Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 17:21:14 Player: bm-y65 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (35) 7000 Robots Destroyed (366) 1830 Value Destroyed (10572) 10572 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (29502) 29502 TOTAL SCORE: 54264 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 520 Hunted by Unchained 500 Spooked CY-PHR 26500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -497 Cogmind --------- Core Integrity 1019/1300 Matter 157/300 Energy 23/100 System Corruption 2% Temperature Cool (56) Movement Flying (175) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array Cooled Impulse Thruster > --- UTILITY (9) ------ Medium Storage Unit Experimental Signal Interpreter Advanced Transmission Jammer Hacking Suite Improved Hacking Suite System Mapper Ghost Barrier > --- WEAPON (2) ------- Mini Smartbomb Launcher Phasing Sabre > --- INVENTORY (10) --- Micro Antimatter Reactor Experimental Power Amplifier Matter Compressor (250) Long-range Sensor Array Light Regenerative Plating Enhanced Nova Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Light Regenerative Plating Hacking Suite Improved Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Phasing Sabre > --- INVENTORY -------- Light Fission Core Particle Reactor Experimental Power Amplifier Matter Compressor Long-range Sensor Array Improved Cloaking Device Transdimensional Reconstructor Smartbomb Launcher Mini Smartbomb Launcher [Rating: 151] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . 1 . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 7 15 . 23 5 14 32 26 . 5 2 . 8 1 19 3 6 . 3 1 4 10 2 8 1 . 10 1 10 2 15 . 2 3 . 6 Power 36 | 1 2 . 3 . 1 2 5 . . 1 . . . 4 . . . 2 . 1 1 1 1 . . 1 . 3 . 4 . 1 1 . 1 Engine 7 | 1 1 . 2 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 25 | . 1 . 1 . 1 . 5 . . 1 . . . 3 . . . 2 . 1 1 . 1 . . . . 3 . 4 . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 Propulsion 60 | 2 3 . 9 2 8 14 5 . 1 1 . . . 5 . 1 . . . 1 2 . . . . 2 1 1 1 1 . . . . . Treads 25 | 1 1 . 6 2 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 2 . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . 1 . 1 . 5 . 1 1 . . . 5 . 1 . . . 1 2 . . . . 2 1 1 1 1 . . . . . Utility 95 | 2 3 . 3 3 3 4 11 . 4 . . 8 . 8 2 4 . 1 . 1 7 1 6 1 . 5 . 3 . 8 . . 2 . 5 Device 43 | 1 1 . 1 2 . 3 5 . 2 . . 1 . 4 . 2 . . . . 2 1 2 1 . 4 . 1 . 5 . . 1 . 4 Storage 6 | 1 2 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 14 | . . . 1 . 1 . 2 . 1 . . 7 . 1 . . . . . . 1 . . . . . . . . . . . . . . Hackware 22 | . . . . . . . 2 . . . . . . 2 1 2 . . . 1 3 . 4 . . 1 . 2 . 3 . . . . 1 Protection 10 | . . . . 1 2 1 1 . 1 . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 7 . 8 . 2 12 5 . . . . . 1 2 1 1 . . 1 1 . . 1 . . 2 . 3 1 2 . 1 . . . Energy Gun 11 | . 3 . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Ballistic Gun 14 | 2 3 . 3 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 6 | . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . . 2 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 47 | . 1 . 6 . 1 3 3 . . . . 7 . 4 1 1 . . . . 3 1 . . . 6 . 3 . 2 . . 3 . 2 Parts Lost 71 | . . . 3 1 8 15 4 . . 2 . . 1 8 . 1 . 1 . . 2 . 4 . . . 2 1 1 5 . . . . 12 Power 19 | . . . 1 . 1 1 2 . . 1 . . . 2 . . . 1 . . 1 . 2 . . . . . 1 2 . . . . 4 Propulsion 25 | . . . . 1 6 7 . . . 1 . . . 2 . . . . . . . . 1 . . . 2 . . . . . . . 5 Utility 19 | . . . 1 . . 4 2 . . . . . . 3 . 1 . . . . 1 . 1 . . . . . . 3 . . . . 3 Weapon 8 | . . . 1 . 1 3 . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 10 | . . . 1 1 4 10 1 . . 2 . . 1 3 . 1 . 1 . . 2 . 2 . . . 2 1 1 1 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 5 10 15 17 19 19 19 8 9 9 8 7 7 8 8 9 8 8 8 9 9 8 8 8 7 8 9 8 9 9 9 9 9 9 9 8 Power 1 | 1 1 1 1 2 1 1 . 1 1 . . . . . 1 1 1 . 1 . . . . 1 1 1 2 1 1 . 1 1 1 1 . Propulsion 2 | 3 3 4 4 4 3 5 1 2 2 1 1 1 1 2 4 3 3 3 3 2 2 2 1 1 1 2 1 2 2 2 2 2 2 2 . Utility 4 | . 1 3 4 5 6 5 4 4 4 4 4 4 6 4 2 2 3 3 3 4 4 4 4 4 5 4 4 5 5 4 4 4 3 3 4 Weapon 3 | . 3 5 5 7 7 6 2 2 2 1 2 1 1 1 1 1 1 2 1 2 1 1 1 1 1 1 1 . . 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | 1 6 . 16 . 4 8 8 . . . . . . 9 . 1 . . . 1 1 2 . . . . . 5 . 2 . . . . 6 Power 9 | . 1 . 2 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 16 | 1 2 . 3 . . 4 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . Utility 25 | . . . 4 . 2 . 2 . . . . . . 5 . 1 . . . . . 2 . . . . . 3 . 2 . . . . 4 Weapon 20 | . 3 . 7 . 1 4 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 98 98 99 98 99 99 100 86 100 99 100 99 99 100 100 95 99 95 94 97 94 98 100 99 94 93 94 94 90 94 91 Engine 3 | . 10 14 10 11 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 3 . . . 3 3 6 7 7 7 7 5 7 5 6 5 6 6 6 5 5 . 4 5 5 4 . 9 10 9 10 10 9 10 12 Treads 9 | . 14 14 22 22 26 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 14 14 11 11 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 37 38 38 38 38 30 38 32 33 32 33 33 33 33 35 35 35 35 35 35 35 30 26 26 26 26 26 26 26 Device 8 | . 14 14 10 10 5 14 6 7 7 7 7 7 7 5 6 6 6 6 6 6 5 11 6 8 5 6 5 5 5 7 10 10 10 10 12 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Processor 11 | . . . 10 11 17 9 16 15 21 23 23 22 23 22 16 13 13 13 13 13 11 11 6 5 5 5 5 5 5 5 5 5 5 5 4 Hackware 8 | . . . . . . . . . . . . . . 8 16 20 20 20 20 20 22 17 24 23 23 27 29 26 26 24 21 21 21 21 19 Protection 1 | . . . . . 3 2 5 7 1 . . . . 1 . . . . . . . . 1 1 . . . 4 5 4 5 5 5 5 . Energy Gun 2 | . 5 . 15 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 22 28 6 22 18 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 14 12 14 14 15 11 15 5 3 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 4 8 12 12 13 13 5 10 6 4 5 5 5 5 5 5 5 5 2 . . . Peak Build Rating 151 | 7 13 12 22 18 28 30 57 57 60 60 60 72 70 81 84 86 84 84 84 86 110 107 105 105 99 116 113 130 135 134 128 130 131 134 151 Average Rating 62 | 5 10 11 19 17 23 26 51 56 59 59 60 56 68 75 79 82 83 83 83 82 106 100 99 101 99 108 112 126 133 129 128 129 123 131 142 On Entrance 77 | . 7 11 12 20 18 24 29 57 57 60 60 60 70 69 78 81 84 84 83 84 85 104 100 105 99 99 112 113 129 134 128 128 130 131 131 Avg Prop Armor Cover (%) 16 | 13 11 10 19 18 17 22 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 32 32 55 57 59 58 58 29 29 25 21 21 21 27 27 30 30 30 30 30 33 32 36 36 35 37 30 36 36 40 38 40 40 40 50 Greatest Support 80 | 20 20 20 40 16 60 80 80 26 26 27 27 27 28 30 30 30 30 30 30 30 36 36 36 36 36 37 48 55 41 53 52 40 40 52 70 Greatest Overweight (x) 5 | 1 3 3 3 3 3 5 1 1 1 . . 3 . . . 1 . . . . . . . . . 1 . 1 . . . . . . 2 Average Overweight (x) . | . 1 2 2 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 10 15 18 20 20 20 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 8 15 15 20 20 20 20 20 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 5 10 14 17 19 19 19 9 9 9 9 8 8 9 9 9 9 9 9 10 9 9 9 9 8 9 9 9 9 9 9 10 10 9 10 9 Final Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 8 15 15 20 19 20 20 10 10 10 8 8 10 10 10 10 10 10 10 10 10 9 10 8 9 9 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 33% | Scavenger-Mutant 26% | Wizard-Sprinter 18% | Sprinter 10% | Hacker-Sprinter 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 8996 | 290 486 98 537 157 713 849 506 156 155 48 3 171 103 266 . 249 36 57 . 481 266 60 490 183 7 265 220 554 153 697 127 162 . 245 206 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14527 | 117 506 76 1902 163 1864 1674 1085 . 525 48 21 . 60 1425 . 391 55 24 23 522 628 356 495 78 . 146 235 753 . 635 137 137 . 180 266 Parts 666 | 11 35 3 97 18 77 83 31 . 20 9 . . . 49 . 16 6 3 3 24 31 5 22 3 . 3 20 33 . 29 8 5 . 5 17 Haulers Intercepted 45 | . 2 . 6 . 6 5 8 . 5 . . . . 8 . 1 . . . . 2 . . . . . . 1 . 1 . . . . . Recyclers Shooed 6 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . 8 8 . . . . . 6 . . 32 . . . 3 . . 13 . . . 1 . . 3 . Prevented 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 216 | . 13 2 24 7 24 24 13 . 9 4 . . . 9 . 4 4 . . 14 9 . 7 4 . 3 11 11 . 5 4 . . 5 6 Melee 37 | . . . . . . . 9 . 4 . . . . 8 . 1 . . . 1 3 . 3 1 . . . 3 . 1 . . . . 3 Guns 86 | . 7 2 24 7 24 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 82 | . 6 . . . . . . . 4 4 . . . . . 3 4 . . 13 6 . 4 3 . 3 11 8 . 1 4 . . 5 3 Classes Destroyed 21 | 2 5 . 3 . 1 1 1 . . . . . . 1 . . . 1 . 2 . . 1 1 . . 2 . . . . . . . . Worker 29 | . 4 . 4 . 2 1 7 . 2 . . . . 2 . . . . . . 1 . 3 . . . . . . 3 . . . . . Builder 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . Tunneler 8 | 2 . . 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 45 | . 2 . 6 . 6 5 8 . 5 . . . . 8 . 1 . . . . 2 . . . . . . 1 . 1 . . . . . Recycler 17 | 1 . . 3 . 4 2 . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 13 | . . . 1 . . . 3 . . . . . . 3 . 1 . . . . 1 . . . . . . 2 . 1 . . . . 1 Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 2 Watcher 30 | . 1 . 5 . 1 . 4 . 1 . . . . 6 . 1 . . . . 2 . 3 . . . . 3 . 2 . . . . 1 Swarmer 73 | . 6 . 3 6 2 1 3 . 7 4 . . . 1 . 3 4 . . 6 5 . . 1 . . 9 5 . . 4 . . . 3 Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Grunt 92 | . 7 2 14 1 19 11 5 . 2 . . . . 1 . 1 . . . 7 4 . 2 2 . 3 2 4 . 1 . . . 4 . Brawler 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 20 | . . . 7 . 2 10 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . Programmer 12 | . . . . . . . 4 . . . . . . 3 . . . . . . . . 1 . . . . 1 . 2 . . . . 1 Decomposer 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 3 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 3 2 6 3 5 8 6 . 5 4 . . . 9 . 5 4 . 1 14 6 . 5 4 . 2 6 6 . 4 4 . . 4 4 Combat Bots Only 13 | . 3 2 3 3 4 7 3 . 4 4 . . . 4 . 3 4 . . 13 4 . 3 4 . 2 6 4 . 2 4 . . 4 4 Max Kills in Single Turn 4 | 1 3 1 1 2 2 2 1 . 3 3 1 . 1 1 . 2 2 1 1 4 4 . 1 1 . 2 3 2 . 1 2 1 . 2 2 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . . . . . . 3 3 . . . . . 2 2 . . 3 4 . 1 1 . 2 3 2 . 1 2 . . 2 2 Melee 1 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . 1 1 . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1106 | . 44 11 97 24 129 158 137 . 33 10 . . 4 157 . 8 1 12 . 6 33 . 20 10 . . 17 65 . 70 5 . . 8 47 Missed 423 | . 17 7 33 6 33 33 75 . 14 5 . . 2 62 . 3 1 6 . 3 8 . 12 6 . . 8 36 . 30 2 . . 4 17 Hits 683 | . 27 4 64 18 96 125 62 . 19 5 . . 2 95 . 5 . 6 . 3 25 . 8 4 . . 9 29 . 40 3 . . 4 30 Melee 21 | . . . . . . 4 . . . . . . . 12 . 1 . . . . . . . . . . . . . . . . . . 4 Projectile 662 | . 27 4 64 18 96 121 62 . 19 5 . . 2 83 . 4 . 6 . 3 25 . 8 4 . . 9 29 . 40 3 . . 4 26 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Critical Strikes 34 | . 1 . . . 3 6 2 . 1 . . . . 7 . . . . . . . . . . . . 2 2 . 3 . . . 1 6 Actively Blocked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Disruptions 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Damage Taken 10822 | . 368 59 817 193 1533 1998 816 22 328 90 . . 39 1205 . 83 . 108 . 95 452 . 152 54 . 8 152 516 34 787 46 . . 80 787 Core 1968 | . 66 18 152 48 122 243 124 22 77 . . . . 292 . 49 . 20 . 33 182 . 30 . . . 37 132 . 144 . . . . 177 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 22 . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1216 | . . . . . . . . 83 . . . . . 62 50 . . . . 21 42 . 55 16 . 41 . 178 218 353 37 23 18 16 3 Core Remaining (%) 65 | 100 . 66 . 50 . 33 . . . . . . 68 . . . . . . 53 . . . . . . 75 . . . . . . 76 . Volleys Fired 520 | 5 51 7 115 12 92 105 . 8 2 4 . . . . . 2 3 . . 17 5 . 16 6 . 5 8 10 1 22 4 . . 7 13 Largest 2 | 2 2 2 2 2 2 2 . 1 1 1 . . . . . 1 1 . . 1 1 . 1 1 . 1 1 1 1 1 1 . . 1 1 Hottest 136 | 40 76 46 122 46 46 136 . 39 39 39 . . . . . 39 39 . . 39 39 . 39 80 . 80 80 80 49 120 80 . . 120 120 Shots Fired 900 | 10 98 14 229 24 184 210 . 8 2 4 . . . . . 2 3 . . 16 5 . 16 6 . 5 8 10 1 21 4 . . 7 13 Gun 748 | 10 93 14 229 24 184 194 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 33 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 10 Launcher 118 | . 5 . . . . . . 8 2 4 . . . . . 2 3 . . 16 5 . 16 6 . 5 8 9 1 15 4 . . 6 3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 535 | 10 69 14 69 24 184 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 246 | . 24 . 160 . . 45 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 10 Explosive 106 | . 5 . . . . . . 8 2 4 . . . . . 2 3 . . 16 5 . 16 6 . 5 8 5 . 8 4 . . 6 3 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 7 . . . . . Robot Hit Streak 35 | 7 8 6 17 6 35 18 . 6 . . . . . . . . . . . . . . . . . . . 11 1 4 . . . 5 7 Robot Miss Streak 7 | . 4 1 3 3 3 7 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 3 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 797 | 7 57 10 149 15 137 151 60 1 24 . 1 . 2 53 . 12 . 1 1 1 16 5 14 1 . . 4 29 1 23 3 6 . 3 10 Core Hits 494 | 5 28 4 63 9 68 59 14 3 8 6 . . 1 23 . 10 4 1 1 27 20 3 22 8 . 8 19 28 3 19 6 4 . 9 11 Critical Kills 15 | 1 . . . 1 1 . 9 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . 1 . 1 . 1 . 10 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 61 | 1 1 . 12 1 2 2 19 . 4 . . . . 5 . 1 . 1 . 1 2 1 1 . . . . 3 . 3 . . . . 1 Burn 13 | . . . 11 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | 1 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 25 | . . . . . . . 19 . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 16 | . . . . . . . . . . . . . . 3 . 1 . 1 . 1 2 1 1 . . . . 3 . 3 . . . . . Melee Attacks 616 | . . . . . . . 110 2 41 22 2 1 6 91 1 23 . 1 22 1 58 5 42 9 1 1 4 61 . 46 3 6 . 14 43 Impact 221 | . . . . . . . 110 2 41 22 2 1 6 36 1 . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . 1 . 14 43 Piercing 311 | . . . . . . . . . . . . . . 32 . 23 . 1 22 1 58 5 42 9 1 1 4 58 . 46 3 5 . . . Sneak Attacks 92 | . . . . . . . 17 . 10 . 1 . 1 15 . 2 . 1 1 . 6 . 5 . . . 4 8 . 8 3 6 . 2 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 26 | . . . . . . . 5 . 8 . . . 1 9 . 2 . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 38900 | 82 1145 155 2747 227 2205 2600 4580 1059 2122 208 148 . 150 3319 . 974 254 86 114 2282 1915 405 1622 708 . 637 1405 2241 135 2178 737 382 . 930 1148 Guns 8616 | 82 791 155 2747 227 2205 2409 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 382 | . . . . . . 185 . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . 89 Explosions 12979 | . 352 . . . . . . 1059 329 208 . . . . . 302 254 . . 2248 674 . 658 614 . 637 1160 1253 135 1202 519 . . 769 606 Melee 16915 | . . . . . . . 4580 . 1793 . 148 . 150 3319 . 672 . 86 114 34 1241 405 964 94 . . 245 988 . 868 218 382 . 161 453 Ramming 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6032 | 82 562 155 779 227 2205 2022 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3150 | . 229 . 1968 . . 572 . . . . . . . . . . . . . . . . . . . . . . . 292 . . . . 89 Explosive 12047 | . 352 . . . . . . 1059 329 208 . . . . . 302 254 . . 2248 674 . 658 614 . 637 1160 985 . 673 519 . . 769 606 Electromagnetic 748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 135 345 . . . . . Impact 8049 | . . . . . . . 4580 . 1793 . 148 . 150 1378 . . . . . . . . . . . . . . . . . . . . . Slashing 1748 | . . . . . . . . . . . . . . 1039 . . . . . . . . . . . . . . . . . 95 . 161 453 Piercing 7118 | . . . . . . . . . . . . . . 902 . 672 . 86 114 34 1241 405 964 94 . . 245 988 . 868 218 287 . . . Highest Corruption 10 | . 3 3 . . . 1 3 3 4 4 4 4 . 4 9 10 10 10 10 10 . . . . . . . . . 8 8 8 8 8 2 Average Corruption 4 | . 3 3 . . . 1 2 3 3 4 4 4 . 3 7 9 10 10 10 10 . . . . . . . . . 4 8 8 8 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . 11 7 . . . 13 14 1 12 5 1 1 . 15 1 19 5 4 4 9 . . . . . . . . . 16 4 1 1 15 6 Message Errors 36 | . 2 1 . . . 4 3 . 2 . . 1 . 4 . 2 1 1 . 3 . . . . . . . . . 5 2 . . 5 . Matter Fused 42 | . 3 3 . . . 2 3 1 3 1 . . . 2 . 7 2 2 3 3 . . . . . . . . . 1 1 . . 3 2 Heat Flow Errors 15 | . . . . . . 3 1 . 3 1 . . . 3 . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Energy Discharges 24 | . 1 2 . . . 2 2 . 1 3 . . . . . 3 1 1 . . . . . . . . . . . 3 1 . 1 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 26 | . 3 1 . . . . 3 . 3 . . . . 2 . 5 . . . 1 . . . . . . . . . 2 . . . 4 2 Data Loss (major) 8 | . . . . . . . 2 . . . . . . 2 1 . 1 . . 1 . . . . . . . . . 1 . . . . . Misfires 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4918 | . 28 . . . . . 1627 . 565 . 136 . . 608 . 85 . . . 26 272 75 312 74 . 31 109 238 4 247 155 37 . 121 168 Projectiles 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . Explosions 532 | . 28 . . . . . . . . . . . . . . 42 . . . 26 . . 7 45 . 31 13 20 4 116 90 . . 59 51 Melee 4355 | . . . . . . . 1627 . 565 . 136 . . 608 . 43 . . . . 272 75 305 29 . . 96 218 . 100 65 37 . 62 117 Knockbacks 19 | . . . . . . . 15 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Impact 19 | . . . . . . . 15 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . 54 . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 34 6 . . . . 12 Shots 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 Rammed 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 168 5 72 8 22 163 322 81 260 185 4 427 18 270 . 3 . . 177 5 11 . 33 64 4 44 283 300 54 291 184 98 24 44 169 Average Temperature 44 | . 39 3 16 3 7 46 35 21 53 51 2 18 3 72 . 3 . . 100 5 6 . 11 27 4 18 133 78 21 43 55 18 11 13 56 Received Heat Transfer 3254 | . 165 33 339 54 774 882 117 9 45 12 . . 9 231 . 9 . . . 9 108 . 18 . . . 76 21 . 21 . . . 30 292 Effects 8 | . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Interference 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . 14 . 6 . . . . 6 . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 8 | . . . . . . . 4 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 37 | . . . . . . . 23 . 6 . . . . 7 . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 84 | . . . . . . . 54 . 14 . 1 . . 15 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 11 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 6847 | . 592 . 4625 . . 1332 . . . . . . . . . . . . . . . . . . . . . . . 224 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . 1 . 1 . 1 1 2 1 1 . . . . 1 . . . . . . 1 . 2 . . . . 1 . 2 . . . . . Low Security (%) 74 | 100 87 100 96 100 35 60 36 99 98 . . . . 91 100 100 . . . . 45 100 60 . . . . 61 100 38 . . . . 100 Level 1 22 | . 12 . 3 . 64 39 45 . 1 . . . . 8 . . . . . . 54 . 11 . . . . 38 . 48 . . . . . Level 2 3 | . . . . . . . 18 . . . . . . . . . . . . . . . 27 . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 551 | 10 230 48 291 96 343 324 546 199 204 . . . . 252 88 139 . . . . 361 106 551 . . . . 371 128 460 . . . . 140 Initial 203 | . . 48 . 26 . 128 126 191 105 . . . . . 88 27 . . . . 203 106 46 . . . . 138 128 28 . . . . . Average 147 | 1 106 8 106 23 215 200 285 185 139 . . . . 80 73 49 . . . . 197 87 202 . . . . 209 85 268 . . . . 50 Influence Increases 11393 | 15 468 50 874 226 822 810 954 50 339 105 60 . 45 1068 1 302 90 60 20 373 740 . 945 165 15 130 310 759 22 1114 105 . . 95 261 Destroy 0b10 Robot/C 4600 | . 260 40 480 180 520 480 260 . 180 80 . . . 180 . 120 80 . 20 320 200 . 100 80 . 80 220 220 . 260 80 . . 80 80 Destroy 0b10 Robot/NC 775 | 15 35 . 120 5 65 40 110 . 45 . . . . 100 . 20 . . . 5 35 . 50 . . . 5 40 . 70 . . . 5 10 Destroy Leader 980 | . 66 10 162 30 114 130 84 . 42 10 . . . 68 . 24 10 . . . 28 . 36 10 . . 10 38 . 66 10 . . 10 22 Allied During Kill 194 | . . . . 11 6 . . . . . . . . . . 4 . . . 48 3 . . . . 20 . . . 102 . . . . . Successful Hack 351 | . 9 . 34 . 12 23 54 . 11 . . . . 49 . 76 . . . . 26 . 30 . . . . . . 17 . . . . 10 Disable Machine 510 | . 30 . 60 . 30 60 45 . 15 . . . . 15 . . . . . . 45 . 30 . . . . 15 . 135 . . . . 30 Destroy Structure 943 | . 38 . 3 . . 2 26 50 16 . . . . 26 1 13 . . . . 88 . 164 . . . . 116 22 314 . . . . 64 Partial Spotted 645 | . . . 15 . . . 60 . 30 . . . . 150 . 30 . . . . 60 . 90 . . . . 105 . 60 . . . . 45 Lose Combat Pursuer 2295 | . 30 . . . 75 75 315 . . 15 60 . 45 480 . 15 . 60 . . 255 . 345 75 15 30 75 225 . 90 15 . . . . Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Influence Decreases 11393 | 15 342 176 805 295 518 836 686 445 292 218 77 68 45 816 214 335 63 67 46 50 758 239 480 338 99 364 130 612 349 1038 94 55 72 95 261 Entered New Map 2615 | . . 78 . 43 . 176 152 355 46 74 17 68 . . 164 12 3 7 26 . 120 199 20 198 69 274 40 82 239 12 44 25 72 . . Time Decay 6207 | 15 342 98 625 232 418 510 494 60 246 124 60 . 45 418 30 253 60 50 20 50 278 40 273 140 30 50 70 350 100 368 50 30 . 95 183 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . Lost Part 648 | . . . 30 . 80 150 40 . . 20 . . . 80 . 10 . 10 . . 20 . 40 . . . 20 10 10 50 . . . . 78 Lost Ally 574 | . . . . 20 20 . . 30 . . . . . . 20 60 . . . . 40 . 16 . . 40 . 20 . 308 . . . . . Purge Threat 1149 | . . . 150 . . . . . . . . . . 118 . . . . . . 300 . 131 . . . . 150 . 300 . . . . . Squads Dispatched 86 | . 2 . 3 . 3 1 13 . 4 . . . . 13 . 6 . . . . 6 . 9 . . . . 8 . 13 . . . . 5 Investigation 29 | . . . . . . . 3 . . . . . . 1 . 2 . . . . 3 . 7 . . . . 2 . 8 . . . . 3 Extermination 23 | . . . . . . . 5 . 2 . . . . 5 . 3 . . . . 2 . 1 . . . . 2 . 2 . . . . 1 Reinforcement 30 | . 2 . 3 . 3 . 4 . 1 . . . . 7 . 1 . . . . 1 . . . . . . 4 . 3 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Haulers Reinforced 10 | . . . . . . . 4 . 1 . . . . 3 . . . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 19 | . 1 . 1 . 5 1 1 . . . . . . 1 . 1 . . . . 1 . 3 . . . . 3 . 1 . . . . . Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 2 . . . 1 9 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 Times Spotted 482 | . 19 2 33 10 37 32 40 6 13 2 3 . 3 53 3 14 2 2 4 15 35 . 32 7 1 16 10 38 . 17 4 . . 5 24 Peak Tracking Total 16 | . 3 2 3 4 5 7 7 3 5 1 4 . 3 10 3 3 2 5 4 16 8 . 11 7 1 9 9 6 . 6 4 . . 4 4 Tactical Retreats 74 | . 2 . . . 2 2 11 . . 1 1 . 1 14 1 1 . 2 . . 6 . 9 2 1 2 2 8 . 4 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 22 | . . . . . . 1 3 . 1 . . . . 3 . 3 . . . . 1 . . . . . . 5 . 5 . . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 37 | . 2 . 4 . 2 4 3 . 1 . 1 . . 1 . . . . 1 . 3 . 2 . . 1 . 1 . 9 . . . . 2 Max in Single Turn 5 | . 1 . 1 . 1 1 1 . 1 . 1 . . 1 . . . . 1 . 1 . 1 . . 1 . 1 . 5 . . . . 1 Garrison Access 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 152 | . 6 . 8 . 5 4 21 . 5 . . . . 13 . 10 . . 4 2 14 . 16 1 . 2 . 11 . 18 . . 4 . 8 Terminals 77 | . 5 . 7 . 5 4 10 . 3 . . . . 9 . 4 . . . . 8 . 7 1 . . . 5 . 7 . . . . 2 Fabricators 20 | . . . . . . . 5 . 1 . . . . 1 . 3 . . . . 2 . 3 . . . . . . 4 . . . . 1 Repair Stations 12 | . . . . . . . 2 . . . . . . 1 . . . . . 1 2 . 1 . . . . 1 . 3 . . . . 1 Recycling Units 10 | . 1 . . . . . . . . . . . . 1 . 1 . . . 1 1 . 1 . . . . 1 . 2 . . . . 1 Scanalyzers 13 | . . . 1 . . . 2 . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . . . . 2 Garrison Access 10 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 Total Hacks 477 | . 12 . 20 . 17 17 52 . 10 . . . . 45 . 35 . . 26 4 46 . 47 1 . 5 . 47 . 52 . . 17 . 24 Successful 329 | . 4 . 13 . 12 7 26 . 4 . . . . 21 . 26 . . 26 3 36 . 42 1 . 5 . 32 . 39 . . 17 . 15 Failed 145 | . 8 . 6 . 5 10 26 . 6 . . . . 23 . 9 . . . 1 10 . 5 . . . . 14 . 13 . . . . 9 Catastrophic 30 | . 4 . 1 . 2 . 7 . 1 . . . . 5 . 1 . . . . 2 . 2 . . . . 1 . 3 . . . . 1 Database Lockouts 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Manual 185 | . 5 . 9 . 9 9 13 . 4 . . . . 23 . 15 . . . . 18 . 20 . . 1 . 29 . 24 . . . . 6 Terminals 276 | . 11 . 16 . 17 17 23 . 7 . . . . 28 . 17 . . . . 34 . 24 1 . . . 40 . 28 . . . . 13 Fabricators 70 | . . . . . . . 16 . 1 . . . . 7 . 10 . . . . 6 . 13 . . . . . . 16 . . . . 1 Repair Stations 20 | . . . . . . . 4 . . . . . . 3 . . . . . 3 3 . 1 . . . . 2 . 3 . . . . 1 Recycling Units 15 | . 1 . . . . . . . . . . . . 1 . 2 . . . 1 1 . 2 . . . . 1 . 3 . . . . 3 Scanalyzers 36 | . . . 4 . . . 6 . 2 . . . . 6 . 6 . . . . 2 . 5 . . . . 1 . . . . . . 4 Garrison Access 12 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . 2 Terminal Hacks 184 | . 3 . 7 . 9 6 9 . 2 . . . . 9 . 8 . . 26 . 24 . 15 1 . 5 . 23 . 14 . . 17 . 6 Record 26 | . . . . . 5 . . . . . . . . . . . . . 11 . . . . 1 . 4 . . . . . . 5 . . Part Schematic 24 | . . . . . . . . . . . . . . . . 2 . . 8 . 3 . 2 . . . . 3 . 2 . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 4 . . Prototype ID Bank 11 | . . . . . . 1 1 . . . . . . 1 . 1 . . 3 . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 10 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unreport Threat 10 | . . . 1 . . . . . . . . . . 2 . . . . . . 2 . 2 . . . . 1 . 2 . . . . . Locate Traps 11 | . 2 . 1 . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Transport Status 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Extermination Status 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Recall Investigation 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . 1 . . . . 1 Recall Extermination 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . . . . 2 Recall Reinforcements 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . Hauler Manifests 10 | . 1 . 1 . 1 1 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 6 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . Zone Layout 9 | . . . 1 . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 Fabricator Hacks 33 | . . . . . . . 7 . . . . . . 1 . 4 . . . . 4 . 8 . . . . . . 8 . . . . 1 Network Status 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Load Schematic 19 | . . . . . . . 4 . . . . . . . . 2 . . . . 2 . 5 . . . . . . 5 . . . . 1 Build 8 | . . . . . . . 2 . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . Repair Station Hacks 9 | . . . . . . . 2 . . . . . . . . . . . . 2 . . 1 . . . . 2 . 1 . . . . 1 Scan Component 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . Repair 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 10 | . 1 . . . . . . . . . . . . 1 . 1 . . . 1 1 . 1 . . . . 1 . 2 . . . . 1 Retrieve Components 10 | . 1 . . . . . . . . . . . . 1 . 1 . . . 1 1 . 1 . . . . 1 . 2 . . . . 1 Scanalyzer 29 | . . . 3 . . . 4 . 1 . . . . 5 . 6 . . . . 2 . 5 . . . . 1 . . . . . . 2 Insert Component 10 | . . . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 Analyze 8 | . . . . . . . 1 . . . . . . 2 . 2 . . . . 1 . 2 . . . . . . . . . . . . Retrieve Study 11 | . . . 3 . . . 1 . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . 1 Garrison Access Hacks 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 Seal Access 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . 1 Unauthorized Hacks 55 | . . . 3 . 3 1 3 . 1 . . . . 5 . 7 . . . . 5 . 10 . . . . 2 . 12 . . . . 3 Terminals 30 | . . . 3 . 3 1 1 . 1 . . . . 3 . 3 . . . . 2 . 4 . . . . 2 . 5 . . . . 2 Assimilate 5 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 Botnet 25 | . . . 3 . 3 1 1 . 1 . . . . 2 . 2 . . . . 2 . 4 . . . . 1 . 4 . . . . 1 Fabricators 19 | . . . . . . . 2 . . . . . . 1 . 4 . . . . 2 . 5 . . . . . . 5 . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recompile 10 | . . . . . . . 2 . . . . . . . . 1 . . . . 1 . 3 . . . . . . 3 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . Patch 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 Used 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . Hacking Detections 99 | . 5 . 6 . 3 4 17 . 5 . . . . 11 . 7 . . . . 10 . 11 . . . . 7 . 9 . . . . 4 Full Trace Events 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . . . 1 . . . . 16 . 2 . 3 . . 8 . 4 . 3 . . . . 2 . 2 . . 4 . . Parts Built 10 | . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 2 . . . . . . 3 . . . . . Authchips 8 | . . . . . . . 2 . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . Time 665 | . . . . . . . 134 . . . . . . . . 29 . . . . 76 . 225 . . . . . . 201 . . . . . Total Part Build Rating 59 | . . . . . . . 8 . . . . . . . . 14 . . . . 5 . 12 . . . . . . 20 . . . . . Part Studies Acquired 11 | . . . 3 . . . 1 . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . 1 Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Time 160 | . . . . . . . 76 . . . . . . . . . . . . 40 . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 9 . . . . . . . . . . . . 10 . 2 . . . . . . . . . . . 1 . 11 . . . . 2 Parts Scanalyzed 7 | . . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 . 4 . 1 . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 . 1 . 1 . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . find_chute 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 1 1 . . Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 . 1 . 1 . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 80 | . . . . 2 . . . 19 . . . . . 1 19 1 . . . 6 . . 1 . . 6 1 2 20 1 . . . . 1 Largest Group 20 | . . . . 2 1 . . 19 . . . . . 1 19 5 . . . 3 2 . 1 . . 5 1 2 20 20 . . . . 1 Highest-Rated Group 762 | . . . . 49 31 . . 475 . . . . . 26 702 114 . . . 127 71 . 30 . . 241 64 64 762 762 . . . . 26 Highest-Rated Ally 64 | . . . . 31 31 . . 35 . . . . . 26 50 27 . . . 56 41 . 30 . . 64 64 54 50 50 . . . . 26 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 322 | . . . . 22 13 . . 123 . . . . . . 30 28 . . . 10 5 . . . . 6 . 2 . 83 . . . . . Total Damage 9427 | . . . . 127 107 . . 4838 . . . . . . 544 421 . . . 471 200 . . . . 258 . 5 . 2456 . . . . . Kills 34 | . . . . 2 2 . . 12 . . . . . . 1 2 . . . 2 1 . . . . 2 . . . 10 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Active Infowar (turns) 18062 | 19 934 665 2499 841 1232 1392 1290 122 498 282 121 338 335 1095 67 527 127 106 174 206 592 87 635 283 74 333 158 782 212 815 111 71 56 497 486 Optics 2891 | . . . . . 1201 1392 298 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 10047 | . . . . 100 . . 1177 122 498 282 121 338 335 729 67 525 127 106 174 206 592 87 588 283 74 333 158 782 212 815 111 71 54 497 483 IFF 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Seismic 3763 | 19 934 665 175 692 813 99 . . . . . . . 366 . . . . . . . . . . . . . . . . . . . . . T.N.C. 4639 | . . . 2498 841 1232 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 111 71 56 492 358 Jamming 1113 | . . . . . . . 66 . . . . . . . . . . . . . . . 68 . . . . 76 . 448 . . . 5 450 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . . 1 . 1 2 . . . 2 1 . . . . . 2 1 . 1 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 18598 | 113 962 665 2499 841 1232 1392 1317 122 532 283 121 380 335 1159 70 593 127 106 174 206 611 90 722 285 74 356 158 786 212 842 111 71 56 497 498 Spaces Moved 31433 | 79 649 495 1507 560 610 653 2828 300 1393 654 352 1234 735 3204 194 1384 478 412 193 484 1490 321 1761 798 268 929 478 2154 305 1846 335 197 135 1066 952 Core 30 | 5 . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . Treads 531 | 13 32 3 33 . 175 270 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4022 | 61 617 492 1474 560 435 383 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26850 | . . . . . . . 2823 300 1393 654 352 1209 735 3204 194 1384 478 412 193 484 1490 321 1761 798 268 929 478 2154 305 1846 335 197 135 1066 952 Fastest Speed 5 | 50 95 125 110 135 135 110 25 25 23 23 23 23 20 23 23 23 23 23 23 23 20 20 20 20 20 20 6 5 20 11 11 24 24 11 5 Average Speed 38 | 98 115 125 133 135 142 141 25 25 23 23 23 25 23 23 23 23 23 23 23 23 20 20 20 20 20 21 19 19 24 24 23 24 24 23 24 Slowest Speed 320 | 160 240 240 320 135 240 240 160 94 94 26 23 200 24 24 23 106 23 23 23 23 20 23 20 20 20 98 20 101 25 25 24 24 24 24 200 Overloaded Moves 95 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 18 18 . 15 6 . . 8 20 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hopped 52 | . . . . . . . 2 . 6 . . . . 7 . 2 . . . 1 2 1 10 . . 3 . 11 1 5 . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 4 93 97 93 98 58 87 67 95 36 64 45 82 66 59 89 29 64 58 81 52 28 97 47 70 44 88 65 57 90 46 57 41 60 80 22 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 13 | . . 1 . 1 . . . . . . . 3 2 . . . 1 . 1 . . . . . . . . . . . . 1 3 . . Known Exits Taken 23 | . . . 1 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 1 . . . . . . . 3 1 . . . 2 2 . . . . . 2 3 . 2 . . . . 1 . 1 . Spaces Dug 228 | . . . . . . . 26 2 8 22 . . 3 26 1 4 . . . . 23 . 19 8 1 . . 24 . 27 . . . 13 21 Terrain Destroyed 1020 | . 37 . . . . . 26 26 17 51 . . 3 26 1 11 38 . . 65 47 . 111 77 1 33 62 83 17 121 41 . . 69 57 Melee 218 | . . . . . . . 26 2 8 22 . . 3 26 1 4 . . . . 23 . 19 8 1 . . 24 . 23 . . . 12 16 Projectile 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 8 AOE 789 | . 37 . . . . . . 24 9 29 . . . . . 7 38 . . 65 24 . 92 69 . 33 62 59 17 94 41 . . 56 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 35870 | 102 767 524 1770 621 787 895 3250 334 1532 740 387 1303 882 3432 216 1612 492 418 278 559 1683 334 2016 896 285 1076 528 2428 438 2146 357 213 157 1275 1137 Wait 2291 | 2 12 21 47 33 41 25 225 16 81 50 34 25 141 87 13 154 3 . 59 21 89 . 161 79 17 103 28 144 125 159 16 7 7 184 82 Move 31303 | 78 648 494 1506 559 609 652 2824 299 1380 653 351 1233 734 3190 193 1379 477 411 192 481 1486 318 1743 797 267 923 477 2132 302 1836 334 196 134 1065 950 Hop 47 | . . . . . . . 2 . 6 . . . . 7 . 2 . . . 1 2 1 7 . . 2 . 11 1 4 . . . . 1 Pick Up 232 | 9 17 1 28 2 14 21 20 3 7 . . 6 1 21 1 8 3 1 2 6 11 2 10 . . 4 3 12 . 11 . . 1 . 7 Fast Attach 172 | 7 6 . 12 1 5 17 8 . 3 2 . 15 . 12 2 11 . . . 4 3 2 4 . . 9 . 16 2 15 . 1 7 . 8 Attach 120 | . . . 5 1 6 10 16 3 3 3 . 1 1 12 1 3 3 1 . 4 13 . 11 1 . 2 2 2 2 7 . . . . 7 Detach 28 | . . . 2 1 1 2 4 . . 1 . 1 . 1 . 1 . . . 1 2 1 . 2 . 2 . . 2 2 . . . . 2 Swap 168 | . 12 . 17 7 10 12 22 . 6 3 . 2 . 2 2 4 . 3 1 1 5 1 12 2 . 4 . 6 1 14 . 1 1 5 12 Drop 313 | 1 20 1 38 5 9 28 29 3 11 2 . 19 . 22 3 14 3 1 2 9 11 4 10 . . 10 1 19 2 15 . 2 7 . 12 Fire 520 | 5 51 7 115 12 92 105 . 8 2 4 . . . . . 2 3 . . 17 5 . 16 6 . 5 8 10 1 22 4 . . 7 13 Melee 578 | . . . . . . . 100 2 33 22 2 1 5 78 1 19 . 1 22 1 56 5 42 9 1 1 4 61 . 46 3 6 . 14 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . 15 . 15 . . . . . Rewire 29 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . 11 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 594 | -10/Materials | Discovered new exit (range 7) 735 | -10/Materials | Discovered new exit (range 9) 875 | -10/Materials | Discovered new exit (range 13) 1076 | -10/Materials | Entered Mines 1118 | -10/Mines | Learned location of Zion (-7) 1122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1214 | -10/Mines | Discovered new exit (range 8) 1401 | -10/Mines | Discovered new exit (range 6) 1512 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1741 | -10/Mines | Entered Materials 1741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -9/Materials | Build established: Scavenger-Mutant 2261 | -9/Materials | Discovered new exit (range 13) 2503 | -9/Materials | Central database locked down 2697 | -9/Materials | Discovered new exit (range 6) 3030 | -9/Materials | Identified exit to Materials 3030 | -9/Materials | Identified exit to Mines 4240 | -9/Materials | Entered Mines 4268 | -9/Mines | Discovered exit to Materials (range 16) 4293 | -9/Mines | Met a Derelict bent on vengeance 4336 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4496 | -9/Mines | Discovered new exit (range 5) 4562 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4738 | -9/Mines | Learned Materials trap positions 4791 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4815 | -9/Mines | Discovered exit to Materials (range 9) 5081 | -9/Mines | Entered Materials 5081 | -8/Materials | Accompanied by 1 ally 5081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5082 | -8/Materials | Loaded intel: 18 trap records 5086 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5244 | -8/Materials | Identified exit to Storage 5773 | -8/Materials | Lost 4 parts (1p3n) 6313 | -8/Materials | Entered Storage 6459 | -8/Storage | Lost 10 parts (5n3u2w) 6462 | -8/Storage | Destroyed 7 combat bots 6698 | -8/Storage | Core integrity fell below 50% 7121 | -8/Storage | Found Prototype Launcher 7228 | -8/Storage | Identified Gui. Missile Launcher 7370 | -8/Storage | Garrison activated, responded to threat 7456 | -8/Storage | Discovered new exit (range 19) 7705 | -8/Storage | Entered Factory 7705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7994 | -7/Factory | Discovered new exit (range 18) 7998 | -7/Factory | Repaired Broken Imp. VTOL Module? 8059 | -7/Factory | Discovered new exit (range 16) 8066 | -7/Factory | Identified exit to Factory 8295 | -7/Factory | Build established: Sprinter 8480 | -7/Factory | Garrison activated, responded to threat 8506 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 8559 | -7/Factory | Identified exit to Lower Caves 8867 | -7/Factory | Discovered exit to Factory (range 2) 8924 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9022 | -7/Factory | Manually triggered Chute Trap 9022 | -7/Factory | Sucked down chute 9022 | -7/Factory | Entered Waste 9039 | -7/Waste | Spotted C-40 Crusher 9045 | -7/Waste | Spotted C-40 Crusher 9054 | -7/Waste | Spotted C-40 Crusher 9061 | -7/Waste | Spotted C-40 Crusher 9065 | -7/Waste | Warlord forces began an assault 9087 | -7/Waste | Spotted C-40 Crusher 9095 | -7/Waste | Spotted C-40 Crusher 9107 | -7/Waste | Allies destroyed C-40 Crusher 9111 | -7/Waste | Allies destroyed C-40 Crusher 9137 | -7/Waste | Discovered new exit (range 11) 9140 | -7/Waste | Lost 4 allies 9144 | -7/Waste | Identified exit to Factory 9144 | -7/Waste | Entered Factory 9303 | -7/Factory | Discovered exit to Factory (range 15) 9349 | -7/Factory | Discovered exit to Factory (range 10) 9587 | -7/Factory | Garrison activated, responded to threat 9676 | -7/Factory | Entered Lower Caves 9704 | -7/Lower Caves | Spotted B-75 Beast 9881 | -7/Lower Caves | Learned 4 Factory zone layouts 9955 | -7/Lower Caves | Discovered new exit (range 6) 9959 | -7/Lower Caves | Identified exit to Lower Caves 9959 | -7/Lower Caves | Entered another Lower Caves area 9964 | -7/Lower Caves | Encountered a Warlord checkpoint 10060 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10076 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10079 | -7/Lower Caves | Discovered new exit (range 4) 10080 | -7/Lower Caves | Identified exit to Zion 10080 | -7/Lower Caves | Entered Zion 10091 | -7/Zion | System corruption cleaned by Quarantine Array 10103 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10115 | -7/Zion | Discovered new exit (range 15) 10141 | -7/Zion | Learned location of Quarantine (-3) 10160 | -7/Zion | Learned location of Warlord (-5) 10166 | -7/Zion | Given the Hacking Drone Bay 10166 | -7/Zion | Found Prototype Device 10201 | -7/Zion | Received a visual enhancement algorithm 10287 | -7/Zion | Identified exit to Deep Caves 10305 | -7/Zion | Identified Hacking Drone Bay 10326 | -7/Zion | Found Prototype Processor 10326 | -7/Zion | Identified Exp. Melee Analysis Suite 10343 | -7/Zion | Found Prototype Processor 10343 | -7/Zion | Identified Exp. Terrain Scan Processor 10347 | -7/Zion | Found Prototype Processor 10347 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10358 | -7/Zion | Found Prototype Processor 10358 | -7/Zion | Identified Exp. Core Analyzer 10367 | -7/Zion | Found Prototype Processor 10367 | -7/Zion | Identified Exp. Signal Interpreter 10373 | -7/Zion | Found Prototype Processor 10373 | -7/Zion | Identified Exp. Targeting Computer 10403 | -7/Zion | Found Prototype Hackware 10459 | -7/Zion | Identified exit to Proximity Caves 10460 | -7/Zion | Entered Proximity Caves 10726 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10731 | -6/Proximity Caves | Learned location of Extension (-6) 10795 | -6/Proximity Caves | Entered Factory 10795 | -6/Factory | Evolved 2 slots: Utility x2 10796 | -6/Factory | Identified Exp. System Shield 11495 | -6/Factory | Search patrols dispatched 11525 | -6/Factory | Central database locked down 11525 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11536 | -6/Factory | Discovered new exit (range 13) 11539 | -6/Factory | Identified exit to Factory 11808 | -6/Factory | Build established: Hacker-Sprinter 11813 | -6/Factory | Lost 3 parts (1p1u1w) 11845 | -6/Factory | Search patrols dispatched 11954 | -6/Factory | Manually triggered Chute Trap 11954 | -6/Factory | Sucked down chute 11954 | -6/Factory | Entered Waste 11956 | -6/Waste | Spotted C-40 Crusher 11956 | -6/Waste | Spotted C-40 Crusher 11967 | -6/Waste | Spotted C-40 Crusher 11969 | -6/Waste | EMP discharged 11969 | -6/Waste | Spotted C-40 Crusher 11979 | -6/Waste | Met Warlord forces unprepared to attack 12008 | -6/Waste | Discovered new exit (range 11) 12010 | -6/Waste | Spotted C-40 Crusher 12010 | -6/Waste | Spotted C-40 Crusher 12021 | -6/Waste | Identified exit to Factory 12024 | -6/Waste | Entered Factory 12024 | -6/Factory | Accompanied by 4 allies 12057 | -6/Factory | Allied Derelicts emerged from ambush trap array 12084 | -6/Factory | Identified exit to Lower Caves 12084 | -6/Factory | Identified exit to Extension 12262 | -6/Factory | Fabricated Force Lance (x2) 12437 | -6/Factory | P-60 Hacker assimilated allied G1-VF6(m) 12443 | -6/Factory | System corruption reached 10% 12602 | -6/Factory | Discovered exit to Factory (range 12) 12617 | -6/Factory | Entered Lower Caves 12644 | -6/Lower Caves | Learned 12 Factory zone layouts 12679 | -6/Lower Caves | Discovered new exit (range 16) 12682 | -6/Lower Caves | Identified exit to Lower Caves 12744 | -6/Lower Caves | Entered another Lower Caves area 12801 | -6/Lower Caves | Encountered a Warlord checkpoint 12814 | -6/Lower Caves | Discovered new exit (range 7) 12834 | -6/Lower Caves | Learned Factory terminal intel 12850 | -6/Lower Caves | Identified exit to Data Miner 12850 | -6/Lower Caves | Entered Data Miner 12850 | -6/Data Miner | Discovered new exit (range 6) 12852 | -6/Data Miner | Identified exit to Proximity Caves 12856 | -6/Data Miner | Met Data Miner 12860 | -6/Data Miner | Learned location of Section 7 (-3) 12860 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12864 | -6/Data Miner | Received God Mode back door access code from Data Miner 12869 | -6/Data Miner | Destroyed Data Miner 12874 | -6/Data Miner | Found Prototype Hackware 12876 | -6/Data Miner | Found Prototype Hackware 12877 | -6/Data Miner | Data Conduit disabled 13024 | -6/Data Miner | Entered Proximity Caves 13025 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13055 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 13113 | -5/Proximity Caves | Repaired Cld. Cesium-ion Thruster? 13135 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13202 | -5/Proximity Caves | Destroyed 13 combat bots 13230 | -5/Proximity Caves | Entered Factory 13230 | -5/Factory | Accompanied by 2 allies 13230 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13231 | -5/Factory | Identified exit to Factory 13231 | -5/Factory | Identified Deep Network Scanner 13232 | -5/Factory | Loaded intel: 25 terminal locations 13233 | -5/Factory | Identified System Mapper 13343 | -5/Factory | Identified exit to Upper Caves 13431 | -5/Factory | Targeted by mysterious "MATRIX" hacker 13469 | -5/Factory | Fabricated Lgt. Regenerative Plating? 13513 | -5/Factory | Build established: Wizard-Sprinter 13659 | -5/Factory | Discovered exit to Factory (range 12) 13841 | -5/Factory | Manually triggered Chute Trap 13841 | -5/Factory | Sucked down chute 13841 | -5/Factory | Entered Waste 13841 | -5/Waste | The area was eerily silent 13896 | -5/Waste | Discovered new exit (range 15) 13899 | -5/Waste | Found Prototype Device 13899 | -5/Waste | Identified Exp. EM Disruption Field 13931 | -5/Waste | Identified exit to Factory 13931 | -5/Waste | Entered Factory 14063 | -5/Factory | Discovered exit to Factory (range 7) 14068 | -5/Factory | Build established: Hacker-Sprinter 14120 | -5/Factory | Discovered exit to Factory (range 7) 14321 | -5/Factory | Fabricated Fusion Reactor (x1) 14531 | -5/Factory | First assault squad dispatched 14615 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 14645 | -5/Factory | Discovered exit to Factory (range 5) 14648 | -5/Factory | Build established: Wizard-Sprinter 14653 | -5/Factory | Entered Upper Caves 14655 | -5/Upper Caves | Spotted B-75 Beast 14820 | -5/Upper Caves | Learned 8 Factory zone layouts 14824 | -5/Upper Caves | Learned Factory emergency access door positions 14936 | -5/Upper Caves | Discovered new exit (range 5) 14937 | -5/Upper Caves | Identified exit to Upper Caves 14938 | -5/Upper Caves | Entered another Upper Caves area 14975 | -5/Upper Caves | Learned Factory security intel 15008 | -5/Upper Caves | Discovered new exit (range 8) 15012 | -5/Upper Caves | Identified exit to Warlord 15012 | -5/Upper Caves | Entered Warlord 15086 | -5/Warlord | Opened Warlord's prototype stash 15098 | -5/Warlord | Found Prototype Device 15098 | -5/Warlord | Identified Exp. Focal Shield 15103 | -5/Warlord | Found Prototype Hackware 15103 | -5/Warlord | Identified Ghost Barrier 15165 | -5/Warlord | Warlord's base attacked by MAIN.C 15175 | -5/Warlord | Met Warlord 15194 | -5/Warlord | Found Prototype Piercing Weapon 15194 | -5/Warlord | Identified Vortex Lance 15342 | -5/Warlord | Discovered new exit (range 12) 15344 | -5/Warlord | Identified exit to Proximity Caves 15366 | -5/Warlord | Lost 8 allies 15368 | -5/Warlord | Entered Proximity Caves 15370 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15373 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15375 | -4/Proximity Caves | Learned Research trap positions 15520 | -4/Proximity Caves | Discovered exit to Factory (range 9) 15526 | -4/Proximity Caves | Entered Factory 15526 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15527 | -4/Factory | Identified exit to Research 15527 | -4/Factory | Identified exit to Upper Caves 15540 | -4/Factory | Identified exit to Armory 15735 | -4/Factory | Central database locked down 15913 | -4/Factory | Repaired Mni. Smartbomb Launcher? 15929 | -4/Factory | Local machine network offline 15956 | -4/Factory | Found Prototype Launcher 15956 | -4/Factory | Identified Com. Tesla Bomb Launcher 15964 | -4/Factory | Discovered exit to Research (range 9) 16312 | -4/Factory | Manually triggered Chute Trap 16312 | -4/Factory | Sucked down chute 16312 | -4/Factory | Entered Waste 16313 | -4/Waste | Joined by Warlord forces that had cleared the area 16405 | -4/Waste | Discovered new exit (range 16) 16472 | -4/Waste | Identified exit to Factory 16524 | -4/Waste | Entered Factory 16524 | -4/Factory | Accompanied by 20 allies 16625 | -4/Factory | Lost 6 allies 16632 | -4/Factory | Spotted B-86 Titan 16653 | -4/Factory | Found Prototype Device 16653 | -4/Factory | Identified Exp. ECM Suite 16660 | -4/Factory | Spotted B-86 Titan 16938 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17088 | -4/Factory | Found Smartbomb Launcher 17350 | -4/Factory | Fabricated Imp. Cloaking Device (x2) 17366 | -4/Factory | Entered Upper Caves 17388 | -4/Upper Caves | Spotted B-86 Titan 17417 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 17423 | -4/Upper Caves | Encountered a Warlord checkpoint 17472 | -4/Upper Caves | Discovered new exit (range 14) 17476 | -4/Upper Caves | Identified exit to Upper Caves 17477 | -4/Upper Caves | Entered another Upper Caves area 17501 | -4/Upper Caves | Spotted B-86 Titan 17502 | -4/Upper Caves | Found DCF Scrap (14 items) 17511 | -4/Upper Caves | Encountered a Warlord checkpoint 17542 | -4/Upper Caves | Discovered new exit (range 16) 17546 | -4/Upper Caves | Identified exit to Zhirov 17547 | -4/Upper Caves | Learned 12 Research zone layouts 17548 | -4/Upper Caves | Entered Zhirov 17555 | -4/Zhirov | Discovered new exit (range 3) 17556 | -4/Zhirov | Identified exit to Proximity Caves 17560 | -4/Zhirov | Met Zhirov 17566 | -4/Zhirov | Learned location of Testing (-2) 17566 | -4/Zhirov | Learned location of Command (-1) 17567 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17571 | -4/Zhirov | Found Alien Artifact 17571 | -4/Zhirov | Identified Integrated Dissipator 17571 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17592 | -4/Zhirov | Found Alien Artifact 17604 | -4/Zhirov | Entered Proximity Caves 18101 | -3/Proximity Caves | Entered Research 18101 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18102 | -3/Research | Identified exit to Quarantine 18103 | -3/Research | Loaded intel: 80 trap records 18246 | -3/Research | Identified Transdimensional Reconstructor 18490 | -3/Research | Warped through subspace 18515 | -3/Research | Spotted CY-PHR 18570 | -3/Research | Lost 4 parts (2p1n1u) 18599 | -3/Research | Self-destructed Last Messages --------------- 18539_ Quantum Shading Machine destroyed. 18539_ Cld. Nuclear Pulse Thruster destroyed. EX-DR0N3 "Pwner" disintegrates. 18541_ The unstable cave ceiling collapses. 18542_ Critical hit (Burn: +50). 18543_ The unstable cave ceiling collapses. 18544_ TH-DR0N3 "Hotstuff" destroyed. 18546_ Acquired 31 matter. 18555_ System corrupted: Component data lost. 18574_ The unstable cave ceiling collapses. 18590_ Mic. Fission Core+ destroyed. 18594_ System corrupted: Matter fused (-6). 18594_ Administrator 8a suffers critical hit (Burn). 18594_ Administrator 8a destroyed. 18596_ Critical hit (Burn: +50). 18598_ Lrn. Sensor Array destroyed. 18598_ Cld. Field Propulsion Drive destroyed. 18598_ Cld. Impulse Thruster destroyed. 18598_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??###############????????????????????????? | | ??#"""""## #????????????????????????? | | ?##"" ""## #????????????????????????? | | ?# " # "" #????????????????????????? | | ?# ##! "" #######??????????????????? | | ?# "T # #??????????????????? | | ?# ## "" # #??????????????????? | | ?### # # # "" %nn" #???##########?????? | | ??# ## # n #???# #???#?? | | ??# ### #@ #???# #???# | | ??# # ## ##???#""" #???# | | ??# # ## #????#""" #???#! | | ??# # ## #????#"S #???# | | ??## % + ## #????#""" #???# | | ??# ######## #????# "" #???# | | ??## ## # #??????# #????# #???? | | ???########?????## ##??## #?????? | | ????????????????# ####"###+########### | | ????????????????# | | ????????????????# " | | ????????????????# ^ | | ????????????????# * ###+### ########## | | ????????????????######## ## #????????? | | ???????????????????????#= ## #????????? | | ???????????????????????# ## #????????? | | ???????????????????????# !!# ????????? | | ???????????????????????# !!# #???????? | | ???????????????????????# # " +???????? | | ???????????????????????# # #???????? | | ???????????????????????##### ????????? | | ???????????????????????????## ##???????? | | ????????????????????????????# ?????????? | | ????????????????????????????# ? ?????????? | | ??????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 44 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 150 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 66 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 20 Force Boost 20 Offensive Hacking 68 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Great Axe | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Exp. Propulsion Shielding | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Force Lance | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Thermal Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Microactuators | -5/Factory | Scanalyzed Fusion Reactor | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -5/Factory | Hacked Imp. Thunder Leg | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Exp. Q-thruster | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Force Lance | x2 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Fusion Reactor | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Imp. Cloaking Device | x2 | -4/Factory | Authchip Repaired ---------- Imp. VTOL Module | 99% | -7/Factory | Broken Cld. Cesium-ion Thruster | 53% | -5/Proximity Caves Mni. Smartbomb Launcher | 18% | -4/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Mace | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Power Maul | -7/Factory | Hacked Falx | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Force Lance | -6/Factory | Hacked Neutrino Core | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Fight Me IRL Great Explorer Recruitment Drive Challenges ------------ None Game ------ Seed BoreGaussForcegen Manual? 0 Play Time 06:42:26 Cumulative 461.9 hours Start 2026.10.31 @ 15:46:37 End 2026.11.06 @ 17:21:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 239 Adventurer 25 Explorer 0 Win Type - Total 15 Types 9/1/3/1/0/0/0/1/0/0 Lore% 86 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c0c2d33-eda3-4e36-98ff-27377eb7d69e