Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:57:32 Player: Oldman Pu Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (141) 705 Value Destroyed (4593) 4593 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 9184 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 115 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 59/150 System Corruption 1% Temperature Cool (9) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Compact Battery (200) Advanced Targeting Computer Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Compact Battery Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser Precision Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Medium Treads Advanced Heat Sink Cooling System Improved Cooling System Advanced Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Authchip [Propulsion] Field Laser Field Laser Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Gauss Cannon [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 1 1 Weapon 1 | . . . 1 . . Parts Attached 125 | 6 14 . 49 27 29 Power 16 | 1 2 . 2 7 4 Engine 10 | 1 2 . 2 3 2 Core 6 | . . . . 4 2 Reactor . | . . . . . . Propulsion 37 | 2 4 . 18 6 7 Treads 12 | . . . 11 . 1 Leg 1 | . . . . . 1 Wheel 22 | 2 4 . 5 6 5 Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 35 | 1 4 . 16 6 8 Device 9 | . . . 6 1 2 Storage 8 | 1 2 . 2 1 2 Processor 5 | . 1 . 2 2 . Hackware . | . . . . . . Protection 13 | . 1 . 6 2 4 Artifact . | . . . . . . Weapon 37 | 2 4 . 13 8 10 Energy Gun 13 | 1 . . 5 4 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 19 | 1 4 . 7 4 3 Ballistic Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 1 . Parts Lost 41 | . 3 . 6 6 26 Power 4 | . . . . 1 3 Propulsion 15 | . 2 . 3 2 8 Utility 9 | . . . 2 1 6 Weapon 13 | . 1 . 1 2 9 Highest Loss Streak 18 | . 1 . 4 2 18 To Critical Strikes 2 | . 1 . . . 1 Average Slot Usage (%) 94 | . 93 100 98 91 86 Engine 9 | . 14 14 9 7 9 Core 2 | . . . . 6 2 Treads 7 | . . . 19 . . Wheel 17 | . 24 28 7 22 22 Device 5 | . . . 8 7 8 Storage 10 | . 14 14 10 7 10 Processor 6 | . 4 . 7 6 6 Protection 8 | . 7 14 9 6 5 Energy Gun 8 | . 5 . 8 12 4 Ballistic Gun 15 | . 22 28 18 9 9 Naked Turns . | . . . . . . Heaviest Build 102 | 14 52 52 67 87 102 Greatest Support 66 | 26 26 26 66 48 56 Greatest Overweight (x) 21 | . 4 1 21 5 15 Average Overweight (x) 1 | . 1 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 1 13 14 20 20 20 Average Carried 16 | . 7 13 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 13 14 20 20 6 Class Distribution -------------------- 39% | Scavenger-Gunner 31% | Gunner 20% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 3491 | 209 399 . 1355 808 720 Remotely . | . . . . . . Salvage Created 6130 | . 697 . 2376 1895 1162 Parts 321 | . 49 . 134 94 44 Haulers Intercepted 14 | . 2 . 6 4 2 Recyclers Shooed 12 | . 4 . 4 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 99 | . 12 . 35 32 20 Guns 90 | . 11 . 35 32 12 Cannons 8 | . . . . . 8 Classes Destroyed 14 | . 8 . 5 1 . Worker 6 | . 2 . 3 . 1 Builder 2 | . 1 . . . 1 Tunneler 1 | . 1 . . . . Hauler 14 | . 2 . 6 4 2 Recycler 6 | . 3 . 1 2 . Operator 3 | . . . 2 1 . Watcher 10 | . 3 . 3 3 1 Swarmer 23 | . 9 . 4 6 4 Grunt 52 | . 3 . 18 20 11 Duelist 4 | . . . 1 . 3 Sentry 12 | . . . 10 2 . Hunter 3 | . . . 1 1 1 Programmer 3 | . . . . 3 . Heavy 2 | . . . 1 . 1 Best Kill Streak 7 | . 7 . 5 4 5 Combat Bots Only 5 | . 3 . 5 4 4 Max Kills in Single Turn 2 | . 1 . 2 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 744 | . 76 . 159 167 342 Missed 197 | . 27 . 34 43 93 Damage Taken 9163 | . 449 . 2032 1774 4908 Core 1401 | . 89 . 232 219 861 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 795 | . . . 258 537 . Core Remaining (%) 72 | 100 . 64 57 68 . Volleys Fired 393 | . 83 . 130 99 81 Largest 3 | . 2 . 3 3 3 Hottest 156 | . 70 . 111 140 156 Shots Fired 1055 | . 162 . 386 296 211 Gun 1005 | . 162 . 378 296 169 Cannon 50 | . . . 8 . 42 Launcher . | . . . . . . Special . | . . . . . . Kinetic 659 | . 115 . 263 132 149 Thermal 396 | . 47 . 123 164 62 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 40 | . 11 . 28 40 12 Robot Miss Streak 12 | . 5 . 12 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 15 | . . . 4 8 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 708 | . 99 . 267 205 137 Core Hits 279 | . 40 . 99 78 62 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . 1 . 1 1 1 Critical Strikes 27 | . 4 . 4 6 13 Burn 17 | . 3 . 3 5 6 Destroy 5 | . 1 . 1 1 2 Blast 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12566 | . 1055 . 4493 3730 3288 Guns 11380 | . 1055 . 4440 3730 2155 Cannons 1151 | . . . 53 . 1098 Explosions 14 | . . . . . 14 Melee . | . . . . . . Ramming 21 | . . . . . 21 Kinetic 7960 | . 722 . 2895 1848 2495 Thermal 4571 | . 333 . 1598 1882 758 Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles 10 | . . . . . 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 17 | . . . . . 17 Impact . | . . . . . . Kinetic 14 | . . . . . 14 Secondary 3 | . . . . . 3 Self-Inflicted Damage 27 | . . . . . 27 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 413 | . 288 . 413 363 379 Average Temperature 87 | . 77 . 82 85 125 Received Heat Transfer 2924 | . 126 . 828 663 1307 Effects 8 | . . . 6 1 1 Shutdowns 2 | . . . 1 1 . Energy Bleed 2 | . . . 2 . . Interference 3 | . . . 3 . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 19 | . 5 . 1 9 4 Heat Transferred 11211 | . 1221 . 3515 4366 2109 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 766 | . 173 . 671 766 688 Initial 374 | . . . . 305 374 Average 360 | . 45 . 455 418 493 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 26 | 100 100 . 15 . . Level 1 29 | . . . 16 64 34 Level 2 38 | . . . 67 19 65 Level 3 5 | . . . . 16 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 1 . 5 15 3 Investigation 6 | . 1 . 2 3 . Extermination 4 | . . . . 4 . Reinforcement 8 | . . . 2 4 2 Assault 2 | . . . . 1 1 Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 7 | . 1 . 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 168 | . 20 . 54 56 38 Peak Tracking Total 7 | . 4 . 5 5 7 Tactical Retreats 12 | . 1 . 4 3 4 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 9 | . 2 . 1 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 9 | . . . 2 3 4 Max in Single Turn 4 | . . . 1 1 4 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 20 | . 4 . 11 5 . Terminals 10 | . 4 . 5 1 . Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 3 | . . . 1 2 . Scanalyzers 3 | . . . 2 1 . Garrison Access 1 | . . . 1 . . Total Hacks 54 | . 15 . 27 12 . Successful 39 | . 8 . 22 9 . Failed 15 | . 7 . 5 3 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 15 . 13 2 . Fabricators . | . . . . . . Repair Stations 10 | . . . 6 4 . Recycling Units 3 | . . . 1 2 . Scanalyzers 10 | . . . 6 4 . Garrison Access 1 | . . . 1 . . Terminal Hacks 19 | . 8 . 10 1 . Record 6 | . 3 . 3 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 2 . . . . Alert Level 3 | . . . 3 . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . . 2 . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . . . 2 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 6 2 . Scan Component 4 | . . . 3 1 . Repair 4 | . . . 3 1 . Recycling Unit Hacks 3 | . . . 1 2 . Report Inventory 3 | . . . 1 2 . Scanalyzer 8 | . . . 4 4 . Insert Component 4 | . . . 2 2 . Analyze 4 | . . . 2 2 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 15 | . 2 . 9 4 . Full Trace Events 4 | . . . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 2 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 3 1 . Time 154 | . . . 132 22 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 2 2 . Part Schematics Acquired 4 | . . . 2 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 45 | . . . . 45 . Total Damage 767 | . . . . 767 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 8354 | 39 1688 167 3143 2596 721 Spaces Moved 4593 | 35 875 155 1424 1760 344 Core 7 | 5 . . 1 . 1 Treads 893 | . . . 890 . 3 Legs . | . . . . . . Wheels 3692 | 30 875 155 532 1760 340 Hover 1 | . . . 1 . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 111 105 Average Speed 130 | 84 114 105 165 116 116 Slowest Speed 1100 | 90 140 105 1100 175 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 98 17 100 44 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . . 10 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 6257 | 41 1412 159 2014 2120 511 Wait 967 | . 421 4 320 181 41 Move 4588 | 34 874 154 1423 1759 344 Hop . | . . . . . . Pick Up 83 | 1 15 1 42 18 6 Fast Attach 30 | 6 5 . 13 5 1 Attach 38 | . 2 . 10 6 20 Detach 1 | . . . . 1 . Swap 58 | . 7 . 26 17 8 Drop 90 | . 5 . 50 26 9 Fire 393 | . 83 . 130 99 81 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 815 | -10/Materials | Discovered new exit (range 15) 1013 | -10/Materials | Discovered new exit (range 10) 1076 | -10/Materials | Discovered new exit (range 16) 1714 | -10/Materials | Discovered new exit (range 9) 1728 | -10/Materials | Entered Subcaves 1739 | -10/Subcaves | Learned location of Mines (-10) 1875 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1879 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1879 | -10/Subcaves | Discovered new exit (range 12) 1895 | -10/Subcaves | Entered Materials 1895 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2058 | -8/Materials | Garrison activated, responded to threat 2684 | -8/Materials | Build established: Gunner 3035 | -8/Materials | Discovered new exit (range 13) 3076 | -8/Materials | Lost 4 parts (2n1u1w) 3187 | -8/Materials | Repaired Adv. Heat Sink 3227 | -8/Materials | Repaired Adv. Treads 3358 | -8/Materials | Build established: Scavenger-Gunner 3867 | -8/Materials | Repaired Hrd. Heavy Armor Plating 3893 | -8/Materials | Discovered new exit (range 16) 4893 | -8/Materials | Discovered new exit (range 8) 5034 | -8/Materials | Build established: Gunner 5038 | -8/Materials | Entered Factory 5038 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6081 | -7/Factory | Allied Derelicts emerged from ambush trap array 6473 | -7/Factory | Discovered new exit (range 16) 6649 | -7/Factory | Build established: Scavenger-Gunner 7012 | -7/Factory | Repaired Hrd. Heavy Armor Plating 7040 | -7/Factory | Garrison activated, responded to threat 7058 | -7/Factory | Discovered new exit (range 15) 7438 | -7/Factory | First assault squad dispatched 7634 | -7/Factory | Entered another Factory area 7634 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7984 | -6/Factory | First assault squad dispatched 8142 | -6/Factory | Lost 6 parts (1p2n1u2w) 8330 | -6/Factory | Core integrity fell below 50% 8347 | -6/Factory | Core integrity fell below 20% 8355 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08340_ K-01 Serf destroyed. 08340_ Penetrated by Slug. 08340_ M-13 Machinist repairs Lgt. Deuterium Engine. 08342_ R-10 Processor collects Lgt. Ion Engine. 08342_ Penetrated by Slug. 08343_ K-01 Serf collects debris. 08343_ S-27 Virus suffers critical hit (Blast). 08343_ S-27 Virus destroyed. 08343_ K-01 Serf collects debris. 08344_ Penetrated by Slug. 08347_ K-01 Serf collects debris. 08347_ G-50 Soldier Carbon-fiber Leg blasted off. 08347_ G-50 Soldier destroyed. 08349_ Penetrated by Slug. 08349_ Adv. Assault Cannon destroyed. 08350_ Slug penetrates Wall. 08350_ K-01 Serf collects debris. 08352_ K-01 Serf destroyed. 08352_ K-01 Serf collects debris. 08354_ Penetrated by Slug. 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Heat Sink | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeBarrageReconfigurator Manual? 0 Play Time 01:39:05 Cumulative 216.3 hours Start 2024.04.03 @ 18:58:12 End 2024.04.04 @ 15:57:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 156 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c49d9a24-b57a-4102-b14f-8792871ce70e