Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 23:43:46 Player: QXander Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1271) 1271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3461 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Cannon Scythe > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Visual Processing Unit Weapon Shielding System Shield Heavy Assault Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 58 | 9 3 24 14 8 Power 12 | 2 1 4 1 4 Engine 8 | 2 1 4 . 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 26 | 4 . 10 10 2 Treads 2 | 2 . . . . Leg 24 | 2 . 10 10 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 3 . 1 Device 2 | . 1 1 . . Storage 2 | 1 . 1 . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 7 3 1 Energy Gun 3 | . . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 4 | . . 2 2 . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 3 9 7 Power 3 | . . 1 . 2 Propulsion 12 | . . . 8 4 Utility . | . . . . . Weapon 4 | . . 2 1 1 Highest Loss Streak 6 | . . 2 6 4 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 87 | . 97 91 91 55 Engine 8 | . 14 10 6 . Core 1 | . . . 2 7 Leg 34 | . 28 41 42 16 Device 2 | . 7 1 . . Storage 10 | . 14 11 9 8 Processor 7 | . 3 6 9 9 Energy Gun 1 | . . 1 . 3 Ballistic Gun 9 | . 28 11 . . Ballistic Cannon 6 | . . 4 17 . Slashing Weapon 2 | . . . 3 9 Peak Build Rating 20 | 6 7 12 20 16 Average Rating 11 | 4 6 9 17 13 On Entrance 8 | . 6 7 12 17 Naked Turns . | . . . . . Heaviest Build 41 | 12 15 33 41 30 Greatest Support 53 | 40 20 43 53 25 Greatest Overweight (x) 2 | 2 . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 14 15 14 Most Carried 12 | 2 6 9 12 8 Average Carried 5 | . 3 5 7 5 Final Capacity 15 | 8 8 15 15 5 Final Carried 6 | 1 5 6 6 1 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Mutant 9% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1429 | 194 287 282 560 106 Remotely 145 | . 145 . . . Salvage Created 1259 | . 302 324 469 164 Parts 72 | . 23 14 26 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 31 | . 8 7 13 3 Melee 4 | . . . 1 3 Guns 14 | . 8 6 . . Cannons 13 | . . 1 12 . Classes Destroyed 10 | . 3 2 5 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 5 | . 2 . 3 . Cutter 1 | . . . 1 . Grunt 18 | . 6 3 6 3 Duelist 1 | . . 1 . . Sentry 5 | . . 3 2 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . 3 2 7 2 Combat Bots Only 5 | . 3 2 5 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 328 | . 42 47 143 96 Missed 115 | . 19 12 53 31 Damage Taken 3045 | . 310 627 1210 898 Core 717 | . 62 104 175 376 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 75 74 . . Volleys Fired 92 | . 28 25 39 . Largest 3 | . 2 2 3 . Hottest 117 | . 40 78 117 . Shots Fired 183 | . 56 39 88 . Gun 91 | . 56 35 . . Cannon 90 | . . 2 88 . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 175 | . 56 31 88 . Thermal . | . . . . . Explosive 2 | . . 2 . . Electromagnetic 6 | . . 6 . . Robot Hit Streak 10 | . 10 9 8 . Robot Miss Streak 4 | . 2 3 4 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | . 38 28 48 4 Core Hits 61 | . 18 15 24 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . . 1 5 . Destroy 1 | . . 1 . . Blast 5 | . . . 5 . Melee Attacks 8 | . . . 1 7 Impact . | . . . . . Slashing 8 | . . . 1 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2585 | . 477 446 1538 124 Guns 886 | . 477 409 . . Cannons 1509 | . . 21 1488 . Explosions 16 | . . 16 . . Melee 156 | . . . 32 124 Ramming 18 | . . . 18 . Kinetic 2362 | . 477 397 1488 . Thermal . | . . . . . Explosive 16 | . . 16 . . Electromagnetic 33 | . . 33 . . Impact . | . . . . . Slashing 156 | . . . 32 124 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 107 | . . . 107 . Projectiles 107 | . . . 107 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 14 | . . . 14 . Impact . | . . . . . Kinetic 13 | . . . 13 . Secondary 1 | . . . 1 . Self-Inflicted Damage 30 | . . 30 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 163 | . 5 17 163 . Average Temperature 53 | . 2 5 60 . Received Heat Transfer 933 | . 138 156 288 351 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 355 | . 143 117 355 191 Initial 131 | . . 52 36 131 Average 114 | . 58 65 191 171 Maximum Alert Level 1 | . . . 1 . Low Security (%) 86 | 100 100 100 56 100 Level 1 13 | . . . 43 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 17 8 22 11 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 3 3 2 . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 5 7 3 . Successful 12 | . 5 4 3 . Failed 3 | . . 3 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 7 . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 5 4 . . Record 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 2 . . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2227 | 144 506 548 686 343 Spaces Moved 1281 | 105 323 343 348 162 Core 24 | 11 . . . 13 Treads 20 | 20 . . . . Legs 1237 | 74 323 343 348 149 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 130 | 122 120 123 125 179 Slowest Speed 260 | 160 120 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 34 27 27 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . 11 11 . Melee . | . . . . . Projectile 11 | . . . 11 . AOE 11 | . . 11 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1655 | 118 386 431 512 208 Wait 126 | . 25 8 93 . Move 1277 | 104 322 342 347 162 Hop . | . . . . . Pick Up 41 | 1 6 18 10 6 Fast Attach 8 | 8 . . . . Attach 32 | . 2 14 9 7 Detach 15 | 2 1 6 2 4 Swap 18 | 1 1 10 5 1 Drop 21 | 2 1 8 4 6 Fire 92 | . 28 25 39 . Melee 8 | . . . 1 7 Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Identified exit to Materials 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Propulsion x2 1069 | -9/Materials | Discovered new exit (range 16) 1199 | -9/Materials | Entered another Materials area 1199 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1495 | -8/Materials | Lost 3 parts (2n1w) 1882 | -8/Materials | Identified exit to Garrison 1885 | -8/Materials | Entered Garrison 1910 | -8/Garrison | Lost 6 parts (6n) 1995 | -8/Garrison | Core integrity fell below 50% 2061 | -8/Garrison | Lost 4 parts (2p2n) 2211 | -8/Garrison | Triggered checkpoint 2217 | -8/Garrison | Triggered checkpoint 2219 | -8/Garrison | Triggered checkpoint 2223 | -8/Garrison | Core integrity fell below 20% 2228 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- sounds. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Aluminum Leg destroyed. Beams of light sweep through the air. An alarm sounds. Carbon-fiber Leg destroyed. Dropped Lrg. Storage Unit. Beams of light sweep through the air. An alarm sounds. Dropped Lgt. Angular Momentum Engine. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Dropped Weapon Shielding. Dropped System Shield. Critical hit (Destroy). Particle Gun destroyed. Dropped Hvy. Assault Cannon. Penetrated by Slug. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????#T###???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ##""""########### ##???????? | | ??????????????????# ??????? | | ??????????????????# = ??????? | | ??????????????????# *%= ??????? | | ??????????????????# ##s ## ##??????????????? | | ????????????????### s ## ## ###?????????????? | | ????????????????# s C#?????????????? | | ????????????????# ]! @ h %#?????????????? | | ????????????????# !!* C#?????????????? | | ????????????????# !s C#?????????????? | | ????????????????### s ## ## ###?????????????? | | ????????########### ## ## #???????????????? | | ????????# "% #???????????????? | | ????????# ^ " #???????????????? | | ????????# ###;#### #???????????????? | | ????????# #?# #??## ## ## #???????????????? | | ????????# #?# #???# ##CC%C#? #???????????????? | | ????????# #?# #???# #######?? #???????????????? | | ????????# ### ##### #???????? #???????????????? | | ????????# ## # #????????? ????????????????? | | ????????# ##%###### #????????? #???????????????? | | ######### ##+######[^#??????????#???????????????? | | ! %^ #??????????????????????????? | | ! #??????????????????????????? | | ### ### #############??????????????????????????? | | ## # #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | ## # # #??????????????????????????????????????? | | ### # ??????????????????????????????????????? | | #?#######??????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveFlyingSpoofer Manual? 0 Play Time 00:23:42 Cumulative 12.0 hours Start 2024.08.13 @ 23:23:01 End 2024.08.13 @ 23:43:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2711f11f-7c47-4975-9e73-9ad140bb8c32