suite System Guard > --- WEAPON (4) ------- Makeshift Axe > --- INVENTORY (5) ---- Improved Utility Shielding Experimental Weapon Shielding Improved Shock Absorption System Advanced Hacking Suite Axe Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Compact Battery Advanced Melee Analysis Suite Advanced Particle Charger Improved Weapon Cycler Hacking Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Neutron Cannon Mace > --- INVENTORY -------- Fusion Compressor Gravmag System Improved Gravmag System Advanced ECM Suite Magnetic Acceleration Cannon [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion VSS Leg Treads Armored Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Hacking Drone Bay Storage Compact Matter Pod Processor Advanced Melee Analysis Suite Protection Experimental Weapon Shielding Weapon Spear Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . . . 2 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . 1 . . . . 1 . . . . Utility 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 174 | 4 4 26 2 2 37 4 5 22 16 2 1 . 20 6 8 7 8 . Power 34 | 1 . 7 . . 9 2 1 2 2 . 1 . 2 1 3 2 1 . Engine 16 | 1 . 4 . . 5 2 1 2 . . . . . . . 1 . . Core 16 | . . 3 . . 4 . . . 2 . 1 . 1 1 3 1 . . Reactor 2 | . . . . . . . . . . . . . 1 . . . 1 . Propulsion 63 | 2 . 13 . . 14 2 . 9 7 . . . 5 4 3 1 3 . Treads 18 | . . . . . 6 . . 5 . . . . 2 4 . 1 . . Leg 25 | . . 4 . . 6 2 . 3 6 . . . 1 . . . 3 . Wheel 4 | 2 . . . . 2 . . . . . . . . . . . . . Hover 6 | . . . . . . . . 1 1 . . . 2 . 2 . . . Flight 10 | . . 9 . . . . . . . . . . . . 1 . . . Utility 34 | 1 1 1 1 1 1 . 2 7 3 . . . 7 1 1 3 4 . Device 22 | . . . . . 1 . 2 7 1 . . . 6 1 1 1 2 . Storage 7 | 1 . . 1 1 . . . . 1 . . . 1 . . 1 1 . Processor 4 | . 1 1 . . . . . . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | . 3 5 1 1 13 . 2 4 4 2 . . 6 . 1 1 . . Energy Gun 10 | . 2 1 . . 3 . 1 2 . 1 . . . . . . . . Energy Cannon 17 | . . 2 . . 6 . 1 . 2 . . . 6 . . . . . Ballistic Gun 7 | . 1 2 . . 2 . . . 1 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 . . . . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 2 . 1 . 1 . . . 3 . . . 4 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . . . Parts Lost 81 | . . 4 . 3 15 5 . 23 . . . . 7 1 12 10 . 1 Power 14 | . . 1 . . 2 1 . 4 . . . . . . 3 3 . . Propulsion 31 | . . 1 . 1 9 2 . 7 . . . . 3 . 3 5 . . Utility 12 | . . . . . 1 . . 4 . . . . 2 . 2 2 . 1 Weapon 24 | . . 2 . 2 3 2 . 8 . . . . 2 1 4 . . . Highest Loss Streak 11 | . . 2 . 2 10 5 . 11 . . . . 7 1 8 6 . 1 To Critical Strikes 4 | . . . . . . . . 3 . . . . . . 1 . . . Average Slot Usage (%) 80 | . 98 88 90 84 84 80 98 77 66 100 100 100 87 88 63 29 41 62 Engine 6 | . 14 5 11 9 8 11 15 10 . . . . . . . . . . Core 2 | . . 4 . . 3 1 . . 5 13 13 13 3 5 5 2 . . Reactor 1 | . . . . . . . . . . . . . 5 5 1 . 2 5 Treads 5 | . . . . . 13 . . 13 . . . . 7 21 18 5 5 5 Leg 16 | . . 18 . . 7 24 30 8 31 33 33 33 14 . . . 7 17 Hover 2 | . . . . . . . . 4 . . . . 7 6 4 1 . . Flight 2 | . . 12 44 30 4 . . . . . . . . . 1 5 . . Device 7 | . . . . . 4 7 7 15 8 13 13 13 10 13 9 2 2 9 Storage 5 | . 14 7 3 18 9 7 7 1 4 6 6 6 5 5 5 1 2 5 Processor 6 | . 13 11 11 9 7 7 7 1 2 6 6 6 6 5 5 6 11 11 Energy Gun 2 | . 14 6 . . . . 5 7 . 3 6 6 1 . . . . . Energy Cannon 6 | . . 4 11 3 15 3 6 1 2 8 6 6 14 17 3 . . . Ballistic Gun 3 | . 14 8 . . 1 7 7 1 3 6 6 6 2 . . . . . Impact Weapon 1 | . . . . . . . . . 4 6 6 6 6 5 2 . . . Piercing Weapon 2 | . . . . . 1 7 7 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 10 15 19 15 16 51 39 33 42 35 37 36 36 54 62 53 17 31 31 Greatest Support 178 | 26 26 40 16 16 84 60 57 107 75 75 39 39 98 178 178 19 90 90 Greatest Overweight (x) 2 | . . . . . 1 1 . 1 . . . . 2 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 4 7 6 5 4 4 5 4 4 4 5 5 5 4 4 3 2 4 5 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 5 4 5 5 5 4 5 5 5 5 5 5 . 4 5 5 Class Distribution -------------------- 31% | Scavenger-Gunner 29% | Mutant 17% | Scavenger-Mutant 16% | Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 2462 | 149 . 475 30 . 327 65 40 250 173 27 174 . 401 . 193 158 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2917 | . 108 539 . . 835 39 . 578 258 . 60 . 179 96 107 66 . 52 Parts 145 | . 5 37 . . 48 1 . 22 5 . 2 . 5 11 4 2 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 2 6 12 . . 2 . 18 . 3 3 . . Prevented 8 | . . . . . . . . 7 . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 56 | . 2 15 . . 12 1 . 7 6 . 1 . 4 3 3 1 . 1 Melee 11 | . . . . . 4 . . 2 2 . . . . . 1 1 . 1 Guns 19 | . 2 11 . . 1 1 . 2 1 . . . 1 . . . . . Cannons 18 | . . 4 . . 6 . . 2 1 . 1 . . 2 2 . . . AOE 5 | . . . . . . . . 1 . . . . 3 1 . . . . Classes Destroyed 13 | . 1 4 . . 6 . . 1 . . . . . 1 . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . Swarmer 17 | . . 7 . . . . . . 3 . . . 3 2 2 . . . Grunt 25 | . 2 5 . . 5 1 . 6 3 . 1 . 1 . 1 . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . 1 . . Sentry 7 | . . 3 . . 4 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . 1 . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 1 10 . . 3 1 . 2 3 . 1 . 4 2 2 1 . 1 Combat Bots Only 9 | . 1 9 . . 3 1 . 2 3 . 1 . 4 2 2 1 . 1 Max Kills in Single Turn 4 | . 1 1 . . 2 1 . 1 1 . 1 . 4 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . . . 3 1 . . . . Melee 1 | . . . . . 1 . . 1 1 . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1175 | . 15 94 . 20 334 46 . 236 39 4 3 . 88 13 146 102 . 35 Missed 388 | . 3 30 . 8 114 17 . 82 16 3 . . 22 2 27 53 . 11 Damage Taken 12083 | . 185 764 . 178 2446 474 . 2120 378 18 56 . 1289 162 2604 903 . 506 Core 2093 | . 15 93 . 41 407 . . 267 75 . . . 199 16 567 351 . 62 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 113 | . . . . . . . . 113 . . . . . . . . . . Core Remaining (%) 72 | 100 94 . 76 92 . . . 3 . . . . 67 . . . . . Volleys Fired 130 | . 10 32 . . 26 5 . 21 9 . 2 . 9 5 11 . . . Largest 4 | . 2 2 . . 4 2 . 3 2 . 3 . 3 3 2 . . . Hottest 270 | . 76 86 . . 240 118 . 153 98 . 149 . 158 270 180 . . . Shots Fired 261 | . 20 59 . . 55 6 . 37 18 . 6 . 25 15 20 . . . Gun 143 | . 20 50 . . 12 5 . 31 9 . 4 . 12 . . . . . Cannon 117 | . . 9 . . 43 1 . 5 9 . 2 . 13 15 20 . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 75 | . 10 28 . . 3 5 . 6 9 . 2 . 8 . 4 . . . Thermal 133 | . 10 22 . . 43 1 . 5 . . 4 . 17 15 16 . . . Explosive 1 | . . . . . . . . 1 . . . . . . . . . . Electromagnetic 52 | . . 9 . . 9 . . 25 9 . . . . . . . . . Robot Hit Streak 11 | . 4 6 . . 7 5 . 6 8 . 9 . 11 2 2 . . . Robot Miss Streak 7 | . 1 2 . . 3 1 . 5 2 . 1 . 2 7 4 . . . Penetration Max 1 | . . . . . 1 . . 1 . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 203 | . 14 37 . . 44 5 . 35 19 . 4 . 19 4 7 6 . 9 Core Hits 108 | . 5 26 . . 25 2 . 21 5 . 1 . 9 6 4 2 . 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . Critical Strikes 13 | . . 5 . . 4 . . 1 1 . . . . . . 1 . 1 Burn 5 | . . 5 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . 2 . . . . . . . . . . 1 . 1 Impale 1 | . . . . . . . . 1 . . . . . . . . . . Melee Attacks 59 | . . . . . 13 . . 13 5 . . . . . 1 6 6 15 Impact 6 | . . . . . . . . . 5 . . . . . 1 . . . Slashing 33 | . . . . . 5 . . 1 . . . . . . . 6 6 15 Piercing 20 | . . . . . 8 . . 12 . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6618 | . 181 637 . . 1648 101 . 1192 509 . 107 . 1128 415 214 179 . 307 Guns 1796 | . 181 501 . . 230 101 . 368 101 . 73 . 241 . . . . . Cannons 2159 | . . 133 . . 745 . . 100 240 . 34 . 383 347 177 . . . Explosions 1118 | . . . . . 229 . . 317 . . . . 504 68 . . . . Melee 1540 | . . . . . 442 . . 407 168 . . . . . 37 179 . 307 Ramming 5 | . . 3 . . 2 . . . . . . . . . . . . . Kinetic 925 | . 107 268 . . 63 101 . 40 101 . 27 . 158 . 60 . . . Thermal 3100 | . 74 233 . . 974 . . 237 . . 80 . 970 415 117 . . . Explosive 180 | . . . . . . . . 180 . . . . . . . . . . Electromagnetic 868 | . . 133 . . 167 . . 328 240 . . . . . . . . . Impact 205 | . . . . . . . . . 168 . . . . . 37 . . . Slashing 803 | . . . . . 292 . . 25 . . . . . . . 179 . 307 Piercing 532 | . . . . . 150 . . 382 . . . . . . . . . . Highest Corruption 26 | . . . . . 1 1 1 26 . . . . . . . . . . Average Corruption 6 | . . . . . 1 1 1 14 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . 1 4 . 29 . . . . . . . . . . Message Errors 6 | . . . . . . . . 6 . . . . . . . . . . Matter Fused 8 | . . . . . . 2 . 6 . . . . . . . . . . Heat Flow Errors 7 | . . . . . 1 1 . 5 . . . . . . . . . . Energy Discharges 5 | . . . . . . 1 . 4 . . . . . . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Misfires 3 | . . . . . . . . 3 . . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots 3 | . . . . . 2 1 . . . . . . . . . . . . Overflow Damage 255 | . . . . . 37 . . 64 97 . . . 24 13 . . . 20 Projectiles 70 | . . . . . 26 . . . 21 . . . 10 13 . . . . Explosions 39 | . . . . . 11 . . 14 . . . . 14 . . . . . Melee 146 | . . . . . . . . 50 76 . . . . . . . . 20 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . 11 . . 99 . . . . . . . . . . Shots 3 | . . . . . 1 . . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . Kicked 2 | . . 1 . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 1012 | . 206 310 . 22 350 251 . 496 50 . 1 . 64 593 1012 . . . Average Temperature 175 | . 88 99 . 11 100 173 . 170 21 . 1 . 25 265 569 . . . Received Heat Transfer 4092 | . 102 279 . 63 954 333 . 873 162 9 45 . 300 . 666 306 . . Effects 57 | . . 3 . . 3 . . 7 . . . . . 7 37 . . . Shutdowns 12 | . . . . . . . . 2 . . . . . 4 6 . . . Energy Bleed 7 | . . . . . . . . 1 . . . . . 1 5 . . . Interference 13 | . . 3 . . 3 . . 3 . . . . . . 4 . . . Matter Decay 5 | . . . . . . . . . . . . . . . 5 . . . Short Circuit 5 | . . . . . . . . . . . . . . 1 4 . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . 1 . . . Damage (major) 11 | . . . . . . . . . . . . . . 1 10 . . . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fried 5 | . . . . . 1 . . . 4 . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 8 | . 1 3 . . 3 . . . . . . . . 1 . . . . Heat Transferred 4342 | . 185 962 . . 1312 . . 298 . . 124 . 911 400 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 1 . . . . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 494 | . 111 494 139 335 332 . . . 226 . . . . 171 . . . . Initial 139 | . . 46 139 53 138 . . . . . . . . . . . . . Average 169 | . 46 258 139 201 204 . . . 85 . . . . 55 . . . . Maximum Alert Level 2 | . . 2 . 1 1 . . . 1 . . . . . . . . . Low Security (%) 62 | 100 100 38 100 47 49 . . . 83 . . . . 100 . . . . Level 1 31 | . . 35 . 52 50 . . . 16 . . . . . . . . . Level 2 5 | . . 25 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 . . . 1 . . . . . . 1 . . Investigation 1 | . . . . . . . . . 1 . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 5 | . . 4 . . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 5 32 . 7 23 5 . 22 9 4 3 . 15 5 10 23 . 3 Peak Tracking Total 13 | . 2 10 . 7 4 4 . 6 4 4 4 . 13 5 7 13 . 3 Tactical Retreats 34 | . . 2 . 1 3 1 . 11 1 . . . . 1 3 9 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 2 | . . 2 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . 1 . . 1 . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . . . . . . . 1 . . . 1 1 . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 23 | . . 2 . . 3 1 . . 3 1 . 3 1 . . . 9 . Terminals 4 | . . 2 . . 1 . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 92 | . . 3 . . 3 1 . . 7 1 . 24 5 . . . 48 . Successful 86 | . . 2 . . 3 1 . . 2 1 . 24 5 . . . 48 . Failed 6 | . . 1 . . . . . . 5 . . . . . . . . . Catastrophic 3 | . . 1 . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 27 | . . 1 . . . . 2 . . 3 . 9 2 4 . . 6 . Terminals 9 | . . 3 . . 1 . . . . . . . 5 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 82 | . . 2 . . 1 1 . . . 1 . 24 5 . . . 48 . Record 53 | . . . . . . 1 . . . . . 11 5 . . . 36 . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . . . . . 2 . . . . . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 15 . . . . 10 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 8 | . . . 1 . . . 4 . . . . 2 1 . . . . . Largest Group 4 | . . . 1 1 . . 4 4 . . . 2 2 1 . . . . Highest-Rated Group 192 | . . . 31 31 . . 153 153 . . . 192 192 96 . . . . Highest-Rated Ally 96 | . . . 31 31 . . 39 39 . . . 96 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . 4 . . . 9 . . . . 35 10 . . . . Total Damage 2401 | . . . . 87 . . . 399 . . . . 1551 364 . . . . Kills 15 | . . . . 3 . . . 1 . . . . 9 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . 1 . . 1 . . . . 1 . 2 . 1 1 . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 8265 | 49 147 459 97 111 736 640 1376 840 359 224 199 107 1520 94 390 364 443 110 Spaces Moved 6756 | 40 117 490 180 225 591 517 1011 533 303 225 183 93 1098 35 283 479 287 66 Core 16 | 4 . . . . . . . 10 . . . . . . . 2 . . Treads 1190 | . . . . . 199 . . 262 . . . . 460 35 111 . 123 . Legs 3432 | . . 103 . . 88 517 1011 173 296 225 183 93 513 . . . 164 66 Wheels 245 | 36 117 77 . . 15 . . . . . . . . . . . . . Hover 431 | . . . . . . . . 88 7 . . . 125 . 172 39 . . Flight 1442 | . . 310 180 225 289 . . . . . . . . . . 438 . . Fastest Speed 27 | 50 90 27 27 27 29 120 122 50 60 90 105 105 96 160 96 50 120 120 Average Speed 104 | 86 90 56 27 28 91 120 122 134 90 98 105 105 130 165 124 70 141 120 Slowest Speed 250 | 90 90 120 27 29 225 190 122 250 96 105 105 105 206 168 170 160 170 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . 5 . . 4 . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 3 23 60 44 32 17 48 89 53 7 37 26 75 92 2 56 65 62 12 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . 2 . . . . 1 . . 1 . 3 . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . . . . . 3 3 3 . 1 2 . 1 . 3 3 . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . 6 . Terrain Destroyed 67 | . . . . . 3 1 . 25 . . 2 . 9 9 12 . 6 . Melee 6 | . . . . . . . . . . . . . . . . . 6 . Projectile 23 | . . . . . 1 1 . . . . 2 . 1 6 12 . . . AOE 38 | . . . . . 2 . . 25 . . . . 8 3 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 7599 | 54 139 609 226 271 715 526 1152 601 358 228 186 102 1171 61 304 498 315 83 Wait 340 | . 3 33 45 45 9 . 134 1 18 . . 10 24 8 . . 8 2 Move 6717 | 39 116 481 179 224 584 516 1010 532 302 224 182 92 1097 34 282 471 286 66 Hop 8 | . . 3 . . 2 . . . . . . . . . . 3 . . Pick Up 94 | 11 4 12 . . 26 . 1 8 7 . . . 6 5 2 7 5 . Fast Attach 52 | 1 . 10 2 1 6 3 2 6 8 1 . . 6 . 1 . 5 . Attach 81 | 3 3 3 . 1 21 . . 10 6 . . . 13 3 7 7 4 . Detach 14 | . . . . . 2 . . 1 . . . . 7 . . 4 . . Swap 43 | . 1 13 . . 10 1 3 6 2 1 1 . 1 3 . . 1 . Drop 59 | . 2 21 . . 15 1 2 3 1 2 1 . 8 3 . . . . Fire 130 | . 10 32 . . 26 5 . 21 9 . 2 . 9 5 11 . . . Melee 59 | . . . . . 13 . . 13 5 . . . . . 1 6 6 15 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . 1 . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 17) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 520 | -9/Materials | Destroyed 9 combat bots 654 | -9/Materials | Discovered new exit (range 7) 656 | -9/Materials | Entered Mines 659 | -9/Mines | Received a Mining Laser from a helpful Derelict 681 | -9/Mines | Learned Materials stockpile data 720 | -9/Mines | Discovered new exit (range 5) 753 | -9/Mines | Entered Materials 753 | -8/Materials | Accompanied by 1 ally 753 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 774 | -8/Materials | Discovered new exit (range 16) 812 | -8/Materials | Build established: Sprinter 816 | -8/Materials | Discovered new exit (range 13) 864 | -8/Materials | Entered Factory 864 | -7/Factory | Evolved 2 slots: Weapon x2 1104 | -7/Factory | Lost 10 parts (1p6n1u2w) 1366 | -7/Factory | Lost 3 parts (1p2n) 1440 | -7/Factory | Core integrity fell below 50% 1596 | -7/Factory | Discovered new exit (range 4) 1600 | -7/Factory | Entered Lower Caves 1691 | -7/Lower Caves | Encountered a Warlord checkpoint 1739 | -7/Lower Caves | Build established: Scavenger-Gunner 1789 | -7/Lower Caves | Lost 5 parts (1p2n2w) 2040 | -7/Lower Caves | Build established: Scavenger-Mutant 2181 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2194 | -7/Lower Caves | Learned Factory terminal intel 2240 | -7/Lower Caves | Entered Zion 2302 | -7/Zion | System corruption cleaned by Quarantine Array 2317 | -7/Zion | Learned location of Quarantine (-3) 2380 | -7/Zion | Given A8's code to call for help 2568 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2687 | -7/Zion | Given the Hacking Drone Bay 2698 | -7/Zion | Found Prototype Device 2700 | -7/Zion | Identified Hacking Drone Bay 2797 | -7/Zion | Build established: Scavenger-Gunner 2880 | -7/Zion | Received a visual enhancement algorithm 3197 | -7/Zion | Imprinted 3199 | -7/Zion | Declared Zion's savior 3580 | -7/Zion | Discovered new exit (range 12) 3616 | -7/Zion | Entered Proximity Caves 3616 | -6/Proximity Caves | Accompanied by 4 allies 3730 | -6/Proximity Caves | Lost 4 allies 3782 | -6/Proximity Caves | Spotted B-75 Beast 3813 | -6/Proximity Caves | System corruption reached 10% 3863 | -6/Proximity Caves | Lost 10 parts (2p3n2u3w) 4237 | -6/Proximity Caves | Build established: Scavenger-Mutant 4372 | -6/Proximity Caves | Core integrity fell below 20% 4393 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4453 | -6/Proximity Caves | Discovered new exit (range 6) 4456 | -6/Proximity Caves | Entered Factory 4456 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4457 | -6/Factory | Loaded intel: 26 terminal locations 4466 | -6/Factory | Lost 11 parts (2p4n2u3w) 4742 | -6/Factory | Build established: Mutant 4770 | -6/Factory | Discovered new exit (range 12) 4815 | -6/Factory | Entered Lower Caves 5024 | -6/Lower Caves | Discovered new exit (range 16) 5039 | -6/Lower Caves | Entered another Lower Caves area 5073 | -6/Lower Caves | Build established: Gunner 5079 | -6/Lower Caves | Learned Factory interactive machine intel 5221 | -6/Lower Caves | Discovered new exit (range 14) 5238 | -6/Lower Caves | Entered Data Miner 5238 | -6/Data Miner | Discovered new exit (range 6) 5258 | -6/Data Miner | Met Data Miner 5277 | -6/Data Miner | Learned location of Section 7 (-2) 5277 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5282 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 5283 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 5294 | -6/Data Miner | Received God Mode back door access code from Data Miner 5345 | -6/Data Miner | Entered Proximity Caves 5345 | -5/Proximity Caves | Accompanied by 2 allies 5347 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5567 | -5/Proximity Caves | Spotted B-75 Beast 5595 | -5/Proximity Caves | Allies destroyed B-75 Beast 5614 | -5/Proximity Caves | Found Prototype Device 5614 | -5/Proximity Caves | Identified Exp. Thermal Shield 5631 | -5/Proximity Caves | Learned Factory security intel 5885 | -5/Proximity Caves | Build established: Scavenger-Gunner 5893 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5936 | -5/Proximity Caves | Escorted by Enhanced Grunt 5937 | -5/Proximity Caves | Learned Factory trap positions 5937 | -5/Proximity Caves | Learned Extension garrison access intel 5937 | -5/Proximity Caves | Learned Armory garrison access intel 5948 | -5/Proximity Caves | Learned Factory terminal intel 5977 | -5/Proximity Caves | Lost 7 parts (3n2u2w) 6416 | -5/Proximity Caves | Build established: Gunner 6725 | -5/Proximity Caves | Build established: Scavenger-Gunner 6838 | -5/Proximity Caves | Discovered new exit (range 9) 6865 | -5/Proximity Caves | Entered Factory 6865 | -5/Factory | Accompanied by 1 ally 6865 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6866 | -5/Factory | Loaded intel: 99 trap records 6868 | -5/Factory | Loaded intel: 54 interactive machine locations 6869 | -5/Factory | Loaded intel: 28 terminal locations 6876 | -5/Factory | Spotted B-75 Beast 6879 | -5/Factory | Discovered new exit (range 16) 6896 | -5/Factory | Destroyed B-75 Beast 6959 | -5/Factory | Entered Upper Caves 7038 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7138 | -5/Upper Caves | Lost 8 parts (2p2n2u2w) 7176 | -5/Upper Caves | Core integrity fell below 50% 7201 | -5/Upper Caves | Lost 4 parts (1p1n2w) 7266 | -5/Upper Caves | Learned location of Armory (-4) 7274 | -5/Upper Caves | Build established: Mutant 7312 | -5/Upper Caves | Discovered new exit (range 13) 7349 | -5/Upper Caves | Entered another Upper Caves area 7436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7488 | -5/Upper Caves | Learned Factory security intel 7528 | -5/Upper Caves | Core integrity fell below 20% 7529 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7590 | -5/Upper Caves | Encountered a Warlord checkpoint 7590 | -5/Upper Caves | Lost 6 parts (3p2n1u) 7618 | -5/Upper Caves | Discovered new exit (range 11) 7713 | -5/Upper Caves | Entered Zhirov 7713 | -5/Zhirov | Discovered new exit (range 3) 7783 | -5/Zhirov | Met Zhirov 7822 | -5/Zhirov | Found Alien Artifact 7823 | -5/Zhirov | Identified Integrated Dissipator 7823 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7856 | -5/Zhirov | Found Alien Artifact 7857 | -5/Zhirov | Identified Transdimensional Reconstructor 7857 | -5/Zhirov | Warped through subspace 8027 | -5/Zhirov | Learned location of Testing (-2) 8027 | -5/Zhirov | Learned location of Command (-1) 8035 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8156 | -5/Zhirov | Entered Proximity Caves 8158 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8266 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- I can offer you help in return. Due to heightened security I'm no longer able to safely reach the Testing wing of Research, but if you manage to infiltrate it and retrieve the SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. 08115_ Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE 08157_ VU-FR2(k) breaks down the debris. 08157_ V4-G45(k) breaks down the debris. 08157_ UY-9LU(k) breaks down the debris. 08158_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08174_ Slug penetrates Earth. 08180_ Penetrated by Slug. 08230_ Adv. Power Amplifier destroyed. 08252_ P-70 Sage Antigrav System severed. 08256_ Destroyed Imp. Remote Datajack. 08260_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????#??????????????????????????????????????????? | | #????# #?????????????????????????????????????????? | | #???# # ?????????????????????????????????????????? | | ##?? ??????????????????????????????????????????? | | # ?? ???????????????????????????????????????????? | | ? ?? #???????????????????????????????????????????? | | ? ## ?????? ?????????????????????????????????????? | | ## ##??? #???????????????????????????????????? | | # #???? ??????????????????????????????????? | | # #?????# ????###???????????????????????????? | | #?????# ???# ???????????????????????????? | | #??????# ???# ???????????????????????????? | | # ###?????# #??# #???????????????????????????? | | #?????# #?# #???????????????????????????? | | ## #??????# ## #######?????????????????????? | | ?#### #???????# !@=#?????????????????????? | | ????# #????###?# ##p#?????????????????????? | | ????# #???# ### ##*#?????????????????????? | | ????# #?## ### #?????????????????????? | | ????# ### ## # #?# #?????????????????????? | | ????# ####???# ###? ?????????????????????? | | ????# ######### #??? ?????????????????????? | | ????# #??? ?????????????????????? | | ????## #??? ?????????????????????? | | ?????## #############??# ????????????????????? | | ??????####??????????????## ????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 41 Energy Capacity 690 Matter Stores 450 Matter Capacity 600 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Corruption Containment 8 Resistance: TH 20 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 25 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive System Restoration Module | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Matter Neutralizer | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Armchair Analyst Cya! Explorer Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed LaserBombRailgun Manual? 0 Play Time 02:07:57 Cumulative 55.7 hours Start 2024.06.20 @ 14:19:53 End 2024.06.20 @ 17:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 817622f2-e096-4fda-85bb-b92e4fe64772