Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 18:31:17 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3181) 3181 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 10278 Bonus ------- High Alert Combat Kills 48 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -131 Cogmind --------- Core Integrity 957/1000 Matter 238/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Antimatter Reactor Improved Kinecellerator Thermal Barrier Tesla Rifle Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Shield Generator Hacking Suite System Shield Corruption Screen > --- WEAPON ----------- Minigun Minigun Hypervelocity Coil Gun > --- INVENTORY -------- Cooled Deuterium Engine Medium Treads Medium Treads Medium Treads Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Medium Armor Plating Improved Shield Generator Advanced Shield Generator Improved Corruption Screen Improved Heavy Machine Gun Improved Heavy Machine Gun Heavy Missile Launcher Great Axe [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Utility Large Storage Unit Device Remote Shield Storage Large Storage Unit Processor Corruption Screen Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 . 2 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 6 | . . . . . 3 . 1 1 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 92 | 7 5 1 4 2 12 1 24 22 6 8 . Power 8 | . 1 . . . 1 . 1 3 . 2 . Engine 6 | . 1 . . . 1 . 1 2 . 1 . Core 1 | . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 18 | 3 1 . . 2 . . 8 3 1 . . Treads 13 | 1 . . . . . . 8 3 1 . . Leg 2 | . . . . 2 . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 2 3 . 2 . 6 . 5 4 4 3 . Device 11 | 1 1 . . . 3 . 2 1 1 2 . Storage 5 | 1 1 . 1 . . . . 1 . 1 . Processor 4 | . . . . . . . 2 . 2 . . Hackware 2 | . . . . . 1 . . 1 . . . Protection 7 | . 1 . 1 . 2 . 1 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 . 1 2 . 5 1 10 12 1 3 . Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 25 | 2 . 1 1 . 3 1 6 7 1 3 . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . Launcher 4 | . . . . . 1 . 2 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . 2 . Parts Lost 25 | . 1 1 . . 3 7 4 2 1 6 . Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . 1 . . . . 1 1 . . 2 . Utility 7 | . . . . . 1 2 2 . 1 1 . Weapon 12 | . . 1 . . 2 3 1 2 . 3 . Highest Loss Streak 7 | . 1 1 . . 3 7 2 1 1 6 . To Critical Strikes 2 | . . . . . . 1 . . . 1 . Average Slot Usage (%) 94 | . 89 100 100 85 98 82 99 98 99 40 . Engine 8 | . 4 14 14 . 8 6 7 10 5 2 . Treads 17 | . 14 14 14 5 . . 22 20 23 8 . Leg 2 | . . . . 16 18 16 . . . . . Wheel 2 | . 13 14 14 5 . . . . . . . Device 8 | . 13 14 . . 14 14 10 6 4 2 . Storage 8 | . 14 14 14 14 9 9 7 6 5 2 . Processor 9 | . . . . . . . 14 13 17 7 . Hackware 7 | . . . . . 8 9 7 13 11 4 . Protection 5 | . . . 13 14 13 6 3 6 5 1 . Ballistic Gun 18 | . 28 28 16 28 21 14 19 15 13 6 . Slashing Weapon 1 | . . . . . . . 1 3 3 . . Peak Build Rating 72 | 6 8 8 11 28 47 50 45 61 72 72 3 Average Rating 38 | 4 7 8 9 19 41 42 40 54 69 28 3 On Entrance 25 | . 6 8 8 10 27 47 22 41 59 71 3 Naked Turns 221 | . . . . . . . . . . 86 135 Heaviest Build 64 | 10 30 30 32 27 60 60 46 61 64 64 . Greatest Support 106 | 10 20 10 10 60 60 60 84 78 106 106 3 Greatest Overweight (x) 3 | . 2 2 3 2 . . . . . 1 . Average Overweight (x) . | . 1 2 2 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 9 5 Most Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 11 14 14 14 13 15 13 14 14 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 14 14 15 15 15 15 15 15 14 4 5 Class Distribution -------------------- 26% | Mutant 22% | Hacker-Mutant 19% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Tank 6% | Scavenger-Mutant 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Matter Collected 3136 | 306 370 66 172 60 380 50 932 631 169 . . Remotely . | . . . . . . . . . . . . Salvage Created 4063 | 44 419 106 . 211 717 50 924 852 200 540 . Parts 251 | 5 41 13 . 9 47 6 59 43 13 15 . Haulers Intercepted 3 | . . . . . . . 1 2 . . . Recyclers Shooed 3 | . . . . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Combat Hostiles Destroyed 84 | . 16 6 . 4 20 1 21 11 3 2 . Guns 69 | . 16 6 . 4 12 1 16 9 3 2 . Cannons 7 | . . . . . 2 . 3 2 . . . AOE 8 | . . . . . 6 . 2 . . . . Classes Destroyed 15 | 1 3 . . . 3 1 3 3 . 1 . Worker 2 | . . . . . . . 2 . . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 4 | 3 . . . 1 . . . . . . . Hauler 3 | . . . . . . . 1 2 . . . Recycler 2 | . . . . . 1 . . 1 . . . Operator 2 | . 1 . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 33 | . 9 6 . 2 5 . 8 3 . . . Grunt 27 | . 7 . . 2 9 . 6 3 . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 10 | . . . . . 5 . 4 . 1 . . Specialist 1 | . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . 2 . . . Programmer 8 | . . . . . . . 3 3 2 . . Compactor 2 | . . . . . . . . . . 2 . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 8 | 3 3 3 . 3 8 1 4 4 2 1 . Combat Bots Only 7 | . 3 3 . 2 7 1 4 3 2 1 . Max Kills in Single Turn 3 | 1 1 1 . 2 3 1 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Hostile Shots Fired 533 | . 69 15 . 8 89 88 179 72 7 4 2 Missed 181 | . 25 4 . 4 29 29 66 20 4 . . Damage Taken 4484 | . 410 85 . 42 992 1152 959 630 50 123 41 Core 751 | . 74 10 . 11 147 230 95 141 . 2 41 Absorbed by Shields 568 | . . . . . . 31 256 228 10 43 . Ignored by Resistances 137 | . . . . . 102 35 . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 62 . 31 86 83 . . . Volleys Fired 243 | 9 44 10 . 5 38 7 59 45 10 16 . Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 . Hottest 126 | 40 40 40 . 40 91 91 126 78 85 85 . Shots Fired 584 | 18 88 20 . 10 98 13 170 103 20 44 . Gun 531 | 18 88 20 . 10 83 8 150 90 20 44 . Cannon 48 | . . . . . 11 5 19 13 . . . Launcher 5 | . . . . . 4 . 1 . . . . Special . | . . . . . . . . . . . . Kinetic 560 | 18 88 20 . 10 94 13 150 103 20 44 . Thermal 19 | . . . . . . . 19 . . . . Explosive 5 | . . . . . 4 . 1 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | 7 14 4 . 4 13 4 15 24 3 12 . Robot Miss Streak 4 | 4 4 3 . 2 3 2 4 4 3 3 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 5 | . 1 . . . 1 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . . Shots Hit Robots 371 | 11 54 10 4 6 59 7 98 78 9 35 . Core Hits 190 | 3 22 6 . 8 48 3 46 35 6 13 . Critical Kills 6 | . 1 . . . . . 2 1 1 1 . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . Critical Strikes 19 | . 1 . . . 2 1 2 3 1 9 . Destroy 16 | . 1 . . . . 1 2 2 1 9 . Blast 3 | . . . . . 2 . . 1 . . . Melee Attacks 20 | . . . 4 . . . 4 12 . . . Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . . 4 12 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . 4 . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7336 | 153 711 120 . 132 1604 91 1985 1834 144 562 . Guns 5212 | 153 711 120 . 132 621 68 1550 1151 144 562 . Cannons 1053 | . . . . . 248 23 300 482 . . . Explosions 847 | . . . . . 735 . 112 . . . . Melee 201 | . . . . . . . . 201 . . . Ramming 23 | . . . . . . . 23 . . . . Kinetic 5965 | 153 711 120 . 132 869 91 1550 1633 144 562 . Thermal 300 | . . . . . . . 300 . . . . Explosive 847 | . . . . . 735 . 112 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 201 | . . . . . . . . 201 . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 77 | . . . . . 15 . . 62 . . . Projectiles 77 | . . . . . 15 . . 62 . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . 3 1 . 1 . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . 2 1 . 1 . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 317 | . . . . . 30 317 39 28 28 28 . Average Temperature 21 | . . . . . 12 183 12 14 13 12 . Received Heat Transfer 1527 | . 108 . . 18 450 684 199 56 . . 12 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . Heat Transferred 600 | . . . . . . . 600 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Peak Influence 520 | 15 271 251 . 123 520 262 340 223 47 16 10 Initial 227 | . 9 83 . . 47 227 123 37 . 16 10 Average 120 | 5 174 172 . 74 281 234 164 57 8 10 10 Maximum Alert Level 2 | . 1 1 . . 2 1 1 1 . . . Low Security (%) 79 | 100 51 62 . 100 36 14 75 99 100 100 100 Level 1 18 | . 48 37 . . 41 85 24 . . . . Level 2 1 | . . . . . 22 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 5 . . 1 1 . 4 6 . . . Investigation 6 | . 3 . . 1 . . 1 1 . . . Extermination 5 | . . . . . . . 3 2 . . . Reinforcement 5 | . 2 . . . . . . 3 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Distress Signals 16 | . 2 . . . 6 . 6 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 28 7 . 5 26 9 32 18 3 7 3 Peak Tracking Total 8 | . 5 3 . 3 8 8 5 5 2 4 5 Tactical Retreats 14 | . 2 1 . . 3 1 4 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Traps Triggered 6 | . 2 . . . . 2 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Machines Disabled 3 | . . 1 . . . 1 . 1 . . . Max in Single Turn 1 | . . 1 . . . 1 . 1 . . . Garrison Access 4 | . . . . . . . 2 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Machines Accessed 46 | . 7 . 1 2 5 1 13 16 1 . . Terminals 29 | . 5 . . 1 4 1 8 10 . . . Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 2 3 . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . 2 1 1 . . Total Hacks 146 | . 29 . 1 5 19 1 43 47 1 . . Successful 78 | . 15 . 1 4 9 1 23 24 1 . . Failed 67 | . 13 . . 1 10 . 20 23 . . . Catastrophic 5 | . . . . . . . 3 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 84 | . 20 . 1 4 9 . 23 27 . . . Terminals 107 | . 27 . . 4 18 1 28 29 . . . Fabricators 6 | . . . . . . . 2 4 . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 19 | . 1 . . . . . 11 7 . . . Scanalyzers 6 | . . . . . . . . 6 . . . Garrison Access 5 | . . . . . 1 . 2 1 1 . . Terminal Hacks 26 | . 6 . 1 4 4 1 7 3 . . . Robot Analysis 5 | . 1 . . 3 . . 1 . . . . Prototype ID Bank 3 | . . . . . 1 . 2 . . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . Alert Level 2 | . . . . . 2 . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . Locate Traps 5 | . 3 . . . . . 1 1 . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . 3 5 . . . Process 1 | . . . . . . . 1 . . . . Report Inventory 5 | . 1 . . . . . 1 3 . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . 2 . . . Scanalyzer 6 | . . . . . . . . 6 . . . Insert Component 3 | . . . . . . . . 3 . . . Analyze 3 | . . . . . . . . 3 . . . Garrison Access Hacks 5 | . . . . . 1 . 2 1 1 . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . 2 1 1 . . Unauthorized Hacks 28 | . 8 . . . 4 . 9 7 . . . Terminals 24 | . 7 . . . 4 . 7 6 . . . Assimilate 2 | . . . . . 1 . . 1 . . . Botnet 5 | . 2 . . . 1 . 2 . . . . Skim 17 | . 5 . . . 2 . 5 5 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 1 . . . Reject 2 | . . . . . . . 1 1 . . . Recyclers 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 33 | . 5 . . 1 4 . 10 13 . . . Full Trace Events 2 | . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . Parts Built 4 | . . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . Time 131 | . . . . . . . 95 36 . . . Total Part Build Rating 16 | . . . . . . . 10 6 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 10 | . . . . . . . 10 . . . . Retrieved Matter 10 | . . . . . . . 10 . . . . Retrieved Components 20 | . . . . . . . . 20 . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Total Allies 5 | . . 2 . 1 1 . . 1 . . . Largest Group 2 | . . 2 2 1 1 1 . 1 1 . . Highest-Rated Group 43 | . . 43 43 31 10 10 . 26 26 . . Highest-Rated Ally 31 | . . 31 31 31 10 10 . 26 26 . . Total Orders 15 | . . . . . 8 2 . 2 3 . . STAY 8 | . . . . . 4 1 . 1 2 . . FOLLOW 7 | . . . . . 4 1 . 1 1 . . Ally Attacks 3 | . . . . 3 . . . . . . . Total Damage 63 | . . . . 63 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Robot Analysis Total 5 | . 1 . . 3 . . 1 . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Turns Passed 9150 | 85 910 436 319 298 613 167 2547 2984 498 158 135 Spaces Moved 5224 | 52 653 302 243 256 425 157 1265 1379 291 166 35 Core 200 | 7 . . . . . . . . . 158 35 Treads 2946 | . 3 . . . . . 1265 1379 291 8 . Legs 730 | . . . . 148 425 157 . . . . . Wheels 1348 | 45 650 302 243 108 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 90 90 90 155 155 156 50 50 Average Speed 131 | 75 107 110 123 98 90 90 158 155 156 55 50 Slowest Speed 240 | 80 240 110 125 110 90 90 160 155 156 156 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 93 48 63 53 33 40 39 38 9 84 1 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 14 | . 1 . . 4 . . 4 5 . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 25 | . . . . . 11 . 4 10 . . . Terrain Destroyed 54 | . . . . . 31 . 9 14 . . . Melee 13 | . . . . . . . 4 9 . . . Projectile 8 | . . . . . 3 . . 5 . . . AOE 33 | . . . . . 28 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Fac Was Fac Total 7024 | 75 772 386 264 295 587 172 1668 2129 321 203 152 Wait 1287 | 1 61 71 . 19 82 3 284 638 10 2 116 Move 5215 | 51 652 301 242 255 425 156 1264 1378 291 165 35 Hop . | . . . . . . . . . . . . Pick Up 92 | 7 9 2 6 7 19 . 20 16 2 3 1 Fast Attach 21 | 6 . . . . . . 3 4 2 6 . Attach 41 | . 2 1 3 2 9 . 12 7 3 2 . Detach 4 | . . . 2 . . . . . . 2 . Swap 30 | 1 3 . 1 . 3 1 9 11 1 . . Drop 65 | . 1 1 6 7 11 1 11 18 2 7 . Fire 243 | 9 44 10 . 5 38 7 59 45 10 16 . Melee 20 | . . . 4 . . . 4 12 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . Escape Stasis 4 | . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 3) 222 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Discovered new exit (range 3) 682 | -10/Materials | Central database locked down 733 | -10/Materials | Identified exit to Materials 772 | -10/Materials | Learned 8 Materials zone layouts 786 | -10/Materials | Discovered exit to Materials (range 16) 800 | -10/Materials | Learned 4 Subcaves zone layouts 817 | -10/Materials | Learned location of Storage (-8) 838 | -10/Materials | Identified exit to Subcaves 864 | -10/Materials | Loaded intel: 1 repair station location 996 | -10/Materials | Entered Mines 1122 | -10/Mines | Assembled infested the area 1127 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1352 | -10/Mines | Discovered new exit (range 5) 1432 | -10/Mines | Entered Exiles 1432 | -10/Exiles | Accompanied by 2 allies 1462 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1468 | -10/Exiles | Met 8R-AWN 1496 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-BIN 1552 | -10/Exiles | Aligned with FarCom system 1553 | -10/Exiles | Given EX-Vault access code 1582 | -10/Exiles | Opened EX-Vault 1588 | -10/Exiles | Found Potential Leg 1591 | -10/Exiles | Found Potential Leg 1617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1652 | -10/Exiles | Met EX-DEC 1737 | -10/Exiles | Discovered new exit (range 11) 1751 | -10/Exiles | Left Exiles lab with Potential Leg 1751 | -10/Exiles | Entered Mines 1792 | -9/Mines | Discovered new exit (range 7) 1796 | -9/Mines | Escorted by a lone wolf Derelict 1808 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1824 | -9/Mines | Learned location of Zion (-7) 1871 | -9/Mines | Met a Derelict shopkeep closing up shop 2049 | -9/Mines | Entered Materials 2049 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2314 | -8/Materials | Destroyed 7 combat bots 2349 | -8/Materials | Lost 3 parts (1u2w) 2539 | -8/Materials | Discovered new exit (range 13) 2610 | -8/Materials | Garrison activated, responded to threat 2633 | -8/Materials | Build established: Tank 2660 | -8/Materials | Identified exit to Garrison 2662 | -8/Materials | Entered Garrison 2662 | -8/Garrison | Accompanied by 1 ally 2676 | -8/Garrison | Triggered checkpoint 2716 | -8/Garrison | Discovered new exit (range 41) 2716 | -8/Garrison | Discovered new exit (range 52) 2716 | -8/Garrison | Discovered new exit (range 59) 2722 | -8/Garrison | Spotted B-75 Beast 2722 | -8/Garrison | Spotted B-75 Beast 2760 | -8/Garrison | Triggered checkpoint 2777 | -8/Garrison | Installed Relay Interface Framework 2782 | -8/Garrison | Spotted B-75 Beast 2802 | -8/Garrison | Core integrity fell below 50% 2829 | -8/Garrison | Lost 7 parts (1p1n2u3w) 2829 | -8/Garrison | Entered Factory 2829 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2983 | -7/Factory | Fabricated Remote Shield (x2) 3214 | -7/Factory | Build established: Scavenger-Skirmisher 3233 | -7/Factory | Discovered new exit (range 16) 4058 | -7/Factory | Build established: Scavenger-Mutant 4236 | -7/Factory | Discovered new exit (range 7) 4506 | -7/Factory | Build established: Scavenger-Tank 5221 | -7/Factory | Learned location of Extension (-4) 5244 | -7/Factory | Discovered new exit (range 15) 5258 | -7/Factory | Learned 4 Extension zone layouts 5284 | -7/Factory | Identified exit to Lower Caves 5304 | -7/Factory | Learned location of Proximity Caves (-6) 5306 | -7/Factory | Identified exit to Factory 5311 | -7/Factory | Learned Hub_04(d) trap positions 5351 | -7/Factory | Learned Extension security intel 5376 | -7/Factory | Entered another Factory area 5376 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5377 | -6/Factory | Identified exit to Lower Caves 5801 | -6/Factory | Identified exit to Factory 6286 | -6/Factory | Build established: Hacker-Tank 6454 | -6/Factory | Spotted B-75 Beast 6491 | -6/Factory | Found Exp. Targeting Computer 6516 | -6/Factory | Fabricated Minigun (x2) 6920 | -6/Factory | Build established: Hacker-Mutant 7858 | -6/Factory | Learned location of Upper Caves (-5) 7994 | -6/Factory | Learned 4 Upper Caves zone layouts 8046 | -6/Factory | Learned location of Cetus (-4) 8088 | -6/Factory | Learned 2 Lower Caves zone layouts 8118 | -6/Factory | Learned Hub_04(d) stockpile data 8140 | -6/Factory | Learned 2 Upper Caves zone layouts 8273 | -6/Factory | Learned location of 1 exit from Extension 8341 | -6/Factory | Learned location of Upper Caves (-4) 8360 | -6/Factory | Entered another Factory area 8360 | -5/Factory | Accompanied by 1 ally 8360 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8858 | -5/Factory | Sucked down chute 8858 | -5/Factory | Entered Waste 8870 | -5/Waste | Spotted C-40 Crusher 8881 | -5/Waste | Spotted C-40 Crusher 8884 | -5/Waste | Destroyed C-40 Crusher 8895 | -5/Waste | Spotted C-40 Crusher 8905 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8908 | -5/Waste | Spotted C-40 Crusher 8908 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8910 | -5/Waste | Destroyed C-40 Crusher 8919 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8922 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8922 | -5/Waste | Released all parts (9) 8924 | -5/Waste | Spotted C-40 Crusher 8951 | -5/Waste | Spotted C-40 Crusher 8953 | -5/Waste | Lost 6 parts (2n1u3w) 8962 | -5/Waste | Found Prototype Device 8962 | -5/Waste | Identified Thermal Barrier 8981 | -5/Waste | Discovered new exit (range 13) 9016 | -5/Waste | Entered Factory 9151 | -5/Factory | Self-destructed Last Messages --------------- 08938_ Cld. Deuterium Engine crushed. 08939_ Acquired Imp. Heavy Machine Gun. 08940_ Imp. Shield Generator crushed. 08941_ Med. Treads crushed. 08941_ Broken Adv. Remote Datajack crushed. 08943_ Lrg. Storage Unit crushed. 08943_ Adv. Heat Sink crushed. 08962_ Acquired Prototype Device. 08962_ Identified Thermal Barrier. 08981_ EXIT=FOUND 08993_ Acquired Prototype Reactor. 08993_ Identified Cld. Antimatter Reactor. 08998_ Acquired Broken Imp. Kinecellerator. 09012_ Broken Lgt. Quantum Reactor crushed. LOCATION=UNKNOWN GOAL=ESCAPE 09016_ Receiving FarCom transmissions... 09025_ Acquired Tesla Rifle. 09148_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????# #??????? | | ????????#######+######??????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# #????????? | | ???????????# ##########?? | | ???????????# # #?? | | ???????????# # """ #?? | | ???????????+ g """ #?? | | ???????????# #g """ #?? | | ???????????# #g g #?? | | ???????????# g# """ #?? | | ???????????# # """ #?? | | ???????????# # """@#?? | | ???????????# # #?? | | ???????????# ##########?? | | ???????????# ???????????? | | ???????????# ???????????? | | ???????????# ???????????? | | ???????????# ???????????? | | ???????????# ???????????? | | ???????????? ???????????? | | ?????????????? ???????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Treads | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Minigun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Shield | x2 | -7/Factory | Preloaded Minigun | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyActuatorRigger Manual? 0 Play Time 03:31:31 Cumulative 58.5 hours Start 2025.03.05 @ 13:30:13 End 2025.03.06 @ 18:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 47d0e313-1cb2-43fd-a417-c2116b6dd851