Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.18 @ 23:11:21 Player: Pakabot Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (812) 812 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 3040 Bonus ------- Follower Combat Kills 120 Met Imprinter 300 Was Imprinted 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 315/315 System Corruption 0% Temperature Cool (6) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Grenade Launcher Rocket Launcher > --- INVENTORY (15) --- Small Matter Pod (50) Visual Processing Unit Targeting Computer Improved EM Pulse Cannon KE Penetrator Maul Maul Falx Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Small Matter Pod Visual Processing Unit Targeting Computer Improved EM Pulse Cannon KE Penetrator Maul Maul Falx [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Weapon Rocket Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 38 | 8 5 14 2 1 8 Power 9 | 2 1 3 1 1 1 Engine 6 | 2 . 3 1 . . Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 2 6 . . 6 Treads 4 | . . . . . 4 Leg 4 | 2 . 2 . . . Wheel 4 | . 2 2 . . . Hover . | . . . . . . Flight 4 | . . 2 . . 2 Utility 3 | 1 1 . 1 . . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 3 1 5 . . 1 Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . 2 8 . . . Power 1 | . . 1 . . . Propulsion 7 | . 1 6 . . . Utility . | . . . . . . Weapon 2 | . 1 1 . . . Highest Loss Streak 2 | . 2 2 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 50 | . 76 36 39 44 58 Engine 5 | . 9 5 10 8 . Core 4 | . 3 . . 2 11 Treads 3 | . . . . . 10 Leg 2 | . 22 2 . . . Device 8 | . . . 6 11 11 Storage 11 | . 13 11 11 11 11 Ballistic Gun 2 | . 23 . . . . Launcher 9 | . . . 11 11 14 Naked Turns . | . . . . . . Heaviest Build 42 | 14 29 32 28 32 42 Greatest Support 96 | 20 32 32 3 3 96 Greatest Overweight (x) 10 | . 8 10 9 10 10 Average Overweight (x) 5 | . . 4 8 9 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 12 | 5 8 7 5 8 12 Average Carried 5 | . 2 3 4 6 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 8 | . 8 4 5 7 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 813 | 277 192 158 . 76 110 Remotely . | . . . . . . Salvage Created 948 | . 244 576 24 . 104 Parts 49 | . 8 31 6 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 5 16 3 . 2 Melee 5 | . . 5 . . . Guns 9 | . 5 4 . . . AOE 10 | . . 5 3 . 2 Classes Destroyed 9 | . 2 4 . . 3 Worker 1 | . . 1 . . . Recycler 2 | . . 2 . . . Watcher 2 | . 1 1 . . . Swarmer 10 | . . 7 3 . . Grunt 10 | . 5 5 . . . Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 4 . . . Mutant 1 | . . . . . 1 Best Kill Streak 6 | . 3 6 3 . 2 Combat Bots Only 5 | . 2 5 3 . 2 Max Kills in Single Turn 3 | . 1 2 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1673 | . 461 1069 . . 143 Core 520 | . 111 389 . . 20 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 56 | . 27 25 1 . 3 Largest 2 | . 2 1 1 . 2 Hottest 65 | . 40 65 33 . 63 Shots Fired 77 | . 46 25 1 . 5 Gun 66 | . 46 20 . . . Cannon . | . . . . . . Launcher 11 | . . 5 1 . 5 Special . | . . . . . . Kinetic 47 | . 46 1 . . . Thermal 19 | . . 19 . . . Explosive 11 | . . 5 1 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 4 . . 5 Robot Miss Streak 3 | . 3 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 70 | . 34 33 . . 3 Core Hits 46 | . 14 16 3 . 13 Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 7 | . 1 6 . . . Destroy 1 | . 1 . . . . Smash 6 | . . 6 . . . Melee Attacks 24 | . . 24 . . . Impact 24 | . . 24 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 5 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2161 | . 441 1078 154 . 488 Guns 614 | . 432 182 . . . Cannons . | . . . . . . Explosions 989 | . . 347 154 . 488 Melee 549 | . . 549 . . . Ramming 9 | . 9 . . . . Kinetic 432 | . 432 . . . . Thermal 182 | . . 182 . . . Explosive 989 | . . 347 154 . 488 Electromagnetic . | . . . . . . Impact 549 | . . 549 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 189 | . . 171 . . 18 Projectiles . | . . . . . . Explosions 42 | . . 24 . . 18 Melee 147 | . . 147 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . 9 . . 49 Shots 3 | . . 1 . . 2 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 166 | . 14 166 . . 6 Average Temperature 40 | . 5 58 . . 3 Received Heat Transfer 543 | . 252 291 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . 6 . . . Impact Corruptions 7 | . . 7 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 444 | . . 444 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 190 | . 102 190 160 . . Initial 65 | . . . 65 . . Average 58 | . 32 64 89 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 8 20 . . 12 Peak Tracking Total 7 | . 3 7 . . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful . | . . . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 383 | . . . . . 383 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 9773 | 87 845 1074 713 4134 2920 Spaces Moved 2519 | 79 258 318 146 812 906 Core 1513 | 35 18 154 146 812 348 Treads 526 | . . . . . 526 Legs 286 | 44 191 51 . . . Wheels 115 | . 49 66 . . . Hover . | . . . . . . Flight 79 | . . 47 . . 32 Fastest Speed 50 | 50 100 100 400 500 163 Average Speed 362 | 88 169 293 477 509 315 Slowest Speed 600 | 120 450 600 500 550 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 32 21 34 83 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug 15 | . . . 15 . . Terrain Destroyed 70 | . . 32 15 . 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 70 | . . 32 15 . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 3058 | 96 621 397 164 816 964 Wait 358 | . 314 . 13 . 31 Move 2514 | 78 257 317 145 811 906 Hop . | . . . . . . Pick Up 47 | 8 13 11 3 3 9 Fast Attach . | . . . . . . Attach 38 | 8 5 14 2 1 8 Detach . | . . . . . . Swap . | . . . . . . Drop 15 | 2 3 6 . 1 3 Fire 56 | . 27 25 1 . 3 Melee 24 | . . 24 . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 88 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 898 | -10/Materials | Discovered new exit (range 9) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Propulsion x2 1201 | -9/Materials | Core integrity fell below 50% 1519 | -9/Materials | Core integrity fell below 20% 1971 | -9/Materials | Discovered new exit (range 8) 2007 | -9/Materials | Entered Mines 2265 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2274 | -9/Mines | Found Prototype Device 2275 | -9/Mines | Identified Exp. Sensor Array 2605 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2686 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2720 | -9/Mines | Entered Zion 3155 | -7/Zion | Learned location of Warlord (-5) 4036 | -7/Zion | Learned location of 1 exit from Lower Caves 4071 | -7/Zion | Given A8's code to call for help 4522 | -7/Zion | Imprinted 4527 | -7/Zion | Declared Zion's savior 6755 | -7/Zion | Discovered new exit (range 16) 6854 | -7/Zion | Entered Proximity Caves 6854 | -6/Proximity Caves | Accompanied by 4 allies 7180 | -6/Proximity Caves | Learned 4 Factory zone layouts 9176 | -6/Proximity Caves | Build established: Scavenger-Mutant 9647 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9763 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9774 | -6/Proximity Caves | Destroyed self with Grenade Launcher Last Messages --------------- Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." V6-X9X(M) destroyed. Y-54 Guardian destroyed. Lgt. Treads fries itself beyond repair. Acquired Arm. Treads. Imp. Light Armor Plating fries itself beyond repair. Acquired 10 matter. Slug penetrates Wall. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Slug penetrates C0-5OX(M). Y-64 Sentinel: "REQUESTING BACKUP." Slug penetrates C0-5OX(M). C0-5OX(M) destroyed. Destroyed Salvage Targeting Computer. Machine disabled. GL-BDZ(M) destroyed. Y-64 Sentinel heat short circuits Imp. Treads. B-48 Gladiator destroyed. L-41 Fighter destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ????????????????##### # ##????????????????????? | | ??????????????### =!% ##??????######???????? | | ??????????????# %*%l @ ######## ##??????? | | ??????????????# %= g #???###? | | ??????????????# #### ## | | ??????????????# Y "# ######## # | | ??????????????# "# #????## | | ??????????????# ?# #??### | | ??????????????# # ??# ##### #### | | ??????????????# #"""???# #### ##????? | | ??????????????#?###??### #### $ ##????? | | ????????????????????? #### ##???? | | ?????????????????????# #?# # ##??? | | ?????????????????????# ### # #??? | | ?????????????????????# ### ## | | ?????????????????????# #?# % ! | | ?????????????????????# ### %! | | ?????????????????????# #### | | ??????????##### ####### ! ##??# ## | | ??????# %! #??? #?## | | ?????????""" ##### ##??? #??? | | ?????????"""" ######### ##???## #???? ??? | | ??????????"""??????????# ##????### ##????? ?? | | ????????????????????#### ##?????###?????? ##? | | ?????????????????#### #?????????????? ?? | | ?????????????????# ## #??????????????? ?? | | ?????????????????# ##?# #????????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunGhostShield Manual? 0 Play Time 00:24:10 Cumulative 6.4 hours Start 2023.05.18 @ 22:46:32 End 2023.05.18 @ 23:11:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c21ca39-c612-496d-a086-6cf0e23a7262