Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 23:33:29 Player: Marc Result: Destroyed by UF-5CC(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (477) 477 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-65) -65 TOTAL SCORE: 1112 Bonus ------- Friendly Fire -65 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 235/240 System Corruption 0% Temperature Cool (12) Movement Hovering (56) Location -8/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Hover Unit Heat Sink Structural Scanner Machine Analyzer Improved Propulsion Shielding Barrage Gun Shrapnel Trap Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Barrage Gun Scythe > --- INVENTORY -------- Hover Unit Heat Sink Structural Scanner Machine Analyzer Shrapnel Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | . 13 3 2 Power 2 | . . 1 1 Engine 1 | . . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | . 3 1 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 4 | . 3 1 . Flight . | . . . . Utility 4 | . 4 . . Device 2 | . 2 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 6 1 1 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 2 . Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Backups 5 | . 5 5 5 Power . | . . . . Propulsion 2 | . 2 1 1 Utility 1 | . . 3 3 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 17 | . 10 1 6 Power 3 | . 2 1 . Propulsion 8 | . 7 . 1 Utility 4 | . . . 4 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 97 81 83 Engine 10 | . 14 11 . Core 2 | . . . 12 Leg 11 | . 21 . . Hover 15 | . 5 27 28 Storage 13 | . 13 14 14 Processor 9 | . 5 14 14 Protection 3 | . 7 . . Energy Gun 2 | . 3 . . Ballistic Gun 9 | . 15 5 . Ballistic Cannon 2 | . . 8 . Launcher 3 | . 6 . . Slashing Weapon 2 | . . . 13 Peak Build Rating 16 | . 14 12 16 Average Rating 9 | . 7 10 13 On Entrance 7 | 6 6 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 10 14 13 14 Greatest Support 20 | 20 20 14 14 Greatest Overweight (x) 3 | . 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 7 8 8 Most Carried 8 | . 8 7 8 Average Carried 5 | . 5 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 635 | 200 235 156 44 Remotely . | . . . . Salvage Created 556 | . 421 65 70 Parts 37 | . 27 6 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 14 | . 8 5 1 Melee 1 | . . . 1 Guns 4 | . 4 . . Cannons 5 | . . 5 . AOE 4 | . 4 . . Classes Destroyed 10 | . 7 2 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 8 | . 8 . . Subdweller 1 | . . 1 . Scrapper 1 | . . . 1 Best Kill Streak 5 | . 5 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 127 | . 53 64 10 Missed 57 | . 24 27 6 Hits 70 | . 29 37 4 Projectile 70 | . 29 37 4 Critical Strikes 3 | . 2 1 . Damage Taken 876 | . 480 312 84 Core 252 | . 158 30 64 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 57 | . 35 22 . Largest 2 | . 2 1 . Hottest 112 | . 112 30 . Shots Fired 75 | . 53 22 . Gun 41 | . 40 1 . Cannon 21 | . . 21 . Launcher 13 | . 13 . . Special . | . . . . Kinetic 44 | . 22 22 . Thermal 18 | . 18 . . Explosive 13 | . 13 . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 8 9 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | . 29 15 2 Core Hits 35 | . 28 6 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1158 | . 800 262 96 Guns 338 | . 338 . . Cannons 262 | . . 262 . Explosions 460 | . 460 . . Melee 96 | . . . 96 Ramming 2 | . 2 . . Kinetic 397 | . 135 262 . Thermal 203 | . 203 . . Explosive 460 | . 460 . . Electromagnetic . | . . . . Impact . | . . . . Slashing 96 | . . . 96 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 96 | . 96 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 464 | . 464 . . Average Temperature 144 | . 144 . . Received Heat Transfer 396 | . 252 96 48 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 518 | . 518 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 141 | . 141 . 24 Initial 24 | . . . 24 Average 35 | . 47 . 3 Influence Increases 539 | . 305 200 34 Destroy 0b10 Robot/C 240 | . 160 80 . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 44 | . 44 . . Successful Hack 9 | . 5 . 4 Destroy Structure 66 | . 66 . . Lose Combat Pursuer 150 | . . 120 30 Influence Decreases 539 | . 191 262 86 Entered New Map 83 | . . 55 28 Time Decay 417 | . 171 188 58 Lost Part 39 | . 20 19 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 13 13 5 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 3 2 5 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 9 3 32 Successful 34 | . 2 3 29 Failed 10 | . 7 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 2 . 5 Terminals 14 | . 7 . 7 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 31 | . 1 3 27 Record 27 | . . 1 26 Open Door 1 | . . 1 . Zone Layout 1 | . 1 . . Release Object 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 702 | . 361 . 341 Optics 702 | . 361 . 341 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1900 | . 1026 503 371 Spaces Moved 2050 | 1 690 794 565 Core 3 | . 3 . . Treads . | . . . . Legs 440 | 1 439 . . Wheels . | . . . . Hover 1607 | . 248 794 565 Flight . | . . . . Fastest Speed 56 | 120 56 56 56 Average Speed 70 | 120 97 56 56 Slowest Speed 200 | 120 200 120 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 2 73 31 79 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 68 | . 68 . . Melee . | . . . . Projectile . | . . . . AOE 68 | . 68 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2455 | . 1005 830 620 Wait 260 | . 220 3 37 Move 2047 | . 689 793 565 Hop . | . . . . Pick Up 27 | . 18 4 5 Fast Attach 3 | . 3 . . Attach 15 | . 9 2 4 Detach 12 | . 8 1 3 Swap 4 | . 3 1 . Drop 25 | . 19 3 3 Fire 57 | . 35 22 . Melee 3 | . . . 3 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Discovered new exit (range 13) 684 | -10/Materials | Discovered new exit (range 17) 785 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Discovered new exit (range 18) 1027 | -10/Materials | Entered Subcaves 1165 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1167 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1240 | -10/Subcaves | Discovered new exit (range 15) 1404 | -10/Subcaves | Released subatomizers from SUBCON Basin 1530 | -10/Subcaves | Entered Recycling 1531 | -8/Recycling | Met a Zionite searching for Scraptown 1866 | -8/Recycling | Scanned before Scraplab entrance 1874 | -8/Recycling | Entered Scraplab 1881 | -8/Recycling | Discovered new exit (range 3) 1893 | -8/Recycling | Angered Scraplab inhabitants 1894 | -8/Recycling | Core integrity fell below 20% 1901 | -8/Recycling | Destroyed by UF-5CC(j) with Overtuned Pulse Rifle Last Messages --------------- able to prove our ability to influence subatomizer behavior with the aim of achieving new types of results. It turns out we were right from the beginning, subatomizers may be coerced into not only breaking things down, but creating new objects with extra functionality as well. At this stage most of the products were quite terrible and ineffective, but progress is progress. >>Record! "SEP-X" The current SE iteration seems stable enough to serve as a potential candidate for mass production, though additional study is required to determine how to best ensure reliably beneficial outputs. The latest prototype is currently still unable to survive for long as a standalone component, requiring a connection to a complete system to keep the subatomizers in check. Do not extract SEP-X from this machine for transport or external testing unless prepared to protect it from degradation. 01881_ EXIT=FOUND 01887_ MJ-XJ2(c) is busy at their terminal. 01892_ Sneak attack on UD-U6W(j). 01894_ UD-U6W(j) destroyed. 01900_ UF-5CC(j): "Defend the Scraplab!" 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