Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 19:57:24 Player: droogie Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4953) 4953 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 10815 Bonus ------- High Alert Combat Kills 367 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Core Analyzer > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Improved Arc Projector Wave Gun Heavy Phase Cannon Heavy Phase Cannon Coil Gun > --- INVENTORY -------- Neutrino Core Armored Medium Treads Armored Medium Treads Heavy Armor Plating Tesla Rifle Plasma Rifle Phase Gun Heavy Machine Gun Railgun [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . 1 1 . . . Utility 2 | . . . . 1 1 . . . . Weapon 5 | . . . . 1 . 1 1 2 . Parts Attached 122 | 6 4 4 14 4 6 15 11 27 31 Power 19 | 1 1 . 1 . 1 1 2 3 9 Engine 7 | 1 1 . 1 . 1 1 2 . . Core 3 | . . . . . . . . 2 1 Reactor 9 | . . . . . . . . 1 8 Propulsion 41 | 2 1 3 9 . 2 7 2 10 5 Treads 27 | . . 2 6 . . 4 2 10 3 Leg 14 | 2 1 1 3 . 2 3 . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 2 . 1 1 3 1 2 . 5 Device 11 | . 1 . 1 1 1 1 2 . 4 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 46 | 2 . 1 3 3 . 6 5 14 12 Energy Gun 16 | 1 . . 2 . . 1 . 7 5 Energy Cannon 4 | . . . . 1 . 1 . 2 . Ballistic Gun 22 | 1 . 1 1 . . 2 5 5 7 Ballistic Cannon 4 | . . . . 2 . 2 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . 3 Parts Lost 61 | . . 2 6 . 3 16 1 6 27 Power 7 | . . . 1 . . 2 . 1 3 Propulsion 20 | . . 1 3 . 2 6 . 2 6 Utility 7 | . . . . . 1 2 . . 4 Weapon 27 | . . 1 2 . . 6 1 3 14 Highest Loss Streak 14 | . . 2 3 . 2 8 1 4 14 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 88 | . 91 92 94 100 92 74 70 89 87 Engine 6 | . 14 14 10 9 7 5 3 4 . Core 1 | . . . . . . . . 4 1 Reactor 1 | . . . . . . . . . 8 Treads 16 | . . 5 36 9 2 2 28 23 25 Leg 12 | . 28 20 4 27 28 21 . . . Device 10 | . 6 14 11 18 13 4 3 10 10 Storage 7 | . 14 14 11 9 7 6 5 5 3 Processor 3 | . . . . . 6 6 5 5 4 Energy Gun 7 | . 14 9 11 5 . . . 8 16 Energy Cannon 1 | . . . . 5 . 1 . 1 5 Ballistic Gun 12 | . 14 14 8 9 7 6 23 23 10 Ballistic Cannon 4 | . . . . 6 15 12 . . . Peak Build Rating 109 | 6 7 8 10 18 37 51 56 108 109 Average Rating 44 | 4 6 7 9 14 27 39 35 88 95 On Entrance 26 | . 6 7 7 10 18 37 18 56 108 Naked Turns 31 | . . . . . . . . . 31 Heaviest Build 97 | 13 19 19 19 30 43 50 48 83 97 Greatest Support 194 | 20 20 40 80 30 56 86 126 194 179 Greatest Overweight (x) 5 | 2 . 5 . . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 8 Most Carried 10 | 4 8 10 10 8 10 10 10 10 10 Average Carried 8 | 2 6 9 8 4 8 9 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 5 7 10 7 9 10 . Class Distribution -------------------- 30% | Scavenger-Executioner 21% | Mutant 21% | Gunner 14% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Matter Collected 3576 | 219 62 68 145 . 307 717 180 1154 724 Remotely . | . . . . . . . . . . Salvage Created 4956 | . 102 153 816 . 303 733 133 1877 839 Parts 260 | . 6 14 56 . 23 38 5 84 34 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 95 | . 2 5 22 . 6 15 2 30 13 Guns 64 | . 2 5 21 . . . 2 24 10 Cannons 29 | . . . . . 6 15 . 5 3 Classes Destroyed 13 | . 2 2 2 . 3 3 . 1 . Worker 5 | . . . . . 1 2 . 2 . Builder 5 | . . . . . . 4 . 1 . Hauler 1 | . . . 1 . . . . . . Recycler 3 | . . . . . . 2 . 1 . Operator 1 | . . . . . . . . 1 . Watcher 9 | . 1 . 2 . 4 . . 1 1 Swarmer 29 | . . 3 10 . . 3 . 10 3 Grunt 21 | . 2 1 5 . . 4 . 7 2 Brawler 2 | . . . 2 . . . . . . Duelist 2 | . . . . . . 1 . 1 . Sentry 23 | . . 1 5 . 1 5 2 7 2 Hunter 9 | . . . . . 2 2 . 1 4 Programmer 9 | . . . . . 3 . . 4 2 Best Kill Streak 9 | . 2 3 5 . 3 9 2 7 6 Combat Bots Only 7 | . 2 3 5 . 2 3 2 7 5 Max Kills in Single Turn 4 | . 1 1 1 . 2 4 1 2 2 Gunslinging 1 | . . . . . . . . 1 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Hostile Shots Fired 1101 | . 10 60 122 . 58 214 37 206 394 Missed 334 | . 2 19 28 . 20 82 13 56 114 Damage Taken 13585 | . 87 480 1112 . 560 2036 571 3224 5515 Core 1748 | . . 107 142 . 104 195 44 381 775 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . 57 64 100 85 77 95 . . Volleys Fired 287 | . 11 28 85 . 21 38 5 61 38 Largest 7 | . 2 2 2 . 3 4 5 7 7 Hottest 486 | . 70 70 106 . 116 208 148 312 486 Shots Fired 955 | . 22 40 137 . 63 130 25 340 198 Gun 764 | . 22 40 137 . 21 36 25 309 174 Cannon 191 | . . . . . 42 94 . 31 24 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 584 | . 11 28 43 . 63 115 25 216 83 Thermal 321 | . 11 12 94 . . 15 . 124 65 Explosive . | . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . 50 Robot Hit Streak 42 | . 6 14 42 . 8 9 9 15 13 Robot Miss Streak 8 | . 3 3 5 . 3 6 2 7 8 Penetration Max 1 | . . . . . . 1 . 1 . Secondary Targets 7 | . . 1 1 . . . . 3 2 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 Shots Hit Robots 538 | . 12 30 93 . 37 76 18 172 100 Core Hits 263 | . 6 11 38 . 17 51 11 83 46 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 23 | . . . 5 . 3 6 . 3 6 Burn 11 | . . . 5 . . . . 1 5 Destroy 3 | . . . . . . . . 2 1 Blast 9 | . . . . . 3 6 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11493 | . 122 278 1062 . 725 2365 393 4112 2436 Guns 7181 | . 113 275 1062 . 83 150 393 3102 2003 Cannons 3549 | . . . . . 638 1554 . 934 423 Explosions 732 | . . . . . . 648 . 76 8 Melee . | . . . . . . . . . . Ramming 31 | . 9 3 . . 4 13 . . 2 Kinetic 6212 | . 64 175 252 . 721 1429 393 2312 866 Thermal 4047 | . 49 100 810 . . 275 . 1724 1089 Explosive 732 | . . . . . . 648 . 76 8 Electromagnetic 471 | . . . . . . . . . 471 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . 6 . 1 6 . 4 29 Average Corruption 4 | . . . 4 . 1 6 . 1 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . 4 . 4 4 . 7 29 Message Errors 15 | . . . 2 . 3 3 . . 7 Matter Fused 11 | . . . . . . . . 2 9 Heat Flow Errors 3 | . . . . . 1 . . . 2 Energy Discharges 5 | . . . . . . 1 . . 4 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . . . 1 . . . . 1 . Data Loss (minor) 5 | . . . 1 . . . . 1 3 Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . . . . . 153 . 2 . Projectiles 21 | . . . . . . 19 . 2 . Explosions 134 | . . . . . . 134 . . . Melee . | . . . . . . . . . . Knockbacks 18 | . . . . . 2 16 . . . Impact . | . . . . . . . . . . Kinetic 16 | . . . . . 2 14 . . . Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 285 | . . . . . . 184 . 101 . Shots 3 | . . . . . . 2 . 1 . Rammed 2 | . . 1 . . . . . . 1 Targets Rammed 6 | . 1 1 . . 1 2 . . 1 Kicked 4 | . 1 . . . 1 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 721 | . 152 38 35 . 212 677 122 554 721 Average Temperature 128 | . 61 12 6 . 82 174 60 151 180 Received Heat Transfer 1789 | . 48 174 261 . 12 294 126 586 288 Effects 42 | . . . . . . 13 . 15 14 Shutdowns 8 | . . . . . . 2 . 2 4 Energy Bleed 3 | . . . . . . . . 2 1 Interference 12 | . . . . . . 5 . 5 2 Matter Decay 5 | . . . . . . 1 . 1 3 Short Circuit 3 | . . . . . . 1 . 1 1 Damage (minor) 3 | . . . . . . 3 . . . Damage (major) 7 | . . . . . . 1 . 3 3 Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . 1 . Parts Melted 16 | . . . 7 . . . . 9 . Heat Transferred 7691 | . 148 296 2701 . . 525 . 2294 1727 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Peak Influence 774 | . 102 115 472 154 262 407 282 774 417 Initial 324 | . . . . 154 70 14 193 137 324 Average 220 | . 64 34 204 154 88 194 248 404 344 Maximum Alert Level 3 | . . . 2 . 1 2 1 3 2 Low Security (%) 47 | 100 100 100 45 100 93 43 12 8 . Level 1 39 | . . . 51 . 6 55 87 42 78 Level 2 11 | . . . 2 . . . . 40 20 Level 3 1 | . . . . . . . . 8 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 . 2 . 4 6 1 6 4 Investigation 3 | . 1 . . . 2 . . . . Extermination 8 | . . . . . 2 . 1 3 2 Reinforcement 10 | . 1 . 2 . . 3 . 3 1 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Distress Signals 5 | . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 5 7 35 . 12 20 2 44 30 Peak Tracking Total 10 | . 2 3 7 . 3 3 2 7 10 Tactical Retreats 9 | . 1 . 2 . . 1 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Traps Triggered 8 | . . . 3 . 2 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Machines Disabled 22 | . . . . . 2 9 . 4 7 Max in Single Turn 4 | . . . . . 1 4 . 2 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Machines Accessed 18 | . 1 . 2 1 6 2 2 1 3 Terminals 15 | . 1 . 2 1 4 2 2 1 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 4 . 8 1 12 5 6 4 6 Successful 33 | . 4 . 6 1 7 4 4 4 3 Failed 13 | . . . 2 . 5 1 2 . 3 Catastrophic 3 | . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 42 | . 4 . 8 1 10 5 6 4 4 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 4 . 6 1 5 4 4 4 3 Record 18 | . 2 . 4 . 3 3 2 3 1 Prototype ID Bank 2 | . . . 1 . . . . . 1 Open DSF 4 | . . . . . 2 1 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 2 | . 2 . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . Zone Layout 3 | . . . 1 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . 4 2 1 1 2 Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Turns Passed 6390 | 63 434 516 1033 105 1027 751 253 1260 948 Spaces Moved 3432 | 47 265 327 430 81 714 437 121 534 476 Core 73 | 9 . 1 . . . . . . 63 Treads 1487 | . . 65 319 . . 53 121 534 395 Legs 1872 | 38 265 261 111 81 714 384 . . 18 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 160 160 50 Average Speed 140 | 108 120 132 149 120 127 132 160 164 150 Slowest Speed 300 | 150 120 300 160 120 190 270 160 170 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . 1 Exploration Rate (%) 27 | 4 46 81 50 14 22 12 3 15 24 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 95 | . . . . . 10 37 . 22 26 Melee . | . . . . . . . . . . Projectile 43 | . . . . . 10 14 . 4 15 AOE 52 | . . . . . . 23 . 18 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Total 4455 | 56 359 376 693 90 790 520 167 797 607 Wait 510 | . 78 14 158 . 44 23 24 126 43 Move 3423 | 46 264 326 429 80 713 436 120 533 476 Hop . | . . . . . . . . . . Pick Up 53 | 4 1 1 3 4 3 2 5 21 9 Fast Attach 51 | 6 1 2 . . 3 9 8 9 13 Attach 38 | . . . 9 4 1 5 2 6 11 Detach 4 | . . . . 2 . . . 1 1 Swap 33 | . 3 2 5 . 2 1 1 12 7 Drop 47 | . . 2 4 . 2 2 2 28 7 Fire 287 | . 11 28 85 . 21 38 5 61 38 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 4 | . 1 . . . 1 2 . . . Crush 2 | . . 1 . . . . . . 1 Escape Stasis 2 | . . . . . . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Entered Mines 499 | -10/Mines | Learned location of Storage (-8) 552 | -10/Mines | Found a hidden stash of uninstalled traps 650 | -10/Mines | Learned location of Mines (-9) 955 | -10/Mines | Learned Materials stockpile data 989 | -10/Mines | Discovered new exit (range 15) 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Evolved 2 slots: Propulsion x2 1577 | -9/Materials | Build established: Scavenger-Mutant 1902 | -9/Materials | Lost 3 parts (2n1w) 2029 | -9/Materials | Discovered new exit (range 15) 2047 | -9/Materials | Entered another Materials area 2047 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2139 | -8/Materials | Discovered new exit (range 10) 2152 | -8/Materials | Entered Factory 2152 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2330 | -7/Factory | Build established: Scavenger-Gunner 2767 | -7/Factory | Build established: Gunner 3098 | -7/Factory | Discovered new exit (range 9) 3179 | -7/Factory | Entered another Factory area 3179 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3640 | -6/Factory | Lost 5 parts (3n1u1w) 3842 | -6/Factory | Crushed by falling debris 3873 | -6/Factory | Lost 8 parts (2p1n5w) 3901 | -6/Factory | Discovered new exit (range 14) 3930 | -6/Factory | Entered another Factory area 3930 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4175 | -5/Factory | Discovered new exit (range 5) 4183 | -5/Factory | Entered another Factory area 4183 | -4/Factory | Evolved 2 slots: Weapon x2 4482 | -4/Factory | Build established: Scavenger-Executioner 5264 | -4/Factory | Discovered new exit (range 12) 5308 | -4/Factory | Destroyed 7 combat bots 5326 | -4/Factory | Lost 4 parts (1p1n2w) 5443 | -4/Factory | Entered Armory 5878 | -4/Armory | Lost 9 parts (1p2n6w) 6066 | -4/Armory | Crushed by falling debris 6066 | -4/Armory | Core integrity fell below 50% 6066 | -4/Armory | System corruption reached 10% 6097 | -4/Armory | Lost 4 parts (2u2w) 6225 | -4/Armory | First assault squad dispatched 6356 | -4/Armory | Core integrity fell below 20% 6360 | -4/Armory | Released all parts (9) 6386 | -4/Armory | Lost 14 parts (2p4n2u6w) 6391 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06345_ Phase Gun blown off. 06345_ E-15 Imp destroyed. 06347_ S:SL58UKSFQSBC7IL4JV 06347_ Acquired Lgt. Antimatter Reactor. 06352_ System corrupted: Plasma Rifle failed to cycle. 06352_ Slug penetrates Wall. 06355_ Lgt. Antimatter Reactor destroyed. 06360_ Released Plasma Rifle. 06360_ Released Imp. Heat Sink. 06360_ Released Autogun. 06360_ Released Myomer Leg. 06360_ Released Arm. Medium Treads. 06360_ Released Adv. Heat Sink. 06360_ Released Core Analyzer. 06360_ Released Coil Gun. 06364_ DNTHAXGX1UASTYEQ<|EES&,OT 06379_ System corrupted: Matter fused (-5). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####?????############################??????? | | ?????? ????# """" ## ??????? | | ???????" ???# """" ## """ """ """ """ #?????? | | ???????" ??# """" ## """ """ """ """ #?????? | | ????"" " ?# "" ## """ """ """ """ #??#### | | ??? # ! ## #??# | | ??? +=!/= ! ## ! ! ! ! ! #??# | | ??? # =%* ## #??# "" | | ??##+#/###########%#############+#+#########??# "" | | ? ==== @ #???# "" | | ? % ##### | | ? % gp + "" | | ? = =%/ s ##+##+##### "" | | ???########;#######+######+##########?? ??# "" | | ????????? ???????#[= =![[= #?# ////// # | | ???????? ????????#!* !="""""" #?# ////// # | | ?????? ??????????# ["????" #?# # | | ?????? ???????????# "????" ############### | | ??????????????????# "????" / | | ??????????????????# """""" ########### ### | | ??????????????????# #????#?#### #?? | | ??????????????????# #???## # #" #?? | | ??????????????????# #??## # "## | | ??????????????????##################??# | | ??????????????????????????????????????# | [ | | ??????????????????????????????????????# = | | ?????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????????????## = | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Executioner More Dakka Please Respectable Loadout Serviceable Loadout Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed PitchforkShrapnelDetonator Manual? 0 Play Time 01:09:31 Cumulative 10.0 hours Start 2024.12.07 @ 16:18:19 End 2024.12.07 @ 19:57:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c47419ab-f128-4198-bd9c-3373a0c406f0