Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 13:39:18 Player: Peregrine Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (94) 470 Value Destroyed (3628) 3628 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (6278) 6278 TOTAL SCORE: 18316 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 870 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Hacked Protovariant 500 Win 3000 Friendly Fire -221 Cogmind --------- Core Integrity 1296/1600 Matter 33/300 Energy 386/440 System Corruption 1% Temperature Hot (222) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Q-thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Cooled Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Improved Kinecellerator Advanced Transmission Jammer Advanced Reaction Control System Experimental Focal Shield Hacking Suite Hacking Suite Experimental Hacking Suite Relay Coupler [NC] (28) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Diametric Drive Advanced Reaction Control System Powered Armor Phase Gun Precision Phase Gun Precision Phase Gun KE Penetrator Magnetic Acceleration Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Advanced Reaction Control System Experimental Focal Shield Hacking Suite Hacking Suite Experimental Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Railgun > --- INVENTORY -------- Improved Diametric Drive Advanced Reaction Control System Powered Armor Phase Gun Precision Phase Gun Precision Phase Gun KE Penetrator Magnetic Acceleration Cannon Remote Datajack [Rating: 172] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Diametric Drive Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Diametric Drive Utility Hacking Suite Device Improved Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . 1 . . . 1 1 . 2 . . 1 1 Utility 10 | . . 2 2 1 . . . . 1 . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 224 | . 1 19 29 7 55 2 7 29 16 3 9 14 7 11 15 Power 31 | . . 3 1 1 9 1 . 5 1 . 2 3 . . 5 Engine 11 | . . 3 . 1 3 . . 3 . . 1 . . . . Core 10 | . . . 1 . 5 1 . 2 1 . . . . . . Reactor 10 | . . . . . 1 . . . . . 1 3 . . 5 Propulsion 68 | . . 4 10 3 13 1 1 8 6 3 1 5 . 7 6 Treads 6 | . . . . . 2 . . 3 . 1 . . . . . Leg 12 | . . 4 2 . 4 . . 2 . . . . . . . Wheel 5 | . . . 3 . . . . 2 . . . . . . . Hover 6 | . . . 3 . 2 . 1 . . . . . . . . Flight 39 | . . . 2 3 5 1 . 1 6 2 1 5 . 7 6 Utility 59 | . . 4 5 3 12 . 3 10 4 . 5 2 5 4 2 Device 25 | . . 1 1 2 3 . . 4 . . 4 1 3 4 2 Storage 2 | . . . . . . . . 2 . . . . . . . Processor 6 | . . . 1 . 2 . . 2 . . . . 1 . . Hackware 22 | . . 3 3 1 6 . 3 . 3 . 1 1 1 . . Protection 4 | . . . . . 1 . . 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | . 1 8 13 . 21 . 3 6 5 . 1 4 2 . 2 Energy Gun 28 | . 1 7 6 . 8 . 1 1 . . . 4 . . . Energy Cannon 4 | . . . 3 . 1 . . . . . . . . . . Ballistic Gun 18 | . . . . . 6 . 2 4 2 . 1 . 2 . 1 Ballistic Cannon 7 | . . . . . 3 . . 1 2 . . . . . 1 Launcher 5 | . . 1 4 . . . . . . . . . . . . Special Weapon 3 | . . . . . 2 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 4 . . 1 . 2 2 . . 2 3 2 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 10 | . . . 10 . . . . . . . . . . . . Parts Lost 56 | . . 4 11 . 11 . 4 13 1 2 1 . 6 . 3 Power 7 | . . 1 2 . . . . 2 . . 1 . 1 . . Propulsion 21 | . . 1 6 . 7 . . 4 . 1 . . 1 . 1 Utility 21 | . . 1 2 . 3 . 3 5 . 1 . . 4 . 2 Weapon 7 | . . 1 1 . 1 . 1 2 1 . . . . . . Highest Loss Streak 6 | . . 2 4 . 5 . 2 6 1 2 1 . 4 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 90 92 78 91 92 78 79 86 80 82 94 93 82 87 Engine 3 | . 14 9 7 . 1 . . 3 5 . . . . . . Core 3 | . . . 1 . 3 7 7 6 5 11 8 . . . . Reactor 1 | . . . . . 2 . . . . . . 8 8 4 7 Treads 1 | . . . . . 1 . . 5 10 . . . . . . Leg 6 | . 28 20 10 . 7 . . 4 . . . . . . . Hover 2 | . . . 1 . 5 15 15 2 . . . . . . . Flight 8 | . . . . 9 4 . . . 12 28 30 27 28 30 36 Device 6 | . . . 1 11 2 . . 11 6 . 8 14 9 21 20 Storage 4 | . 14 11 5 . . . . 5 5 5 5 4 4 4 4 Processor 6 | . . . 3 7 14 7 7 3 11 5 3 . 2 4 3 Hackware 26 | . . 26 42 32 29 38 31 19 13 23 21 28 27 17 16 Protection 1 | . . . . . 3 7 2 . 3 3 . . . . . Energy Gun 6 | . 15 21 13 . 3 . 4 . . . . 7 6 . . Ballistic Gun 3 | . 12 . . . 4 7 6 7 4 . 3 . 2 . . Peak Build Rating 172 | . 7 23 33 44 57 50 55 65 72 62 96 133 136 146 172 Average Rating 57 | . 6 19 27 35 45 47 46 51 62 61 84 120 132 136 163 On Entrance 57 | 6 6 7 21 29 43 47 47 55 59 65 59 94 133 98 146 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 13 18 20 20 26 16 17 52 55 29 44 51 43 30 63 Greatest Support 76 | 20 20 20 32 18 55 18 29 76 76 33 45 49 49 65 72 Greatest Overweight (x) 8 | . . 1 2 2 4 . . 8 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 7 | . 8 8 6 5 5 5 5 9 10 10 10 10 10 10 10 Most Carried 10 | . 8 8 8 5 5 5 5 10 10 10 10 10 10 10 10 Average Carried 6 | . 4 6 6 4 4 5 5 7 8 9 8 9 9 9 9 Final Capacity 10 | 8 8 8 5 5 5 5 5 10 10 10 10 10 10 10 10 Final Carried 10 | 6 7 8 4 5 5 5 5 10 10 10 10 9 10 10 9 Class Distribution -------------------- 41% | Hacker-Mutant 22% | Hacker-Sprinter 16% | Scavenger-Mutant 8% | Mutant 6% | Commander-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Commander-Mutant | -7/Factory Commander-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Matter Collected 3170 | 156 . 243 217 . 1090 36 145 623 66 . 203 . 387 . 4 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3187 | . 20 828 784 . 473 . 111 629 66 . 191 . 85 . . Parts 189 | . 3 62 35 . 26 . 8 32 6 . 11 . 6 . . Haulers Intercepted 3 | . . . 2 . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . . . . . 2 . . 1 . 2 . . Parts Field Recycled 1 | . . . . 1 . . . . . . . . . . . Retrieved Matter 24 | . . . . 24 . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Combat Hostiles Destroyed 59 | . . 20 16 . 11 . 3 8 1 . . . . . . Guns 40 | . . 17 6 . 7 . 3 6 1 . . . . . . Cannons 4 | . . . . . 2 . . 2 . . . . . . . AOE 13 | . . 3 10 . . . . . . . . . . . . Classes Destroyed 15 | . 1 7 3 . 2 . . 2 . . . . . . . Worker 12 | . . 1 3 . . . . 1 . . 3 . 4 . . Builder 4 | . . 1 1 . . . . . . . 1 . 1 . . Tunneler 3 | . . . . . . . . 2 . . 1 . . . . Hauler 3 | . . . 2 . . . . 1 . . . . . . . Recycler 4 | . . . 2 . . . . 1 . . 1 . . . . Operator 3 | . . 1 . . . . . 1 1 . . . . . . Watcher 5 | . 1 3 . . . . . 1 . . . . . . . Swarmer 10 | . . 8 1 . 1 . . . . . . . . . . Cutter 9 | . . . 4 . 3 . 2 . . . . . . . . Grunt 17 | . . 5 11 . . . . 1 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 2 | . . 1 . . 1 . . . . . . . . . . Sentry 12 | . . 6 . . 4 . . 2 . . . . . . . Hunter 5 | . . . . . . . . 4 1 . . . . . . Programmer 3 | . . . . . 1 . 1 1 . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 1 4 7 . 4 . 3 2 1 . 6 . 2 . . Combat Bots Only 6 | . . 4 6 . 4 . 3 2 1 . . . . . . Max Kills in Single Turn 5 | . 1 4 5 . 1 . 1 1 1 . 3 . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Hostile Shots Fired 914 | . . 123 69 2 212 . 21 195 9 37 34 14 88 15 95 Missed 390 | . . 36 16 2 81 . 10 85 3 12 24 11 51 10 49 Damage Taken 8456 | . . 1036 1045 47 1464 . 382 1870 115 406 192 71 761 106 961 Core 2233 | . . 262 339 . 430 . 80 430 42 106 18 . 222 . 304 Absorbed by Shields 101 | . . . . . 37 . . . . 27 . . . . 37 Redirected to Shielding 101 | . . . . . . . . 25 . 76 . . . . . Ignored by Resistances 66 | . . . . . . . . . . . . . . . 66 Regen/Repaired (Parts) 157 | . . 77 80 . . . . . . . . . . . . Core Remaining (%) 72 | 100 100 34 38 . . . 27 49 . 85 98 . 82 100 81 Volleys Fired 338 | . 1 67 42 . 118 . 17 59 5 . 6 . 18 . 5 Largest 2 | . 2 2 2 . 2 . 2 2 1 . 1 . 2 . 1 Hottest 188 | . 60 122 159 . 160 . 108 122 53 . 35 . 188 . 53 Shots Fired 503 | . 2 129 72 . 128 . 24 104 5 . 6 . 28 . 5 Gun 428 | . 2 128 56 . 101 . 23 76 4 . 6 . 28 . 4 Cannon 53 | . . . 1 . 22 . . 28 1 . . . . . 1 Launcher 16 | . . 1 15 . . . . . . . . . . . . Special 6 | . . . . . 5 . 1 . . . . . . . . Kinetic 197 | . 1 . . . 55 . 8 100 5 . 6 . 17 . 5 Thermal 268 | . . 113 57 . 68 . 15 4 . . . . 11 . . Explosive 10 | . . 1 9 . . . . . . . . . . . . Electromagnetic 22 | . 1 15 6 . . . . . . . . . . . . Robot Hit Streak 18 | . 1 12 9 . 18 . 8 7 10 . 12 . 12 . . Robot Miss Streak 10 | . . 6 7 . 10 . 6 4 . . 1 . 3 . . Penetration Max 2 | . . . . . . . . 1 . . . . 2 . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 269 | . 1 75 40 . 53 . 19 56 5 . 5 . 15 . . Core Hits 156 | . 1 29 41 . 27 . 10 27 4 . 6 . 11 . . Critical Kills 3 | . . . . . 1 . . 1 . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 20 | . . 7 5 . 2 . . 3 . . 1 . 2 . . Burn 13 | . . 6 5 . 1 . . . . . . . 1 . . Destroy 4 | . . . . . 1 . . 1 . . 1 . 1 . . Blast 2 | . . . . . . . . 2 . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . Melee Attacks 2 | . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7389 | . 20 1600 2004 . 1111 . 396 1263 104 16 377 . 498 . . Guns 4902 | . 20 1415 757 . 849 . 396 778 70 . 119 . 498 . . Cannons 660 | . . . . . 167 . . 459 34 . . . . . . Explosions 1779 | . . 185 1241 . 95 . . . . . 258 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 48 | . . . 6 . . . . 26 . 16 . . . . . Kinetic 2088 | . . . . . 337 . 119 1162 104 . 119 . 247 . . Thermal 3355 | . . 1316 757 . 679 . 277 75 . . . . 251 . . Explosive 1378 | . . 185 840 . 95 . . . . . 258 . . . . Electromagnetic 520 | . 20 99 401 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 10 1 10 10 10 2 . . . . . 1 1 Average Corruption 7 | . . . 10 1 8 10 10 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 101 | . . . 15 . 60 6 12 7 . . . . . . 1 Message Errors 17 | . . . . . 13 1 2 1 . . . . . . . Matter Fused 26 | . . . 2 . 17 2 4 1 . . . . . . . Heat Flow Errors 12 | . . . 5 . 7 . . . . . . . . . . Energy Discharges 18 | . . . 2 . 12 1 . 3 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Parts Fused 3 | . . . 1 . 1 . 1 . . . . . . . . Data Loss (minor) 7 | . . . 1 . 2 2 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Misfires 6 | . . . . . 3 . 1 2 . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . Misdirections 2 | . . . 1 . . . 1 . . . . . . . . Weapon Failures 6 | . . . 2 . 3 . 1 . . . . . . . . Overload Shots 1 | . . . 1 . . . . . . . . . . . . Effects 1 | . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . 1 . . . . . . . . . . . . Overflow Damage 55 | . . . 34 . . . . 21 . . . . . . . Projectiles 21 | . . . . . . . . 21 . . . . . . . Explosions 34 | . . . 34 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . 115 . . . . . . 8 . . . . . Shots 6 | . . . 6 . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . 1 . . . . . Targets Rammed 8 | . . . 1 . . . . 6 . 1 . . . . . Kicked 6 | . . . . . . . . 6 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 496 | . . 476 391 . 228 . 202 342 70 196 192 132 447 129 496 Average Temperature 119 | . . 138 117 . 69 . 81 68 25 54 63 64 164 62 139 Received Heat Transfer 1396 | . . 336 495 . 211 . 9 93 . 63 12 9 60 27 81 Effects 16 | . . 4 1 . 1 . . 1 . . . . 3 . 6 Shutdowns 4 | . . 1 1 . . . . . . . . . . . 2 Energy Bleed 2 | . . 1 . . 1 . . . . . . . . . . Interference 6 | . . 2 . . . . . 1 . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Melted 19 | . . 11 5 . 3 . . . . . . . . . . Heat Transferred 7476 | . . 2997 1776 . 1523 . 625 148 . . . . 407 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Peak Influence 1483 | . 7 315 309 194 1483 780 840 574 42 114 463 408 488 234 395 Initial 778 | . . 2 132 111 135 778 546 424 . 29 67 243 229 204 140 Average 392 | . 2 132 175 123 806 778 739 310 14 37 223 284 339 208 201 Maximum Alert Level 4 | . . 1 1 . 4 3 3 2 . . 2 2 2 1 1 Low Security (%) 38 | . 100 74 63 100 5 . . 34 100 100 47 . 1 . 64 Level 1 23 | . . 25 36 . 4 . . 18 . . 42 93 93 100 35 Level 2 19 | . . . . . 34 . 38 47 . . 10 6 5 . . Level 3 11 | . . . . . 29 100 61 . . . . . . . . Level 4 6 | . . . . . 25 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Squads Dispatched 25 | . . 2 5 . . . 2 5 1 . 1 . 7 . 2 Investigation 11 | . . 2 2 . . . . 1 . . 1 . 4 . 1 Extermination 2 | . . . . . . . . 1 . . . . . . 1 Reinforcement 11 | . . . 3 . . . 2 3 1 . . . 2 . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Distress Signals 7 | . . . 2 . . . . 2 . . . . 3 . . Communications Jammed 6 | . . . . 4 . . . . . . . . . . 2 Distress Signals 6 | . . . . 4 . . . . . . . . . . 2 Times Spotted 243 | . 1 35 26 6 32 . 11 13 2 12 19 11 48 9 18 Peak Tracking Total 26 | . 2 5 7 6 5 . 3 3 1 13 16 6 26 10 11 Tactical Retreats 23 | . . 2 1 1 1 . 1 . . 1 3 2 5 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Traps Triggered 19 | . . 1 . 1 9 . 1 2 . 1 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Machines Disabled 18 | . . . 3 . 6 . 1 4 . . 4 . . . . Max in Single Turn 4 | . . . 1 . 2 . 1 1 . . 4 . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Machines Accessed 50 | . 3 5 5 3 3 2 . 10 3 . 1 1 11 . 3 Terminals 31 | . 2 3 2 . 3 2 . 6 2 . . 1 8 . 2 Fabricators 4 | . . . . 1 . . . 1 . . 1 . 1 . . Repair Stations 4 | . 1 1 1 . . . . 1 . . . . . . . Recycling Units 5 | . . 1 2 1 . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 . . Garrison Access 4 | . . . . 1 . . . . 1 . . . 1 . 1 Total Hacks 157 | . 4 34 17 11 4 3 . 28 10 . 2 10 29 . 5 Successful 99 | . 3 15 11 7 4 2 . 15 8 . 2 7 23 . 2 Failed 57 | . 1 19 6 4 . 1 . 13 2 . . 2 6 . 3 Catastrophic 6 | . . 3 2 . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . Manual 102 | . 4 29 13 8 1 2 . 20 8 . 4 . 10 . 3 Terminals 100 | . 3 24 9 . 4 3 . 16 6 . . 10 21 . 4 Fabricators 11 | . . . . 4 . . . 2 . . 2 . 3 . . Repair Stations 10 | . 1 4 4 . . . . 1 . . . . . . . Recycling Units 19 | . . 6 4 3 . . . 6 . . . . . . . Scanalyzers 7 | . . . . . . . . 3 . . . . 4 . . Garrison Access 10 | . . . . 4 . . . . 4 . . . 1 . 1 Terminal Hacks 37 | . . 5 2 . 3 1 . 4 2 . . 7 12 . 1 Record 8 | . . . . . . . . 1 . . . 5 2 . . Part Schematic 2 | . . . . . . . . . . . . . 2 . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open Door 3 | . . . . . 1 . . . . . . . 1 . 1 Open DSF 2 | . . . . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . . . . . . . 1 . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . 1 2 . . . . 2 2 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . 1 . . . . . . . . . . 1 . . Zone Layout 3 | . . 1 . . . . . . . . . 1 1 . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . 2 . . Fabricator Hacks 6 | . . . . 1 . . . 1 . . 2 . 2 . . Network Status 3 | . . . . 1 . . . 1 . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . 2 3 . . . . . . . . . . . . Scan Component 3 | . . 1 2 . . . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 2 . . . . 1 . . Insert Component 2 | . . . . . . . . 1 . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . 2 . . . . 2 . . . 1 . 1 Unlock Access 2 | . . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . 1 Coupler Status 2 | . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 41 | . 3 8 6 3 1 1 . 8 4 . . . 7 . . Terminals 22 | . 2 5 2 . 1 1 . 3 2 . . . 6 . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Botnet 18 | . 2 2 2 . . 1 . 3 2 . . . 6 . . Disrupt 2 | . . 1 . . 1 . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . . 1 . . . . . . . Mechanics 3 | . 1 1 . . . . . 1 . . . . . . . Recycling Units 11 | . . 2 4 1 . . . 4 . . . . . . . Monitor 5 | . . 1 2 1 . . . 1 . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . Tunnel 3 | . . 1 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Intercept 1 | . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 4 3 2 2 1 . 9 3 . 3 1 9 . 2 Full Trace Events 5 | . . . . . . . . 1 . . 1 . 2 . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . 4 . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 24 | . . . . . . . . . . . 24 . . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . . . . Time 102 | . . 26 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Used RIF Installer 2 | . . . . . 1 . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 5 | . . . . . 4 . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 5 | . . . . . 4 . 1 . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . 1 . . . . . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . . . formatsys_high 4 | . . . . . 4 . . . . . . . . . . Relay Couplers Released 17 | . . . . . 17 . . . . . . . . . . Machine Destruction 17 | . . . . . 17 . . . . . . . . . . Attached 6 | . . . . . 4 . . . 1 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Total Allies 14 | . . 1 . . 13 . . . . . . . . . . Largest Group 9 | . . 1 . . 9 9 9 2 . . . . . . . Highest-Rated Group 202 | . . 10 . . 202 202 202 47 . . . . . . . Highest-Rated Ally 80 | . . 10 . . 80 32 32 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . 66 . 55 . . . . . . . . Total Damage 2864 | . . . . . 1911 . 953 . . . . . . . . Kills 27 | . . . . . 20 . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Turns Passed 7141 | . 132 980 606 334 1801 143 275 1229 196 84 221 106 585 43 406 Spaces Moved 7724 | 1 102 521 318 427 1736 176 278 778 202 126 581 278 977 89 1134 Core 19 | . . . 7 . 1 . . 11 . . . . . . . Treads 399 | . . . . . 122 . . 228 48 1 . . . . . Legs 1488 | 1 102 521 195 . 369 . . 300 . . . . . . . Wheels 281 | . . . 62 206 . . . 13 . . . . . . . Hover 1428 | . . . 18 . 730 176 278 226 . . . . . . . Flight 4109 | . . . 36 221 514 . . . 154 125 581 278 977 89 1134 Fastest Speed 9 | 120 120 120 32 34 29 56 56 56 23 23 23 18 18 9 9 Average Speed 57 | 120 120 126 105 65 69 56 56 120 58 25 25 22 18 12 12 Slowest Speed 450 | 120 120 190 190 200 365 56 56 450 160 160 31 102 22 20 72 Overloaded Moves 199 | . . . . . . . . . 14 66 19 1 . 34 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . 3 . 2 . . . . . 5 1 14 . 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 1 19 42 27 9 96 6 93 21 6 29 21 7 73 6 24 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 3 | . . 1 2 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 . . 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . . . . . Terrain Destroyed 168 | . . 9 54 . 85 . . 9 1 . 10 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 15 | . . . 1 . 4 . . 8 1 . 1 . . . . AOE 152 | . . 9 53 . 81 . . . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Gar Fac Res Tes Res Acc Total 9837 | . 111 717 510 483 2194 220 368 977 280 176 645 320 1339 119 1378 Wait 1225 | . 1 82 98 39 152 41 58 70 27 44 35 9 337 13 219 Move 7625 | . 101 520 311 426 1731 175 277 777 201 125 570 275 949 88 1099 Hop 40 | . . . 3 . 2 . . . . . 5 1 13 . 16 Pick Up 130 | . 4 17 13 5 25 . . 23 10 . 13 9 2 3 6 Fast Attach 71 | . . 3 10 3 21 1 6 6 4 . . 5 3 4 5 Attach 86 | . 1 8 15 3 13 . . 14 8 1 7 5 . 5 6 Detach 17 | . . 1 2 2 1 . . . 7 . . . . 2 2 Swap 68 | . . 8 4 1 21 1 1 9 5 2 2 4 4 2 4 Drop 115 | . 3 11 11 4 30 2 2 9 13 1 7 12 3 2 5 Fire 338 | . 1 67 42 . 118 . 17 59 5 . 6 . 18 . 5 Melee 2 | . . . . . 2 . . . . . . . . . . Ram 2 | . . . 1 . . . . . . 1 . . . . . Kick 6 | . . . . . . . . 6 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . 56 . 7 4 . 2 . . 10 . 11 Rewire 22 | . . . . . 22 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 3) 133 | -10/Materials | Entered another Materials area 133 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Build established: Hacker-Mutant 625 | -9/Materials | Repaired Aluminum Leg 891 | -9/Materials | Discovered new exit (range 8) 994 | -9/Materials | Core integrity fell below 50% 1104 | -9/Materials | Discovered new exit (range 9) 1113 | -9/Materials | Entered another Materials area 1113 | -8/Materials | Evolved 2 slots: Utility x2 1287 | -8/Materials | Repaired Broken Adv. Beam Rifle 1477 | -8/Materials | System corruption reached 10% 1640 | -8/Materials | Core integrity fell below 50% 1659 | -8/Materials | Lost 4 parts (1p2n1w) 1659 | -8/Materials | Discovered new exit (range 16) 1719 | -8/Materials | Identified exit to Factory 1719 | -8/Materials | Entered Factory 1719 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1727 | -7/Factory | Lost 3 parts (1p2n) 2052 | -7/Factory | Identified exit to Garrison 2053 | -7/Factory | Entered Garrison 2105 | -7/Garrison | Found embedded Infiltrators 2147 | -7/Garrison | Garrison Relay disabled 2157 | -7/Garrison | Triggered checkpoint 2237 | -7/Garrison | Triggered checkpoint 2248 | -7/Garrison | Triggered checkpoint 2357 | -7/Garrison | Lost 5 parts (3n2u) 2397 | -7/Garrison | Discovered new exit (range 10) 2401 | -7/Garrison | Installed Relay Interface Framework 2417 | -7/Garrison | Garrison Relay disabled 2447 | -7/Garrison | Triggered checkpoint 2473 | -7/Garrison | Core integrity fell below 50% 2507 | -7/Garrison | Lost 4 parts (3n1w) 2820 | -7/Garrison | Triggered checkpoint 2835 | -7/Garrison | Garrison Relay disabled 2946 | -7/Garrison | Discovered new exit (range 13) 3079 | -7/Garrison | Triggered checkpoint 3161 | -7/Garrison | Triggered checkpoint 3185 | -7/Garrison | System corruption reached 10% 3319 | -7/Garrison | Discovered new exit (range 8) 3389 | -7/Garrison | Triggered checkpoint 3433 | -7/Garrison | Triggered checkpoint 3444 | -7/Garrison | Garrison Relay disabled 3689 | -7/Garrison | Phase Generator disabled 3765 | -7/Garrison | Triggered checkpoint 3854 | -7/Garrison | Entered Factory 3854 | -7/Factory | Accompanied by 9 allies 3946 | -7/Factory | Discovered new exit (range 8) 3980 | -7/Factory | Identified exit to DSF 3997 | -7/Factory | Entered DSF 3997 | -7/DSF | Accompanied by 9 allies 4027 | -7/DSF | Additional patrols routed to DSF 4064 | -7/DSF | Build established: Commander-Mutant 4094 | -7/DSF | Discovered new exit (range 15) 4105 | -7/DSF | P-60 Hacker assimilated allied G7-2CN(g) 4185 | -7/DSF | Sterilization system engaged 4205 | -7/DSF | Ambient heat levels rising (+10) 4220 | -7/DSF | Ambient heat levels rising (+10) 4235 | -7/DSF | Ambient heat levels rising (+10) 4249 | -7/DSF | Lost 4 allies 4250 | -7/DSF | Ambient heat levels rising (+10) 4265 | -7/DSF | Ambient heat levels rising (+10) 4272 | -7/DSF | Entered Factory 4272 | -6/Factory | Accompanied by 2 allies 4272 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4292 | -6/Factory | Discovered new exit (range 13) 4807 | -6/Factory | Build established: Scavenger-Mutant 4959 | -6/Factory | Lost 3 parts (1p2u) 5014 | -6/Factory | Lost 6 parts (2n2u2w) 5326 | -6/Factory | Core integrity fell below 50% 5408 | -6/Factory | Found Powered Armor 5422 | -6/Factory | Discovered new exit (range 22) 5450 | -6/Factory | Cargo convoy interrupted 5501 | -6/Factory | Entered another Factory area 5501 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5682 | -5/Factory | Identified exit to Garrison 5697 | -5/Factory | Entered Garrison 5755 | -5/Garrison | Triggered checkpoint 5755 | -5/Garrison | Triggered checkpoint 5775 | -5/Garrison | Phase Generator disabled 5776 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 5779 | -5/Garrison | Discovered new exit (range 11) 5781 | -5/Garrison | Entered Factory 5781 | -4/Factory | Evolved 2 slots: Propulsion x2 5837 | -4/Factory | Spotted B-86 Titan 5924 | -4/Factory | Build established: Hacker-Sprinter 5965 | -4/Factory | Fabricated Hacking Suite? 5982 | -4/Factory | Discovered new exit (range 8) 6002 | -4/Factory | Entered Research 6002 | -3/Research | Evolved 2 slots: Utility x2 6026 | -3/Research | Central database locked down 6092 | -3/Research | Discovered new exit (range 6) 6108 | -3/Research | Entered Testing 6117 | -3/Testing | Identified exit to Research 6260 | -3/Testing | Found Prototype Device 6261 | -3/Testing | Identified Exp. Focal Shield 6279 | -3/Testing | Found Prototype Processor 6279 | -3/Testing | Identified Exp. Target Analyzer 6577 | -3/Testing | Found Prototype Hackware 6577 | -3/Testing | Identified Exp. Hacking Suite 6606 | -3/Testing | Protovariant out of control (PX-CF99L1DHSQ) 6606 | -3/Testing | Unleashed a protovariant (PX-CF99L1DHSQ) 6608 | -3/Testing | Search patrols dispatched 6621 | -3/Testing | Spotted PX-CF99L1DHSQ 6658 | -3/Testing | Spotted Investigator 6664 | -3/Testing | Spotted Striker 6664 | -3/Testing | Spotted Striker 6666 | -3/Testing | Spotted Alpha 7 6693 | -3/Testing | Entered Research 6693 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6721 | -2/Research | Lost 4 parts (1p1n2u) 6725 | -2/Research | Spotted B-90 Cyclops 6735 | -2/Research | Discovered new exit (range 11) 6736 | -2/Research | Entered Access 6736 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7002 | -1/Access | Spotted B-99 Colossus 7003 | -1/Access | Spotted B-99 Colossus 7042 | -1/Access | Spotted B-99 Colossus 7141 | -1/Access | Discovered new exit (range 6) 7142 | *** | Escaped! Last Messages --------------- 07089_ Dropped Lgt. Quantum Reactor. 07092_ Power failure, Quantum Reactor shutdown. 07114_ Acquired Cld. Q-thruster. 07122_ Adv. Heat Sink destroyed. 07122_ Slug penetrates Wall. 07126_ W-44 Eye distress signal jammed. 07130_ Power failure, Lgt. Quantum Reactor shutdown. 07131_ Imp. Diametric Drive broken. 07131_ Overheating: Short circuit. 07131_ Dropped Broken Imp. Diametric Drive. 07133_ ALERT: Security rotation in progress. 07134_ R-10 Processor collects Broken Imp. Diametric Drive. 07135_ K-01 Serf cleans the Terminal. 07141_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07141_ The Access Shell folds into the floor. 07141_ EXIT=FOUND 07142_ K-01 Serf cleans the Terminal. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ####+##?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ????# #??????????????????? ?????????? | | "" ????? ???????????????????? ?????????? | | "" ??####+###################### ?????????? | | S ??# #????????? | | "" ?# A k /????????? | | "" !! ?# ####### ""##????# #????????? | | !! # #?????# ""#?????# #????????? | | # #?????# ""#?????# #????????? | | + #?????# T#?????# #????????? | | # #?????# ""#?????# #????????? | | # #?????# ""#?????# #????????? | | ############ ##???## ""##????# #????????? | | ########### #???# #????# #????????? | | #???## ##????# #????????? | | #????# #?????# #???????## | | +########## #????# #?????# #???????# | | ??????????## ##????# #?????# #????#### | | ???????????# #?????# @" #?????# #????# + | | ???????????# #?????# "" #????## ##???# # | | ???????????# #?????# #????# ##### # | | ???????????? #?????# #????# # | | ???????????? #?????# #????# + | | ???????????? #?????#""""""""""#????# ###### # | | ???????????? ???????????????????####/#####??# # | | ????????????"" ???????????????????# #??# # | | ????????????T" ?????#""""""???????# #??# # | | ?????????????? ?????# ???????# #??# # | | ????????????????????# ??????# ####+## | | ????????????????????# ?????# # | | ????????????????????# ?????# " # | | ????????????????????# ?????# """ # | | ????????????????????? ?????# """# | | ?????????????????????? ?????# " # | | ???????????????????????# #?????# # | | ######?????????######### #?????# # | | #????????? # ##############/####### | | #?????????? # #??? | | "" #?????????? # #??? | | T"" #??????????? ?# #??? | | "" #??????????? ?# #??? | | #???????????? ??# #??? | | #???????????? ??# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 46 Defensive Hacking 30 Relay Coupler Types 3 Relay Coupler Value 70 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -3/Testing | Extracted Thunder Hammer | -3/Testing | Extracted Lgt. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Rampage Challenges ------------ None Game ------ Seed WeaponProjectionArmor Manual? 0 Play Time 02:20:12 Cumulative 95.2 hours Start 2025.01.15 @ 19:37:36 End 2025.01.16 @ 13:39:18 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 97 Adventurer 15 Explorer 0 Win Type 0 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96b1f075-ceae-45aa-b611-911ba1e9a278