Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 08:03:54 Player: T-100 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (777) 777 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-127) -127 TOTAL SCORE: 3320 Bonus ------- Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Matter Pod (150) Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Angular Momentum Engine Heat Sink Compact Battery Large Matter Pod Advanced Visual Processing Unit Insulated Plating Improved EM Shotgun Beam Rifle [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Medium Armor Plating Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Parts Attached 40 | 6 6 13 3 10 2 Power 5 | 1 1 1 . . 2 Engine 5 | 1 1 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 4 2 1 . Treads . | . . . . . . Leg 9 | 2 1 3 2 1 . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 4 . 5 . Device 1 | . . . . 1 . Storage 2 | 1 . 1 . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 6 | . 2 3 . 1 . Artifact . | . . . . . . Weapon 13 | 2 2 4 1 4 . Energy Gun 6 | 1 . 3 . 2 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 4 | 1 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . . 2 . 9 2 Power 2 | . . . . . 2 Propulsion 5 | . . 2 . 3 . Utility 2 | . . . . 2 . Weapon 4 | . . . . 4 . Highest Loss Streak 9 | . . 2 . 9 2 Average Slot Usage (%) 84 | . 93 85 100 87 32 Engine 10 | . 14 11 11 7 9 Leg 26 | . 28 27 43 30 . Wheel 1 | . . 4 . . . Device 1 | . . . . 7 . Storage 10 | . 14 11 11 7 . Processor 4 | . . . . 9 23 Protection 8 | . 8 9 11 7 . Energy Gun 4 | . 1 8 1 1 . Energy Cannon 2 | . . . 9 6 . Ballistic Gun 9 | . 14 11 11 6 . Impact Weapon 3 | . 12 2 . . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 20 39 43 44 10 Greatest Support 59 | 20 20 33 59 59 3 Greatest Overweight (x) 3 | 2 . 1 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 4 Average Capacity 7 | 5 6 9 10 9 4 Most Carried 10 | 4 6 10 10 10 3 Average Carried 6 | 2 4 7 9 8 2 Final Capacity 10 | 6 6 10 10 4 4 Final Carried 10 | 2 6 10 10 4 2 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1013 | 202 171 344 50 216 30 Remotely . | . . . . . . Salvage Created 992 | . 171 359 50 412 . Parts 57 | . 11 28 4 14 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 24 | . 6 10 1 7 . Melee 3 | . 3 . . . . Guns 18 | . 3 10 . 5 . Cannons 3 | . . . 1 2 . Classes Destroyed 8 | . 2 5 . 1 . Worker 1 | . . 1 . . . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 2 | . . 1 . 1 . Swarmer 12 | . 3 6 . 3 . Grunt 7 | . 3 1 . 3 . Brawler 1 | . . 1 . . . Sentry 4 | . . 2 1 1 . Thug 1 | . . . . 1 . Best Kill Streak 4 | . 1 4 1 3 . Combat Bots Only 3 | . 1 3 1 3 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2996 | . 275 564 267 1060 830 Core 1144 | . 41 78 58 251 716 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 83 . 66 54 . Volleys Fired 88 | . 23 30 4 31 . Largest 2 | . 2 2 2 2 . Hottest 103 | . 60 76 103 103 . Shots Fired 137 | . 24 45 8 60 . Gun 113 | . 24 45 4 40 . Cannon 24 | . . . 4 20 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | . 23 33 4 19 . Thermal 40 | . 1 5 4 30 . Explosive . | . . . . . . Electromagnetic 18 | . . 7 . 11 . Robot Hit Streak 13 | . 3 11 13 8 . Robot Miss Streak 7 | . 7 2 1 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 106 | . 18 44 7 37 . Core Hits 44 | . 8 18 2 16 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 26 | . 14 12 . . . Impact 26 | . 14 12 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1873 | . 294 574 160 845 . Guns 1019 | . 156 395 56 412 . Cannons 339 | . . . 104 235 . Explosions 198 | . . . . 198 . Melee 317 | . 138 179 . . . Ramming . | . . . . . . Kinetic 621 | . 144 261 56 160 . Thermal 704 | . 12 52 104 536 . Explosive . | . . . . . . Electromagnetic 231 | . . 82 . 149 . Impact 317 | . 138 179 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 8 8 . . Average Corruption 7 | . . 7 8 . . Corruption Purged . | . . . . . . Effects 36 | . . 29 7 . . Message Errors 7 | . . 5 2 . . Matter Fused 5 | . . 4 1 . . Heat Flow Errors 6 | . . 5 1 . . Energy Discharges 2 | . . 2 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 6 | . . 5 1 . . Data Loss (major) 2 | . . 1 1 . . Misfires 3 | . . 3 . . . Targeting Errors 3 | . . 2 1 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 33 | . 4 25 . 4 . Projectiles 4 | . . . . 4 . Explosions . | . . . . . . Melee 29 | . 4 25 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . 49 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 628 | . . 284 234 628 . Average Temperature 160 | . . 69 105 233 . Received Heat Transfer 705 | . 36 126 72 432 39 Effects 18 | . . . . 18 . Shutdowns 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 6 | . . . . 6 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 1 4 . 1 . Impact Corruptions 2 | . 1 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1258 | . 25 124 200 909 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 202 | . 125 202 45 202 146 Initial 91 | . . 52 10 17 91 Average 74 | . 71 84 22 79 97 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 96 | 100 100 90 100 98 100 Level 1 3 | . . 9 . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 1 1 2 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 . 1 3 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 14 17 2 21 17 Peak Tracking Total 11 | . 4 4 2 5 11 Tactical Retreats 6 | . 2 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . . 2 1 3 . Terminals 5 | . . 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 2 1 6 . Successful 5 | . . 1 1 3 . Failed 4 | . . 1 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 8 | . . 2 . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 1 3 . Record 1 | . . 1 . . . Open Door 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 4 | . . 2 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2683 | 59 641 981 207 554 241 Spaces Moved 1540 | 44 284 503 137 347 225 Core 385 | 20 . . . 140 225 Treads . | . . . . . . Legs 1155 | 24 284 503 137 207 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 117 | 106 120 142 122 92 94 Slowest Speed 200 | 150 120 150 150 150 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 39 34 38 31 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . 14 . Melee . | . . . . . . Projectile 9 | . . . . 9 . AOE 5 | . . . . 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2243 | 54 538 709 168 520 254 Wait 509 | . 204 132 20 126 27 Move 1535 | 43 283 502 136 346 225 Hop . | . . . . . . Pick Up 28 | 5 6 12 2 3 . Fast Attach 10 | 3 1 3 1 2 . Attach 14 | 3 1 4 . 4 2 Detach 3 | . . 1 . 2 . Swap 16 | . 4 6 2 4 . Drop 14 | . 2 7 3 2 . Fire 88 | . 23 30 4 31 . Melee 26 | . 14 12 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x2 1565 | -9/Materials | Discovered new exit (range 14) 1568 | -9/Materials | Build established: Scavenger-Mutant 1682 | -9/Materials | Entered Mines 1694 | -9/Mines | Met a Derelict shopkeep closing up shop 1708 | -9/Mines | Met a Derelict bent on vengeance 1863 | -9/Mines | Learned Materials stockpile data 1868 | -9/Mines | Discovered new exit (range 16) 1868 | -9/Mines | Discovered new exit (range 9) 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Evolved 2 slots: Utility x2 2399 | -8/Materials | Lost 9 parts (3n2u4w) 2438 | -8/Materials | Discovered new exit (range 11) 2443 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2641 | -7/Factory | Core integrity fell below 50% 2655 | -7/Factory | Build established: Mutant 2659 | -7/Factory | Core integrity fell below 20% 2684 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Downloaded coordinate data. >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. EXIT=FOUND EXIT=IDENTIFIED: FACTORY PARAMETERS=POWER_1,WEAPON_1 LOCATION=FACTORY GOAL=ESCAPE K-01 Serf cleans the Assembly Bed. Ion Engine destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired 30 matter. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ####+######?????????? | | ???????????????????????# ????????? | | ???????????????????????# ?????????? | | ??????????????????????? o ??????????? | | ???????????????????????#k ???????????? | | ???????????????????????# s #????????????? | | ???????????????????????# ss #????????????? | | ###########+######+##### r #????????????? | | ?????????????? | | k???????????????? | | ? ?????????????????? | | ??? ???????????????????? | | ????? ?????????????????????? | | ### ######???????####@####???????????????????? | | ???? ^ #????????????# #???????????????????? | | ?????? #????????????# ! #???????????????????? | | ??????? #????????????# #???????????????????? | | ?????? #????????????# #???????????????????? | | ????? #????????????# #???????????????????? | | ???? #????????????# #???????????????????? | | ??? #????????????# u#???????????????????? | | ### #????????????# #???????????????????? | | #????????????# [ #???????????????????? | | #????????????# #???????????????????? | | +????????????# s #???????????????????? | | #????????????#######s#???????????????????? | | """ #??????????????????#s#???????????????????? | | """ #??????????????????#s#???????????????????? | | """ #??????????????????# #???????????????????? | | """ #??????????????????#Y#???????????????????? | | """ #??????????????????# #???????????????????? | | """ #??????????????????# #???????????????????? | | ?#??????????????????# #???????????????????? | | #??????????????????# #???????????????????? | | ########??????????????????# #???????????????????? | | #???????????????????????### ###?????????????????? | | ######################### #?????????????????? | | / #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 110 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalImpactDrive Manual? 0 Play Time 00:41:50 Cumulative 20.5 hours Start 2021.01.05 @ 07:20:15 End 2021.01.05 @ 08:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9eab647e-e67c-445a-8682-e4c17017e901