Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 05:57:47 Player: ktur Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (173) 865 Value Destroyed (3865) 3865 Prototype IDs (280) 5600 Alien Tech Used (7) 1400 Bonus (44373) 44373 TOTAL SCORE: 68003 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 366 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -829 Cogmind --------- Core Integrity 574/1600 Matter 265/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Cloaking Device Advanced Cloaking Device Improved Utility Shielding Layered Light Armor Plating Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Improved Plasma Cutter > --- INVENTORY -------- Improved Fusion Compressor Experimental Core Analyzer Improved Armor Integrity Analyzer Particle Accelerator Improved Hacking Suite Improved System Shield Heart of Steel Transdimensional Reconstructor Integrated Mediator Subatomic Replicator Vortex Driver Vortex Driver Power Sword [Rating: 188] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Improved Utility Shielding Weapon Enhanced Nova Cannon Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 354 | 7 2 2 16 32 18 15 2 . . 4 1 . 17 3 6 6 8 18 . 22 1 3 8 1 9 . . 7 . 17 6 15 5 4 14 77 8 Power 41 | 2 . . 2 4 . . . . . 1 . . 4 3 . . . 4 . 3 . . 1 . . . . . . . 2 3 . . 1 11 . Engine 20 | 2 . . 2 4 . . . . . 1 . . 4 1 . . . 2 . 3 . . . . . . . . . . . . . . . 1 . Core 8 | . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . . 1 . . . . 2 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 8 . Propulsion 83 | 2 . . 3 9 8 5 . . . . . . 4 . . 1 2 6 . 5 . . 2 . . . . 2 . 2 . 3 2 . . 25 2 Treads 27 | 2 . . 3 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 56 | . . . . 1 4 5 . . . . . . 4 . . 1 2 6 . 5 . . 2 . . . . 2 . 2 . 3 2 . . 15 2 Utility 142 | 1 2 . 5 6 3 5 1 . . 1 1 . 4 . 4 5 1 4 . 13 . 3 4 . 4 . . 5 . 15 4 9 2 3 4 28 5 Device 72 | . . . . 3 2 1 . . . . 1 . 2 . 3 5 1 2 . 8 . 1 4 . 1 . . 4 . 9 3 5 2 2 3 6 4 Storage 8 | 1 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Processor 19 | . 1 . 2 . . 1 . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 1 . 1 . . . 7 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Protection 40 | . . . 3 2 1 2 1 . . 1 . . . . 1 . . . . 3 . 2 . . 1 . . 1 . 5 1 3 . 1 1 10 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 . 2 6 13 7 5 1 . . 2 . . 5 . 2 . 5 4 . 1 1 . 1 1 5 . . . . . . . 1 1 9 13 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . 4 8 1 Ballistic Gun 22 | 2 . 1 5 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . . 1 . 2 . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Special Weapon 12 | . . . . . . 2 . . . . . . 1 . 1 . 3 2 . . . . . . . . . . . . . . . . 1 2 . Impact Weapon 6 | . . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 4 1 . Piercing Weapon 8 | . . . . . . . . . . . . . 2 . . . 2 2 . 1 . . . . . . . . . . . . . . . 1 . Special Melee Weapon 6 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 3 2 . . . . . . . 1 . 1 . . . . . . . 4 . 1 . . 3 . . . 1 . 2 . 2 . Corrupted Parts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 55 | . . . 2 3 5 . . 1 . . . . . 1 . . 2 1 . 1 . 1 . . . . . . . . . . 1 4 . 22 11 Power 15 | . . . . 2 . . . 1 . . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . 1 . 6 1 Propulsion 17 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Utility 19 | . . . 1 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 9 2 Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Highest Loss Streak 11 | . . . 2 1 2 . . 1 . . . . . 1 . . 2 1 . 1 . 1 . . . . . . . . . . 1 4 . 11 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 97 98 94 90 92 97 92 96 88 93 92 99 96 100 86 88 97 88 88 88 87 91 93 94 94 94 94 91 95 89 90 90 82 76 78 Engine 5 | . 14 14 10 10 9 7 7 4 . 3 6 6 10 6 6 6 . 5 9 10 11 11 6 5 5 5 5 5 5 4 . . . . . . . Core 1 | . . . . . . . . . . . . . . 5 6 6 6 2 . . . . 3 5 5 5 5 5 5 4 4 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 8 7 7 6 3 Treads 9 | . 28 28 21 22 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Flight 16 | . . . . . 6 46 46 46 46 46 40 40 40 40 40 40 40 31 35 29 29 29 29 29 26 26 26 26 26 22 23 26 26 26 24 14 23 Device 7 | . . . . 4 4 3 7 7 7 7 8 13 11 13 11 13 13 9 11 8 11 10 10 11 15 15 15 15 15 18 19 16 16 16 18 6 11 Storage 7 | . 14 14 11 11 18 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 6 Processor 16 | . 13 14 21 21 3 1 . . . . . . 4 6 6 6 6 16 17 17 17 17 17 17 15 15 15 15 15 14 14 13 13 13 12 20 22 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 4 1 . Protection 6 | . . . 9 5 7 15 15 15 15 15 13 13 7 6 4 6 6 5 5 7 5 5 5 5 5 5 5 5 5 6 9 6 8 7 5 7 7 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 3 . Ballistic Gun 5 | . 28 21 21 21 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 6 6 2 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 1 . . . 3 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 83 | 14 29 29 41 49 49 35 26 26 18 21 23 23 37 39 46 40 39 41 34 39 44 37 45 44 39 38 38 38 38 46 48 60 70 70 81 83 39 Greatest Support 224 | 40 40 40 40 40 80 42 30 30 20 30 25 30 42 40 40 45 54 44 38 41 49 49 47 46 46 46 46 49 49 54 54 70 80 80 71 224 40 Greatest Overweight (x) 10 | . . . 1 1 1 1 . . . . . . 9 2 1 1 10 5 . 1 . . . . . . . 1 . . . 1 1 . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 15 15 15 15 15 14 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | 3 11 14 14 14 14 9 9 10 10 10 9 10 13 14 14 14 14 13 14 14 14 14 14 14 14 15 15 14 15 14 14 14 14 14 14 14 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 14 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 5 1 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Mutant 12% | Scout 10% | Sprinter 10% | Hacker-Ninja 5% | Hacker-Mutant 4% | Scavenger-Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7285 | 202 311 75 446 1078 398 155 39 86 . 63 . . 176 55 636 60 1 227 22 252 40 49 . 166 74 20 . . 80 691 299 820 38 1 40 685 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9682 | . 387 82 693 1555 788 58 . 284 . 67 . . 359 . 167 . . 227 . 442 44 . . 220 85 . . . . 662 228 635 . . 40 2623 36 Parts 528 | . 38 10 50 105 57 . . 3 . 6 . . 15 . 2 . . 15 . 29 4 . . 13 5 . . . . 25 17 28 . . 5 101 . Haulers Intercepted 16 | . 2 . 2 6 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . Recyclers Shooed 11 | . . . 2 . 4 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 4 . . 4 . . . . 2 . . . . . 2 . . 2 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 87 | . 10 5 11 23 20 . . . . 3 . . . . . . . . . . 5 . . 7 . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 61 | . 10 5 8 23 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 AOE 23 | . . . 3 . 5 . . . . 3 . . . . . . . . . . 5 . . 7 . . . . . . . . . . . . . Classes Destroyed 15 | . 5 2 5 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Worker 28 | . 1 . 4 4 1 1 . . . . . . 2 . . . . 1 . 3 . . . . . . . . . 5 3 3 . . . . . Builder 4 | . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . Hauler 16 | . 2 . 2 6 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . Recycler 17 | . . . 1 2 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . 4 1 2 . . . 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Watcher 10 | . . . 1 1 . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 2 . . . . . Swarmer 40 | . 5 3 6 7 7 . . . . 3 . . . . . . . . . . 5 . . 4 . . . . . . . . . . . . . Grunt 26 | . 5 . 1 8 9 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 4 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 3 4 9 10 1 . . . 3 . . 3 . . . . 2 . 4 5 . . 4 1 . . . . 4 3 6 . . 1 2 1 Combat Bots Only 9 | . 3 3 3 4 9 . . . . 3 . . . . . . . . . . 5 . . 4 . . . . . . . . . . . 1 1 Max Kills in Single Turn 4 | . 1 1 3 2 2 1 . 1 . 2 . . 1 . 1 . . 1 . 1 2 . . 4 1 . . . . 1 1 1 . . 1 1 1 Gunslinging 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . 2 . . . . 2 . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 10442 | . 287 63 461 1395 1150 13 . 237 . 89 . . 46 59 . . 221 53 . 77 94 98 . . 139 . . . . . 150 49 369 502 . 3430 1460 Core 1850 | . 30 15 90 175 132 . . 31 . 18 . . 16 . . . 58 . . . 29 57 . . 17 . . . . . 24 . 155 113 . 553 337 Absorbed by Shields 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Redirected to Shielding 757 | . . . . . . 8 . 89 . 21 . . . . . . 18 . . 49 . 26 . . 40 . . . . . 61 16 87 140 . 180 22 Regen/Repaired (Parts) 111 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 96 . . . Core Remaining (%) 79 | 100 . 82 . 33 76 . . . . 93 . . . . . . 91 . . . . . . 91 . . . . 98 . 98 . . 81 . . 35 Volleys Fired 712 | . 39 8 57 107 60 12 . . . 3 . . 3 . 9 . . 12 . . 3 . . 4 2 . . . . . . . 9 18 17 343 6 Largest 2 | . 2 2 2 2 2 1 . . . 1 . . 1 . 1 . . 1 . . 1 . . 1 1 . . . . . . . 1 1 2 2 1 Hottest 140 | . 40 40 46 46 46 20 . . . 36 . . 20 . 20 . . 20 . . 43 . . 43 98 . . . . . . . 120 120 140 140 100 Shots Fired 963 | . 78 16 113 211 96 12 . . . 3 . . 3 . 9 . . 12 . 1 3 . . 4 2 . . . . . . . 9 18 22 345 6 Gun 507 | . 78 16 112 211 89 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cannon 204 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 9 18 16 153 6 Launcher 18 | . . . 1 . 7 . . . . 3 . . . . . . . . . . 3 . . 4 . . . . . . . . . . . . . Special 234 | . . . . . . 12 . . . . . . 3 . 9 . . 12 . . . . . . . . . . . . . . . . 6 192 . Kinetic 519 | . 78 16 112 211 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Thermal 399 | . . . . . . 12 . . . . . . 3 . 9 . . 12 . 1 . . . . 2 . . . . . . . 9 18 20 313 . Explosive 18 | . . . 1 . 7 . . . . 3 . . . . . . . . . . 3 . . 4 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 6 Robot Hit Streak 50 | . 6 7 10 18 16 3 . . . 1 . . 1 . 7 . . 4 . . 2 . . 4 . . . . . . . . . . 5 50 33 Robot Miss Streak 4 | . 3 3 3 3 4 2 . . . 1 . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 1 . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 2 Shots Hit Robots 688 | . 44 8 74 157 74 9 . 4 . 2 . . 12 . 10 . . 11 . 26 2 . . 2 1 . . . . 11 10 14 . . 2 209 6 Core Hits 309 | . 20 7 28 53 41 1 . 1 . 4 . . 5 . 2 . . 7 . 9 6 . . 9 1 . . . . 5 5 10 . . 2 87 6 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . 1 . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . 2 1 . . . . . Destroy 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 2 1 . . . . . Melee Attacks 323 | . . 5 . 4 1 6 7 16 . 1 . 1 21 5 3 1 2 5 1 58 6 11 2 6 20 4 3 . 11 20 32 25 3 . 6 25 12 Impact 11 | . . . . 4 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . 5 . . . . 7 16 . 1 . 1 10 . . . . . . . . . . . . . . . . . . . . . 6 23 . Piercing 243 | . . . . . . . . . . . . . 11 5 3 1 2 5 1 58 6 11 2 6 20 4 3 . 11 20 32 25 3 . . 2 12 Sneak Attacks 57 | . . . . 1 . 1 . 4 . 1 . . 7 . 2 . . 3 . 11 . . . . 1 . . . . 9 6 9 . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18851 | . 550 100 1257 2487 1812 218 . 344 . 335 . . 714 . 265 . . 318 . 1458 443 . . 726 108 . . . . 894 744 1098 . . 133 3938 909 Guns 5173 | . 549 91 1129 2368 1036 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2753 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1844 909 Explosions 2324 | . . . 112 . 774 . . . . 269 . . . . . . . . . . 443 . . 726 . . . . . . . . . . . . . Melee 6228 | . . . . 76 . 140 . 344 . 66 . . 690 . 180 . . 242 . 1458 . . . . 108 . . . . 894 744 1098 . . 115 73 . Ramming 71 | . 1 9 16 43 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5173 | . 549 91 1129 2368 1036 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2889 | . . . . . . 78 . . . . . . 24 . 85 . . 76 . . . . . . . . . . . . . . . . 18 2608 . Explosive 2324 | . . . 112 . 774 . . . . 269 . . . . . . . . . . 443 . . 726 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 216 | . . . . 76 . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 757 | . . . . . . . . 344 . 66 . . 159 . . . . . . . . . . . . . . . . . . . . . 115 73 . Piercing 5255 | . . . . . . . . . . . . . 531 . 180 . . 242 . 1458 . . . . 108 . . . . 894 744 1098 . . . . . Entropic 2166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1257 909 Highest Corruption 8 | . . . . 4 1 2 2 2 2 2 . 7 7 7 7 7 . . 7 8 8 8 8 . . . . . . . 2 . 1 1 . . . Average Corruption 5 | . . . . 4 1 2 2 2 2 2 . 7 7 7 7 7 . . 7 7 8 8 8 . . . . . . . 1 . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . Effects 87 | . . . . 18 . 1 2 3 . . . . 7 7 10 . . . 2 20 6 7 1 . . . . . . . 1 . . 2 . . . Message Errors 25 | . . . . 2 . 1 1 . . . . . 3 3 4 . . . 1 5 2 3 . . . . . . . . . . . . . . . Matter Fused 17 | . . . . 3 . . 1 1 . . . . 1 1 1 . . . . 5 . 3 1 . . . . . . . . . . . . . . Heat Flow Errors 9 | . . . . 2 . . . . . . . . . 1 3 . . . . 3 . . . . . . . . . . . . . . . . . Energy Discharges 11 | . . . . 3 . . . 1 . . . . 1 . . . . . . 3 1 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . 3 . . . 1 . . . . 1 1 1 . . . 1 2 3 . . . . . . . . . . . . . . . . Data Loss (major) 7 | . . . . 2 . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . . Misfires 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1939 | . . . . 46 13 100 . 209 . 9 . . 244 . 166 . . 41 . 362 21 . . . . . . . . 337 213 92 . . . 86 . Projectiles 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . Explosions 43 | . . . . . 13 . . . . 9 . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Melee 1810 | . . . . 46 . 100 . 209 . . . . 244 . 166 . . 41 . 362 . . . . . . . . . 337 213 92 . . . . . Knockbacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . 25 . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 17 | . 1 1 4 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 1 4 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . . . 22 265 20 23 36 106 . . . 4 4 169 250 118 312 60 . 232 26 30 . . 100 . . . . . . 70 311 214 198 198 135 Average Temperature 79 | . . . 8 27 7 11 15 45 . . . 4 3 97 167 73 85 8 . 76 13 17 . . 42 . . . . . . 22 100 85 101 106 46 Received Heat Transfer 1493 | . 90 . 159 432 387 9 . 99 . . . . . . . . 27 9 . 9 9 9 . . 27 . . . . . . . 18 18 . 191 . Effects 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . Heat Transferred 3390 | . . . . . . 259 . . . . . . 74 . 296 . . 259 . . . . . . . . . . . . . . . . 37 2465 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 643 | . 202 166 160 420 582 643 . . . . 65 38 298 . . . . 130 112 234 . . . . 401 . . . . 84 213 256 405 444 439 533 . Initial 280 | . . 78 . 39 177 236 . . . . 34 22 26 . . . . 88 45 78 . . . . 100 . . . . . 47 119 36 227 256 280 . Average 179 | . 105 50 73 223 423 457 . . . . 40 28 209 . . . . 99 49 105 . . . . 208 . . . . 29 137 185 183 321 354 310 . Maximum Alert Level 2 | . 1 . . 2 2 2 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 1 2 2 2 2 . Low Security (%) 39 | 100 96 100 100 46 5 . . . . . 100 100 36 . . . . 100 100 90 . . . . 39 . . . . 100 87 33 51 . . 3 . Level 1 21 | . 3 . . 50 33 39 . . . . . . 63 . . . . . . 9 . . . . 60 . . . . . 12 66 42 88 70 14 . Level 2 39 | . . . . 2 61 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 29 81 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 1 4 1 3 . 1 . . 2 . 1 . . . . . . 3 . . . . 1 . . . . 1 1 3 2 2 . 5 . Investigation 10 | . 1 . . . . 2 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . 1 . 1 . . 1 . Extermination 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Reinforcement 16 | . 1 . 1 4 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . 1 . 3 . Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 28 | . 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 1 . 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 17 5 16 35 22 12 . 25 . 3 4 5 7 2 . . 12 4 4 17 8 8 . 3 13 . 1 . . . 5 7 18 24 1 40 23 Peak Tracking Total 24 | . 5 3 4 4 4 4 . 13 . 3 4 5 7 2 . . 6 4 3 6 5 8 . 1 9 . 1 . . 1 2 3 12 24 . 14 23 Tactical Retreats 41 | . 4 . . 2 1 3 . 6 . . . . 2 1 . . 5 . . 2 1 2 . . 5 . . . . . . . 1 1 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 23 | . 1 . . 3 . 1 . . . . 1 . 1 1 . . . 6 . 2 . . . . . . . . . . 2 . 2 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 26 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 5 1 5 6 Max in Single Turn 2 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 2 1 Garrison Access 8 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 74 | . 1 . 2 4 . 3 . . 4 . 2 . 7 1 1 . . 1 . 5 . . 3 . 3 1 1 4 . 3 6 4 6 4 5 3 . Terminals 41 | . 1 . 2 3 . 2 . . . . 1 . 4 . . . . . . 5 . . . . 2 . . . . 2 5 2 4 2 3 3 . Fabricators 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . Garrison Access 9 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 1 2 . . Total Hacks 206 | . 2 . 5 7 . 9 . . 31 . 4 . 22 1 9 . . 2 . 13 . . 6 . 7 1 1 17 . 3 12 6 20 11 10 7 . Successful 120 | . 1 . 2 3 . 2 . . 31 . 2 . 12 1 9 . . 1 . 3 . . 6 . 4 1 1 17 . 1 3 3 6 3 5 3 . Failed 86 | . 1 . 3 4 . 7 . . . . 2 . 10 . . . . 1 . 10 . . . . 3 . . . . 2 9 3 14 8 5 4 . Catastrophic 24 | . . . . 3 . 2 . . . . . . 2 . . . . . . 4 . . . . . . . . . 2 3 1 1 3 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . 4 . . . . . . . 1 . 10 . . . . . . 5 . . 1 . 1 . . . . 1 . . 11 2 4 . . Terminals 103 | . 2 . 5 6 . 8 . . . . 3 . 15 . . . . . . 13 . . . . 5 . . . . 2 10 3 12 5 7 7 . Fabricators 6 | . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 2 . 5 . . . . Garrison Access 14 | . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 3 1 3 . . Terminal Hacks 99 | . 1 . 2 2 . 1 . . 31 . 1 . 8 1 9 . . . . 3 . . 6 . 2 1 1 17 . 1 2 1 3 1 2 3 . Record 26 | . . . . . . . . . 11 . . . . . 9 . . . . 1 . . . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . 1 . . . . . 10 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . 3 . . . 2 . . . . . . 1 . . 4 . . . . 4 . . 1 . . . . . . Open Door 9 | . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 . . 1 1 . . 1 . . . . . 1 . Branch Access Points 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . Insert Component 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 2 . . Seal Access 7 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 2 . . Unauthorized Hacks 6 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 . . Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Hacking Detections 42 | . 1 . 2 2 . 2 . . . . 1 . 5 . . . . 1 . 5 . . . . 1 . . . . 2 5 2 5 4 3 1 . Full Trace Events 7 | . . . . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . 10 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 27 | . . . . . . . . . . 1 . . 3 . . . . . 20 . . . . . . . . . . . . . 1 . . 2 . Largest Group 20 | . . . . . . . . . . 1 . . 3 . . . . . 20 . . . . . . . . . . . . . 1 . . 2 . Highest-Rated Group 715 | . . . . . . . . . . 96 . . 60 . . . . . 715 . . . . . . . . . . . . . 10 . . 198 . Highest-Rated Ally 99 | . . . . . . . . . . 96 . . 20 . . . . . 50 . . . . . . . . . . . . . 10 . . 99 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . . 7 . . 3 . . . . . 74 . . . . . . . . . . . . . . . . 35 . Total Damage 6776 | . . . . . . . . . . 47 . . 28 . . . . . 3595 . . . . . . . . . . . . . . . . 3106 . Kills 18 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . . . . 1 2 . 1 . . . 2 . 1 2 . . . 2 1 . 2 . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 18030 | 77 649 1239 1028 1401 596 328 106 154 27 113 25 33 313 193 287 261 245 286 99 604 133 219 380 100 256 91 93 53 195 284 358 452 189 317 214 6489 143 Spaces Moved 23454 | 40 310 378 487 578 206 797 288 388 87 278 81 110 644 412 515 931 523 527 166 1259 312 212 800 272 643 309 240 134 436 481 952 1212 626 641 571 5847 761 Core 14 | 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 10 Treads 3153 | 39 310 378 487 578 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1155 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20287 | . . . . . . 797 288 388 87 278 81 110 643 411 515 931 522 527 166 1259 312 212 800 272 643 309 240 134 436 481 952 1212 626 641 571 4692 751 Fastest Speed 8 | 50 160 160 160 160 160 25 25 25 31 25 28 25 25 25 25 22 12 16 27 23 22 22 26 26 26 26 26 26 26 25 25 23 12 12 22 9 8 Average Speed 49 | 157 160 160 166 166 191 29 25 26 31 28 28 27 28 25 31 25 22 29 30 29 27 27 28 26 26 26 26 26 26 25 25 26 22 21 22 73 11 Slowest Speed 550 | 160 160 160 240 240 245 95 28 31 31 31 28 28 500 150 101 100 550 435 31 108 28 28 29 26 26 26 26 100 26 27 25 97 100 22 95 305 74 Overloaded Moves 664 | . . . . . . . . . . . . . . . . . 184 12 . . 10 24 . . . . . . . . . . 16 37 . 130 251 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 71 | . . . . . . 3 . 1 . . . 2 1 . . . 2 1 . 1 . . . . . . . . . . . 21 4 9 3 18 5 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 45 68 37 80 24 20 44 56 70 44 4 80 24 53 68 84 60 15 78 44 57 51 95 60 31 60 46 61 65 18 81 33 69 38 16 90 44 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 9 | . . . . 1 . . . . 1 1 . . . . . 2 . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 23 | . . . . . . 1 . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . 1 . . . . 2 1 . 1 . . . 4 1 5 2 . . . 2 . . . . 1 2 . 3 . . . . . . . . Spaces Dug 264 | . . 3 . 1 . 4 4 12 . 8 . 1 7 5 1 . 2 1 1 21 19 11 2 5 20 4 2 . 11 6 15 8 8 6 17 53 6 Terrain Destroyed 571 | . . 3 9 1 26 4 4 12 . 31 . 1 7 5 1 . 2 1 1 21 31 11 2 73 21 4 2 . 11 6 15 8 10 10 22 206 10 Melee 183 | . . 3 . 1 . 4 4 12 . . . 1 7 5 1 . 2 1 1 21 4 11 2 5 19 4 2 . 11 6 15 8 2 . 5 20 6 Projectile 157 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 8 10 17 116 4 AOE 231 | . . . 9 . 26 . . . . 31 . . . . . . . . . . 27 . . 68 . . . . . . . . . . . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 28069 | 51 388 988 597 824 305 851 309 412 86 303 83 108 730 491 614 956 640 614 214 1375 345 354 952 286 696 312 265 151 500 612 1023 1289 652 791 611 7503 788 Wait 2883 | . 17 587 8 56 6 14 12 10 . 18 . . 26 64 76 3 107 44 43 19 23 129 129 3 20 . 23 . 54 75 19 39 8 130 1 1119 1 Move 23288 | 39 309 377 486 577 205 790 287 385 86 277 81 106 641 411 514 930 519 525 165 1256 311 211 799 271 642 308 239 133 435 480 951 1179 618 623 564 5808 750 Hop 55 | . . . . . . 3 . 1 . . . 1 1 . . . 1 1 . 1 . . . . . . . . . . . 11 3 8 3 16 5 Pick Up 144 | 5 14 4 11 11 6 2 1 . . . 1 . 9 2 1 4 1 5 1 2 . . 6 1 2 . . 3 . 7 6 4 3 2 3 27 . Fast Attach 163 | 6 1 . 3 14 7 3 . . . 1 . . 8 3 3 5 1 14 . 15 . . 6 . 1 . . 5 . 3 1 7 4 5 5 36 6 Attach 88 | . . . 4 . 5 8 1 . . . 1 . 3 . 1 1 1 3 . 2 1 1 1 1 2 . . 2 . 9 2 6 1 . 3 27 2 Detach 25 | . . . . . . 2 . . . . . . 3 . 1 . . . . . 1 . . . 1 . . . . 6 . 6 . . 1 4 . Swap 110 | 1 1 2 9 18 6 4 1 . . 3 . . 6 . 2 . 6 1 . 5 . 2 1 . 6 . . 1 . 5 3 2 . 1 6 17 1 Drop 222 | . 6 4 15 27 8 7 . . . . . . 9 6 4 12 2 4 4 17 . . 8 . . . . 7 . 7 9 10 3 4 2 42 5 Fire 712 | . 39 8 57 107 60 12 . . . 3 . . 3 . 9 . . 12 . . 3 . . 4 2 . . . . . . . 9 18 17 343 6 Melee 323 | . . 5 . 4 1 6 7 16 . 1 . 1 21 5 3 1 2 5 1 58 6 11 2 6 20 4 3 . 11 20 32 25 3 . 6 25 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 1 1 4 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Entered Mines 753 | -10/Mines | Learned location of 1 exit from Materials 901 | -10/Mines | Assembled infested the area 1786 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1838 | -10/Mines | Learned Materials terminal intel 1947 | -10/Mines | Discovered new exit (range 9) 1966 | -10/Mines | Entered Materials 1966 | -9/Materials | Evolved 2 slots: Utility x2 1967 | -9/Materials | Identified exit to Mines 1968 | -9/Materials | Loaded intel: 12 terminal locations 2242 | -9/Materials | Discovered new exit (range 10) 2929 | -9/Materials | Discovered new exit (range 8) 2994 | -9/Materials | Entered Storage 3886 | -9/Storage | Core integrity fell below 50% 4104 | -9/Storage | Learned location of Armory (-3) 4306 | -9/Storage | Discovered new exit (range 16) 4395 | -9/Storage | Entered Materials 4395 | -8/Materials | Evolved 2 slots: Propulsion x2 4478 | -8/Materials | Build established: Scavenger-Mutant 4619 | -8/Materials | Destroyed 9 combat bots 4873 | -8/Materials | Discovered new exit (range 10) 4991 | -8/Materials | Entered Factory 4991 | -7/Factory | Evolved 2 slots: Propulsion x2 5222 | -7/Factory | Identified exit to Lower Caves 5297 | -7/Factory | Build established: Sprinter 5319 | -7/Factory | Entered Lower Caves 5409 | -7/Lower Caves | Discovered new exit (range 8) 5410 | -7/Lower Caves | Learned Factory security intel 5425 | -7/Lower Caves | Entered another Lower Caves area 5428 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5541 | -7/Lower Caves | Learned location of 1 exit from Factory 5545 | -7/Lower Caves | Identified exit to Data Miner 5579 | -7/Lower Caves | Entered Data Miner 5579 | -7/Data Miner | Discovered new exit (range 6) 5585 | -7/Data Miner | Met Data Miner 5592 | -7/Data Miner | Learned location of Section 7 (-2) 5592 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5597 | -7/Data Miner | Received God Mode back door access code from Data Miner 5606 | -7/Data Miner | Entered Proximity Caves 5674 | -6/Proximity Caves | Escorted by Enhanced Grunt 5710 | -6/Proximity Caves | Discovered new exit (range 10) 5715 | -6/Proximity Caves | Learned location of Extension (-5) 5719 | -6/Proximity Caves | Entered Factory 5719 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5720 | -6/Factory | Identified exit to Lower Caves 5741 | -6/Factory | Spotted B-75 Beast 5744 | -6/Factory | Sucked down chute 5744 | -6/Factory | Entered Waste 5751 | -6/Waste | Spotted C-40 Crusher 5757 | -6/Waste | Spotted C-40 Crusher 5758 | -6/Waste | Spotted C-40 Crusher 5759 | -6/Waste | EMP discharged 5762 | -6/Waste | Spotted C-40 Crusher 5762 | -6/Waste | Spotted C-40 Crusher 5764 | -6/Waste | Spotted C-40 Crusher 5764 | -6/Waste | Discovered new exit (range 14) 5777 | -6/Waste | Entered Factory 6090 | -6/Factory | Entered Lower Caves 6092 | -6/Lower Caves | Learned Factory security intel 6107 | -6/Lower Caves | Learned 4 Factory zone layouts 6182 | -6/Lower Caves | Found Prototype Device 6279 | -6/Lower Caves | Discovered new exit (range 15) 6282 | -6/Lower Caves | Identified exit to Lower Caves 6283 | -6/Lower Caves | Entered another Lower Caves area 6365 | -6/Lower Caves | Learned Extension trap positions 6365 | -6/Lower Caves | Learned Factory emergency access door positions 6365 | -6/Lower Caves | Learned Armory security intel 6444 | -6/Lower Caves | Identified Heart of Steel 6550 | -6/Lower Caves | Encountered a Warlord checkpoint 6568 | -6/Lower Caves | Discovered new exit (range 8) 6570 | -6/Lower Caves | Identified exit to Zion 6570 | -6/Lower Caves | Entered Zion 6584 | -6/Zion | Discovered new exit (range 16) 6592 | -6/Zion | System corruption cleaned by Quarantine Array 6606 | -6/Zion | Identified exit to Proximity Caves 6693 | -6/Zion | Learned Factory emergency access door positions 6705 | -6/Zion | Given A8's code to call for help 6766 | -6/Zion | Found Prototype Energy Gun 6831 | -6/Zion | Entered Proximity Caves 6831 | -5/Proximity Caves | Spotted B-75 Beast 6903 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7041 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7075 | -5/Proximity Caves | Discovered new exit (range 5) 7076 | -5/Proximity Caves | Identified exit to Factory 7076 | -5/Proximity Caves | Entered Factory 7076 | -5/Factory | Evolved 2 slots: Utility x2 7077 | -5/Factory | Identified exit to Upper Caves 7078 | -5/Factory | Identified exit to Factory 7362 | -5/Factory | Manually triggered Chute Trap 7362 | -5/Factory | Sucked down chute 7362 | -5/Factory | Entered Waste 7363 | -5/Waste | Met a frightened Derelict 7373 | -5/Waste | Met Warlord forces unprepared to attack 7377 | -5/Waste | EMP discharged 7404 | -5/Waste | Spotted C-40 Crusher 7410 | -5/Waste | Spotted C-40 Crusher 7412 | -5/Waste | Spotted C-40 Crusher 7412 | -5/Waste | Spotted C-40 Crusher 7421 | -5/Waste | Allies destroyed C-40 Crusher 7422 | -5/Waste | Allies destroyed C-40 Crusher 7428 | -5/Waste | Allies destroyed C-40 Crusher 7431 | -5/Waste | Spotted C-40 Crusher 7437 | -5/Waste | Allies destroyed C-40 Crusher 7455 | -5/Waste | Discovered new exit (range 22) 7461 | -5/Waste | Identified exit to Factory 7461 | -5/Waste | Entered Factory 7597 | -5/Factory | Incoming investigation squad redirected 7609 | -5/Factory | Build established: Scout 7694 | -5/Factory | Discovered exit to Factory (range 22) 7764 | -5/Factory | Discovered exit to Factory (range 16) 8052 | -5/Factory | Discovered exit to Upper Caves (range 4) 8065 | -5/Factory | Entered Upper Caves 8066 | -5/Upper Caves | Identified exit to Upper Caves 8120 | -5/Upper Caves | Learned Factory trap positions 8198 | -5/Upper Caves | Entered another Upper Caves area 8367 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8380 | -5/Upper Caves | Learned Factory stockpile data 8413 | -5/Upper Caves | Discovered new exit (range 15) 8416 | -5/Upper Caves | Identified exit to Warlord 8417 | -5/Upper Caves | Entered Warlord 8427 | -5/Warlord | System corruption cleaned by Quarantine Array 8523 | -5/Warlord | Visited the Vortex Lab 8525 | -5/Warlord | Found Prototype Energy Cannon 8525 | -5/Warlord | Identified Vortex Driver 8531 | -5/Warlord | Found Vortex Driver 8538 | -5/Warlord | Warlord's base attacked by MAIN.C 8577 | -5/Warlord | Met Warlord 8583 | -5/Warlord | Opened Warlord's prototype stash 8591 | -5/Warlord | Found Prototype Device 8591 | -5/Warlord | Identified Thermal Barrier 8597 | -5/Warlord | Found Prototype Processor 8598 | -5/Warlord | Found Prototype Hackware 8690 | -5/Warlord | Opened side exit 8795 | -5/Warlord | Discovered new exit (range 9) 8797 | -5/Warlord | Identified exit to Proximity Caves 8797 | -5/Warlord | Entered Proximity Caves 8839 | -4/Proximity Caves | Learned Research security intel 8897 | -4/Proximity Caves | Entered Factory 8897 | -4/Factory | Evolved 2 slots: Utility x2 8898 | -4/Factory | Loaded intel: 85 trap records 8927 | -4/Factory | Identified Ghost Barrier 8929 | -4/Factory | Identified exit to Upper Caves 8979 | -4/Factory | Identified Exp. Core Analyzer 8991 | -4/Factory | Spotted B-86 Titan 9120 | -4/Factory | Discovered new exit (range 23) 9153 | -4/Factory | Entered Upper Caves 9195 | -4/Upper Caves | Encountered a Warlord checkpoint 9236 | -4/Upper Caves | Build established: Hacker-Scout 9242 | -4/Upper Caves | Discovered new exit (range 8) 9243 | -4/Upper Caves | Identified exit to Upper Caves 9244 | -4/Upper Caves | Entered another Upper Caves area 9251 | -4/Upper Caves | Learned location of Testing (-2) 9333 | -4/Upper Caves | Learned location of 1 exit from Research 9335 | -4/Upper Caves | Discovered new exit (range 9) 9337 | -4/Upper Caves | Identified exit to Zhirov 9337 | -4/Upper Caves | Entered Zhirov 9337 | -4/Zhirov | Discovered new exit (range 3) 9342 | -4/Zhirov | Met Zhirov 9348 | -4/Zhirov | Learned location of Quarantine (-3) 9348 | -4/Zhirov | Learned location of Command (-1) 9350 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9354 | -4/Zhirov | Found Alien Artifact 9354 | -4/Zhirov | Identified Integrated Reactor 9354 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9378 | -4/Zhirov | Found Alien Artifact 9389 | -4/Zhirov | Identified exit to Proximity Caves 9390 | -4/Zhirov | Entered Proximity Caves 9584 | -3/Proximity Caves | Discovered new exit (range 5) 9585 | -3/Proximity Caves | Identified exit to Research 9585 | -3/Proximity Caves | Entered Research 9585 | -3/Research | Evolved 2 slots: Utility x2 9586 | -3/Research | Identified exit to Armory 9587 | -3/Research | Identified exit to Quarantine 9591 | -3/Research | Found Prototype Processor 9596 | -3/Research | Identified Spectral Analyzer 9866 | -3/Research | Spotted B-86 Titan 9869 | -3/Research | Entered Quarantine 9941 | -3/Quarantine | Build established: Hacker-Ninja 10099 | -3/Quarantine | Discovered new exit (range 17) 10146 | -3/Quarantine | Found Alien Artifact 10151 | -3/Quarantine | Spotted Alpha 7 10185 | -3/Quarantine | Found Alien Artifact 10206 | -3/Quarantine | Found Alien Artifact 10214 | -3/Quarantine | Identified Core Reset Matrix 10227 | -3/Quarantine | Identified exit to Research 10227 | -3/Quarantine | Entered Research 10227 | -2/Research | Warlord forces began assault on 0b10 10227 | -2/Research | Evolved 2 slots: Propulsion x2 10337 | -2/Research | Research machine network offline 10341 | -2/Research | Discovered new exit (range 24) 10347 | -2/Research | Identified exit to Access 10515 | -2/Research | Borebot progress halted 10533 | -2/Research | Met up with Warlord 10600 | -2/Research | Spotted Striker 10660 | -2/Research | Discovered new exit (range 20) 10660 | -2/Research | Spotted Striker 10678 | -2/Research | Identified exit to Testing 10679 | -2/Research | Entered Testing 10799 | -2/Testing | Incoming assault squad redirected 10803 | -2/Testing | Incoming investigation squad redirected 10817 | -2/Testing | Discovered exit to Access (range 10) 10831 | -2/Testing | Incoming assault squad redirected 10838 | -2/Testing | Found Exp. Core Analyzer 10851 | -2/Testing | Spotted Fortress 10867 | -2/Testing | Discovered new exit (range 6) 10868 | -2/Testing | Identified exit to Section 7 10868 | -2/Testing | Entered Section 7 10897 | -2/Section 7 | Repaired Imp. Propulsion Shielding 10995 | -2/Section 7 | Spotted S7 Guard 11002 | -2/Section 7 | Found Alien Artifact 11002 | -2/Section 7 | Identified Integrated Thermoelectric Network 11002 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11102 | -2/Section 7 | Found Alien Artifact 11146 | -2/Section 7 | Spotted S7 Guard 11150 | -2/Section 7 | Found Alien Artifact 11150 | -2/Section 7 | Identified Core Membrane 11150 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 11177 | -2/Section 7 | Spotted Alpha 7 11177 | -2/Section 7 | Spotted B-90 Cyclops 11177 | -2/Section 7 | Spotted Alpha 7 11184 | -2/Section 7 | Discovered exit to Access (range 6) 11185 | -2/Section 7 | Entered Access 11185 | -1/Access | Evolved 2 slots: Utility x2 11213 | -1/Access | Lost 4 parts (1p2u1w) 11335 | -1/Access | Identified exit to Command 11399 | -1/Access | Entered Command 11587 | -1/Command | Disengaged cave seal 11595 | -1/Command | Welcomed Warlord to Command 11630 | -1/Command | Incoming investigation squad redirected 11644 | -1/Command | Disengaged cave seal 11649 | -1/Command | Search patrols dispatched 11702 | -1/Command | Spotted M Guard 11702 | -1/Command | Spotted M Guard 11702 | -1/Command | Spotted Combat Programmer 11702 | -1/Command | Spotted Combat Programmer 11724 | -1/Command | Combat Programmer assimilated allied UM-E1L(i) 11736 | -1/Command | Combat Programmer assimilated allied 68-TNN(i) 11737 | -1/Command | Combat Programmer assimilated allied 9K-ZJM(g) 11738 | -1/Command | Spotted 9K-ZJM(g) 11784 | -1/Command | All MAIN.C guards destroyed 11806 | -1/Command | Lost 11 parts (4p3n4u) 11955 | -1/Command | Identified Subatomic Replicator 11955 | -1/Command | Used Subatomic Replicator to replicate Heart of Steel 11959 | -1/Command | Heart of Steel transformed into Warbot 11967 | -1/Command | Met MAIN.C 11971 | -1/Command | 0b10 Conduit disabled 11979 | -1/Command | Warlord shut down involuntarily 11999 | -1/Command | Destroyed MAIN.C Shell 12001 | -1/Command | MAIN.C activated Command garrisons 12002 | -1/Command | Identified Transdimensional Reconstructor 12002 | -1/Command | Failed to warp due to unstable space 12004 | -1/Command | Heart of Steel transformed into Warbot 12020 | -1/Command | Allies destroyed MAIN.C 12025 | -1/Command | Discovered new exit (range 40) 12025 | -1/Command | Discovered new exit (range 84) 12025 | -1/Command | Identified Integrated Mediator 12025 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12065 | -1/Command | Spotted B-99 Colossus 12109 | -1/Command | Build established: Hacker-Mutant 12131 | -1/Command | Spotted B-99 Colossus 12151 | -1/Command | Found Adv. Particle Accelerator 12152 | -1/Command | Found Exp. Core Analyzer 12270 | -1/Command | Installed Integrated Mediator, increased core attachment efficiency. 12751 | -1/Command | Phase Generator disabled 12901 | -1/Command | Found Corrupted Quantum Capacitor 13193 | -1/Command | Build established: Scout 13338 | -1/Command | Crushed by falling debris 13369 | -1/Command | Lost 3 parts (1p1n1u) 13687 | -1/Command | Build established: Scavenger-Mutant 13932 | -1/Command | Found Exp. Core Analyzer 13978 | -1/Command | Attacked by Warlord forces 14067 | -1/Command | Build established: Scavenger-Scout 14191 | -1/Command | Found Exp. Powered Armor 14194 | -1/Command | Found Exp. Targeting Computer 14630 | -1/Command | Found Exp. Core Analyzer 14678 | -1/Command | Found Exp. Targeting Computer 14987 | -1/Command | Build established: Scavenger-Mutant 15465 | -1/Command | Crushed by falling debris 15538 | -1/Command | Crushed by falling debris 15569 | -1/Command | Lost 4 parts (2n2u) 17851 | -1/Command | Crushed by falling debris 17857 | -1/Command | Discovered new exit (range 3) 17888 | -1/Command | Entered Access_0 17889 | -1/Access_0 | Met Architect 17903 | -1/Access_0 | Subspace Access Node disabled 17912 | -1/Access_0 | A6 warped into view 17928 | -1/Access_0 | Subspace Access Node disabled 17943 | -1/Access_0 | A5 warped into view 17973 | -1/Access_0 | Subspace Access Node disabled 17985 | -1/Access_0 | Core integrity fell below 50% 18001 | -1/Access_0 | Subspace Access Node disabled 18023 | -1/Access_0 | Destroyed Architect 18024 | -1/Access_0 | Architect triggered a singularity event 18025 | -1/Access_0 | Released all parts (13) 18027 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18027 | -1/Access_0 | Warped through subspace to slip node 18027 | -1/Access_0 | Discovered new exit (range 8) 18031 | *** | Escaped singularity! Last Messages --------------- 18025_ Released Exp. Targeting Computer. 18025_ Released Exp. Core Analyzer. 18025_ Released Exp. Energy Well. 18025_ Released Adv. Particle Accelerator. 18025_ Released Quantum Capacitor. 18025_ Released Vortex Driver. 18025_ Released Particle Accelerator. 18026_ A0_COM: 9. 18026_ Core Membrane filtered system corruption (1). 18026_ Enhanced Grunt suffers critical hit (Destroy). 18026_ Enhanced Grunt destroyed. 18026_ Penetrated by HV Slug. 18027_ A0_COM: 8. 18027_ Acquired Hpw. Transdimensional Reconstructor. 18027_ Warped through subspace, drawn to slip node. 18027_ EXIT=FOUND 18028_ A0_COM: 7. 18029_ A0_COM: 6. 18030_ A0_COM: 5. 18031_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 71 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 6 Power Amplification 40 Additional Mass Support 12 Armor Coverage 625 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 81 Targeting Accuracy 24 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 50 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Integrated Thermoelectric Network Core Membrane Subatomic Replicator Transdimensional Reconstructor Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentIonicFlakker Manual? 0 Play Time 03:18:56 Cumulative 674.4 hours Start 2023.02.26 @ 01:38:43 End 2023.02.26 @ 05:57:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 597 Rogue 597 Adventurer 0 Explorer 0 Win Type 6 Total 33 Types 14/2/9/2/0/0/4/1/1 Lore% 97 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c74176ae-de4b-4865-aa95-1310c3a88912