Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.24 @ 13:13:07 Player: Jefffff Result: Destroyed by 2L-77J(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (981) 981 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3100 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 61/100 System Corruption 0% Temperature Warm (137) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Utility Shielding Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Signal Interpreter Spread Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Hacking Drone Bay > --- WEAPON ----------- Mining Laser Plasma Cutter > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Wheel Wheel Improved Heat Sink Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter Utility Shielding Utility Shielding Light Armor Plating Mobile Refinery Mk. CCLXVII Beam Rifle Spread Laser Beam Cannon Beam Cannon Beam Cannon Remote Datajack Mace [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Utility Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 56 | 6 14 1 20 3 7 5 Power 8 | 1 3 . 3 1 . . Engine 7 | 1 3 . 3 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 25 | 2 4 . 16 1 . 2 Treads 6 | 2 4 . . . . . Leg . | . . . . . . . Wheel 19 | . . . 16 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 1 . 1 3 2 Device 5 | . . 1 . 1 3 . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 13 | 2 5 . 1 . 4 1 Energy Gun 2 | 2 . . . . . . Energy Cannon 9 | . 5 . 1 . 2 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 10 | . . . 2 . . 8 Power 1 | . . . 1 . . . Propulsion 6 | . . . . . . 6 Utility 1 | . . . . . . 1 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 8 | . . . 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 93 100 99 100 100 95 Engine 6 | . 13 14 10 5 . . Core 5 | . . . . 5 11 10 Treads 9 | . 25 28 . . . . Wheel 28 | . . . 44 44 44 42 Device 8 | . . 13 11 11 11 10 Storage 15 | . 27 14 11 11 11 10 Energy Gun 2 | . 11 . . . . . Energy Cannon 12 | . 14 28 21 22 . 21 Special Weapon 8 | . . . . . 21 . Naked Turns . | . . . . . . . Heaviest Build 54 | 10 54 54 54 54 52 52 Greatest Support 60 | 40 40 40 60 48 48 48 Greatest Overweight (x) 15 | . 15 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 17 | 5 13 20 18 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 7 20 20 20 20 20 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 935 | 65 319 261 176 44 50 20 Remotely . | . . . . . . . Salvage Created 1797 | 81 346 250 831 275 . 14 Parts 100 | 4 23 11 49 13 . . Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 29 | . 3 5 15 5 . 1 Guns 2 | . 2 . . . . . Cannons 26 | . 1 5 14 5 . 1 Classes Destroyed 12 | 2 3 2 3 1 . 1 Worker 3 | . . 1 1 1 . . Builder 3 | . . . 3 . . . Tunneler 2 | 1 . . 1 . . . Hauler 3 | . 2 . 1 . . . Recycler 4 | 1 1 1 1 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 2 . 2 . . . Swarmer 9 | . . 3 6 . . . Grunt 13 | . 3 2 4 4 . . Brawler 1 | . . . . 1 . . Sentry 5 | . . . 5 . . . Assembled 1 | . . . . . . 1 Best Kill Streak 7 | 2 2 4 7 3 . 1 Combat Bots Only 6 | . 2 3 6 3 . 1 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 148 | . 10 27 58 3 . 50 Missed 44 | . 3 7 21 . . 13 Damage Taken 1460 | . 58 143 335 25 . 899 Core 431 | . 8 12 48 . . 363 Absorbed by Shields . | . . . . . . . Ignored by Resistances 412 | . 19 47 103 9 . 234 Regen/Repaired (Parts) 51 | . 51 . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 110 | 4 25 16 51 7 3 4 Largest 2 | 2 2 2 2 2 2 2 Hottest 120 | 80 120 120 120 120 120 120 Shots Fired 212 | 8 45 32 101 14 4 8 Gun 40 | 8 32 . . . . . Cannon 170 | . 13 32 101 14 2 8 Launcher . | . . . . . . . Special 2 | . . . . . 2 . Kinetic . | . . . . . . . Thermal 212 | 8 45 32 101 14 4 8 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 3 15 12 9 8 . 6 Robot Miss Streak 3 | 1 3 1 2 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 149 | 5 35 23 70 10 . 6 Core Hits 61 | 3 11 9 29 7 . 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2482 | 58 466 405 1271 210 . 72 Guns 314 | 58 256 . . . . . Cannons 2167 | . 210 404 1271 210 . 72 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . 1 . . . . Kinetic . | . . . . . . . Thermal 2481 | 58 466 404 1271 210 . 72 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . 22 . . . Projectiles 22 | . . . 22 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 366 | 36 156 366 366 46 15 207 Average Temperature 61 | 20 45 130 45 20 10 110 Received Heat Transfer 606 | . 42 66 147 18 . 333 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 13 | . 1 2 7 3 . . Heat Transferred 5288 | 125 1019 851 2701 444 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 431 | 10 80 125 431 171 . . Initial 102 | . 5 . 1 102 . . Average 78 | 1 34 56 201 114 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 92 | 100 100 100 52 100 . . Level 1 6 | . . . 40 . . . Level 2 1 | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 8 6 19 7 . 9 Peak Tracking Total 7 | . 2 3 4 3 . 7 Tactical Retreats 3 | . 2 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 5 | . 5 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 10 | . 8 . 2 . . . Terminals 8 | . 7 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 26 . 11 . . . Successful 24 | . 14 . 10 . . . Failed 13 | . 12 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 27 | . 17 . . . 10 . Terminals 26 | . 24 . 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 4 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 9 . . . Insert Component 5 | . . . 5 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 8 . . . . . Terminals 8 | . 8 . . . . . Botnet 6 | . 6 . . . . . Operators 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 7 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . 4 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . . . 3 2 . Largest Group 3 | . . . . 3 2 2 Highest-Rated Group 51 | . . . . 40 51 51 Highest-Rated Ally 31 | . . . . 16 31 31 Total Orders 2 | . . . . . 2 . FOLLOW 1 | . . . . . 1 . EXPLORE 1 | . . . . . 1 . Ally Attacks 32 | . . . . 19 . 13 Total Damage 427 | . . . . 199 . 228 Kills 5 | . . . . 2 . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 2 . Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5661 | 120 1317 666 503 577 2261 217 Spaces Moved 3718 | 72 514 255 302 468 1946 161 Core 31 | 21 8 . . . . 2 Treads 812 | 51 506 255 . . . . Legs . | . . . . . . . Wheels 2875 | . . . 302 468 1946 159 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 87 102 87 50 Average Speed 120 | 127 222 240 96 102 87 101 Slowest Speed 800 | 160 800 240 102 102 102 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 5 73 47 28 87 89 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 4642 | 91 646 277 419 555 2446 208 Wait 639 | . 61 4 16 75 449 34 Move 3712 | 71 513 254 301 467 1945 161 Hop . | . . . . . . . Pick Up 55 | 10 26 . 12 . 7 . Fast Attach 14 | 3 4 1 3 . . 3 Attach 20 | 3 8 . 5 . 2 2 Detach 1 | . . . . . 1 . Swap 22 | . 2 . 12 3 5 . Drop 41 | . 7 1 19 3 7 4 Fire 110 | 4 25 16 51 7 3 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 27 | . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 1362 | -10/Materials | Repaired Lgt. Treads 1438 | -10/Materials | Entered Mines 1752 | -10/Mines | Assembled infested the area 1757 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1917 | -10/Mines | Discovered new exit (range 6) 2104 | -10/Mines | Entered Materials 2104 | -9/Materials | Evolved 2 slots: Propulsion x2 2502 | -9/Materials | Discovered new exit (range 12) 2607 | -9/Materials | Entered Mines 2621 | -9/Mines | Met a Derelict bent on vengeance 2664 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2749 | -9/Mines | Discovered new exit (range 10) 2769 | -9/Mines | Identified exit to Materials 2795 | -9/Mines | Build established: Scavenger-Mutant 3155 | -9/Mines | Learned Materials emergency access door positions 3160 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3180 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3184 | -9/Mines | Entered Zion 3342 | -7/Zion | Discovered new exit (range 15) 3439 | -7/Zion | Learned location of Data Miner (-6) 3472 | -7/Zion | Received a visual enhancement algorithm 3665 | -7/Zion | Learned Factory security intel 3912 | -7/Zion | Learned 4 Factory zone layouts 3914 | -7/Zion | Found Prototype Device 4200 | -7/Zion | Given the Hacking Drone Bay 4201 | -7/Zion | Found Prototype Device 4333 | -7/Zion | Identified Hacking Drone Bay 4639 | -7/Zion | Build established: Mutant 4660 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4833 | -7/Zion | Gained Derelict followers 5440 | -7/Zion | Discovered new exit (range 3) 5440 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5445 | -7/Zion | Entered Deep Caves 5445 | -7/Deep Caves | Accompanied by 2 allies 5643 | -7/Deep Caves | Z-Facility disabled 5650 | -7/Deep Caves | Attacked by Z-Imprinter 5658 | -7/Deep Caves | Core integrity fell below 50% 5662 | -7/Deep Caves | Core integrity fell below 20% 5662 | -7/Deep Caves | Destroyed by 2L-77J(z) with Zionite Laser-S Last Messages --------------- 05621_ NEW_ZION: Z-Facility proximity alert. 05635_ 2R-52A(b) destroyed. 05641_ 5Q-WUN(g) destroyed. 05643_ Z-Facility disabled. 05647_ Wheel destroyed. 05648_ Sensor Array destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05650_ Arm. Wheel destroyed. 05653_ Dropped Beam Cannon. 05654_ Wheel destroyed. 05655_ Dropped Lgt. Nuclear Core. 05655_ Dropped Hcp. Storage Unit. 05656_ Acquired Beam Cannon. 05656_ Wheel destroyed. 05657_ Beam Cannon destroyed. 05659_ Acquired Utility Shielding. 05660_ Com. Wheel destroyed. 05662_ Acquired Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????#???????###############?????? | | ?????????????????????# ???#### ##????? | | ?????????????????????# ??## #????# | | ?????????????###?#???# ?## ###### | | ???????????### # #?# ## ## # | | ???????????# zz z ## | | ?????????? z z | | ?????????? ]!| ! | | ????????? !@![! %[ =%/ | | ????????? ** ]! I | | ????????? / ! " """ "" | | ????????? | """"""""""""" | | ????????? """"""""""""" | | ?????????? """"""""""""" | | ?????????? """"""""""" | | ??????????? """""""""""""" | | ??????????? """"??????"""" | | ??????????? """"???????""" | | ???????????? ""??????????"" | | ???????????? ""??????????" | | ????????????? ??????????? / | | ????????????? ?????????? | | ??????????????? ???????????? | | ????????????????? ???????????? | | ???????????????????? ????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 335 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Imp. Cryofiber Web | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Beamcaster | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBombardmentMatrix Manual? 0 Play Time 00:41:07 Cumulative 73.7 hours Start 2024.07.24 @ 11:50:31 End 2024.07.24 @ 13:13:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 106 Rogue 0 Adventurer 106 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d367edd2-9450-4026-8881-992ee58c618d