Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.11 @ 11:50:51 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (888) 888 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2369 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 273/400 Matter 300/300 Energy 36/250 System Corruption 4% Temperature Cool (0) Movement Hovering (240) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Hover Unit > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Spread Laser > --- INVENTORY (8) ---- Hover Unit Hover Unit Hover Unit Hover Unit Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Medium Laser Grenade Launcher [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 1 1 3 11 5 Power 4 | . . 1 2 1 Engine 2 | . . . 1 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 4 | . . . 3 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . . 3 1 Flight . | . . . . . Utility 8 | . 1 . 5 2 Device 3 | . . . 2 1 Storage 2 | . . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 5 | 1 . 2 1 1 Energy Gun 4 | 1 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 1 4 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 2 | . . 1 . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 99 91 99 Engine 4 | . 14 1 . 2 Core 8 | . . 12 11 7 Leg 17 | . 28 28 1 . Hover 8 | . . . 20 21 Device 8 | . . . 20 22 Storage 12 | . 14 14 11 11 Processor 2 | . . . 5 8 Protection 8 | . 12 13 . 2 Energy Gun 22 | . 28 19 22 22 Launcher 3 | . . 8 . . Peak Build Rating 17 | 6 8 10 16 17 Average Rating 11 | 6 7 9 13 15 On Entrance 9 | 6 6 8 9 16 Naked Turns . | . . . . . Heaviest Build 21 | 12 15 18 21 20 Greatest Support 20 | 20 20 20 20 18 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 4 6 8 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 6 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 475 | 210 10 100 80 75 Remotely . | . . . . . Salvage Created 958 | 23 178 185 227 345 Parts 64 | 2 7 23 16 16 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 3 16 4 9 Guns 22 | . 2 7 4 9 AOE 9 | . . 9 . . Classes Destroyed 8 | 1 2 2 1 2 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 11 | . . 11 . . Grunt 14 | . 3 2 4 5 Sentry 4 | . . . . 4 Assembled 3 | . . 3 . . Best Kill Streak 5 | 1 2 5 2 5 Combat Bots Only 5 | . 1 5 2 4 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 104 | . 12 34 10 48 Missed 29 | . 3 10 3 13 Damage Taken 794 | . 96 236 74 388 Core 194 | . . 67 13 114 Absorbed by Shields . | . . . . . Ignored by Resistances 236 | . 31 69 20 116 Core Remaining (%) 86 | 100 . 73 . . Volleys Fired 94 | 4 17 25 17 31 Largest 2 | 2 2 2 2 2 Hottest 121 | 100 100 100 100 121 Shots Fired 174 | 8 34 43 34 55 Gun 167 | 8 34 36 34 55 Cannon . | . . . . . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic . | . . . . . Thermal 167 | 8 34 36 34 55 Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 29 | 5 29 13 14 19 Robot Miss Streak 4 | 2 1 3 1 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 122 | 5 30 15 27 45 Core Hits 92 | 1 8 20 13 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 3 1 1 3 Burn 8 | . 3 1 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2105 | 62 387 552 377 727 Guns 1717 | 62 387 178 363 727 Cannons . | . . . . . Explosions 374 | . . 374 . . Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic . | . . . . . Thermal 1717 | 62 387 178 363 727 Explosive 374 | . . 374 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 1 6 Message Errors 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles . | . . . . . Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . 11 7 . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | 78 298 324 27 364 Average Temperature 116 | 37 127 104 13 153 Received Heat Transfer 489 | . 75 54 51 309 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 12 | 1 4 3 1 3 Heat Transferred 4663 | 173 1332 592 1110 1456 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 446 | 5 143 389 213 446 Initial 76 | . 2 46 59 76 Average 177 | 1 66 219 132 278 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 70 | 100 100 55 96 36 Level 1 24 | . . 44 3 36 Level 2 5 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 6 16 13 15 Peak Tracking Total 7 | . 4 3 7 5 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 7 | . 3 . 1 3 Terminals 6 | . 3 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 12 | . 5 . 3 4 Successful 8 | . 5 . 1 2 Failed 4 | . . . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 5 . 3 3 Terminals 11 | . 5 . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . 2 . . . Robot Analysis 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 5 | . 3 . 1 1 Terminals 5 | . 3 . 1 1 Assimilate 1 | . . . 1 . Botnet 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1265 | 29 283 476 222 255 Spaces Moved 869 | 13 158 325 209 164 Core . | . . . . . Treads . | . . . . . Legs 507 | 13 158 325 11 . Wheels . | . . . . . Hover 362 | . . . 198 164 Flight . | . . . . . Fastest Speed 56 | 120 120 120 56 56 Average Speed 94 | 120 120 120 60 60 Slowest Speed 120 | 120 120 120 120 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 43 74 21 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . 53 . . Melee . | . . . . . Projectile . | . . . . . AOE 53 | . . 53 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1137 | 19 217 367 270 264 Wait 130 | . 36 14 18 62 Move 865 | 12 157 324 208 164 Hop . | . . . . . Pick Up 12 | . 5 . 7 . Fast Attach 6 | . 1 . 3 2 Attach 4 | . . . 2 2 Detach . | . . . . . Swap 11 | 1 . 3 6 1 Drop 14 | 2 1 1 8 2 Fire 94 | 4 17 25 17 31 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 622 | -10/Mines | Assembled infested the area 729 | -10/Mines | Discovered new exit (range 9) 766 | -10/Mines | Discovered new exit (range 9) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Utility x2 907 | -9/Materials | Discovered new exit (range 18) 981 | -9/Materials | Discovered new exit (range 14) 984 | -9/Materials | Discovered new exit (range 10) 1011 | -9/Materials | Entered Storage 1057 | -9/Storage | Identified exit to Garrison 1111 | -9/Storage | Build established: Scavenger-Mutant 1266 | -9/Storage | Self-destructed Last Messages --------------- 01198_ Critical hit (Burn: +37). 01199_ Y-45 Defender destroyed. 01203_ Discarded Visual Processing Unit. 01204_ Acquired Lgt. Armor Plating. 01212_ Acquired 25 matter. 01222_ System corrupted: Heat flow error (+132). 01238_ Critical hit (Burn: +37). 01239_ R-06 Scavenger collects Hover Unit. 01242_ M-13 Machinist repairs G-47 Trooper. 01247_ R-06 Scavenger collects Heat Sink. 01248_ M-13 Machinist repairs G-47 Trooper. 01256_ Hover Unit destroyed. 01258_ M-13 Machinist repairs G-47 Trooper. 01260_ G-47 Trooper heat short circuits Imp. Heat Sink. 01260_ R-06 Scavenger collects Imp. Ion Engine. 01262_ Weight Redist. System destroyed. 01264_ M-13 Machinist repairs G-47 Trooper. 01266_ G-47 Trooper heat short circuits Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????T #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# +?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????########## #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# """ @ # #?????????????????? | | ??????????????????# "?""""g#! #?????????????????? | | ??????????????????# "????" m% #?????????????????? | | ??????????????????# "????"[#% #?????????????????? | | ??????????????????# """"?" # ##?###+##?????????? | | ??????????????????# """ # %# ?????????? | | ??????????????????# # # ?????????? | | ??????????????????###+########%# """ ""??????????? | | ????????????????????# #??????# # """ ""??????????? | | ???????????????????##+#####??# /%""" ""??????????? | | ???????????????????# #??#%#! #???????? | | ??????????????????## T #### # #???????? | | ??????????????????# % + # #???????? | | ??????????????????## # ##+########???????? | | ???????????????????# # #??????????????? | | ???????????????????# # +??????????????? | | ???????????????????############## #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????#########+#??????????????? | | ????????????????????????# """" #??????????????? | | ????????????????????????# """" #??????????????? | | ???????????##???????????# """" #??????????????? | | ??????????# ???????????# """" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAlphaStick Manual? 0 Play Time 00:19:13 Cumulative 62.7 hours Start 2025.04.11 @ 11:30:28 End 2025.04.11 @ 11:50:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue 40 Adventurer 68 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5a64010-2304-4d05-b57a-c899a18abbfa