Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 14:20:50 Player: Waste Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1322) 1322 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4192 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 185/250 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Shield Generator > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Ion Engine Reinforced Fission Core Light Treads Improved Treads Advanced Myomer Leg Experimental Heat Sink Medium Battery (150) Large Matter Pod (89) Large Matter Pod (0) Gravity Neutralizer Structural Scanner Experimental Sensor Array Experimental Targeting Computer Advanced Weapon Cycler 8R-AWN's Armor/EX Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Cloak of Protection > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Medium Battery Large Matter Pod Large Matter Pod Structural Scanner Experimental Sensor Array Light Armor Plating Shield Generator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Ripper [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 54 | . 9 . 29 1 12 3 Power 4 | . 1 . 2 . 1 . Engine 4 | . 1 . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | . 1 . 17 . 3 . Treads 16 | . . . 13 . 3 . Leg 1 | . 1 . . . . . Wheel 4 | . . . 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 4 . 4 1 6 1 Device 5 | . . . . . 4 1 Storage 3 | . 3 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . 1 . 4 1 2 . Artifact . | . . . . . . . Weapon 13 | . 3 . 6 . 2 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 10 | . 1 . 6 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 11 | . 1 . . . 6 4 Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 3 1 Utility 2 | . . . . . 1 1 Weapon 4 | . 1 . . . 1 2 Highest Loss Streak 3 | . 1 . . . 3 3 To Critical Strikes 6 | . 1 . . . 5 . Average Slot Usage (%) 96 | . 90 100 97 100 99 98 Engine 12 | . 14 14 11 11 11 11 Treads 21 | . . . 23 44 44 43 Leg 11 | . 28 28 2 . . . Wheel 4 | . . . 15 . . . Storage 12 | . 14 14 11 11 11 11 Protection 9 | . 4 14 10 11 9 . Energy Cannon 4 | . 9 14 1 . . . Ballistic Gun 18 | . 13 14 20 22 21 21 Peak Build Rating 26 | 6 8 9 19 20 26 24 Average Rating 14 | 6 7 8 16 19 20 23 On Entrance 13 | 6 6 8 9 19 20 24 Naked Turns . | . . . . . . . Heaviest Build 101 | 10 92 92 96 96 101 93 Greatest Support 83 | 20 20 20 83 83 83 80 Greatest Overweight (x) 9 | . 4 4 9 1 1 1 Average Overweight (x) 1 | . . 4 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 8 14 25 25 25 25 25 Most Carried 25 | 6 14 17 25 25 25 25 Average Carried 19 | 6 9 15 23 24 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 14 17 25 25 25 22 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1960 | 200 118 40 963 46 418 175 Remotely . | . . . . . . . Salvage Created 2037 | . 414 75 1084 171 118 175 Parts 118 | . 23 . 78 4 7 6 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 39 | . 8 2 19 2 5 3 Guns 26 | . 4 . 16 2 1 3 Cannons 9 | . 4 2 3 . . . AOE 4 | . . . . . 4 . Classes Destroyed 12 | . 6 . 5 . 1 . Builder 1 | . 1 . . . . . Hauler 4 | . 1 . 3 . . . Recycler 2 | . 1 . . 1 . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . . . 2 . . . Swarmer 3 | . 3 . . . . . Grunt 22 | . 5 2 11 1 . 3 Brawler 2 | . . . 1 1 . . Duelist 1 | . . . 1 . . . Sentry 6 | . . . 6 . . . Assembled 4 | . . . . . 4 . Best Kill Streak 4 | . 4 1 3 3 4 3 Combat Bots Only 4 | . 3 1 3 2 4 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 2 Gunslinging 1 | . . . 1 . . 1 Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 272 | . 41 11 73 4 96 47 Missed 79 | . 6 3 33 . 29 8 Damage Taken 3223 | . 477 127 500 53 1483 583 Core 536 | . 95 30 74 21 235 81 Absorbed by Shields 85 | . . . . . . 85 Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 210 | . 56 9 74 6 51 14 Largest 2 | . 2 2 2 2 2 2 Hottest 90 | . 90 80 80 46 46 46 Shots Fired 412 | . 111 18 148 12 96 27 Gun 353 | . 79 9 136 12 90 27 Cannon 52 | . 31 9 12 . . . Launcher 7 | . 1 . . . 6 . Special . | . . . . . . . Kinetic 328 | . 54 9 136 12 90 27 Thermal 77 | . 56 9 12 . . . Explosive 7 | . 1 . . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 17 2 27 9 7 20 Robot Miss Streak 3 | . 2 2 3 1 3 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 296 | . 80 8 109 11 63 25 Core Hits 105 | . 25 5 40 3 23 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 . . . 1 . Destroy 2 | . 1 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4569 | . 942 89 1688 214 1232 404 Guns 3611 | . 559 48 1550 169 881 404 Cannons 516 | . 354 36 126 . . . Explosions 370 | . 19 . . . 351 . Melee . | . . . . . . . Ramming 72 | . 10 5 12 45 . . Kinetic 3361 | . 309 48 1550 169 881 404 Thermal 766 | . 604 36 126 . . . Explosive 370 | . 19 . . . 351 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . . 14 . Projectiles . | . . . . . . . Explosions 14 | . . . . . 14 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . 47 . . . 16 . Shots 2 | . 1 . . . 1 . Rammed 6 | . . . 3 3 . . Targets Rammed 14 | . 6 1 3 4 . . Kicked 7 | . 6 1 . . . . Crushed 1 | . . . . 1 . . Highest Temperature 385 | . 376 385 254 2 . 48 Average Temperature 97 | . 91 193 90 2 . 19 Received Heat Transfer 910 | . 192 90 255 18 . 355 Effects 4 | . 2 2 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 3 | . 2 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1623 | . 1290 74 259 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 270 | . 147 50 270 119 . 70 Initial 64 | . . . . 64 . . Average 67 | . 54 17 123 36 . 52 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 92 | 100 100 100 76 100 . 100 Level 1 7 | . . . 23 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 21 2 26 2 6 6 Peak Tracking Total 9 | . 3 2 5 2 9 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 5 | . 1 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . . . 1 . 4 . Max in Single Turn 2 | . . . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 14 | . 6 1 5 1 1 . Terminals 13 | . 6 1 5 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 14 5 20 3 1 . Successful 20 | . 7 2 10 . 1 . Failed 23 | . 7 3 10 3 . . Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual 41 | . 14 5 18 3 1 . Terminals 42 | . 14 5 20 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 2 3 . 1 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 4 | . . 2 2 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 5 . 7 . . . Terminals 12 | . 5 . 7 . . . Botnet 3 | . . . 3 . . . Skim 9 | . 5 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 1 5 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4999 | 5 1135 765 1348 744 887 115 Spaces Moved 1888 | 5 520 184 569 297 290 23 Core . | . . . . . . . Treads 849 | . . . 239 297 290 23 Legs 740 | 5 520 184 31 . . . Wheels 299 | . . . 299 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 400 110 240 240 240 Average Speed 219 | 120 176 400 180 240 240 240 Slowest Speed 400 | 120 400 400 400 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 44 | 2 88 32 52 71 61 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . 5 . . . 22 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 27 | . 5 . . . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2341 | 4 638 196 744 314 389 56 Wait 90 | . 35 . 25 2 12 16 Move 1882 | 4 519 183 568 296 289 23 Hop . | . . . . . . . Pick Up 44 | . 7 3 19 2 13 . Fast Attach 20 | . 4 . 12 . 4 . Attach 13 | . 1 . 3 . 6 3 Detach 3 | . 3 . . . . . Swap 21 | . 4 . 14 1 2 . Drop 44 | . 3 . 26 3 12 . Fire 210 | . 56 9 74 6 51 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . 6 1 . . . . Crush 7 | . . . 3 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Discovered new exit (range 13) 645 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Identified exit to Subcaves 808 | -10/Materials | Learned location of 2 exits from Mines 871 | -10/Materials | Identified exit to Materials 922 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Learned location of 1 exit from Recycling 993 | -10/Materials | Learned location of 1 exit from Storage 1044 | -10/Materials | Learned Storage emergency access door positions 1083 | -10/Materials | Learned 4 Recycling zone layouts 1132 | -10/Materials | Loaded intel: 8 terminal locations 1141 | -10/Materials | Entered Mines 1183 | -10/Mines | Met a Derelict bent on vengeance 1507 | -10/Mines | Learned Materials emergency access door positions 1645 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1653 | -10/Mines | Found Prototype Device 1906 | -10/Mines | Entered Materials 1906 | -9/Materials | Evolved 2 slots: Propulsion x2 2318 | -9/Materials | Discovered new exit (range 15) 2804 | -9/Materials | Discovered new exit (range 12) 2826 | -9/Materials | Build established: Scavenger-Mutant 3108 | -9/Materials | Discovered new exit (range 13) 3254 | -9/Materials | Entered Mines 3356 | -9/Mines | Build established: Mutant 3358 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3397 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3434 | -9/Mines | Learned location of Zion (-6) 3520 | -9/Mines | Discovered new exit (range 12) 3631 | -9/Mines | Discovered new exit (range 6) 3986 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3988 | -9/Mines | Discovered new exit (range 5) 3998 | -9/Mines | Entered Exiles 4063 | -9/Exiles | Met 8R-AWN 4104 | -9/Exiles | Met EX-HEX 4171 | -9/Exiles | Met EX-BIN 4200 | -9/Exiles | Aligned with FarCom system 4202 | -9/Exiles | Given EX-Vault access code 4260 | -9/Exiles | Opened EX-Vault 4275 | -9/Exiles | Found Cloak of Protection 4326 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4396 | -9/Exiles | Met EX-DEC 4509 | -9/Exiles | Attacked by the Exiles 4558 | -9/Exiles | Crushed by falling debris 4571 | -9/Exiles | Discovered new exit (range 15) 4602 | -9/Exiles | Core integrity fell below 50% 4678 | -9/Exiles | Lost 3 parts (1p2n) 4720 | -9/Exiles | Core integrity fell below 20% 4725 | -9/Exiles | Destroyed 8R-AWN 4822 | -9/Exiles | Found Prototype Protection 4826 | -9/Exiles | Found Prototype Processor 4885 | -9/Exiles | Entered Mines 4930 | -8/Mines | Lost 3 parts (1u2w) 5000 | -8/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04819_ Acquired Rnf. Fission Core. 04822_ Acquired Prototype Protection. 04826_ Acquired Prototype Processor. 04829_ Acquired Exp. Heat Sink. 04854_ Acquired Lrg. Matter Pod. LOCATION=UNKNOWN GOAL=ESCAPE 04887_ Lgt. Armor Plating destroyed. 04893_ Imp. Assault Rifle destroyed. 04899_ Critical hit (Burn: +26). 04899_ Imp. Assault Rifle destroyed. 04903_ Critical hit (Burn: +37). 04911_ G-47 Trooper destroyed. 04911_ Switching to secondary target: G-50 Soldier. 04911_ G-50 Soldier destroyed. 04911_ Critical hit (Burn: +37). 04923_ G-47 Trooper destroyed. 04929_ Acquired 120 matter. 04934_ Acquired 55 matter. 04997_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????###????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????# g????????????????? | | ????????????????????????#g#????????????????? | | ????????????????????????#l###?######???????? | | ????????????????????????#@ #?#[=! #???????? | | ????????????????????????### #?# * #???????? | | ??????????????????????????# #?#=[ #???????? | | ??????????????????????????# #?# #???????? | | ??????????????????????????# #?# #???????? | | ??????????????????????????# #?# #???????? | | ??????????????????????????# #?# #???????? | | ??????????????????????????# ### #???????? | | ??????????????????????????# #???????? | | ??????????????????????????##########???????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructGatlingDeflector Manual? 0 Play Time 00:20:39 Cumulative 313.1 hours Start 2024.09.21 @ 14:00:18 End 2024.09.21 @ 14:20:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/5/1/1/1/0/1/1 Lore% 81 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b08ea58c-7a13-4b8b-8983-988ff9ef392e