Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.26 @ 12:40:51 Player: F-forge Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (322) 1610 Value Destroyed (10613) 10613 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1198) 1198 TOTAL SCORE: 19021 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 329 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 249/300 Energy 441/520 System Corruption 20% Temperature Cool (62) Movement Hovering (48) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Energy Well Improved Terrain Scanner Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (3) ------- Plasma Rifle (fused) Nova Cannon KE Penetrator > --- INVENTORY (10) --- Wheel Wheel Wheel Improved Antigrav System Xenon Bombardment Thruster Matter Compressor (250) Relay Coupler [Specialist] (22) Field Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Energy Well Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Plasma Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Wheel Wheel Wheel Improved Antigrav System Xenon Bombardment Thruster Matter Compressor Relay Coupler [Specialist] Field Laser Nova Cannon [Rating: 122] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . . . . . 2 Utility 8 | . . 1 2 1 . . 1 1 2 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 211 | 8 12 8 19 17 6 2 17 12 39 71 Power 26 | 1 2 1 4 1 . 1 2 2 4 8 Engine 16 | 1 2 1 3 1 . 1 2 2 1 2 Core 3 | . . . 1 . . . . . 2 . Reactor 7 | . . . . . . . . . 1 6 Propulsion 76 | 2 5 3 7 5 . . 4 1 18 31 Treads 12 | . . . . 4 . . 4 1 2 1 Leg 10 | 2 2 . . . . . . . 6 . Wheel 47 | . 3 3 7 1 . . . . 10 23 Hover 7 | . . . . . . . . . . 7 Flight . | . . . . . . . . . . . Utility 59 | 2 2 3 4 7 1 1 8 5 10 16 Device 24 | 1 . . 1 4 1 . 5 . 2 10 Storage 10 | 1 2 1 . . . . . 1 3 2 Processor 12 | . . . 3 . . . 2 3 . 4 Hackware 5 | . . . . . . 1 . 1 3 . Protection 8 | . . 2 . 3 . . 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 50 | 3 3 1 4 4 5 . 3 4 7 16 Energy Gun 12 | 2 2 . . 1 . . 1 . 2 4 Energy Cannon 9 | . . . 1 2 1 . . . 1 4 Ballistic Gun 8 | 1 . . 1 . . . . . 1 5 Ballistic Cannon 11 | . . 1 . . 3 . . 4 1 2 Launcher 2 | . . . . 1 . . . . 1 . Special Weapon 4 | . 1 . . . 1 . . . 1 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 3 | . . . 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 92 | . 1 . 4 6 . 1 8 . 29 43 Power 8 | . . . . . . . . . 5 3 Propulsion 35 | . . . 1 1 . . 4 . 10 19 Utility 26 | . . . 1 3 . 1 4 . 6 11 Weapon 23 | . 1 . 2 2 . . . . 8 10 Highest Loss Streak 17 | . 1 . 2 3 . 1 7 . 10 17 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Backups 14 | 5 11 13 14 13 15 14 14 16 14 14 Power . | . . 1 . . 1 1 . 1 . 1 Propulsion 2 | 2 3 3 3 2 2 1 1 . 2 3 Utility 5 | . 4 5 5 5 6 6 4 6 5 5 Weapon 4 | 1 2 2 3 4 5 5 6 6 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 1 1 1 6 1 4 3 2 1 10 Power 2 | . . . . 1 . 1 . . . . Propulsion 11 | . . . 1 3 . 2 2 . . 3 Utility 8 | . 1 1 . . . 1 1 . . 4 Weapon 8 | . . . . 1 1 . . 2 1 3 Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 93 | . 99 94 98 94 100 98 97 97 86 86 Engine 7 | . 13 11 8 4 7 6 13 11 7 1 Reactor 1 | . . . . . . . . . . 6 Treads 11 | . . . . 11 30 30 24 21 8 . Leg 1 | . 10 . . . . . . . 3 . Wheel 11 | . 17 33 26 14 . . . . 1 20 Device 12 | . 14 11 12 14 15 18 11 10 7 13 Storage 7 | . 14 11 9 7 7 7 6 5 7 4 Processor 15 | . . . 17 15 15 15 15 22 21 17 Hackware 3 | . . . . . . . 6 5 10 3 Protection 3 | . . 6 5 6 7 2 5 . . . Energy Gun 2 | . 13 11 3 1 . . . . 1 1 Energy Cannon 1 | . . . . 3 3 . . . . 2 Ballistic Gun 1 | . 13 2 1 . . . . . . 2 Ballistic Cannon 5 | . . 8 7 2 7 14 9 10 7 1 Slashing Weapon 2 | . . . 3 5 2 . 1 4 3 2 Peak Build Rating 122 | 7 8 14 24 40 44 48 66 89 100 122 Average Rating 54 | 4 7 11 21 35 41 45 58 80 80 83 On Entrance 36 | . 7 8 14 24 40 44 48 66 89 56 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 8 Naked Turns 10 | . . . . . . . . . . 10 Heaviest Build 106 | 12 29 39 42 54 59 62 76 88 106 95 Greatest Support 130 | 20 32 48 48 80 80 80 127 130 130 108 Greatest Overweight (x) 23 | . 1 . 1 1 . . 1 . 23 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 17 20 17 Most Carried 20 | 7 15 15 15 15 15 15 15 20 20 20 Average Carried 14 | 5 11 13 14 13 14 14 14 16 14 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 10 Final Carried 20 | 5 14 15 15 15 15 14 15 20 11 8 Class Distribution -------------------- 27% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Assassin 9% | Skirmisher 8% | Hacker-Assassin 7% | Assassin 5% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Garrison Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Hacker-Assassin | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Matter Collected 7249 | 306 244 170 484 593 133 423 1145 491 1577 1683 Remotely . | . . . . . . . . . . . Salvage Created 13124 | 245 531 385 854 1978 184 228 1582 1022 2227 3888 Parts 652 | 25 23 22 49 106 6 7 64 49 108 193 Haulers Intercepted 11 | . 1 1 3 . . . 3 2 . 1 Recyclers Shooed 21 | . 2 1 1 3 . 1 3 1 6 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Combat Hostiles Destroyed 166 | . 8 7 14 30 7 3 19 11 31 36 Melee 20 | . . . 2 7 . . 6 . 2 3 Guns 35 | . 8 3 3 7 . . 1 . 2 11 Cannons 98 | . . 4 8 12 5 3 11 10 24 21 AOE 9 | . . . . 4 2 . 1 1 1 . Classes Destroyed 18 | 3 5 1 3 3 1 . 1 . . 1 Worker 41 | 2 1 . 4 3 . . 7 3 4 17 Builder 30 | . 1 . 1 8 . . 3 1 9 7 Tunneler 14 | 7 . . . 2 . . . 1 1 3 Hauler 11 | . 1 1 3 . . . 3 2 . 1 Recycler 36 | 1 1 1 3 7 . 2 2 3 6 10 Mechanic 1 | . . . . . . . 1 . . . Operator 5 | . . . . 1 . . 1 1 . 2 Watcher 17 | . 3 1 . 3 . 1 2 2 4 1 Swarmer 31 | . . . 3 9 1 . 3 5 7 3 Cutter 2 | . . . . . . . . . . 2 Grunt 71 | . 7 6 6 14 3 2 7 2 11 13 Brawler 1 | . . . . . 1 . . . . . Duelist 4 | . . . 1 . 1 1 1 . . . Protector 1 | . . . . 1 . . . . . . Sentry 14 | . . 1 3 2 . 1 4 2 1 . Hunter 11 | . . . 1 1 . . 1 . 4 4 Programmer 31 | . . . . 3 1 . 3 2 8 14 Subdweller 1 | . 1 . . . . . . . . . Best Kill Streak 16 | 7 4 3 4 6 4 3 5 5 16 8 Combat Bots Only 13 | . 3 2 3 4 4 2 3 4 13 5 Max Kills in Single Turn 4 | 1 1 1 1 4 1 1 1 2 4 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 1 . 1 1 1 . Melee 1 | . . . 1 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Hostile Shots Fired 1696 | . 49 14 96 214 33 29 305 48 407 501 Missed 504 | . 13 6 27 61 10 9 104 15 103 156 Hits 1192 | . 36 8 69 153 23 20 201 33 304 345 Melee 15 | . . . 4 . 2 . . . . 9 Projectile 1177 | . 36 8 65 153 21 20 201 33 304 336 AOE 5 | . 1 . . . . . . . 2 2 Critical Strikes 60 | . . . 4 6 2 . 2 3 16 27 Part Disruptions 5 | . . . . . . 1 . . . 4 Damage Taken 15616 | . 426 68 808 1588 291 182 1965 542 4106 5640 Core 2624 | . 54 18 146 195 . 21 225 44 604 1317 Absorbed by Shields 265 | . . . . . . . . . . 265 Redirected to Shielding 8 | . . . . 8 . . . . . . Ignored by Resistances 4933 | . 126 22 231 474 83 58 592 153 1464 1730 Regen/Repaired (Parts) 561 | . . . 207 54 . 139 . 161 . . Core Remaining (%) 78 | 100 78 95 73 . . 69 73 95 47 . Volleys Fired 638 | 17 49 21 79 77 27 14 56 22 119 157 Largest 3 | 2 2 2 2 2 2 2 2 2 2 3 Hottest 221 | 90 100 83 100 113 112 94 125 98 166 221 Shots Fired 978 | 32 93 41 90 100 32 27 105 43 189 226 Gun 329 | 32 88 21 18 23 . . 10 . 28 109 Cannon 612 | . . 20 70 76 24 27 90 43 153 109 Launcher 9 | . . . . 1 5 . . . 3 . Special 28 | . 5 . 2 . 3 . 5 . 5 8 Kinetic 618 | 6 44 20 66 40 18 27 80 43 148 126 Thermal 270 | 26 49 21 24 39 6 . 10 . 23 72 Explosive 9 | . . . . 1 5 . . . 3 . Electromagnetic 60 | . . . . 20 . . 10 . 10 20 Robot Hit Streak 46 | 13 28 46 16 39 15 15 20 18 33 27 Robot Miss Streak 5 | 2 1 2 2 2 5 2 3 2 3 4 Penetration Max 1 | . . . . . . 1 . . 1 1 Secondary Targets 2 | . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 Shots Hit Robots 949 | 22 73 34 72 127 22 22 111 43 191 232 Core Hits 445 | 11 32 17 33 74 15 8 51 28 78 98 Critical Kills 3 | . 1 . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 95 | 1 6 1 2 3 1 8 16 8 34 15 Burn 13 | 1 5 . . . . . . . 5 2 Meltdown 1 | . . . . . . . . . . 1 Destroy 3 | . 1 . . . . . . . . 2 Blast 66 | . . 1 . 1 1 8 14 7 25 9 Sever 12 | . . . 2 2 . . 2 1 4 1 Melee Attacks 288 | . . . 14 54 7 2 39 23 45 104 Impact 4 | . . . 4 . . . . . . . Slashing 284 | . . . 10 54 7 2 39 23 45 104 Piercing . | . . . . . . . . . . . Sneak Attacks 101 | . . . 2 17 . . 11 7 18 46 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 33448 | 252 772 563 1694 4434 817 843 4629 1873 7399 10172 Guns 4363 | 252 748 238 186 665 . . 154 . 546 1574 Cannons 16135 | . . 325 941 1612 476 843 2205 1089 4392 4252 Explosions 1710 | . . . . 240 341 . 492 113 524 . Melee 11160 | . . . 567 1917 . . 1751 671 1937 4317 Ramming 56 | . . . . . . . 27 . . 29 Kinetic 14410 | 24 261 325 850 657 383 843 1955 1089 4230 3793 Thermal 5352 | 228 511 238 277 1085 93 . 599 113 463 1745 Explosive 1203 | . . . . 195 341 . 143 . 524 . Electromagnetic 1267 | . . . . 580 . . 154 . 245 288 Impact 196 | . . . 196 . . . . . . . Slashing 10964 | . . . 371 1917 . . 1751 671 1937 4317 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . 3 4 4 1 5 13 20 Average Corruption 4 | . . . . 2 3 4 1 2 4 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 159 | . . . . 18 11 15 6 20 23 66 Message Errors 30 | . . . . 1 4 2 . 4 4 15 Matter Fused 44 | . . . . 7 3 3 2 6 6 17 Heat Flow Errors 23 | . . . . 1 1 4 2 . 5 10 Energy Discharges 16 | . . . . 5 . 2 . 1 . 8 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 16 | . . . . . 2 3 1 2 3 5 Data Loss (major) 10 | . . . . 1 1 . . 3 2 3 Misfires 5 | . . . . 1 . . . 1 1 2 Alerts 5 | . . . . 1 . . 1 2 . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 5 | . . . . 1 . 1 . . 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 2788 | . . . 77 294 2 9 250 101 459 1596 Projectiles 591 | . . . . 29 . 9 69 32 160 292 Explosions 58 | . . . . . 2 . 30 . 26 . Melee 2139 | . . . 77 265 . . 151 69 273 1304 Knockbacks 127 | . . 4 13 12 1 8 6 5 46 32 Impact . | . . . . . . . . . . . Kinetic 116 | . . 4 12 11 1 8 6 4 40 30 Secondary 11 | . . . 1 1 . . . 1 6 2 Self-Inflicted Damage 319 | . . . . 28 . . 186 91 . 14 Shots 6 | . . . . 2 . . 3 1 . . Rammed 4 | . . . . . . . 2 . 1 1 Targets Rammed 4 | . . . . . . . 2 . 1 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 382 | 60 239 180 313 342 160 180 183 2 314 382 Average Temperature 93 | 18 74 56 83 87 26 97 52 1 117 117 Received Heat Transfer 3261 | . 204 48 441 591 117 72 366 36 890 496 Effects 10 | . . . 1 1 . . . . 4 4 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 3 | . . . 1 1 . . . . 1 . Interference 4 | . . . . . . . . . 3 1 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 3 | . . . . 2 . . 1 . . . Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted 3 | . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . 2 1 Parts Melted 29 | 1 6 1 1 . . . 1 . 9 10 Heat Transferred 10279 | 729 1863 703 592 2018 111 . 620 50 1422 2171 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . 1 . 1 1 2 . Low Security (%) 81 | 100 100 100 100 100 63 100 65 71 16 100 Level 1 15 | . . . . . 36 . 34 28 57 . Level 2 3 | . . . . . . . . . 25 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 555 | 10 120 63 175 156 338 157 357 332 555 171 Initial 165 | . . . 14 32 2 153 35 100 63 165 Average 107 | 2 19 22 60 64 143 98 142 139 309 53 Influence Increases 6984 | 50 251 200 448 978 336 253 1020 681 1391 1376 Destroy 0b10 Robot/C 3500 | . 140 140 280 580 180 120 380 220 740 720 Destroy 0b10 Robot/NC 790 | 50 35 15 55 125 . 20 95 65 125 205 Destroy Leader 808 | . 48 44 76 126 20 44 120 48 138 144 Allied During Kill 21 | . . . . . 4 6 . . 11 . Successful Hack 245 | . 10 . 4 49 12 4 52 34 36 44 Select Force Hacks 70 | . . . . 20 . 50 . . . . Disable Machine 279 | . . . . . 9 . 171 18 72 9 Anti-Garrison Action 200 | . . . . . 50 . . 150 . . Destroy Structure 576 | . 3 1 3 18 31 9 127 86 194 104 Partial Spotted 30 | . . . . 15 . . . . . 15 Lose Combat Pursuer 465 | . 15 . 30 45 30 . 75 60 75 135 Influence Decreases 6937 | 50 251 160 404 1057 3 505 869 768 1177 1693 Entered New Map 740 | . . . 26 52 3 185 51 137 87 199 Time Decay 5152 | 50 201 160 358 952 . 290 738 631 740 1032 Lost Part 820 | . . . 20 53 . 10 80 . 290 367 Lost Ally 80 | . . . . . . 20 . . 60 . Purge Threat 145 | . 50 . . . . . . . . 95 Squads Dispatched 48 | . 1 2 2 11 . 4 5 3 6 14 Investigation 10 | . 1 . 1 3 . 2 1 1 1 . Extermination 18 | . . . . 4 . . 3 1 3 7 Reinforcement 16 | . . 2 1 3 . . 1 . 2 7 Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . 1 . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Distress Signals 13 | . 1 1 1 3 . . 1 . 3 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 286 | . 18 11 18 41 9 12 34 20 57 66 Peak Tracking Total 11 | . 3 2 4 4 3 3 4 6 7 11 Tactical Retreats 28 | . 4 . 2 3 1 . 4 3 5 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Traps Triggered 10 | . 4 . . 2 . . 1 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Machines Disabled 33 | . . . . . 2 . 19 3 8 1 Max in Single Turn 17 | . . . . . 1 . 17 2 2 1 Garrison Access 2 | . . . . . . . . 1 . 1 Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Machines Accessed 60 | . 6 3 5 7 2 3 7 12 7 8 Terminals 29 | . 4 3 3 3 2 . 3 5 3 3 Fabricators 3 | . . . . 1 . 1 . . 1 . Repair Stations 6 | . . . 1 1 . 1 1 2 . . Recycling Units 12 | . 2 . 1 . . . 1 4 2 2 Scanalyzers 7 | . . . . 1 . . 2 1 1 2 Garrison Access 3 | . . . . 1 . 1 . . . 1 Total Hacks 143 | . 14 7 14 20 4 7 17 27 15 18 Successful 88 | . 10 3 10 12 1 6 8 16 10 12 Failed 55 | . 4 4 4 8 3 1 9 11 5 6 Catastrophic 3 | . . 1 . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 7 4 2 5 . 2 2 5 6 2 Terminals 74 | . 9 7 9 10 4 . 9 11 8 7 Fabricators 7 | . . . . 2 . 3 . . 2 . Repair Stations 16 | . . . 4 5 . 3 1 3 . . Recycling Units 27 | . 5 . 1 . . . 2 11 3 5 Scanalyzers 16 | . . . . 2 . . 5 2 2 5 Garrison Access 3 | . . . . 1 . 1 . . . 1 Terminal Hacks 27 | . 4 2 3 1 1 . 2 6 4 4 Record 5 | . . . . . . . . 1 1 3 Prototype ID Bank 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 Locate Traps 7 | . 1 2 1 . . . . 2 1 . Reprogram Traps 1 | . . . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 4 | . . . 1 . . . 2 . 1 . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . 1 . 2 . . 2 . Network Status 2 | . . . . 1 . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 13 | . . . 4 5 . 2 . 2 . . Scan Component 7 | . . . 2 3 . 1 . 1 . . Repair 6 | . . . 2 2 . 1 . 1 . . Recycling Unit Hacks 9 | . 2 . 1 . . . 1 2 1 2 Retrieve Components 9 | . 2 . 1 . . . 1 2 1 2 Scanalyzer 11 | . . . . 1 . . 3 2 1 4 Insert Component 4 | . . . . . . . 1 1 . 2 Analyze 4 | . . . . . . . 1 1 . 2 Retrieve Study 3 | . . . . 1 . . 1 . 1 . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 Unlock Access 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 21 | . 4 1 2 3 . 2 2 4 2 1 Terminals 12 | . 2 1 2 2 . . 2 2 1 . Botnet 12 | . 2 1 2 2 . . 2 2 1 . Fabricators 2 | . . . . 1 . 1 . . . . Download 2 | . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . 2 1 1 Monitor 3 | . 1 . . . . . . 2 . . Reject 3 | . 1 . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Eject 1 | . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . Hacking Detections 50 | . 4 3 4 6 2 . 7 11 6 7 Full Trace Events 6 | . . 1 1 1 . . 1 1 1 . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . 1 1 . 2 Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . . . 6 . Part Studies Acquired 3 | . . . . 1 . . 1 . 1 . Parts Repaired 6 | . . . 2 2 . 1 . 1 . . Time 194 | . . . 58 64 . 44 . 28 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 47 | . 12 . 9 . . . 10 5 1 10 Parts Scanalyzed 4 | . . . . . . . 1 1 . 2 Part Schematics Acquired 4 | . . . . . . . 1 1 . 2 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 8 | . . . . . . . 4 . 3 1 Non-combat 1 | . . . . . . . . . . 1 Combat 7 | . . . . . . . 4 . 3 . Robot Hacks Applied 9 | . . . . . . . 5 . 3 1 no_distress 1 | . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . 1 . go_dormant 5 | . . . . . . . 5 . . . streamctrl_high 2 | . . . . . . . . . 2 . Relay Couplers Released 10 | . . . . . 3 4 . 3 . . Ejected 4 | . . . . . . 4 . . . . Machine Destruction 6 | . . . . . 3 . . 3 . . Attached 2 | . . . . . . 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Total Allies 6 | . . . . . 3 . . . 3 . Largest Group 3 | . . . . . 3 3 . . 2 . Highest-Rated Group 94 | . . . . . 90 90 . . 94 . Highest-Rated Ally 49 | . . . . . 30 30 . . 49 . Total Orders 2 | . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 47 | . . . . . 4 12 . . 31 . Total Damage 1460 | . . . . . 112 392 . . 956 . Kills 13 | . . . . . 2 4 . . 7 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Active Infowar (turns) 12147 | 11 981 406 973 2035 483 586 1683 1379 1484 2126 Optics 10533 | . . . 973 2035 483 586 1683 1379 1484 1910 Sensors 357 | . . . . . . . 357 . . . IFF 325 | . . . . . . . . . . 325 Terrain 5483 | . . . 972 1387 9 381 332 1378 808 216 Traps 615 | . . . . 615 . . . . . . Seismic 4468 | 11 981 406 364 1797 483 426 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Turns Passed 12721 | 220 984 406 973 2035 483 586 1683 1379 1484 2488 Spaces Moved 6939 | 126 634 273 569 1063 216 252 803 718 496 1789 Core 41 | 1 . . . . . . . . 13 27 Treads 2664 | . . . . 371 216 252 803 718 291 13 Legs 469 | 125 239 . . . . . . . 105 . Wheels 3413 | . 395 273 569 692 . . . . 87 1397 Hover 352 | . . . . . . . . . . 352 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 100 100 93 85 170 170 160 160 85 40 Average Speed 124 | 119 107 100 96 118 170 170 166 161 178 84 Slowest Speed 1200 | 120 190 100 115 170 170 170 210 166 1200 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . 2 . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 72 29 34 25 38 6 15 25 11 21 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 82 | . 3 . 5 6 . 2 3 12 11 40 Terrain Destroyed 390 | . 3 1 5 15 6 11 140 42 109 58 Melee 74 | . . . . 6 . 2 3 12 11 40 Projectile 120 | . 3 1 5 1 1 9 31 17 34 18 AOE 196 | . . . . 8 5 . 106 13 64 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Total 9574 | 161 838 368 874 1653 287 379 980 855 824 2355 Wait 1113 | . 110 50 163 387 23 96 19 50 78 137 Move 6928 | 125 633 272 568 1062 214 251 802 717 495 1789 Hop . | . . . . . . . . . . . Pick Up 143 | 9 13 8 8 22 1 4 18 14 13 33 Fast Attach 85 | 3 8 . 4 3 1 2 . 3 15 46 Attach 97 | 4 1 4 9 12 . 1 12 4 28 22 Detach 13 | . . . 1 1 . . 2 . 5 4 Swap 135 | 3 12 4 17 18 11 4 18 9 14 25 Drop 112 | . 12 9 11 17 2 5 10 13 11 22 Fire 638 | 17 49 21 79 77 27 14 56 22 119 157 Melee 288 | . . . 14 54 7 2 39 23 45 104 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 3 | . . . . . . . 2 . 1 . Escape Stasis 15 | . . . . . . . . . . 15 Rewire 3 | . . . . . 1 . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 221 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 9) 713 | -10/Materials | Discovered new exit (range 3) 922 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Derelicts attacked the area 1179 | -10/Materials | Discovered new exit (range 16) 1205 | -10/Materials | Entered another Materials area 1205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -9/Materials | Discovered new exit (range 5) 1588 | -9/Materials | Discovered new exit (range 16) 1611 | -9/Materials | Entered another Materials area 1611 | -8/Materials | Evolved 2 slots: Utility x2 1911 | -8/Materials | Build established: Scavenger-Skirmisher 2468 | -8/Materials | Repaired Com. Wheel 2501 | -8/Materials | Repaired Hrd. Light Armor Plating 2534 | -8/Materials | Build established: Scavenger-Assassin 2560 | -8/Materials | Discovered new exit (range 7) 2584 | -8/Materials | Entered Factory 2584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -7/Factory | Repaired Com. Wheel+ 2937 | -7/Factory | Repaired Nuclear Core 2956 | -7/Factory | Discovered new exit (range 15) 2995 | -7/Factory | Discovered new exit (range 16) 3096 | -7/Factory | Build established: Mutant 3380 | -7/Factory | Cargo convoy interrupted 3608 | -7/Factory | Garrison activated, responded to threat 3818 | -7/Factory | Lost 3 parts (1n1u1w) 3986 | -7/Factory | Identified exit to Garrison 4099 | -7/Factory | Build established: Assassin 4619 | -7/Factory | Entered Garrison 4651 | -7/Garrison | Discovered new exit (range 58) 4651 | -7/Garrison | Discovered new exit (range 61) 4651 | -7/Garrison | Discovered new exit (range 87) 4753 | -7/Garrison | Triggered checkpoint 4771 | -7/Garrison | Triggered checkpoint 4886 | -7/Garrison | Garrison Relay disabled 4923 | -7/Garrison | Triggered checkpoint 4924 | -7/Garrison | Build established: Mutant 5042 | -7/Garrison | Installed Relay Interface Framework 5087 | -7/Garrison | Triggered checkpoint 5102 | -7/Garrison | Entered Factory 5102 | -7/Factory | Accompanied by 3 allies 5256 | -7/Factory | Repaired Rnf. Deuterium Engine 5577 | -7/Factory | Garrison activated, responded to threat 5592 | -7/Factory | Build established: Skirmisher 5668 | -7/Factory | Discovered new exit (range 8) 5688 | -7/Factory | Entered another Factory area 5688 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6651 | -6/Factory | Build established: Mutant 6718 | -6/Factory | Discovered new exit (range 17) 6823 | -6/Factory | Lost 7 parts (4n3u) 7071 | -6/Factory | Build established: Scavenger-Mutant 7369 | -6/Factory | Identified exit to Factory 7371 | -6/Factory | Entered another Factory area 7371 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7488 | -5/Factory | Repaired Enh. Gauss Cannon 7728 | -5/Factory | Build established: Scavenger-Assassin 8020 | -5/Factory | Discovered new exit (range 10) 8037 | -5/Factory | Identified exit to Upper Caves 8554 | -5/Factory | Build established: Hacker-Assassin 8586 | -5/Factory | Discovered new exit (range 11) 8735 | -5/Factory | Identified exit to Factory 8750 | -5/Factory | Entered another Factory area 8750 | -4/Factory | Evolved 2 slots: Utility x2 8938 | -4/Factory | Fabricated Arm. Treads (x2) 9378 | -4/Factory | Identified exit to Research 9589 | -4/Factory | Lost 10 parts (1p4n3u2w) 9601 | -4/Factory | Destroyed 13 combat bots 9884 | -4/Factory | Build established: Hacker-Mutant 9927 | -4/Factory | Lost 10 parts (2p4n1u3w) 9940 | -4/Factory | System corruption reached 10% 9993 | -4/Factory | Lost 6 parts (1p1n1u3w) 10209 | -4/Factory | Core integrity fell below 50% 10234 | -4/Factory | Entered Research 10234 | -3/Research | Evolved 2 slots: Propulsion x2 10617 | -3/Research | Lost 3 parts (1p1n1w) 10809 | -3/Research | Lost 6 parts (3n2u1w) 10870 | -3/Research | Build established: Scavenger-Mutant 11582 | -3/Research | Lost 3 parts (2n1w) 12175 | -3/Research | System corruption reached 10% 12206 | -3/Research | Core integrity fell below 50% 12252 | -3/Research | Lost 17 parts (2p6n5u4w) 12279 | -3/Research | Released all parts (7) 12308 | -3/Research | Lost 4 parts (2u2w) 12314 | -3/Research | Core integrity fell below 20% 12457 | -3/Research | Lost 5 parts (4n1w) 12722 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12706_ Field strength at 21. 12707_ Field strength at 10. 12708_ Stasis field depleted. 12708_ Triggered Stasis Trap. 12708_ A bubble of rippling energy engulfs the area. 12708_ Field strength at 89. 12708_ Field strength at 78. 12709_ Field strength at 67. 12710_ Field strength at 56. 12711_ Field strength at 45. 12712_ Field strength at 34. 12713_ Field strength at 23. 12714_ Field strength at 12. 12715_ Field strength at 1. 12716_ Stasis field depleted. 12718_ A-15 Conveyor destroyed. 12719_ K-01 Serf collects debris. 12720_ Slug penetrates Wall. 12721_ Imp. Targeting Computer destroyed. 12722_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?? ?#?? # ??????????????????????????????????????? | | ???? ???%? ?? # ?????????????????????????????????? | | ? ?????#=# ???????#?#????????????????????????????? | | ?? ???##!# ???# ##?#????????##############???????? | | ?????###= #??????? ???? ??# #???????? | | #? # #??## ##????? ??# #???????? | | #????? #? ? ? ??* ??# #???????? | | ???? ? ?? ??? #?# #???????? | | ? ???# ?????? ??# #???????? | | ???? ? ?? ????"?? ??# #???????? | | #??? ??# #? ?? ?"? ?## #???????? | | ??###??# ## ?#??? ? ??# #??#????? | | ########/#### ##? ? ? ??# ##??????? | | */%*!%## ###+#####+#??# ##?#????? | | ]! [## ## #### ##??????? | | """""""[ ## ## #### ####????? | | """"""" ## # !*"" ##########+############## | | """"""" # ! "" =#! % % | | # =!%"%%#% %%=![! % | | [!!"==%#% [ %**% % | | " # [|""==+ %%==%|! % ! | | # # [=# %% ###+######% ###### | | "" # H # % # # #[! # "" | | ""T""" # g########## % k# #!* # "" | | """"" # gkg R % # "" ] #=== + | | ########+### g =%! @ # """ #*]| # | | ##?#?##" ### %^=! # S" #![ + | | ???##### #?# == k % # """ # % # | | ??##?### ########### # T## # """ %## ### | | ????#?## ##?########/##### # % ## #?# """ | | ?????### ##### # # % %## #?# """ | | #???#??# + # ######+####"### """ | | ???????#######""" # %# ## | | ??????????#??#""" #% #% ## | | ??????#???##?#""" + %%+ ####### | | #??????#???### %#% % # #?????? | | ??????#??????# # % # ##??#?? | | ?#??#???#????############# ##############?????? | | ##???#######??## # #################### | | #?###! # ###### """T""" #? | | ##### # % %+%% " """ #? | | """" #?### + ###### % #? | | """" #?# # % # ###### #? | | """" ##### # # # #? | | """" ##??# # # # #? | | #???# # # # #? | | = ##??########### # # """ """ #? | | ##????#?##????# +% # """ """ ## | | ####???#?##???# # # """ """ ## | | ##?#?????? ??## # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 35 Energy Capacity 690 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 38 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Imp. Weapon Cycler | -7/Factory | Downloaded Arm. Treads | -6/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Scanalyzed Flexi-carbon Leg | -3/Research | Scanalyzed Centrium Wheel | -3/Research | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Downloaded Fabricated ------------ Arm. Treads | x2 | -4/Factory Repaired ---------- Com. Wheel | 6% | -8/Materials Hrd. Light Armor Plating | 1% | -8/Materials Com. Wheel | 23% | -7/Factory Nuclear Core | 58% | -7/Factory Rnf. Deuterium Engine | 13% | -7/Factory Enh. Gauss Cannon | 17% | -5/Factory Studied --------- Com. Wheel | -7/Factory | Hacked Arm. Treads | -6/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Mindtrick Part-time Excavator Challenges ------------ None Game ------ Seed EnhancedGreaterChargecaster Manual? 0 Play Time 03:44:38 Cumulative 63.9 hours Start 2026.08.26 @ 08:34:30 End 2026.08.26 @ 12:40:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 181539cf-ba1e-4286-a24c-1a549e9a7ba7