Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.25 @ 14:25:05 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (1860) 1860 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 5796 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 513/550 Matter 135/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Compact Wheel Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Cooling System Large Storage Unit High-capacity Matter Pod (200) Improved Light Armor Plating Improved Light Armor Plating Trap Extractor (0/4) Latent Energy Streamer Improved Grenade Launcher Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Cooling System Large Storage Unit High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Trap Extractor Latent Energy Streamer Improved Grenade Launcher Improved Grenade Launcher Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 89 | 7 7 18 23 15 2 6 11 Power 5 | 1 1 2 . 1 . . . Engine 4 | 1 . 2 . 1 . . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 3 3 . . . 2 Treads 6 | 1 . 2 3 . . . . Leg . | . . . . . . . . Wheel 4 | 1 . 1 . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 2 3 7 12 8 . 2 3 Device 18 | 1 1 4 6 4 . 1 1 Storage 3 | 1 1 . 1 . . . . Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 13 | . 1 3 4 4 . 1 . Artifact . | . . . . . . . . Weapon 37 | 2 3 6 8 6 2 4 6 Energy Gun 8 | 1 . . 1 1 . 2 3 Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 7 | 1 . . 2 3 . 1 . Ballistic Cannon 8 | . 2 4 2 . . . . Launcher 10 | . 1 2 2 2 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 5 | . . 2 . . . 1 2 Power 1 | . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 1 Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 1 | . . 1 . . . 1 1 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 98 | . 100 99 99 100 88 99 94 Engine 11 | . 11 12 11 11 11 11 9 Treads 27 | . 14 21 33 33 33 32 12 Wheel 3 | . 14 6 . . . . 9 Device 8 | . 14 10 7 6 . 7 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 8 | . . . 10 11 11 11 18 Protection 4 | . . 3 3 4 11 3 9 Energy Gun 3 | . . . . 8 . 10 8 Ballistic Gun 5 | . . . 1 13 . 10 9 Ballistic Cannon 13 | . 27 27 20 . . . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 15 35 38 40 39 42 44 41 Greatest Support 60 | 20 16 40 60 60 60 60 28 Greatest Overweight (x) 3 | . 2 2 . . . . 3 Average Overweight (x) . | . 1 . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 Most Carried 15 | 5 12 15 15 15 15 14 13 Average Carried 13 | 2 8 12 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 12 15 15 15 14 14 12 Class Distribution -------------------- 46% | Scavenger-Mutant 44% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1884 | 279 230 376 533 296 . 115 55 Remotely . | . . . . . . . . Salvage Created 1718 | 107 181 59 678 294 . 176 223 Parts 135 | 6 14 8 51 20 . 9 27 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 60 | . 5 10 15 15 . 3 12 Guns 10 | . . . . 7 . 3 . Cannons 19 | . 5 4 10 . . . . AOE 31 | . . 6 5 8 . . 12 Classes Destroyed 14 | 2 5 3 2 . . 1 1 Worker 4 | . . . 2 . . 1 1 Builder 1 | . 1 . . . . . . Tunneler 2 | 1 . . . 1 . . . Hauler 4 | . 1 . 3 . . . . Recycler 3 | 1 . . 1 . . . 1 Operator 2 | . 1 . 1 . . . . Watcher 6 | . 1 . 4 . . . 1 Swarmer 20 | . . 3 3 10 . . 4 Cutter 3 | . . . . . . . 3 Grunt 29 | . 5 1 11 5 . 2 5 Duelist 1 | . . . . . . 1 . Sentry 1 | . . . 1 . . . . Demolisher 1 | . . 1 . . . . . Assembled 5 | . . 5 . . . . . Best Kill Streak 10 | 2 2 3 10 4 . 4 6 Combat Bots Only 9 | . 2 3 9 4 . 3 5 Max Kills in Single Turn 4 | 1 1 2 2 4 . 1 4 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 2 4 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2066 | . 260 540 398 263 . 179 426 Core 298 | . 76 98 57 30 . . 37 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 79 | . . . 79 . . . . Core Remaining (%) 69 | 100 . 30 . . . 78 . Volleys Fired 125 | 3 29 23 33 19 . 8 10 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 98 | 60 78 78 78 98 . 98 98 Shots Fired 225 | 6 58 38 61 35 . 16 11 Gun 66 | 6 . . 12 31 . 15 2 Cannon 134 | . 58 31 44 . . 1 . Launcher 25 | . . 7 5 4 . . 9 Special . | . . . . . . . . Kinetic 174 | 3 58 31 56 17 . 8 1 Thermal 22 | . . . . 14 . 7 1 Explosive 25 | . . 7 5 4 . . 9 Electromagnetic 4 | 3 . . . . . 1 . Robot Hit Streak 17 | 4 6 4 7 8 . 13 17 Robot Miss Streak 4 | . 4 3 4 3 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 134 | 4 33 21 32 18 5 15 6 Core Hits 117 | 3 10 17 32 22 . 8 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . 1 . . 1 . Burn 1 | . . . . . . 1 . Blast 2 | . 1 . 1 . . . . Melee Attacks 6 | . . . 1 . 5 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . 1 . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5162 | 50 644 872 1049 1052 . 315 1180 Guns 742 | 50 . . 114 310 . 256 12 Cannons 1529 | . 644 381 499 . . 5 . Explosions 2863 | . . 488 436 731 . 40 1168 Melee . | . . . . . . . . Ramming 28 | . . 3 . 11 . 14 . Kinetic 1938 | 10 644 381 613 168 . 110 12 Thermal 325 | . . 37 . 142 . 146 . Explosive 2786 | . . 451 436 731 . . 1168 Electromagnetic 85 | 40 . . . . . 45 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 1 2 . Average Corruption 1 | . 1 1 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . 1 7 . 7 2 2 . Message Errors 6 | . 1 2 . 3 . . . Matter Fused 6 | . . 3 . 1 2 . . Heat Flow Errors 3 | . . 1 . 1 . 1 . Energy Discharges 2 | . . 1 . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . 10 9 3 . . 41 Projectiles 4 | . . 4 . . . . . Explosions 59 | . . 6 9 3 . . 41 Melee . | . . . . . . . . Knockbacks 14 | . 6 7 1 . . . . Impact . | . . . . . . . . Kinetic 14 | . 6 7 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 295 | . . 59 80 . . . 156 Shots 10 | . . 3 4 . . . 3 Rammed 4 | . . 1 . 2 . 1 . Targets Rammed 4 | . . 1 . 2 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 308 | . 144 149 163 308 . 208 27 Average Temperature 66 | . 46 50 55 115 . 88 11 Received Heat Transfer 504 | . 147 27 150 126 . 36 18 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 642 | . . 50 . 259 . 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 59 | . . . . . . 59 . LE Corruption 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 440 | 10 196 223 341 217 . 90 440 Initial 86 | . 6 36 86 65 . . . Average 83 | 3 58 45 107 109 . 3 160 Maximum Alert Level 2 | . . 1 1 1 . . 2 Low Security (%) 89 | 100 100 94 85 92 . 100 45 Level 1 10 | . . 5 14 7 . . 50 Level 2 . | . . . . . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . 2 . . . 2 Investigation 4 | . 3 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 2 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 11 12 21 16 . 7 15 Peak Tracking Total 5 | . 3 4 5 5 . 3 5 Tactical Retreats 7 | . 1 1 2 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 11 | . 1 3 1 3 . . 3 Max in Single Turn 3 | . 1 3 1 2 . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 6 1 8 . 2 . 1 Terminals 9 | . 5 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 48 | . 16 1 27 . 2 . 2 Successful 30 | . 8 1 17 . 2 . 2 Failed 18 | . 8 . 10 . . . . Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 12 . 7 . 1 . . Terminals 27 | . 13 . 14 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 5 | . 3 . 2 . . . . Scanalyzers 10 | . . . 8 . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 5 1 5 . 2 . . Record 1 | . . . . . 1 . . Part Schematic 4 | . 4 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 8 | . . . 6 . . . 2 Insert Component 4 | . . . 3 . . . 1 Analyze 4 | . . . 3 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . . Terminals 3 | . . . 3 . . . . Botnet 2 | . . . 2 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 . 8 . . . . Full Trace Events 5 | . 3 . 2 . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . 4 . 3 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 5 . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 Part Schematics Acquired 4 | . . . 3 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . 1 . 4 . . Non-combat 4 | . . . 1 . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 6 | . . . 1 . 5 . . parse_system 5 | . . . . . 5 . . find_station 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 46 | . . . . 46 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 11 . . . Total Damage 124 | . . . . 124 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5584 | 76 569 979 1447 1355 344 479 335 Spaces Moved 3051 | 51 355 544 677 783 208 272 161 Core 4 | 4 . . . . . . . Treads 2226 | 1 . 285 677 783 208 272 . Legs . | . . . . . . . . Wheels 821 | 46 355 259 . . . . 161 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 130 160 160 160 160 110 Average Speed 150 | 97 120 146 160 160 160 160 134 Slowest Speed 240 | 160 130 240 160 160 160 160 135 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 5 52 90 64 98 60 60 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 33 | . . . 18 10 . . 5 Terrain Destroyed 250 | . 3 85 31 39 . . 92 Melee . | . . . . . . . . Projectile 9 | . 3 3 3 . . . . AOE 241 | . . 82 28 39 . . 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3795 | 67 440 684 982 845 217 296 264 Wait 440 | 2 31 80 219 18 . 10 80 Move 3044 | 50 354 543 676 782 207 271 161 Hop . | . . . . . . . . Pick Up 46 | 5 11 9 14 5 1 . 1 Fast Attach 13 | 7 3 . 1 . . . 2 Attach 10 | . . 2 4 . 1 . 3 Detach 1 | . . . 1 . . . . Swap 66 | . 4 16 18 15 1 6 6 Drop 37 | . 8 7 15 4 2 . 1 Fire 125 | 3 29 23 33 19 . 8 10 Melee 6 | . . . 1 . 5 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . 1 . 2 . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Entered Mines 662 | -10/Mines | Assembled infested the area 719 | -10/Mines | Met a Derelict bent on vengeance 747 | -10/Mines | Core integrity fell below 50% 1058 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1061 | -10/Mines | Found Prototype Device 1094 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1200 | -10/Mines | Learned Materials emergency access door positions 1310 | -10/Mines | Discovered new exit (range 14) 1313 | -10/Mines | Found a hidden stash of uninstalled traps 1526 | -10/Mines | Found the Drone Emporium 1534 | -10/Mines | Found Prototype Device 1610 | -10/Mines | Discovered new exit (range 6) 1625 | -10/Mines | Entered Materials 1625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -9/Materials | Identified Decoy Drone Bay 1784 | -9/Materials | Repaired Lgt. Armor Plating? 1824 | -9/Materials | Discovered new exit (range 10) 1931 | -9/Materials | Build established: Scavenger-Mutant 2164 | -9/Materials | Identified Exp. Sensor Array 2390 | -9/Materials | Destroyed 9 combat bots 2544 | -9/Materials | Build established: Mutant 2580 | -9/Materials | Discovered new exit (range 16) 2892 | -9/Materials | Build established: Scavenger-Mutant 3022 | -9/Materials | Discovered new exit (range 9) 3072 | -9/Materials | Entered Mines 3499 | -9/Mines | Learned Materials stockpile data 3692 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3774 | -9/Mines | Identified exit to Materials 3917 | -9/Mines | Discovered exit to Materials (range 13) 4421 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4421 | -9/Mines | Discovered new exit (range 5) 4427 | -9/Mines | Entered Exiles 4468 | -9/Exiles | Met 8R-AWN 4497 | -9/Exiles | Met EX-HEX 4543 | -9/Exiles | Met EX-BIN 4564 | -9/Exiles | Aligned with FarCom system 4565 | -9/Exiles | Given EX-Vault access code 4604 | -9/Exiles | Opened EX-Vault 4614 | -9/Exiles | Found Latent Energy Streamer 4647 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4670 | -9/Exiles | Exiles lab attacked by MAIN.C 4699 | -9/Exiles | Learned location of Zion (-6) 4745 | -9/Exiles | Build established: Mutant 4755 | -9/Exiles | Discovered new exit (range 11) 4771 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4771 | -9/Exiles | Entered Mines 5098 | -8/Mines | Build established: Scavenger-Skirmisher 5169 | -8/Mines | Discovered exit to Materials (range 7) 5250 | -8/Mines | Entered Materials 5250 | -8/Materials | Evolved 2 slots: Utility x2 5585 | -8/Materials | Self-destructed Last Messages --------------- 05533_ U-05 Engineer builds a Wall. 05534_ K-01 Serf collects debris. 05552_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05558_ Acquired Lgt. Deuterium Engine. 05562_ T-07 Excavator is excavating. 05570_ Matter Filter disabled. 05572_ C-17 Slicer destroyed. 05572_ R-06 Scavenger destroyed. 05575_ R-06 Scavenger collects Flight Unit. 05576_ Acquired 1 matter. 05578_ U-05 Engineer lays Concrete. 05579_ R-06 Scavenger collects Tractor Beam. 05580_ Acquired Com. Wheel. 05581_ U-05 Engineer lays Concrete. 05582_ Imp. Assault Rifle destroyed. 05582_ Knocked back. 05582_ R-06 Scavenger collects Surge Thruster. 05583_ R-06 Scavenger collects Wheel. 05584_ U-05 Engineer lays Concrete. 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"" #### # # #?????????????? | | ####### """ + # #?????????????? | | ## " ##### # # #?????????????? | | """ ## [???# # ##?###????#?????????????? | | """ ############# #??#???? ??????????????? | | """ #???# % ##????#?????????????????? | | #?#?# """"" ### ###?#?????????????????????? | | """ #???# """"" ## # ?"?????????????????????? | | """ ##??# """"" ## # ????????????????????????? | | """ #???# """"" + #??"?"?#?#????????????????? | | #?### """"" ## +?????????????????????????? | | #??## """"" !## #??????#??????????????????? | | #### " "" ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicTargetComputer Manual? 0 Play Time 01:01:11 Cumulative 49.5 hours Start 2022.07.24 @ 12:10:39 End 2022.07.25 @ 14:25:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fce2aefb-c49b-40ba-9520-37a9d8989609