Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.06 @ 18:11:14 Player: Fish Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (692) 692 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3262 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 42/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer Core Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Signal Interpreter Armor Integrity Analyzer Improved ECM Suite Improved Shield Generator Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Core Analyzer Armor Integrity Analyzer System Shield System Shield > --- WEAPON ----------- Particle Cannon Datajack > --- INVENTORY -------- Improved Signal Interpreter Improved Shield Generator Remote Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Terrain Scanner Processor Improved Targeting Computer Hackware System Shield Weapon Datajack Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 66 | 9 10 16 11 20 Power 11 | 1 2 5 . 3 Engine 10 | 1 2 4 . 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 17 | 3 3 4 4 3 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 3 . . . . Hover . | . . . . . Flight 14 | . 3 4 4 3 Utility 18 | 2 2 2 4 8 Device 5 | 1 . . 1 3 Storage . | . . . . . Processor 10 | 1 2 2 3 2 Hackware 3 | . . . . 3 Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 3 3 5 3 6 Energy Gun 8 | 3 1 2 . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | . . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 6 | . 2 2 1 1 Unidentified Prototypes 5 | . . 3 . 2 Parts Lost 21 | . 2 3 7 9 Power 2 | . . 1 1 . Propulsion 3 | . 1 . . 2 Utility 5 | . . . 2 3 Weapon 11 | . 1 2 4 4 Highest Loss Streak 4 | . 1 3 4 3 Average Slot Usage (%) 87 | . 96 97 94 72 Engine 6 | . 13 6 8 1 Wheel 4 | . 23 . . . Flight 12 | . 3 22 17 9 Device 1 | . 6 . . . Processor 41 | . 21 43 52 44 Hackware 3 | . . . . 9 Energy Gun 4 | . 17 6 . . Ballistic Gun 3 | . . 4 8 . Special Melee Weapon 7 | . 9 10 6 4 Naked Turns . | . . . . . Heaviest Build 12 | 6 6 12 12 12 Greatest Support 26 | 26 20 12 13 12 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 3 4 Class Distribution -------------------- 51% | Sprinter 37% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 863 | 235 155 242 157 74 Remotely . | . . . . . Salvage Created 1066 | 28 167 536 232 103 Parts 76 | 6 10 35 24 1 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 2 13 8 2 Guns 24 | . 2 13 8 1 Classes Destroyed 9 | 1 2 5 1 . Tunneler 1 | 1 . . . . Hauler 4 | . 2 2 . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 2 | . . 1 1 . Swarmer 13 | . . 7 6 . Grunt 8 | . 2 5 . 1 Sentry 3 | . . 1 1 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | 1 2 7 4 1 Combat Bots Only 6 | . 1 6 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2206 | . 111 452 566 1077 Core 1108 | . 45 204 153 706 Absorbed by Shields 6 | . . . . 6 Core Remaining (%) 75 | 100 82 49 72 . Volleys Fired 171 | 1 27 52 74 17 Largest 2 | 2 1 1 1 1 Hottest 80 | 80 40 56 23 80 Shots Fired 172 | 2 27 52 74 17 Gun 162 | 2 27 52 74 7 Cannon 10 | . . . . 10 Launcher . | . . . . . Special . | . . . . . Kinetic 97 | . . 23 74 . Thermal 71 | 2 27 29 . 13 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 16 | 1 8 16 13 8 Robot Miss Streak 4 | . 2 2 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 146 | 1 22 50 57 16 Core Hits 65 | 1 8 25 22 9 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks 7 | . 4 2 . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 1 2 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1793 | 12 208 873 440 260 Guns 1628 | 12 208 873 440 95 Cannons 165 | . . . . 165 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 851 | . . 411 440 . Thermal 926 | 12 208 462 . 244 Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 18 42 156 6 90 Average Temperature 36 | 12 11 45 1 47 Received Heat Transfer 426 | . 63 105 90 168 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 2 . 1 Heat Transferred 1970 | 25 475 999 . 471 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 410 | 5 95 410 291 152 Average Influence 112 | 1 37 219 149 78 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 85 | 100 100 57 72 100 Level 1 11 | . . 21 27 . Level 2 3 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 1 2 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 8 24 20 26 Peak Tracking Total 9 | . 2 8 4 9 Tactical Retreats 9 | . 1 . 3 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 24 | . 6 4 5 9 Terminals 16 | . 5 4 4 3 Fabricators 2 | . . . . 2 Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers 3 | . . . 1 2 Garrison Access 1 | . . . . 1 Total Hacks 80 | . 14 13 21 32 Successful 64 | . 10 11 19 24 Failed 16 | . 4 2 2 8 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 48 | . 11 13 12 12 Terminals 44 | . 12 13 13 6 Fabricators 8 | . . . . 8 Repair Stations 4 | . 2 . . 2 Recycling Units . | . . . . . Scanalyzers 22 | . . . 8 14 Garrison Access 2 | . . . . 2 Terminal Hacks . | . . . . . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 20 | . . . 8 12 Insert Component 10 | . . . 4 6 Analyze 10 | . . . 4 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks 36 | . 8 11 11 6 Terminals 31 | . 8 11 11 1 Track 7 | . 1 3 3 . Assimilate 7 | . 2 3 2 . Botnet 14 | . 5 4 4 1 Operators 3 | . . 1 2 . Fabricators 3 | . . . . 3 Report 1 | . . . . 1 Prioritize 1 | . . . . 1 Siphon 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Reprogram 1 | . . . . 1 Watchers 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 5 4 5 6 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . . 4 6 Parts Built 1 | . . . . 1 Matter 255 | . . . . 255 Time 109 | . . . . 109 Total Part Build Rating 3 | . . . . 3 Parts Repaired 2 | . 1 . . 1 Time 77 | . 26 . . 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 10 | . . . 4 6 Part Schematics Acquired 10 | . . . 4 6 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . 2 1 . 1 Non-combat 4 | . 2 1 . 1 Combat . | . . . . . Robot Hacks Applied 5 | . 3 1 . 1 parse_system 5 | . 3 1 . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 5 | . . 1 1 3 Largest Group 4 | . . 1 2 4 Highest-Rated Group 58 | . . 10 20 58 Highest-Rated Ally 16 | . . 10 10 16 Total Orders 22 | . . 4 11 7 STAY 2 | . . . . 2 GOTO 12 | . . 2 7 3 FOLLOW 8 | . . 2 4 2 Ally Attacks 9 | . . . . 9 Total Damage 130 | . . . . 130 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2270 | 74 444 409 589 754 Spaces Moved 3149 | 60 397 622 698 1372 Core 110 | 1 . . . 109 Treads . | . . . . . Legs . | . . . . . Wheels 351 | 59 292 . . . Hover . | . . . . . Flight 2688 | . 105 622 698 1263 Fastest Speed 32 | 50 37 32 32 32 Average Speed 39 | 87 73 32 32 35 Slowest Speed 120 | 90 120 37 120 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 32 | . 2 6 2 22 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 66 45 23 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3956 | 75 516 763 997 1605 Wait 519 | 1 67 66 209 176 Move 3086 | 59 392 609 693 1333 Hop 27 | . 2 6 2 17 Pick Up 23 | 4 5 4 3 7 Fast Attach 44 | 7 9 8 8 12 Attach 14 | . 1 2 3 8 Detach 6 | . . . . 6 Swap 8 | 2 . 6 . . Drop 33 | 1 9 8 5 10 Fire 171 | 1 27 52 74 17 Melee 7 | . 4 2 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 228 | -10/Materials | Discovered new exit (range 9) 247 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Repaired Lgt. Ion Engine 418 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Discovered new exit (range 5) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Discovered new exit (range 17) 811 | -9/Materials | Core integrity fell below 50% 831 | -9/Materials | Lost 3 parts (1p2w) 877 | -9/Materials | Discovered new exit (range 4) 922 | -9/Materials | Build established: Sprinter 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Accompanied by 1 ally 928 | -8/Materials | Evolved 2 slots: Utility x2 1177 | -8/Materials | Lost 4 parts (1u3w) 1181 | -8/Materials | Discovered new exit (range 18) 1517 | -8/Materials | Entered Factory 1517 | -7/Factory | Accompanied by 1 ally 1517 | -7/Factory | Evolved 2 slots: Utility x2 1674 | -7/Factory | Discovered new exit (range 16) 1789 | -7/Factory | Fabricated System Shield (x1) 2047 | -7/Factory | Repaired Imp. Flight Unit 2095 | -7/Factory | Lost 3 parts (2u1w) 2160 | -7/Factory | Core integrity fell below 50% 2217 | -7/Factory | Lost 3 parts (1u2w) 2266 | -7/Factory | Core integrity fell below 20% 2271 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Insert(Imp. ECM Suite) Scanning Imp. ECM Suite... Ready to analyze. >>Scanalyze Scanning: Imp. ECM Suite... Schematic downloaded. 02237_ Imp. Flight Unit destroyed. 02237_ Dropped Cld. Deuterium Engine. 02240_ Scanalyzer disabled. 02247_ Acquired Prototype Energy Gun. 02247_ Identified Prc. Shock Rifle. 02258_ Drone sends a signal. 02259_ Assembly Bed disabled. 02259_ Slug penetrates Wall. 02262_ Prc. Shock Rifle destroyed. 02262_ Slug penetrates Wall. 02265_ Door malfunctions. 02265_ Penetrated by Slug. 02267_ W-25 Informer sends out distress signal. 02268_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# ##############???????????????????? | | ????????# ?????????????????? | | ????????# ?????????????????? | | ????????# """"""""" ?????????????????? | | ????????# """"""""" ??????????????????? | | ????????# """"""""" ??????????????????? | | ????????# """"""""" ???????????????????? | | ????????# """"""""" ???????????????????? | | ????????# """"""""" #???????????????????? | | ????????# = #???????????????????? | | ????????# """"""""" #???????????????????? | | ????????# """"""""" #???????????????????? | | ????????# """"""""" #???????????????????? | | ????????# """"""""" #???????????????????? | | ????????# """"""""" #???????????????????? | | ????????# """"""""" #???????????????????? | | ????????# t @ #???????????????????? | | ????????# """ #???????????????????? | | ????????# """"" h #???????????????????? | | ????????#"" """"" s#############???????? | | ????????#" s ??????? | | ????????#"F s ??????? | | ????????#"" ??????? | | ????????# w s ??????? | | ????????# g ??????? | | ????????# ##########t###############???????? | | ????????# #???????# #??????????????? | | ????????# #???????# """"#??????????????? | | ????????# g #???????# """"#??????????????? | | ????????# #########! """"#??????????????? | | ??????### ^ # "" # ! """"#??????????????? | | ??????#"" # ""S # """"#??????????????? | | ??????#T # "* # """#??????????????? | | ??????### # # #??????????????? | | ????????# # #/#########??????????????? | | ????????# # ! # #??????????????????????? | | ????????# # # ############???????????? | | ????????# # # """"" ??????? | | ????????# # """" # "" F" ??????? | | ????????# # """" + "" "" ?????? | | ????????# # """" # ^ ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 63 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 33 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Factory | Scanalyzed Imp. ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugTargetDiverter Manual? 0 Play Time 01:00:28 Cumulative 28.4 hours Start 2020.07.05 @ 23:50:22 End 2020.07.06 @ 18:11:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec2dc82d-54a9-43ac-a965-44b98b66ae45