Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 23:04:34 Player: Froliks Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1865) 1865 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 6920 Bonus ------- Follower Combat Kills 20 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 59/300 Energy 100/100 System Corruption 9% Temperature Cool (30) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Hacking Suite Relay Coupler [NC] (10) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Enhanced Optical Array Improved Target Analyzer Hacking Suite Relay Coupler [NC] (21) Relay Coupler [Behemoth] (11) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Improved Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Long-range Missile Launcher Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Enhanced Optical Array Improved Target Analyzer Hacking Suite Relay Coupler [NC] Relay Coupler [Behemoth] Heavy Machine Gun Heavy Flail [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Weapon Flak Gun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Slots Evolved 8 | . . 2 2 . . . . 4 . Power . | . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . Utility 4 | . . . . . . . . 4 . Weapon 1 | . . 1 . . . . . . . Parts Attached 64 | 7 4 11 15 . 3 1 3 14 6 Power 7 | 1 1 1 1 . . . 1 1 1 Engine 3 | 1 . 1 1 . . . . . . Core 4 | . 1 . . . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 5 11 . 1 1 1 4 3 Treads 4 | . . . 4 . . . . . . Leg 19 | 2 . 5 2 . 1 1 1 4 3 Wheel . | . . . . . . . . . . Hover 5 | . . . 5 . . . . . . Flight . | . . . . . . . . . . Utility 15 | 2 3 . . . 1 . 1 8 . Device 5 | 1 1 . . . 1 . . 2 . Storage 3 | 1 1 . . . . . 1 . . Processor 3 | . 1 . . . . . . 2 . Hackware 4 | . . . . . . . . 4 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 . 5 3 . 1 . . 1 2 Energy Gun 3 | 1 . 1 1 . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 6 | 1 . 3 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . 1 . Parts Lost 45 | . . 6 10 1 2 . . 11 15 Power 6 | . . 1 1 . 1 . . 1 2 Propulsion 23 | . . 4 5 1 1 . . 5 7 Utility 6 | . . . 1 . . . . 3 2 Weapon 10 | . . 1 3 . . . . 2 4 Highest Loss Streak 10 | . . 5 6 1 1 . . 9 10 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 3 5 12 13 13 12 15 14 13 9 Power 2 | . 1 1 2 2 2 3 2 2 2 Propulsion 3 | 1 2 7 7 7 4 3 2 1 . Utility 5 | . 2 2 2 3 4 9 9 7 5 Weapon . | . . 1 . 1 . . . 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . . 2 . 1 . 4 1 7 Power 3 | . . . . . . . 1 . 2 Propulsion 2 | . . . 2 . . . . . . Utility 8 | . . . . . 1 . 1 1 5 Weapon 1 | . . . . . . . 1 . . Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 94 | . 100 96 84 67 86 90 100 91 77 Engine 5 | . 12 8 7 9 8 9 3 . . Core 3 | . 1 2 . . . . 5 5 5 Leg 33 | . 28 32 2 . 41 36 45 30 23 Hover 2 | . . . 29 . . . . . . Device 9 | . 13 11 8 . 3 9 9 11 12 Storage 9 | . 14 11 9 9 9 9 9 6 6 Hackware 3 | . . . . . . . . 18 13 Energy Gun 3 | . 14 7 5 . . . . . . Ballistic Gun 14 | . 14 19 18 18 18 18 18 4 . Impact Weapon 4 | . . . . . 5 9 9 6 3 Peak Build Rating 53 | 7 9 14 33 29 27 23 28 46 53 Average Rating 23 | 6 7 11 26 28 20 22 26 40 44 On Entrance 19 | . 7 9 14 26 25 22 23 28 45 Avg Prop Armor Cover (%) 12 | . . . 7 . . . . 18 . Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 13 28 36 36 33 37 37 37 39 39 Greatest Support 112 | 20 20 30 84 112 50 50 57 66 91 Greatest Overweight (x) 8 | 1 1 1 3 . . . . 1 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 9 13 15 14 15 15 15 15 12 Average Carried 12 | 3 5 12 13 13 12 14 14 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 13 14 13 15 14 15 12 8 Class Distribution -------------------- 39% | Bothacker-Mutant 23% | Mutant 15% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Bothacker-Mutant | -8/Scraptown Bothacker-Mutant | -6/Factory Assassin | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Matter Collected 1150 | 302 61 171 70 . 118 . 159 215 54 Remotely . | . . . . . . . . . . Salvage Created 1702 | 179 250 711 70 . 153 . . 121 218 Parts 109 | 18 17 42 6 . 8 . . 6 12 Haulers Intercepted 2 | . 1 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Combat Hostiles Destroyed 34 | . 2 14 1 . 6 . . 4 7 Melee 2 | . . . . . 1 . . 1 . Guns 24 | . 2 14 1 . 5 . . 2 . AOE 7 | . . . . . . . . . 7 Classes Destroyed 13 | 1 3 4 1 . 1 . . 1 2 Builder 1 | . . 1 . . . . . . . Tunneler 10 | 9 1 . . . . . . . . Hauler 2 | . 1 1 . . . . . . . Recycler 2 | . 1 1 . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 7 | . . 3 . . 3 . . 1 . Grunt 16 | . 2 8 . . 2 . . . 4 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . . . . 2 Sentry 6 | . . 3 1 . . . . 2 . Specialist 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | 2 2 6 1 . 5 . . 2 4 Combat Bots Only 6 | . 1 6 1 . 5 . . 2 4 Max Kills in Single Turn 2 | 1 1 2 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Hostile Shots Fired 645 | . 12 78 135 19 32 . . 193 176 Missed 210 | . 1 19 42 4 8 . . 72 64 Hits 435 | . 11 59 93 15 24 . . 121 112 Melee 1 | . . . . . . . . . 1 Projectile 434 | . 11 59 93 15 24 . . 121 111 Critical Strikes 9 | . 1 2 4 . . . . . 2 Damage Taken 5967 | . 146 759 1436 225 399 . . 1154 1848 Core 1244 | . 38 86 152 32 83 . . 337 516 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 84 78 . . . . 51 . . Volleys Fired 152 | 35 21 38 6 . 11 . . 25 16 Largest 3 | 2 2 3 3 . 2 . . 1 1 Hottest 114 | 60 60 114 114 . 56 . . 28 43 Shots Fired 286 | 70 42 93 18 . 22 . . 25 16 Gun 255 | 70 42 91 16 . 22 . . 14 . Cannon 4 | . . 2 2 . . . . . . Launcher 15 | . . . . . . . . . 15 Special 12 | . . . . . . . . 11 1 Kinetic 156 | 35 21 52 12 . 22 . . 14 . Thermal 103 | 35 21 41 6 . . . . . . Explosive 15 | . . . . . . . . . 15 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 8 6 15 8 . 7 . . 16 8 Robot Miss Streak 7 | 3 4 4 2 . 7 . . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 4 . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 199 | 42 24 61 11 . 23 . . 27 11 Core Hits 123 | 16 11 32 3 . 24 . . 17 20 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 2 | . . 1 . . 1 . . . . Destroy 1 | . . 1 . . . . . . . Smash 1 | . . . . . 1 . . . . Melee Attacks 19 | . . . . . 4 . . 12 3 Impact 19 | . . . . . 4 . . 12 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4028 | 413 249 608 216 3 412 . . 658 1469 Guns 2053 | 409 249 581 152 . 302 . . 360 . Cannons 62 | . . 20 42 . . . . . . Explosions 1391 | . . . . . . . . . 1391 Melee 481 | . . . . . 110 . . 293 78 Ramming 41 | 4 . 7 22 3 . . . 5 . Kinetic 1314 | 205 97 278 72 . 302 . . 360 . Thermal 801 | 204 152 323 122 . . . . . . Explosive 1391 | . . . . . . . . . 1391 Electromagnetic . | . . . . . . . . . . Impact 481 | . . . . . 110 . . 293 78 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 9 Average Corruption 3 | . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 3 1 Matter Fused 3 | . . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 253 | . . . . . 151 . . 32 70 Projectiles . | . . . . . . . . . . Explosions 111 | . . . . . 41 . . . 70 Melee 142 | . . . . . 110 . . 32 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 644 | . . . 11 . 155 . . . 478 Shots 12 | . . . . . 1 . . . 11 Rammed 4 | . . . 3 1 . . . . . Targets Rammed 8 | 1 . 2 3 1 . . . 1 . Kicked 4 | 1 . 2 . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 186 | 40 112 180 186 . 1 . . 2 18 Average Temperature 43 | 17 32 58 82 . 1 . . 2 9 Received Heat Transfer 1974 | . 105 315 693 126 54 . . 234 447 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 6 | . . . . . 3 . . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 1 . . . . 1 . Heat Transferred 1759 | 450 350 737 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Maximum Alert Level 1 | . . . . . 1 . . . 1 Low Security (%) 96 | 100 100 100 100 100 70 100 . 100 80 Level 1 3 | . . . . . 29 . . . 19 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 251 | 5 42 140 50 . 251 112 . 54 238 Initial 112 | . . 9 24 . . 112 . . . Average 37 | 1 4 81 8 . 105 94 . 6 104 Influence Increases 1455 | 45 98 425 160 . 261 . . 185 281 Destroy 0b10 Robot/C 700 | . 40 280 20 . 120 . . 100 140 Destroy 0b10 Robot/NC 85 | 45 15 20 5 . . . . . . Destroy Leader 136 | . 12 64 10 . . . . 30 20 Allied During Kill 1 | . . . . . . . . 1 . Successful Hack 59 | . 31 15 5 . . . . 8 . Disable Machine 30 | . . . . . . . . 15 15 Anti-Garrison Action 100 | . . . . . 100 . . . . Destroy Structure 149 | . . 1 . . 41 . . 1 106 Lose Combat Pursuer 195 | . . 45 120 . . . . 30 . Influence Decreases 1317 | 45 76 388 219 . 10 179 72 184 144 Entered New Map 260 | . . 13 35 . . 139 72 . 1 Time Decay 728 | 45 76 315 100 . . 40 . 152 . Lost Part 309 | . . 60 84 . 10 . . 12 143 Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 6 | . . 1 . 2 . . . 3 . Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . . 1 . 1 . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Distress Signals 3 | . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 3 18 19 4 5 . . 15 16 Peak Tracking Total 9 | . 2 7 9 3 5 . . 5 9 Tactical Retreats 8 | . . 1 5 . . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Machines Disabled 5 | . . . . . 3 . . 1 1 Max in Single Turn 2 | . . . . . 2 . . 1 1 Garrison Relay 1 | . . . . . 1 . . . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Machines Accessed 25 | . 4 4 2 2 . 4 3 6 . Terminals 11 | . 3 3 1 1 . . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 1 . . . 2 . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 3 | . . . 1 1 . . . 1 . Total Hacks 111 | . 16 11 6 5 . 30 27 16 . Successful 86 | . 8 7 3 3 . 28 27 10 . Failed 24 | . 8 4 3 2 . 2 . 5 . Catastrophic 3 | . . 1 . 1 . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . Manual 29 | . 7 10 5 . . . . 7 . Terminals 36 | . 12 9 2 3 . . . 10 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 14 | . 4 2 . . . 5 . 3 . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 7 | . . . 4 2 . . . 1 . Terminal Hacks 65 | . 4 3 . 2 . 25 27 4 . Record 52 | . . . . . . 24 27 1 . Robot Analysis 3 | . 2 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . 2 . Zone Layout 6 | . 2 2 . 1 . . . 1 . Release Object 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 3 . 1 . Process 1 | . . . . . . 1 . . . Report Inventory 4 | . 1 . . . . 2 . 1 . Scanalyzer 1 | . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 13 | . 3 4 3 . . . . 3 . Terminals 5 | . 2 2 . . . . . 1 . Botnet 5 | . 2 2 . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 2 . . . . . 2 . Monitor 2 | . . 1 . . . . . 1 . Reject 3 | . 1 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Broadcast 1 | . . . 1 . . . . . . Intercept 1 | . . . 1 . . . . . . Watchers 1 | . . . 1 . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 4 1 2 . 2 . 6 . Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 11 | . . . . . . 11 . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . . 8 . Non-combat 4 | . . . . . . . . 4 . Combat 4 | . . . . . . . . 4 . Robot Hacks Applied 8 | . . . . . . . . 8 . parse_system 1 | . . . . . . . . 1 . map_earth 1 | . . . . . . . . 1 . link_fov 1 | . . . . . . . . 1 . spike_heat 1 | . . . . . . . . 1 . streamctrl_low 2 | . . . . . . . . 2 . streamctrl_high 2 | . . . . . . . . 2 . Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 5 | . . . . . 5 . . . . Attached 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Total Allies 4 | . . . . . . . . 4 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 20 | . . . . . . . . 20 . Highest-Rated Ally 20 | . . . . . . . . 20 . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . Total Damage 30 | . . . . . . . . 30 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Active Infowar (turns) 5403 | 227 623 737 426 . 144 87 2028 875 256 Sensors 354 | . . . . . . . . 100 254 Traps 1091 | . . . . . . . . 835 256 Seismic 5042 | 227 619 737 426 . 144 87 2028 774 . T.N.C. 4 | . 4 . . . . . . . . Robot Analysis Total 3 | . 2 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Turns Passed 5921 | 355 623 737 470 46 334 87 2028 981 260 Spaces Moved 4074 | 180 298 320 449 28 225 72 1663 684 155 Core 6 | 4 . . . . . . . . 2 Treads 53 | . . . 25 28 . . . . . Legs 3595 | 176 298 320 4 . 225 72 1663 684 153 Wheels . | . . . . . . . . . . Hover 420 | . . . 420 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 42 | 50 120 120 42 160 120 120 120 110 118 Average Speed 123 | 121 178 172 64 160 120 120 121 120 123 Slowest Speed 450 | 190 190 190 280 160 120 120 122 190 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 41 33 46 15 33 10 60 17 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 5 | . . . . . . . 5 . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 197 | . . . . . 52 . . 1 144 Melee 1 | . . . . . . . . 1 . Projectile . | . . . . . . . . . . AOE 196 | . . . . . 52 . . . 144 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Scr Fac Gar Total 4685 | 249 351 426 613 29 261 72 1681 803 200 Wait 301 | 22 25 49 130 . . . 4 53 18 Move 4064 | 179 297 319 448 27 223 71 1662 683 155 Hop . | . . . . . . . . . . Pick Up 45 | 5 3 7 6 . 11 . 5 8 . Fast Attach 23 | 7 . 4 6 . . . . 3 3 Attach 29 | . . 4 3 1 5 1 . 11 4 Detach 3 | . . . 1 . . . . 2 . Swap 24 | . 4 3 6 . 3 . 3 4 1 Drop 17 | . 1 . 4 . 4 . 7 1 . Fire 152 | 35 21 38 6 . 11 . . 25 16 Melee 19 | . . . . . 4 . . 12 3 Ram 3 | . . . 3 . . . . . . Kick 4 | 1 . 2 . . . . . 1 . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison -8/Recycling -8/Scraptown -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 356 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 9) 979 | -10/Materials | Entered another Materials area 979 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1195 | -9/Materials | Lost 5 parts (1p3n1w) 1287 | -9/Materials | Discovered new exit (range 20) 1471 | -9/Materials | Build established: Scavenger-Gunner 1676 | -9/Materials | Discovered new exit (range 11) 1716 | -9/Materials | Entered another Materials area 1716 | -8/Materials | Evolved 2 slots: Propulsion x2 1973 | -8/Materials | Discovered new exit (range 16) 2003 | -8/Materials | Build established: Gunner 2096 | -8/Materials | Lost 4 parts (1p3n) 2186 | -8/Materials | Entered Storage 2191 | -8/Storage | Lost 6 parts (2n1u3w) 2231 | -8/Storage | Identified exit to Garrison 2232 | -8/Storage | Entered Garrison 2316 | -8/Garrison | Triggered checkpoint 2334 | -8/Garrison | Triggered checkpoint 2362 | -8/Garrison | Triggered checkpoint 2432 | -8/Garrison | Garrison Relay disabled 2467 | -8/Garrison | Phase Generator disabled 2467 | -8/Garrison | Discovered new exit (range 9) 2486 | -8/Garrison | Installed Relay Interface Framework 2519 | -8/Garrison | Build established: Scavenger-Mutant 2566 | -8/Garrison | Entered Recycling 2584 | -8/Recycling | Scanned before Scraplab entrance 2601 | -8/Recycling | Entered Scraplab 2619 | -8/Recycling | Discovered new exit (range 3) 2653 | -8/Recycling | Entered Scraptown 3035 | -8/Scraptown | Visited Spacefarers 3124 | -8/Scraptown | Visited Junk Repository 3253 | -8/Scraptown | Turned away by UFD registrar 3278 | -8/Scraptown | Visited Cyclists 3316 | -8/Scraptown | Visited Junk Repository 3417 | -8/Scraptown | Visited Cave Peace 3420 | -8/Scraptown | Build established: Bothacker-Mutant 3469 | -8/Scraptown | Visited Bundlers 3562 | -8/Scraptown | Visited The Evicted 3650 | -8/Scraptown | Discovered new exit (range 5) 4681 | -8/Scraptown | Entered Factory 4681 | -6/Factory | Evolved 4 slots: Utility x4 5178 | -6/Factory | Found Prototype Processor 5312 | -6/Factory | Central database locked down 5478 | -6/Factory | Identified Exp. Targeting Computer 5505 | -6/Factory | Lost 9 parts (1p4n3u1w) 5660 | -6/Factory | Identified exit to Garrison 5662 | -6/Factory | Entered Garrison 5736 | -6/Garrison | Triggered checkpoint 5797 | -6/Garrison | Triggered checkpoint 5805 | -6/Garrison | Core integrity fell below 50% 5835 | -6/Garrison | Lost 3 parts (2n1w) 5858 | -6/Garrison | Discovered new exit (range 8) 5904 | -6/Garrison | Triggered checkpoint 5917 | -6/Garrison | Core integrity fell below 20% 5922 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05849_ Acquired Carbon-fiber Leg. 05854_ The unstable cave ceiling collapses. 05858_ EXIT=FOUND 05860_ Arm. Leg destroyed. 05861_ The unstable cave ceiling collapses. 05862_ Critical hit (Burn: +37). 05863_ Flexi-carbon Leg destroyed. 05872_ Imp. Trap Scanner disarmed Stasis Trap. 05889_ Imp. Titanium Leg destroyed. 05892_ Imp. Trap Scanner disarmed Stasis Trap. 05904_ Beams of light sweep through the air. An alarm sounds. 05908_ Carbon-fiber Leg destroyed. 05911_ Lgt. Nuclear Core destroyed. 05912_ Flexi-carbon Leg destroyed. 05915_ Hvy. Flail destroyed. 05916_ Adv. Sensor Array destroyed. 05918_ Imp. Trap Scanner destroyed. 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