Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.21 @ 11:04:17 Player: carrera Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (232) 232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1202 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 200/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (3) ------- Medium Laser Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Nuclear Core Nuclear Core Aluminum Leg Wheel Compact Wheel Compact Wheel Structural Scanner Seismic Detector Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weapon Shielding > --- WEAPON ----------- Medium Laser Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Nuclear Core Aluminum Leg Wheel Compact Wheel Compact Wheel Structural Scanner Seismic Detector Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 13 | 7 3 3 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 8 | 3 8 8 Power 1 | . 1 1 Propulsion 4 | 2 4 4 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 97 Engine 11 | . 14 4 Core 1 | . . 7 Treads 26 | . 28 22 Leg 2 | . . 11 Device 5 | . 6 . Storage 13 | . 14 11 Protection 8 | . 7 11 Energy Gun 2 | . . 9 Ballistic Gun 25 | . 27 19 Peak Build Rating 12 | 7 8 12 Average Rating 7 | 4 7 11 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 25 | 12 17 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 4 8 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 9 Class Distribution -------------------- 84% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 426 | 222 204 . Remotely . | . . . Salvage Created 218 | 12 168 38 Parts 20 | 5 8 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 9 4 Guns 5 | . 4 1 AOE 8 | . 5 3 Classes Destroyed 3 | 1 2 . Tunneler 1 | 1 . . Swarmer 10 | . 6 4 Grunt 3 | . 3 . Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 39 | . 23 16 Missed 15 | . 8 7 Hits 24 | . 15 9 Projectile 24 | . 15 9 Damage Taken 269 | . 178 91 Core 42 | . 11 31 Absorbed by Shields . | . . . Redirected to Shielding 21 | . 16 5 Core Remaining (%) 97 | 100 95 . Volleys Fired 31 | 1 17 13 Largest 2 | 2 2 1 Hottest 50 | 40 50 30 Shots Fired 47 | 2 32 13 Gun 42 | 2 30 10 Cannon . | . . . Launcher 5 | . 2 3 Special . | . . . Kinetic 42 | 2 30 10 Thermal . | . . . Explosive 5 | . 2 3 Electromagnetic . | . . . Robot Hit Streak 11 | 1 11 5 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 29 | 1 22 6 Core Hits 20 | 2 14 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 628 | 16 428 184 Guns 307 | 16 214 77 Cannons . | . . . Explosions 321 | . 214 107 Melee . | . . . Ramming . | . . . Kinetic 307 | 16 214 77 Thermal . | . . . Explosive 321 | . 214 107 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 . Average Temperature 8 | . 8 . Received Heat Transfer 66 | . 66 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 165 | 5 165 123 Initial 61 | . . 61 Average 46 | . 55 51 Influence Increases 358 | 5 251 102 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 5 | 5 . . Destroy Leader 50 | . 40 10 Successful Hack 6 | . 6 . Disable Machine 15 | . 15 . Destroy Structure 22 | . 10 12 Influence Decreases 235 | 5 106 124 Entered New Map 84 | . . 84 Time Decay 151 | 5 106 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 11 6 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 187 | 13 174 . Seismic 187 | 13 174 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 563 | 89 377 97 Spaces Moved 285 | 49 197 39 Core 10 | 10 . . Treads 274 | 39 197 38 Legs 1 | . . 1 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 142 160 160 Slowest Speed 190 | 160 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 43 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 25 | . 9 16 Melee . | . . . Projectile . | . . . AOE 25 | . 9 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 351 | 63 228 60 Wait 3 | . 3 . Move 283 | 48 196 39 Hop . | . . . Pick Up 13 | 7 4 2 Fast Attach 7 | 6 1 . Attach 3 | 1 . 2 Detach . | . . . Swap 8 | . 6 2 Drop 3 | . 1 2 Fire 31 | 1 17 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 564 | -9/Materials | Self-destructed Last Messages --------------- 00440_ G-34 Mercenary destroyed. 00446_ Acquired 29 matter. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00497_ Acquired Nuclear Core. 00498_ Dropped Lgt. Ion Engine. 00498_ Dropped Ion Engine. 00500_ Acquired Nuclear Core. 00530_ K-01 Serf collects debris. 00544_ Destroyed Flight Unit. 00544_ K-01 Serf collects debris. 00550_ S-10 Pest destroyed. [A new version of Cogmind is available, see F1 News page.] 00553_ S-10 Pest destroyed. 00556_ W-16 Scout sends out distress signal. 00561_ Triggered EMP Trap. 00561_ A bubble of electromagnetic force engulfs the area. 00562_ S-10 Pest destroyed. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????###Y #????????????? | | ????????????????????????????? * #????????????? | | ?????????????????########### =%[ #????????????? | | ?????????????????# ^ %#????????????? | | ?????????????????# @ [*=+% ?????????? | | ?????????????????# ^ [#????????????? | | ?????????????????# k######## ###????????????? | | ?????????????????# #??????#######??????????????? | | ?????????????????# #?????? #???????????????? | | ?????????????????# #??????" #???????????????? | | ?????????????????# #?????"" #???????????????? | | ?????????????????# #??# """ #???????????????? | | ?????????????????# #??# #???????????????? | | ?????????????????# #??# """ #???????????????? | | ?????????????????# #??# """ #???????????????? | | ?????????????????# #??? """ #???????????????? | | ?????????????????# #????? ?????????????????? | | ?????????????????# ########+#######????????????? | | ?????????????????# #????????????? | | ?????????????????# +????????????? | | ?????????????????# #????????????? | | ?????????????????# #### #### #????????????? | | ?????????????????# #??# #????#????????????? | | ?????????????????# *!!!!#??#####?????????????????? | | ?????????????????#**!!!!#????????????????????????? | | ?????????????????########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikePiercingStick Manual? 0 Play Time 00:05:58 Cumulative 74.4 hours Start 2026.02.12 @ 22:54:49 End 2026.02.21 @ 11:04:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ae21f869-b2f0-4b41-bde1-883f661e6be3