Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 12:26:05 Player: Xintrosi Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1355) 1355 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 5134 Bonus ------- Follower Combat Kills 292 Friendly Fire -153 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 84/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Weapon Cycler Tesla Rifle Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- FC-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Precision Energy Filter Improved Weapon Cycler > --- WEAPON ----------- Missile Launcher Rapid Charged Pulse Construct/C Great Axe > --- INVENTORY -------- Wheel Huge Storage Unit Weapon Cycler Tesla Rifle [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 39 | 7 9 1 12 10 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 3 . 2 2 Treads 6 | 2 3 . 1 . Leg . | . . . . . Wheel 2 | . . . 1 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 10 | 2 2 . 4 2 Device 5 | 1 1 . 1 2 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 16 | 2 3 1 4 6 Energy Gun 4 | 2 1 . . 1 Energy Cannon 4 | . . . 4 . Ballistic Gun 5 | . 2 . . 3 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 22 | . 1 . 5 16 Power 1 | . . . . 1 Propulsion 6 | . . . 1 5 Utility 7 | . 1 . 2 4 Weapon 8 | . . . 2 6 Highest Loss Streak 11 | . 1 . 3 11 To Critical Strikes 2 | . . . . 2 Average Backups 8 | 1 7 8 10 4 Power 1 | . 1 1 1 . Propulsion 1 | . 1 1 1 . Utility 2 | . 1 2 3 2 Weapon 2 | . 2 4 3 1 Tool/Special . | . . . . . Unused Backups 10 | . 1 . 6 3 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 4 | . 1 . 1 2 Weapon 4 | . . . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 99 100 81 31 Engine 6 | . 14 14 3 . Core 6 | . . . 10 3 Treads 18 | . 28 28 17 . Leg 2 | . . . 3 4 Wheel 1 | . . . 2 . Device 8 | . 9 14 6 10 Storage 9 | . 14 14 9 . Protection 3 | . 3 . 4 . Energy Gun 3 | . 9 . 1 . Energy Cannon 7 | . . . 13 4 Ballistic Gun 10 | . 18 23 8 1 Peak Build Rating 54 | 7 7 7 35 54 Average Rating 19 | 5 6 7 21 41 On Entrance 11 | . 7 7 7 34 Avg Prop Armor Cover (%) 13 | . . . 13 12 Naked Turns 17 | . . . . 17 Heaviest Build 64 | 12 17 15 64 24 Greatest Support 42 | 40 40 40 42 42 Greatest Overweight (x) 3 | . . . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 5 Average Capacity 10 | 5 8 8 13 5 Most Carried 20 | 3 8 8 20 5 Average Carried 8 | 2 7 8 10 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 2 8 8 5 3 Scrap Engine Consumption 32 | . . . 25 7 Constructs Created 3 | . . . 3 . Constructs Modified 9 | . . . 7 2 Class Distribution -------------------- 64% | Mutant 17% | Commander-Mutant 17% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 793 | 270 158 39 287 39 Remotely . | . . . . . Salvage Created 1654 | 113 667 57 440 377 Parts 82 | 7 25 11 17 22 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 36 | . 16 7 3 10 Melee 2 | . . . . 2 Guns 19 | . 16 1 . 2 Cannons 9 | . . . 3 6 AOE 6 | . . 6 . . Classes Destroyed 12 | 2 3 1 5 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . . 2 . Turret 2 | . . 2 . . Swarmer 13 | . 2 7 . 4 Grunt 15 | . 14 . . 1 Duelist 2 | . . . 1 1 Sentry 1 | . . . 1 . Hunter 3 | . . . 1 2 Programmer 2 | . . . . 2 Scientist 2 | . . . 2 . Scrapper 1 | . . . 1 . Best Kill Streak 9 | 2 5 9 1 3 Combat Bots Only 7 | . 5 7 1 3 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 493 | . 84 46 106 257 Missed 145 | . 20 15 43 67 Hits 348 | . 64 31 63 190 Melee 2 | . . . 2 . Projectile 346 | . 64 31 61 190 AOE 1 | . . . . 1 Critical Strikes 7 | . . . 1 6 Damage Taken 4877 | . 713 237 653 3274 Core 1231 | . 107 42 69 1013 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 113 | . . . . 113 Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 171 | 3 68 13 23 64 Largest 2 | 2 2 2 2 2 Hottest 140 | 90 100 40 140 81 Shots Fired 273 | 6 135 16 44 72 Gun 194 | 6 135 6 18 29 Cannon 68 | . . . 26 42 Launcher 11 | . . 10 . 1 Special . | . . . . . Kinetic 116 | . 68 6 15 27 Thermal 133 | 6 67 . 29 31 Explosive 11 | . . 10 . 1 Electromagnetic 13 | . . . . 13 Robot Hit Streak 10 | 3 10 2 9 8 Robot Miss Streak 6 | 1 6 2 2 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | 5 89 3 32 50 Core Hits 87 | 3 37 18 12 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 1 1 Burn 2 | . 1 . 1 . Sever 1 | . . . . 1 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3254 | 58 941 460 560 1235 Guns 1430 | 58 941 17 125 289 Cannons 1099 | . . . 435 664 Explosions 488 | . . 443 . 45 Melee 237 | . . . . 237 Ramming . | . . . . . Kinetic 721 | . 381 17 79 244 Thermal 1603 | 58 560 . 481 504 Explosive 488 | . . 443 . 45 Electromagnetic 205 | . . . . 205 Impact . | . . . . . Slashing 237 | . . . . 237 Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 44 | . . . 3 41 Projectiles 18 | . . . 3 15 Explosions . | . . . . . Melee 26 | . . . . 26 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . . 13 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | 90 253 . 302 181 Average Temperature 101 | 47 109 . 102 79 Received Heat Transfer 576 | . 357 54 144 21 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 7 . 1 . Heat Transferred 3517 | 149 1715 . 802 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 88 | 100 80 . 98 64 Level 1 11 | . 19 . 1 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 286 | 10 230 . 214 286 Initial 214 | . . . 214 200 Average 81 | 1 145 . 31 175 Influence Increases 1904 | 10 607 430 205 652 Destroy 0b10 Robot/C 860 | . 320 180 60 300 Destroy 0b10 Robot/NC 35 | 10 5 . 20 . Destroy Leader 132 | . 72 10 . 50 Allied During Kill 13 | . . . 2 11 Select Force Hacks 180 | . 60 . 120 . Disable Machine 75 | . . . . 75 Destroy Structure 19 | . . . 3 16 Advance Influence 200 | . . . . 200 Lose Combat Pursuer 390 | . 150 240 . . Influence Decreases 1718 | 10 436 153 653 466 Entered New Map 317 | . . 83 234 . Time Decay 1143 | 10 426 70 391 246 Lost Part 196 | . 10 . 26 160 Lost Ally 62 | . . . 2 60 Squads Dispatched 8 | . 6 . . 2 Investigation 4 | . 4 . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 37 14 6 18 Peak Tracking Total 6 | . 4 6 2 4 Tactical Retreats 12 | . 9 3 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 8 | . . 3 . 5 Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 14 | . 5 . 8 1 Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 14 . 19 2 Successful 21 | . 9 . 12 . Failed 14 | . 5 . 7 2 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 17 | . 9 . 8 . Terminals 12 | . 9 . 3 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 19 | . 5 . 14 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Recycling Unit Index 1 | . 1 . . . Release Object 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 2 . 6 . Report Inventory 6 | . 2 . 4 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 6 . 4 . Terminals 4 | . 4 . . . Botnet 2 | . 2 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . 4 . Tunnel 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 . 7 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . 7 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies 7 | . . . 7 . Largest Group 6 | . . . 6 4 Highest-Rated Group 102 | . . . 102 69 Highest-Rated Ally 34 | . . . 34 34 Total Orders 2 | . . . 2 . STAY 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 32 | . . . 21 11 Total Damage 1378 | . . . 353 1025 Kills 9 | . . . 4 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1026 | 22 632 154 218 . Seismic 1026 | 22 632 154 218 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4084 | 81 1103 154 2224 522 Spaces Moved 1725 | 39 480 74 937 195 Core 4 | 2 . . . 2 Treads 1058 | 37 480 74 467 . Legs 446 | . . . 264 182 Wheels 217 | . . . 206 11 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 50 Average Speed 177 | 154 160 160 189 176 Slowest Speed 245 | 160 160 160 245 183 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 62 4 76 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . 2 . 4 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . 21 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 21 | . . 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 2497 | 51 693 92 1349 312 Wait 398 | . 122 . 247 29 Move 1721 | 38 479 73 936 195 Hop . | . . . . . Pick Up 25 | 3 6 . 15 1 Fast Attach 23 | 6 3 . 5 9 Attach 7 | 1 . . 4 2 Detach 9 | . 1 . 7 1 Swap 20 | . 8 6 6 . Drop 19 | . 6 . 11 2 Fire 171 | 3 68 13 23 64 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 95 | . . . 95 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Discovered new exit (range 9) 1185 | -10/Materials | Entered Subcaves 1188 | -10/Subcaves | Discovered new exit (range 14) 1193 | -10/Subcaves | Core integrity fell below 50% 1234 | -10/Subcaves | Destroyed 7 combat bots 1339 | -10/Subcaves | Entered Recycling 1434 | -7/Recycling | Scanned before Scraplab entrance 1973 | -7/Recycling | Lost 3 parts (1u2w) 2123 | -7/Recycling | Discovered new exit (range 15) 2660 | -7/Recycling | Build established: Commander-Mutant 2670 | -7/Recycling | Angered Scraplab inhabitants 2762 | -7/Recycling | Core integrity fell below 20% 2782 | -7/Recycling | Found Prototype Device 2782 | -7/Recycling | Identified Scrap Engine 3148 | -7/Recycling | Build established: Commander-Construct 3563 | -7/Recycling | Entered Factory 3563 | -5/Factory | Accompanied by 4 allies 3563 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x3, Weapon x2 3636 | -5/Factory | Discovered new exit (range 9) 3938 | -5/Factory | Lost 3 allies 3958 | -5/Factory | Lost 3 parts (1p1u1w) 4058 | -5/Factory | Core integrity fell below 50% 4075 | -5/Factory | Core integrity fell below 20% 4085 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04075_ Penetrated by Slug. 04076_ U-05 Engineer lays Concrete. 04076_ K-01 Serf collects debris. 04076_ U-05 Engineer lays Concrete. 04077_ R-10 Processor collects Targeting Computer. 04077_ U-05 Engineer lays Concrete. 04078_ U-05 Engineer builds a Wall. 04079_ Penetrated by Slug. 04079_ U-05 Engineer lays Concrete. 04081_ R-10 Processor collects Targeting Computer. 04081_ U-05 Engineer lays Concrete. 04081_ K-01 Serf collects debris. 04081_ Penetrated by Slug. 04082_ System corrupted: Energy discharge (-31). 04082_ U-05 Engineer lays Concrete. 04084_ U-05 Engineer builds a Wall. 04085_ K-01 Serf collects debris. 04085_ R-10 Processor collects Phase Shifter. 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[ = ####### ## "" | | ??????????? %*% #?????# ## ?? | | ????????????"##% #?????# ###?? | | ??????????????# #?????# #???? | | ??????????????# #?????# ????? | | ??????????????# #?????#####+#????? | | ??????????????# #????????????????? | | ???????????????? #????????????????? | | ?????????????????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicSpliceShotgun Manual? 0 Play Time 00:45:48 Cumulative 164.8 hours Start 2026.03.26 @ 11:24:10 End 2026.03.26 @ 12:26:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f73c4e69-36c7-4e34-b1eb-cdc66a170306