Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 01:18:34 Player: Null_error Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (185) 185 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 665 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Small Storage Unit Structural Scanner Visual Processing Unit Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Small Storage Unit Structural Scanner Visual Processing Unit Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 10 2 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 2 | 1 . 1 Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 1 8 8 Power 3 | . 3 2 Propulsion . | . 1 . Utility 3 | . 2 5 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 85 Engine 13 | . 14 13 Treads 8 | . 13 . Wheel 14 | . 14 14 Device 6 | . 10 . Storage 14 | . 14 14 Processor 7 | . 3 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 8 | 7 8 7 Average Rating 7 | 4 7 6 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 13 | 13 13 . Naked Turns . | . . . Heaviest Build 18 | 13 18 17 Greatest Support 20 | 20 16 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 2 10 10 Average Carried 8 | 1 8 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 7 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 479 | 228 220 31 Remotely . | . . . Salvage Created 336 | 22 270 44 Parts 33 | 3 23 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 9 3 Guns 12 | . 9 3 Classes Destroyed 5 | 1 4 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 11 | . 8 3 Grunt 1 | . 1 . Best Kill Streak 8 | 1 8 3 Combat Bots Only 8 | . 8 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 105 | . 62 43 Missed 29 | . 12 17 Hits 76 | . 50 26 Projectile 76 | . 50 26 Critical Strikes 1 | . 1 . Damage Taken 769 | . 447 322 Core 261 | . 100 161 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | 2 39 15 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 112 | 4 78 30 Gun 112 | 4 78 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 112 | 4 78 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 7 8 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | 1 44 21 Core Hits 29 | 1 23 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 503 | 10 353 140 Guns 503 | 10 353 140 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 503 | 10 353 140 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 7 | . 7 . Received Heat Transfer 141 | . 78 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 78 . Level 1 19 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 270 | 5 270 . Initial 3 | . 3 . Average 102 | . 110 . Influence Increases 461 | 5 366 90 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 36 | . 36 . Lose Combat Pursuer 165 | . 135 30 Influence Decreases 429 | . 371 58 Entered New Map 2 | . 2 . Time Decay 417 | . 369 48 Lost Part 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 25 9 Peak Tracking Total 8 | . 8 7 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 3 | . . 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Open Door 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 776 | 10 766 . Seismic 776 | 10 766 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1653 | 78 1018 557 Spaces Moved 871 | 46 522 303 Core 22 | 22 . . Treads 2 | 1 . 1 Legs . | . . . Wheels 847 | 23 522 302 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 100 Average Speed 107 | 132 103 110 Slowest Speed 200 | 200 115 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 73 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1492 | 56 934 502 Wait 532 | . 353 179 Move 869 | 45 521 303 Hop . | . . . Pick Up 7 | 2 5 . Fast Attach 7 | 7 . . Attach 2 | . . 2 Detach . | . . . Swap 10 | . 10 . Drop 7 | . 6 1 Fire 56 | 2 39 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Destroyed 8 combat bots 247 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Discovered new exit (range 12) 699 | -10/Materials | Build established: Mutant 893 | -10/Materials | Identified exit to Mines 1084 | -10/Materials | Discovered new exit (range 12) 1096 | -10/Materials | Identified exit to Subcaves 1097 | -10/Materials | Entered Subcaves 1098 | -10/Subcaves | Approached by a straggling Scientist 1201 | -10/Subcaves | Released subatomizers from SUBCON Basin 1495 | -10/Subcaves | Disturbed a concealed Subdweller 1526 | -10/Subcaves | Core integrity fell below 50% 1596 | -10/Subcaves | Core integrity fell below 20% 1654 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01528_ Subatomizers dissect the Lgt. Ion Engine. 01535_ S-10 Pest destroyed. 01536_ Ion Engine destroyed. 01538_ S-10 Pest destroyed. 01542_ Lgt. Ion Engine fries itself beyond repair. 01543_ Flight Unit fries itself beyond repair. 01544_ Lgt. Assault Rifle fries itself beyond repair. 01546_ Flight Unit fries itself beyond repair. 01549_ S-10 Pest destroyed. 01557_ Flight Unit fries itself beyond repair. 01580_ Attempting to rewire 7X-SKZ(R). 01580_ 7X-SKZ(R) is broken beyond repair. 01595_ Triggered Shrapnel Trap. 01595_ An expanding cloud of shrapnel blasts out in all directions. 01631_ Acquired 11 matter. 01636_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????##???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????###????? #???????????????????? | | ??????????????## ????? ????????????????????? | | ??????????????? ????# #????????????????????? | | ??????????????## ?### #????????????????????? | | ??????????????? ## ##???????????????????? | | ???????????????# ####????????????????? | | ???????????????# ## ????????????? | | ??????????????## ?????????????? | | ??????????????# g ??????????????????? | | ???????????????# g #???????????????????????? | | ???????????????# ##??????????????????????? | | ???????????????# @###????????????????????? | | ???????????????### ;#????????????????????? | | ???????????????#;;; ;#????????????????????? | | ???????????????#; ###???????????????????? | | ???????????????#; ##??????????????????? | | ???????????????#; % & & ##?????????????????? | | ???????????????#; ; ##????????????????? | | ???????????????#; ; #????????????????? | | ???????????????#;;;;;;; #????????????????? | | ???????????????####### #????????????????? | | ?????????????????## # #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# ##????????????????? | | ?????????????????# ##?????????????????? | | ????????????????## #####??????????????????? | | ????????????????#"" ##?????????????????????? | | ??????????????###" ""#?????????????????????? | | ??????????????# ""#?????????????????????? | | ??????????????# "#?????????????????????? | | ??????????????###" ##??###???????????????? | | ????????????????## "### #???????????????? | | ?????????????????## "# #???????????????? | | ??????????????#####"" #???????????????? | | ??????????????# #"" ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptGuidanceDeck Manual? 0 Play Time 00:10:49 Cumulative 80.0 hours Start 2026.04.12 @ 01:00:44 End 2026.04.12 @ 01:18:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: 48e977ac-257f-4114-9bee-4b7c9dd15f00