Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 19:44:54 Player: Some Pennies Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (4866) 4866 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1380) 1380 TOTAL SCORE: 10011 Bonus ------- High Alert Combat Kills 652 Follower Combat Kills 630 Entered Garrisons 400 Friendly Fire -302 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 150/150 System Corruption 0% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Drone Bay (2/2) > --- WEAPON (2) ------- Enhanced Autogun Subdweller Shrapnel Launcher > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Cargo Legs Aerolev Unit Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Improved Propulsion Shielding Hacking Suite System Shield Drone Bay (2/2) Advanced Beam Rifle Advanced Beam Cannon Heavy Particle Cannon Gauss Cannon Gauss Cannon Datajack Plasma Cutter Katana Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Cargo Legs Aerolev Unit Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Improved Propulsion Shielding Hacking Suite System Shield System Shield Advanced Beam Cannon Heavy Particle Cannon Gauss Cannon Gauss Cannon Subdweller Shrapnel Launcher Datajack Plasma Cutter Katana Katana [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Slots Evolved 4 | . . . 4 . . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 146 | 9 6 19 48 35 1 8 . 20 Power 11 | 1 . 1 6 2 . . . 1 Engine 8 | 1 . 1 4 1 . . . 1 Core 3 | . . . 2 1 . . . . Reactor . | . . . . . . . . . Propulsion 48 | 3 2 2 16 13 . 2 . 10 Treads 36 | 2 2 2 12 9 . . . 9 Leg 7 | . . . 3 3 . 1 . . Wheel 1 | 1 . . . . . . . . Hover 3 | . . . 1 1 . . . 1 Flight 1 | . . . . . . 1 . . Utility 35 | 3 2 4 11 7 . 4 . 4 Device 15 | 2 . 1 2 4 . 3 . 3 Storage 3 | 1 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 17 | . 1 3 8 3 . 1 . 1 Artifact . | . . . . . . . . . Weapon 52 | 2 2 12 15 13 1 2 . 5 Energy Gun 6 | 1 . 1 1 . . . . 3 Energy Cannon 6 | . 2 4 . . . . . . Ballistic Gun 22 | 1 . 5 11 2 . 2 . 1 Ballistic Cannon 6 | . . . . 5 1 . . . Launcher 9 | . . 2 2 4 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 6 | . . . 1 . . . . 5 Parts Lost 26 | . . 2 2 17 . 4 . 1 Power 2 | . . 1 . 1 . . . . Propulsion 13 | . . . 2 9 . 2 . . Utility 7 | . . 1 . 3 . 2 . 1 Weapon 4 | . . . . 4 . . . . Highest Loss Streak 10 | . . 2 1 10 . 4 . 1 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 95 | . 99 99 98 84 100 92 90 98 Engine 8 | . 14 14 7 3 . . . 2 Core 2 | . . . 1 5 9 9 9 6 Treads 26 | . 27 28 32 15 36 28 18 33 Leg 1 | . . . 2 1 . 3 9 1 Hover 1 | . . . . 4 . . . . Device 9 | . 5 2 9 16 9 10 18 20 Storage 11 | . 14 14 9 9 9 9 9 9 Protection 12 | . 8 11 17 10 18 14 9 6 Energy Gun 1 | . 3 . . . . . . 6 Energy Cannon 5 | . 10 13 . . . . . . Ballistic Gun 11 | . 14 13 16 3 . 3 18 11 Ballistic Cannon 2 | . . . . 8 18 14 . . Slashing Weapon 1 | . . . . 3 . . . . Peak Build Rating 37 | 9 9 17 29 32 29 32 32 37 Average Rating 20 | 6 8 13 27 26 29 29 32 32 On Entrance 20 | . 8 9 17 26 27 29 32 32 Naked Turns . | . . . . . . . . . Heaviest Build 107 | 15 53 63 107 107 107 107 99 102 Greatest Support 80 | 40 40 40 80 80 80 80 40 80 Greatest Overweight (x) 33 | 1 1 1 10 33 1 2 2 2 Average Overweight (x) 1 | . . 1 1 3 1 1 2 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 19 20 24 25 25 25 25 25 Most Carried 25 | 8 20 20 25 25 25 25 23 25 Average Carried 21 | 6 15 19 24 23 25 24 23 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 8 20 20 25 25 25 23 23 25 Class Distribution -------------------- 51% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Matter Collected 4565 | 335 300 482 1752 700 105 321 . 570 Remotely 541 | . . . . 303 . 238 . . Salvage Created 6369 | 148 1025 440 2586 856 51 220 . 1043 Parts 341 | 9 46 31 145 53 5 6 . 46 Haulers Intercepted 10 | . 2 . 6 . . . . 2 Recyclers Shooed 8 | 1 3 . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Combat Hostiles Destroyed 100 | . 12 13 30 30 1 7 . 7 Melee 2 | . . . . 2 . . . . Guns 59 | . 7 8 27 10 . . . 7 Cannons 23 | . 5 5 . 5 1 7 . . AOE 16 | . . . 3 13 . . . . Classes Destroyed 16 | 3 6 3 3 1 . . . . Worker 4 | 1 1 . 2 . . . . . Builder 5 | . 1 . 3 . 1 . . . Tunneler 7 | 3 . . 4 . . . . . Hauler 10 | . 2 . 6 . . . . 2 Recycler 17 | 1 5 . 5 . . . . 6 Operator 3 | . 1 . 2 . . . . . Turret 2 | . . 2 . . . . . . Watcher 8 | . 3 . 5 . . . . . Swarmer 13 | . 3 3 . 7 . . . . Grunt 48 | . 9 2 17 12 1 3 . 4 Brawler 5 | . . . 2 2 . . . 1 Duelist 5 | . . . 3 . . 2 . . Sentry 17 | . . 1 7 6 . . . 3 Hunter 5 | . . . 1 2 . 2 . . Programmer 1 | . . . . 1 . . . . Subdweller 7 | . . 7 . . . . . . Best Kill Streak 14 | 2 5 3 11 14 2 4 . 4 Combat Bots Only 14 | . 5 3 4 14 1 4 . 2 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 . 3 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . . 2 3 . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Hostile Shots Fired 600 | . 56 43 160 227 12 56 . 46 Missed 152 | . 19 7 51 50 2 11 . 12 Damage Taken 6889 | . 432 794 1727 2504 163 651 . 618 Core 738 | . 90 95 167 231 47 53 . 55 Absorbed by Shields 40 | . . . . . . 40 . . Redirected to Shielding 58 | . . . 16 42 . . . . Ignored by Resistances 7 | . . 7 . . . . . . Regen/Repaired (Parts) 802 | . 259 . 543 . . . . . Core Remaining (%) 63 | 100 . 26 . . . . . . Volleys Fired 472 | 15 80 69 157 72 10 23 . 46 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 120 | 70 80 120 78 96 96 96 . 86 Shots Fired 898 | 30 160 112 314 125 20 46 . 91 Gun 687 | 30 125 57 306 79 . . . 90 Cannon 172 | . 35 43 . 28 20 46 . . Launcher 39 | . . 12 8 18 . . . 1 Special . | . . . . . . . . . Kinetic 696 | 15 80 52 304 122 20 46 . 57 Thermal 177 | 15 80 48 . . . . . 34 Explosive 23 | . . 12 8 3 . . . . Electromagnetic 2 | . . . 2 . . . . . Robot Hit Streak 18 | 9 18 17 8 13 3 6 . 10 Robot Miss Streak 9 | 3 3 1 9 8 4 3 . 3 Penetration Max 1 | . . . 1 1 . . . 1 Secondary Targets 8 | . . . 2 3 . . . 3 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 577 | 23 113 56 204 89 7 27 . 58 Core Hits 293 | 5 41 33 102 77 3 9 . 23 Critical Kills 4 | . . . 4 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 Critical Strikes 22 | . 5 . 5 1 3 3 . 5 Burn 9 | . 5 . . . . . . 4 Destroy 6 | . . . 5 . . . . 1 Blast 7 | . . . . 1 3 3 . . Melee Attacks 35 | . . . 5 30 . . . . Impact . | . . . . . . . . . Slashing 25 | . . . 5 20 . . . . Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . 4 10 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13464 | 305 1623 1086 4652 3374 268 786 . 1370 Guns 8076 | 305 1186 343 4010 1029 . . . 1203 Cannons 2456 | . 437 560 . 405 268 786 . . Explosions 2236 | . . 183 393 1493 . . . 167 Melee 249 | . . . 249 . . . . . Ramming 447 | . . . . 447 . . . . Kinetic 9831 | 167 736 249 3974 2761 268 786 . 890 Thermal 2159 | 138 887 654 . . . . . 480 Explosive 742 | . . 183 393 166 . . . . Electromagnetic 36 | . . . 36 . . . . . Impact . | . . . . . . . . . Slashing 249 | . . . 249 . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 77 | . 16 3 . 51 . 7 . . Projectiles 23 | . 16 . . . . 7 . . Explosions 54 | . . 3 . 51 . . . . Melee . | . . . . . . . . . Knockbacks 34 | . . . . 22 4 8 . . Impact 16 | . . . . 16 . . . . Kinetic 18 | . . . . 6 4 8 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 194 | . . . . 172 . . . 22 Shots 5 | . . . . 4 . . . 1 Rammed 120 | . . . . 120 . . . . Targets Rammed 121 | . . . . 121 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 496 | 45 189 34 45 496 36 108 . 18 Average Temperature 48 | 15 41 11 12 158 28 53 . 11 Received Heat Transfer 2814 | . 222 99 819 864 72 414 . 324 Effects 4 | . . . . 4 . . . . Shutdowns 2 | . . . . 2 . . . . Matter Decay 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 2 2 . . . . . . . Heat Transferred 5497 | 407 2627 1309 . . . . . 1154 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Peak Influence 2389 | 25 163 . 363 2389 1369 999 486 647 Initial 1164 | . 16 . 10 234 1164 889 486 204 Average 552 | 10 61 . 273 1278 1232 944 486 361 Maximum Alert Level 5 | . . . 1 5 4 3 2 2 Low Security (%) 31 | 100 100 . 16 . . . . 12 Level 1 35 | . . . 83 9 . . . 58 Level 2 3 | . . . . 3 . . 100 29 Level 3 9 | . . . . 22 . 100 . . Level 4 11 | . . . . 35 100 . . . Level 5 8 | . . . . 29 . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 4 . 3 . 1 . . 3 Investigation 4 | . 3 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . . 2 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Distress Signals 5 | . 1 . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 19 16 54 49 6 9 . 23 Peak Tracking Total 9 | . 5 3 7 9 3 3 . 5 Tactical Retreats 18 | . . 1 1 16 . . . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Traps Triggered 21 | . 2 2 . 8 . 9 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . 3 . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Machines Disabled 17 | . 1 3 6 3 . 1 . 3 Max in Single Turn 2 | . 1 2 1 1 . 1 . 1 Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Machines Accessed 31 | . 9 2 13 2 1 . . 4 Terminals 22 | . 6 . 10 2 . . . 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 113 | . 38 13 40 3 2 . . 17 Successful 72 | . 23 13 24 1 1 . . 10 Failed 41 | . 15 . 16 2 1 . . 7 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 39 | . 14 . 14 . . . . 11 Terminals 63 | . 17 . 26 3 . . . 17 Fabricators . | . . . . . . . . . Repair Stations 24 | . 12 . 12 . . . . . Recycling Units 9 | . 9 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . Terminal Hacks 31 | . 5 13 6 1 . . . 6 Record 12 | . . 12 . . . . . . Part Schematic 2 | . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Emergency Access Points 2 | . 1 . 1 . . . . . Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 Hauler Manifests 3 | . . . 2 . . . . 1 Zone Layout 4 | . 1 . 2 . . . . 1 Security Stations 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 18 | . 8 . 10 . . . . . Scan Component 9 | . 4 . 5 . . . . . Repair 9 | . 4 . 5 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 19 | . 8 . 7 . . . . 4 Terminals 18 | . 7 . 7 . . . . 4 Botnet 3 | . 1 . 1 . . . . 1 Operators 1 | . 1 . . . . . . . Skim 14 | . 5 . 6 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 8 . 11 1 1 . . 4 Full Trace Events 3 | . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 4 . 5 . . . . . Time 282 | . 104 . 178 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . 14 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Total Allies 13 | . . . . 3 . . . 10 Largest Group 10 | . . . . 3 3 3 . 10 Highest-Rated Group 173 | . . . . 48 48 45 . 173 Highest-Rated Ally 29 | . . . . 16 16 16 . 29 Total Orders 7 | . . . . . . . . 7 EXPLORE 7 | . . . . . . . . 7 Ally Attacks 151 | . . . . . 34 23 . 94 Total Damage 1870 | . . . . . 369 247 . 1254 Kills 24 | . . . . . 6 2 . 16 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 6 | . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Turns Passed 15025 | 162 2707 3504 3911 3393 92 368 45 843 Spaces Moved 4455 | 66 971 1134 1255 658 25 101 15 230 Core 10 | 5 . . . 5 . . . . Treads 4430 | 52 971 1134 1249 653 25 101 15 230 Legs 6 | . . . 6 . . . . . Wheels 9 | 9 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 320 240 Average Speed 266 | 142 237 247 242 404 240 267 320 251 Slowest Speed 1700 | 160 240 250 820 1700 240 320 320 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 97 60 76 61 5 24 3 81 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 3 1 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 6 | . . 6 . . . . . . Spaces Dug 6 | . . . 1 5 . . . . Terrain Destroyed 155 | . . 23 16 89 9 1 . 17 Melee 6 | . . . 1 5 . . . . Projectile 14 | . . 1 2 1 9 1 . . AOE 135 | . . 22 13 83 . . . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Sto Total 6472 | 101 1215 1726 1826 974 36 154 14 426 Wait 1004 | . 135 479 281 20 . 1 . 88 Move 4447 | 65 970 1133 1255 655 25 100 14 230 Hop . | . . . . . . . . . Pick Up 102 | 11 18 11 34 12 . 2 . 14 Fast Attach 45 | 5 3 3 14 9 . 2 . 9 Attach 29 | 2 . 2 6 14 . 4 . 1 Detach . | . . . . . . . . . Swap 72 | 2 3 14 28 12 1 2 . 10 Drop 105 | 1 6 15 46 8 . 3 . 26 Fire 472 | 15 80 69 157 72 10 23 . 46 Melee 35 | . . . 5 30 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 121 | . . . . 121 . . . . Escape Stasis 29 | . . . . 12 . 17 . . Rewire 9 | . . . . 9 . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 964 | -10/Materials | Discovered new exit (range 12) 1542 | -10/Materials | Discovered new exit (range 15) 1945 | -10/Materials | Repaired Beam Cannon 1973 | -10/Materials | Repaired Lgt. Treads 2000 | -10/Materials | Repaired Lgt. Treads 2028 | -10/Materials | Repaired Lgt. Treads 2163 | -10/Materials | Discovered new exit (range 11) 2534 | -10/Materials | Discovered new exit (range 7) 2691 | -10/Materials | Learned location of Subcaves (-10) 2725 | -10/Materials | Learned Storage trap positions 2749 | -10/Materials | Learned Storage garrison access intel 2762 | -10/Materials | Learned location of 1 exit from Recycling 2815 | -10/Materials | Learned Storage garrison access intel 2846 | -10/Materials | Discovered new exit (range 11) 2870 | -10/Materials | Entered Subcaves 3049 | -10/Subcaves | Discovered new exit (range 13) 3357 | -10/Subcaves | Core integrity fell below 50% 3543 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3667 | -10/Subcaves | Learned location of Zion (-7) 3689 | -10/Subcaves | Visited 4L-MR0's lab 3765 | -10/Subcaves | Found Cargo Legs 4027 | -10/Subcaves | Learned Materials interactive machine intel 4215 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4220 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5009 | -10/Subcaves | Visited Clippyterm 5017 | -10/Subcaves | Learned Factory fabricator intel 6129 | -10/Subcaves | Discovered new exit (range 13) 6246 | -10/Subcaves | Discovered new exit (range 16) 6374 | -10/Subcaves | Entered Materials 6374 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6375 | -8/Materials | Loaded intel: 19 interactive machine locations 7236 | -8/Materials | Build established: Scavenger-Mutant 7892 | -8/Materials | Repaired Lgt. Treads 7937 | -8/Materials | Repaired Gauss Rifle 7965 | -8/Materials | Repaired Core Shielding 8690 | -8/Materials | Discovered new exit (range 15) 9145 | -8/Materials | Repaired Hrd. Medium Armor Plating 9190 | -8/Materials | Repaired Gauss Rifle 9602 | -8/Materials | Discovered new exit (range 15) 10285 | -8/Materials | Identified exit to Garrison 10285 | -8/Materials | Entered Garrison 10309 | -8/Garrison | Triggered checkpoint 10537 | -8/Garrison | Triggered checkpoint 10582 | -8/Garrison | Triggered checkpoint 10642 | -8/Garrison | Triggered checkpoint 10644 | -8/Garrison | Triggered checkpoint 10673 | -8/Garrison | Core integrity fell below 50% 10695 | -8/Garrison | Destroyed 14 combat bots 10706 | -8/Garrison | Lost 10 parts (1p5n2u2w) 10924 | -8/Garrison | Build established: Mutant 11465 | -8/Garrison | Lost 4 parts (2n2w) 11547 | -8/Garrison | Triggered checkpoint 11647 | -8/Garrison | Learned Materials security intel 11950 | -8/Garrison | Discovered new exit (range 10) 12003 | -8/Garrison | Build established: Scavenger-Mutant 12583 | -8/Garrison | Discovered new exit (range 8) 12621 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13155 | -8/Garrison | Discovered new exit (range 14) 13241 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13383 | -8/Garrison | Triggered checkpoint 13503 | -8/Garrison | Garrison Relay disabled 13595 | -8/Garrison | Triggered checkpoint 13628 | -8/Garrison | Discovered new exit (range 6) 13678 | -8/Garrison | Entered Materials 13678 | -8/Materials | Accompanied by 3 allies 13740 | -8/Materials | Garrison activated, responded to threat 13750 | -8/Materials | Core integrity fell below 20% 13770 | -8/Materials | Identified exit to Garrison 13770 | -8/Materials | Entered Garrison 13770 | -8/Garrison | Accompanied by 3 allies 13892 | -8/Garrison | Triggered checkpoint 13936 | -8/Garrison | Triggered checkpoint 13956 | -8/Garrison | Triggered checkpoint 14033 | -8/Garrison | Lost 4 parts (2n2u) 14097 | -8/Garrison | Discovered new exit (range 9) 14138 | -8/Garrison | Entered Materials 14138 | -8/Materials | Discovered new exit (range 14) 14183 | -8/Materials | Entered Storage 14184 | -8/Storage | Loaded intel: 12 trap records 14672 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14782 | -8/Storage | Lost 4 allies 14979 | -8/Storage | Lost 4 allies 14983 | -8/Storage | First assault squad dispatched 15026 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14980_ R-06 Scavenger collects Lgt. Nuclear Core. 14981_ K-01 Serf collects debris. 14982_ R-06 Scavenger destroyed. 14983_ ALERT: Significant disruption in Zone 6K, assault force dispatched. 14984_ K-01 Serf collects debris. 14984_ Acquired 8 matter. 14986_ K-01 Serf collects debris. 15011_ C-30 ARC bursts open, deploying its payload. 15011_ G-50 Soldier unfolds itself. 15011_ G-47 Trooper unfolds itself. 15011_ B-36 Bruiser unfolds itself. 15011_ I-25 Savior unfolds itself. 15012_ K-01 Serf collects debris. 15016_ B-36 Bruiser destroyed. 15017_ K-01 Serf collects debris. 15020_ Trooper 3h destroyed. 15024_ K-01 Serf collects debris. 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""""" # n;;;;;;;;;##+####????????? | | """""=%#?? """"" # n ######## #???????? | | *#?? # u #???????????? ?????????? | | #?# # %#???????????????????????? | | """""% #?###########k =###?????????????????????? | | """" =%#???????????#=[k#T######????????????????? | | """""%[#############!%=#*#!!!!#????????????????? | | """"" %%%= *[ %%k=%+[=! #????????????????? | | =*!!! !!*% =%#=#! !!#????????????????? | | ^[% =[%[= =%%*! =########????????????????? | | ####+############### #???????????????????????? | | ## # * # #???????????????????????? | | ## """" ## # #???????????????????????? | | ## """" # """ """ # #???????????????????????? | | ## """" ## """ """ # #???????????????????????? | | ## """" ## """ """ + #???????????????????????? | | ## ## # #???????????????????????? | | ## ! ## # #???????????????????????? | | + ## # #???????????????????????? | | ### ##+######### ##??????????????????????? | | #?# ## ######## #??????????????????????? | | ########+## #??????????????????????? | | !#### T #??????????????????????? | | !+ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 10 Core Shielding 20 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricHugeBuckler Manual? 0 Play Time 01:10:15 Cumulative 229.0 hours Start 2024.08.12 @ 00:00:29 End 2024.08.12 @ 19:44:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 186 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 59 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15029953-7eac-49bd-80b5-fd22f3cd7aa3