Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 18:53:15 Player: beans Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (304) 304 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1224 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 97/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Authchip [R/Combat] Authchip [Power] Authchip [Propulsion] Authchip [Armor] 1B-0RG's Assimilator SUBCON Basin [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Humpback Storage Humpback Protection Scrap Shield Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 5 . 4 5 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 2 | . . 2 . Device . | . . . . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 1 | 1 . 1 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 7 | . . 1 6 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 73 | . 71 74 69 Engine 3 | . 14 4 . Leg 24 | . 28 28 10 Wheel 2 | . . . 16 Storage 9 | . . 8 13 Protection 3 | . . 4 . Ballistic Gun 27 | . 28 27 27 Peak Build Rating 32 | 5 5 30 32 Average Rating 18 | 2 5 17 29 On Entrance 10 | . 5 5 30 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 203 | 6 6 203 203 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 12 | 1 . 10 12 Average Overweight (x) 4 | . . 3 6 Largest Inventory Capacity 35 | 5 5 35 35 Average Capacity 25 | 5 5 24 34 Most Carried 25 | 3 . 21 25 Average Carried 11 | . . 9 20 Final Capacity 35 | 5 5 35 5 Final Carried 21 | . . 21 5 Class Distribution -------------------- 67% | Hauler-Mutant 20% | Subdweller-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 601 | 250 8 241 102 Remotely . | . . . . Salvage Created 521 | . 11 133 377 Parts 41 | . . 13 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 7 | . . 4 3 Guns 7 | . . 4 3 Classes Destroyed 6 | . 1 2 3 Builder 1 | . . . 1 Recycler 3 | . . . 3 Operator 1 | . 1 . . Swarmer 1 | . . 1 . Sentry 3 | . . . 3 Subdweller 3 | . . 3 . Best Kill Streak 3 | . 1 2 3 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 115 | . . 77 38 Missed 38 | . . 32 6 Hits 77 | . . 45 32 Projectile 77 | . . 45 32 Critical Strikes 4 | . . 3 1 Damage Taken 1405 | . . 734 671 Core 251 | . . 44 207 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 81 | . 2 54 25 Largest 2 | . 2 2 2 Hottest 60 | . 40 60 40 Shots Fired 141 | . 4 89 48 Gun 141 | . 4 89 48 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 141 | . 4 89 48 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 1 6 10 Robot Miss Streak 6 | . 1 6 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | . 2 23 29 Core Hits 22 | . 2 7 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 845 | . 24 462 359 Guns 830 | . 24 462 344 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 15 | . . . 15 Kinetic 830 | . 24 462 344 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 22 | . . 10 22 Average Temperature 10 | . . 10 10 Received Heat Transfer 624 | . . 279 345 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 25 | . 5 . 25 Initial . | . . . . Average 2 | . . . 2 Influence Increases 105 | . 5 20 80 Destroy 0b10 Robot/C 80 | . . 20 60 Destroy 0b10 Robot/NC 25 | . 5 . 20 Influence Decreases 105 | . 5 20 80 Time Decay 105 | . 5 20 80 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 1 12 6 Peak Tracking Total 5 | . . 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 1 3 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 12 . Successful 14 | . 2 12 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 2 12 . Record 9 | . . 9 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4799 | 38 173 3754 834 Spaces Moved 1241 | 33 34 913 261 Core 21 | 19 . . 2 Treads . | . . . . Legs 986 | 14 34 913 25 Wheels 234 | . . . 234 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 339 | 87 120 381 252 Slowest Speed 820 | 120 120 820 820 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 8 37 60 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1702 | 42 162 1100 398 Wait 322 | . 127 109 86 Move 1238 | 32 33 912 261 Hop . | . . . . Pick Up 25 | 5 . 9 11 Fast Attach 1 | . . 1 . Attach 13 | 5 . 3 5 Detach . | . . . . Swap 3 | . . 3 . Drop 13 | . . 4 9 Fire 81 | . 2 54 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . . 5 1 Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 212 | -10/Materials | Entered Subcaves 313 | -10/Subcaves | Build established: Mutant 415 | -10/Subcaves | Discovered new exit (range 10) 429 | -10/Subcaves | Learned location of Zion (-6) 429 | -10/Subcaves | Met a Zionite searching for "candidates" 704 | -10/Subcaves | Build established: Subdweller-Mutant 718 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 733 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 829 | -10/Subcaves | Discovered new exit (range 16) 1213 | -10/Subcaves | Visited 4L-MR0's lab 1569 | -10/Subcaves | Found Prototype Special Melee Weapon 1872 | -10/Subcaves | Build established: Hauler-Mutant 2722 | -10/Subcaves | Found SUBCON Basin 3966 | -10/Subcaves | Entered Recycling 4712 | -9/Recycling | Scanned before Scraplab entrance 4739 | -9/Recycling | Entered Scraplab 4758 | -9/Recycling | Found SUBCON Basin 4778 | -9/Recycling | Released subatomizers from SUBCON Basin 4778 | -9/Recycling | Angered Scraplab inhabitants 4792 | -9/Recycling | Core integrity fell below 50% 4800 | -9/Recycling | Core destroyed Last Messages --------------- Might it one day develop into a rogue AI and try to kill us all? I sure hope not. Dropped SUBCON Basin. Acquired SUBCON Basin. JU-J6F(c) is busy at their terminal. Dropped SUBCON Basin. Acquired SUBCON Basin. Dropped SUBCON Basin. JU-J6F(c) is busy at their terminal. Released subatomizers from SUBCON Basin. LT-MGS(j): "Defend the Scraplab!" Assault Rifle destroyed. Com. Wheel destroyed. Scrap Engine Manual disabled. Lgt. Assault Rifle destroyed. T2-OMT(j) heat short circuits Mak. Salvage Targeting Computer. Dropped Humpback. Slammed into LU-SG5(j). Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#########??#???????????? | | ??????????????????????????#"""""""#? #???????????? | | ??????????????????????????# " X " ## #???????????? | | ????????????????????####### !! c #???????????? | | ???????????????????## j@/!!! j #???????????? | | ???????????????????# #####j! "#???????????? | | ???????????????????## #???# c& ""#???????????? | | ????????????????????# #???#"& "& ""#???????????? | | ????????????????????# #???#"""""""" #???????????? | | ?????????????????#####################???????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????####+####???????????????????????? | | ????????????????????# #?????#########??########### | | ????????????????????# ####### #??# | | ????????????????????# + """ #??# | | ????????????????????######### """ #??# | | ????????????????????????????# """ #??# | | ????????????????????????????# #??# ########+ | | ????????????????????????????# """ #??# #??# | | ????????????????????????????# """ #??# #??# ! | | ????????????????????????????# """ #??# #??# | | ??????????????????????????### #?## #### | | ???????????????????####??##%######+#### # | | ??????????????????? ?# # | | ????????????????????""" ?# T + | | ??????????????????????" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed AnalysisTrackerDisplacer Manual? 0 Play Time 00:12:52 Cumulative 269.7 hours Start 2026.04.18 @ 18:40:40 End 2026.04.18 @ 18:53:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 710 Rogue 708 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d2bda46-d4e8-4f41-9997-d4f33844b1b5