Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 18:28:58 Player: morimori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (170) 850 Value Destroyed (5166) 5166 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 9917 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 75 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 22/100 System Corruption 35% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Targeting Computer Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Lightning Gun Gatling Laser Heavy Machine Gun > --- INVENTORY -------- Cooled Ion Engine Wheel Wheel Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Compact Battery Compact Matter Pod Weapon Cycler Arc Projector Heavy Laser Gatling Laser Heavy Machine Gun [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Wheel Wheel Wheel Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 . 1 2 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 175 | 7 28 9 23 23 19 36 25 5 Power 21 | 2 2 . 5 1 2 5 4 . Engine 17 | 2 2 . 5 1 2 3 2 . Core 4 | . . . . . . 2 2 . Reactor . | . . . . . . . . . Propulsion 30 | 2 7 . 4 3 2 7 4 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 30 | 2 7 . 4 3 2 7 4 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 64 | 1 10 5 7 11 8 14 7 1 Device 42 | . 8 2 4 7 6 10 4 1 Storage 7 | 1 2 . . 2 . . 2 . Processor 6 | . . . 1 2 1 2 . . Hackware 3 | . . 1 . . 1 1 . . Protection 6 | . . 2 2 . . 1 1 . Artifact . | . . . . . . . . . Weapon 60 | 2 9 4 7 8 7 10 10 3 Energy Gun 24 | 1 2 . 2 4 6 6 2 1 Energy Cannon 6 | . 3 . 1 . . . 1 1 Ballistic Gun 23 | 1 2 2 3 3 1 4 6 1 Ballistic Cannon 2 | . . . . 1 . . 1 . Launcher 5 | . 2 2 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 1 1 . . . Corrupted Parts 7 | . . . . . . 2 3 2 System Corruption 20 | . . . . . . 14 3 3 Parts Lost 57 | . 3 1 4 1 . 15 20 13 Power 8 | . . . . . . 3 4 1 Propulsion 16 | . 3 . 3 1 . 3 3 3 Utility 14 | . . 1 1 . . 3 4 5 Weapon 19 | . . . . . . 6 9 4 Highest Loss Streak 11 | . 2 1 2 1 . 5 9 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 98 98 99 95 93 92 74 Engine 8 | . 13 11 10 9 6 9 2 4 Core 1 | . . . . . . 2 4 . Wheel 15 | . 27 22 21 18 10 8 12 10 Device 13 | . 12 11 5 9 15 17 16 14 Storage 9 | . 14 11 11 8 7 6 12 7 Processor 11 | . . . 7 17 14 15 13 13 Hackware 8 | . . 11 11 9 15 13 6 . Protection 1 | . . 8 8 . . . 3 6 Energy Gun 11 | . 20 . . 17 22 10 2 . Energy Cannon 3 | . 5 11 10 . . . 3 5 Ballistic Gun 6 | . 1 10 11 8 . 8 9 11 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 13 34 40 49 40 44 58 55 52 Greatest Support 32 | 20 26 26 32 26 28 28 32 26 Greatest Overweight (x) 10 | . 1 1 2 3 1 5 4 10 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 14 5 Average Carried 12 | 4 11 14 14 14 14 12 8 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 13 14 5 1 Class Distribution -------------------- 48% | Scavenger-Gunner 19% | Mutant 15% | Hacker-Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Matter Collected 3799 | 278 425 126 418 557 221 916 756 102 Remotely . | . . . . . . . . . Salvage Created 6991 | 118 759 171 1022 1370 369 2065 898 219 Parts 359 | 11 52 15 60 81 14 89 29 8 Haulers Intercepted 4 | . 1 . 1 1 1 . . . Recyclers Shooed 4 | . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 27 8 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Combat Hostiles Destroyed 116 | . 12 7 17 25 5 27 19 4 Guns 85 | . 9 1 5 25 5 26 12 2 Cannons 24 | . . 3 12 . . . 7 2 AOE 6 | . 2 3 . . . 1 . . Classes Destroyed 15 | 2 8 1 . 1 1 2 . . Worker 13 | . 6 . 1 3 . 3 . . Builder 6 | . 2 . 2 . . 2 . . Tunneler 2 | 2 . . . . . . . . Hauler 4 | . 1 . 1 1 1 . . . Recycler 10 | 1 1 . 1 3 1 3 . . Mechanic 3 | . 1 . 1 1 . . . . Operator 5 | . 1 . 1 1 . 2 . . Watcher 11 | . 2 . 1 4 . 4 . . Swarmer 26 | . 3 4 . 10 . 3 5 1 Grunt 55 | . 9 1 13 10 1 13 6 2 Brawler 5 | . . . . 1 . . 4 . Duelist 6 | . . . . . . 3 2 1 Sentry 18 | . . 2 4 4 2 4 2 . Hunter 2 | . . . . . . 2 . . Programmer 4 | . . . . . 2 2 . . Best Kill Streak 8 | 3 3 4 7 6 3 8 8 3 Combat Bots Only 8 | . 3 4 7 5 2 5 8 3 Max Kills in Single Turn 3 | 1 2 3 1 3 1 1 2 1 Gunslinging 2 | . . . . 2 . . . . Exploded 3 | . 1 3 . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Damage Taken 7540 | . 526 384 761 572 236 2205 1830 1026 Core 1320 | . 122 54 156 101 30 296 360 201 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 206 | . . . . . . 21 110 75 Regen/Repaired (Parts) 255 | . 31 15 87 122 . . . . Core Remaining (%) 74 | 100 51 . 47 81 95 . . . Volleys Fired 386 | 8 69 13 63 56 13 100 47 17 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 221 | 70 136 98 98 164 221 221 157 163 Shots Fired 987 | 16 138 26 126 167 39 298 134 43 Gun 835 | 16 112 10 61 167 39 298 102 30 Cannon 144 | . 23 13 63 . . . 32 13 Launcher 8 | . 3 3 2 . . . . . Special . | . . . . . . . . . Kinetic 421 | 8 14 10 61 56 . 144 100 28 Thermal 465 | 8 121 13 63 111 39 70 25 15 Explosive 8 | . 3 3 2 . . . . . Electromagnetic 93 | . . . . . . 84 9 . Robot Hit Streak 19 | 5 15 5 12 11 8 19 14 6 Robot Miss Streak 5 | 3 3 5 5 5 3 5 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . . . . 6 . 5 2 . Max Gunslinging Chain 2 | . . . . 2 . 1 1 . Shots Hit Robots 672 | 7 97 13 77 103 27 227 94 27 Core Hits 368 | 4 38 9 31 63 18 133 61 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 16 | . 10 . . . . 4 2 . Burn 14 | . 10 . . . . 3 1 . Destroy 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13788 | 77 1455 499 1521 1956 641 5018 2018 603 Guns 10685 | 77 1037 80 538 1956 641 4778 1264 314 Cannons 2308 | . 266 144 925 . . . 684 289 Explosions 795 | . 152 275 58 . . 240 70 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5424 | 16 78 80 538 545 . 2493 1376 298 Thermal 6872 | 61 1225 144 925 1411 641 1609 551 305 Explosive 485 | . 152 275 58 . . . . . Electromagnetic 1007 | . . . . . . 916 91 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 35 | . . . . . . 15 32 35 Average Corruption 21 | . . . . . . 14 24 32 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 103 | . . . . . . 28 68 7 Message Errors 24 | . . . . . . 9 13 2 Matter Fused 28 | . . . . . . 8 19 1 Heat Flow Errors 10 | . . . . . . 2 7 1 Energy Discharges 8 | . . . . . . 2 6 . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 11 | . . . . . . 2 9 . Data Loss (major) 5 | . . . . . . 3 2 . Misfires 4 | . . . . . . 1 2 1 Alerts 2 | . . . . . . 1 1 . Weapon Failures 8 | . . . . . . . 7 1 Overload Shots . | . . . . . . . . . Overflow Damage 17 | . . . 1 . . . 5 11 Projectiles 16 | . . . . . . . 5 11 Explosions 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 86 | . 13 36 . . . . 37 . Shots 4 | . 1 2 . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 459 | 90 354 147 306 381 459 391 244 301 Average Temperature 95 | 36 77 62 98 104 150 105 70 109 Received Heat Transfer 2017 | . 222 48 351 189 78 753 268 108 Effects 9 | . 1 . . 3 3 2 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 3 | . 1 . . 1 . 1 . . Interference 3 | . . . . 2 1 . . . Matter Decay 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 26 | . 4 . 3 6 3 7 2 1 Heat Transferred 15393 | 185 4070 259 1665 3025 1296 3427 979 487 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Peak Influence 586 | 15 169 233 313 586 134 345 . . Initial 98 | . 9 . 98 . 91 56 . . Average 130 | 7 88 71 123 264 69 148 . . Maximum Alert Level 2 | . . 1 1 2 . 1 . . Low Security (%) 78 | 100 100 90 85 33 100 68 . . Level 1 19 | . . 9 14 54 . 31 . . Level 2 1 | . . . . 11 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 3 1 3 4 4 5 . . Investigation 5 | . 1 . 1 1 1 1 . . Extermination 4 | . . . . . 2 2 . . Reinforcement 9 | . 2 1 2 1 1 2 . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Distress Signals 11 | . 4 2 1 2 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 178 | . 23 14 22 38 13 40 21 7 Peak Tracking Total 9 | . 3 8 4 6 2 6 9 4 Tactical Retreats 6 | . 2 . 1 . . 1 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Traps Triggered 8 | . 2 . 1 1 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed 1 | . . . . 1 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Machines Disabled 4 | . . . . 3 . 1 . . Max in Single Turn 1 | . . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Machines Accessed 50 | . 9 2 8 11 10 10 . . Terminals 30 | . 7 . 6 7 4 6 . . Fabricators 5 | . . . . . 3 2 . . Repair Stations 6 | . 1 1 1 1 2 . . . Recycling Units 5 | . 1 1 1 . 1 1 . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 124 | . 25 5 22 35 19 18 . . Successful 68 | . 12 3 12 26 5 10 . . Failed 56 | . 13 2 10 9 14 8 . . Catastrophic 3 | . . . 1 1 . 1 . . Database Lockouts . | . . . . . . . . . Manual 26 | . 4 . 2 12 6 2 . . Terminals 77 | . 21 . 17 22 8 9 . . Fabricators 8 | . . . . . 5 3 . . Repair Stations 14 | . 3 2 3 2 4 . . . Recycling Units 10 | . 1 3 2 . 2 2 . . Scanalyzers 10 | . . . . 10 . . . . Garrison Access 5 | . . . . 1 . 4 . . Terminal Hacks 36 | . 9 . 8 13 1 5 . . Record 5 | . 1 . . 3 1 . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . . . 3 . . . . Open DSF 2 | . . . . . . 2 . . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 8 | . 2 . 2 3 . 1 . . Unreport Threat 7 | . 2 . 2 2 . 1 . . Locate Traps 2 | . . . 1 . . 1 . . Disarm Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 6 | . . . . . 3 3 . . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . . 2 . . Build 3 | . . . . . 2 1 . . Repair Station Hacks 9 | . 2 2 2 2 1 . . . Scan Component 4 | . 1 1 1 1 . . . . Repair 4 | . 1 1 1 1 . . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 1 2 . . 1 . . Report Inventory 3 | . 1 1 1 . . . . . Retrieve Components 2 | . . . 1 . . 1 . . Scanalyzer 10 | . . . . 10 . . . . Insert Component 5 | . . . . 5 . . . . Analyze 5 | . . . . 5 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . Used . | . . . . . . . . . Hacking Detections 39 | . 6 2 6 9 10 6 . . Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . 3 . . . Authchips . | . . . . . . . . . Time 148 | . . . . . 148 . . . Total Robot Build Rating 9 | . . . . . 9 . . . Part Schematics Acquired 4 | . . . 1 3 . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 24 | . . . . . . 24 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired 4 | . 1 1 1 1 . . . . Time 116 | . 26 13 51 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 7 . . 3 . . Parts Scanalyzed 4 | . . . . 4 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Total Allies 13 | . . . 10 . 3 . . . Largest Group 10 | . . . 10 . 3 . . . Highest-Rated Group 88 | . . . 88 . 75 . . . Highest-Rated Ally 32 | . . . 16 . 32 . . . Total Orders 9 | . . . . . 6 3 . . ROAM 2 | . . . . . 2 . . . DROP 1 | . . . . . 1 . . . PICKUP 2 | . . . . . 2 . . . COLLECT 1 | . . . . . 1 . . . EXPLORE 3 | . . . . . . 3 . . Ally Attacks 12 | . . . . . 12 . . . Total Damage 479 | . . . . . 479 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches 3 | . . . . . . 3 . . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Turns Passed 7651 | 126 1205 246 861 983 1188 1572 1352 118 Spaces Moved 4599 | 62 710 130 355 558 770 904 1060 50 Core 2 | 1 . . . . . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4597 | 61 710 130 355 558 770 904 1060 49 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 105 110 105 105 Average Speed 107 | 79 91 105 106 105 109 121 110 114 Slowest Speed 550 | 80 105 105 130 125 115 155 145 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 90 11 59 62 24 32 95 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 4 | . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 5 | . . . . . . . 5 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . 11 27 18 . . 16 16 4 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . 3 4 AOE 85 | . 11 27 18 . . 16 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Low Low Total 6512 | 120 1132 212 712 824 1084 1183 1160 85 Wait 1150 | 37 286 55 239 144 265 99 12 13 Move 4591 | 61 709 129 354 557 769 903 1059 50 Hop . | . . . . . . . . . Pick Up 127 | 7 20 4 17 25 6 33 15 . Fast Attach 27 | 6 6 . 5 4 5 1 . . Attach 66 | . 4 3 5 3 3 22 22 4 Detach 3 | . 1 . . . 2 . . . Swap 82 | 1 18 6 13 16 11 13 3 1 Drop 79 | . 19 2 16 19 9 12 2 . Fire 386 | 8 69 13 63 56 13 100 47 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 127 | -11/Junkyard | Entered Materials 283 | -10/Materials | Repaired Lgt. Assault Rifle 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 567 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Discovered new exit (range 8) 776 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Entered another Materials area 1332 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Repaired Structural Scanner 1404 | -9/Materials | Discovered new exit (range 11) 1578 | -9/Materials | Entered Storage 1637 | -9/Storage | Build established: Scavenger-Mutant 2007 | -9/Storage | Destroyed 7 combat bots 2288 | -9/Storage | Core integrity fell below 50% 2348 | -9/Storage | Repaired Cld. Ion Engine 2365 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2423 | -9/Storage | Discovered new exit (range 16) 2438 | -9/Storage | Identified exit to Materials 2439 | -9/Storage | Entered Materials 2439 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2764 | -8/Materials | Build established: Scavenger-Gunner 2781 | -8/Materials | Garrison activated, responded to threat 2915 | -8/Materials | Identified exit to Garrison 2986 | -8/Materials | Repaired Lrg. Storage Unit 3024 | -8/Materials | Garrison activated, responded to threat 3402 | -8/Materials | Discovered new exit (range 15) 3421 | -8/Materials | Identified exit to Factory 3422 | -8/Materials | Entered Factory 3422 | -7/Factory | Evolved 2 slots: Utility x2 4133 | -7/Factory | Fabricated A-02 Transporter (x1) 4235 | -7/Factory | Build established: Hacker-Gunner 4249 | -7/Factory | Fabricated Y-54 Guardian (x2) 4269 | -7/Factory | Discovered new exit (range 6) 4273 | -7/Factory | Identified exit to Lower Caves 4382 | -7/Factory | Discovered new exit (range 5) 4610 | -7/Factory | Entered another Factory area 4610 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4830 | -6/Factory | Build established: Scavenger-Gunner 4933 | -6/Factory | Discovered new exit (range 15) 5057 | -6/Factory | Fabricated Imp. Heat Sink (x2) 5288 | -6/Factory | Lost 5 parts (1n1u3w) 5416 | -6/Factory | Lost 3 parts (1p1n1u) 5515 | -6/Factory | System corruption reached 10% 5706 | -6/Factory | Lost 3 parts (1p1n1w) 5799 | -6/Factory | Build established: Hacker-Gunner 6164 | -6/Factory | Discovered new exit (range 16) 6171 | -6/Factory | Build established: Scavenger-Gunner 6181 | -6/Factory | Identified exit to Lower Caves 6182 | -6/Factory | Entered Lower Caves 6225 | -6/Lower Caves | Lost 3 parts (1p2w) 6277 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6393 | -6/Lower Caves | Lost 4 parts (1p1n2w) 6775 | -6/Lower Caves | Core integrity fell below 50% 6777 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6828 | -6/Lower Caves | System corruption reached 30% 6854 | -6/Lower Caves | Destroyed 8 combat bots 6863 | -6/Lower Caves | Lost 9 parts (1p1n4u3w) 7039 | -6/Lower Caves | Discovered new exit (range 13) 7071 | -6/Lower Caves | Identified exit to Lower Caves 7417 | -6/Lower Caves | Spotted B-75 Beast 7534 | -6/Lower Caves | Entered another Lower Caves area 7550 | -6/Lower Caves | Core integrity fell below 20% 7616 | -6/Lower Caves | Discovered new exit (range 6) 7652 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07621_ Barrage Gun destroyed. 07624_ Lgt. Nuclear Core fries itself beyond repair. 07625_ Wheel destroyed. 07627_ Integrated Corrupted Gauss Rifle (+1). 07627_ Structural Scanner destroyed. 07629_ VTOL Module fries itself beyond repair. 07629_ Com. Wheel destroyed. 07634_ System corrupted: FCS attempts to trigger Autogun. 07634_ System corrupted: Autogun misfires. 07634_ Mak. Laser destroyed. 07634_ Autogun destroyed. 07636_ Integrated Corrupted Com. Wheel (+2). 07638_ Slug penetrates S-27 Virus. 07640_ Slug penetrates Wall. 07642_ Slug penetrates S-27 Virus. 07642_ Destroyed VTOL Module. 07643_ Gauss Rifle destroyed. 07645_ Imp. Heat Sink destroyed. 07648_ Com. Wheel destroyed. 07652_ System corrupted: Hvy. Plasma Cannon rejected. Map ----- +----------------------------------------------------+ | ???## ########### ##########?????????????? | | ???# #### ### ###?????????????? | | ?????? ## ## ##?????????????? | | ??????### ###?????????????? | | ??????## ## ##??????????????? | | ??????## ##% % ### ##??????????????? | | ??????## #### #### ##??????????????? | | ?????### ####"" ###### ##??????????????? | | ????### ####### ##########??????????????? | | ????## ##?##### ####???####??????????????? | | ???? ????##### #####????????????????????? | | ?? ????## #####????????????????????? | | ? ?????## ## ##????????????????????? | | ? ?????## ## ####??????????????????? | | ? ??????## ##### #####?????????????????? | | ?? ?????????##### #####???????????????? | | ?? ???????????## #####??????????????? | | ???? ???????????### ###??????????????? | | ?????? ???????????? ### ##??????????????? | | ????????????????? #### ##??????????????? | | ????????????????? #### ###??????????????? | | ?????????????????## ####??????????????? | | ?????????????????## ######???????????????? | | ?????????????????### ######????????????????? | | ?????????????????### ### ???????????????????? | | ?????????????????##%= s%;@#????????????????????? | | ????????????## s ?????????????????? | | ????????????## s < #???????????????? | | ????????????### ##### #???????????????? | | ????????????##### # ###### ##??????????????? | | ?????????????#### # ##????? ##??????????????? | | ???????????????## # $???????? ##??????????????? | | ???????????????## # ???????? #??????????????? | | ??????????????? # ??????????#??????????????? | | ?????????????????? ###?????????????????????????? | | ??????????????????####?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 31 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Cooling System | -9/Storage | Hacked Imp. Targeting Computer | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Imp. Heat Sink | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger My Command Is Your Wish Prolific Hacker root@ Challenges ------------ None Game ------ Seed ScanSniperCloak Manual? 0 Play Time 02:02:54 Cumulative 51.3 hours Start 2023.08.13 @ 16:23:47 End 2023.08.13 @ 18:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5aa6997-052a-42af-998e-48626c37d3c5