Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 17:36:27 Player: Akl Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (2096) 2096 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 6551 Bonus ------- Pacifist 200 Follower Combat Kills 265 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 100/100 System Corruption 3% Temperature Cool (36) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (5) ---- Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Coil Gun Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Recoil Stabilizer > --- WEAPON ----------- Minigun Flak Gun Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Recoil Stabilizer Dynamic Insulation System [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Core Analyzer Device Terrain Scanner Processor Core Analyzer Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Special Weapon Welding Torch Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 1 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 74 | 5 . 4 1 9 8 27 19 1 Power 11 | 1 . 1 . 1 2 4 2 . Engine 4 | 1 . 1 . 1 1 . . . Core 7 | . . . . . 1 4 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 . . . 5 4 7 6 . Treads . | . . . . . . . . . Leg 21 | 2 . . . 5 4 5 5 . Wheel . | . . . . . . . . . Hover 3 | . . . . . . 2 1 . Flight . | . . . . . . . . . Utility 21 | . . 3 . . 2 8 8 . Device 10 | . . 2 . . 1 3 4 . Storage . | . . . . . . . . . Processor 9 | . . 1 . . 1 5 2 . Hackware 1 | . . . . . . . 1 . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 18 | 2 . . 1 3 . 8 3 1 Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 . . 1 2 . 6 2 . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 35 | . . . 1 2 4 4 18 6 Power 3 | . . . . . 1 . 1 1 Propulsion 12 | . . . . 1 2 1 7 1 Utility 9 | . . . . . . 1 5 3 Weapon 11 | . . . 1 1 1 2 5 1 Highest Loss Streak 8 | . . . 1 2 4 2 8 5 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 4 | 1 2 1 2 3 4 4 4 5 Power 1 | 1 1 1 1 1 . 2 2 . Propulsion . | . . . . . . . . . Utility 1 | . . . . 1 1 2 2 3 Weapon . | . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . . 2 . 2 2 4 Power 2 | . . . . . . 1 1 . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . 1 2 Weapon 4 | . . . . 2 . 1 . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 57 80 70 92 97 95 69 49 Engine 4 | . 14 14 11 11 7 . . . Core 3 | . . . . . 1 7 4 5 Leg 24 | . 28 28 22 37 34 28 13 5 Device 8 | . . 9 11 11 18 6 5 8 Processor 18 | . . 3 11 11 17 29 28 6 Energy Gun 2 | . 14 14 3 . . . . . Ballistic Gun 13 | . . 10 12 21 17 14 13 6 Ballistic Cannon 2 | . . . . . . 6 1 . Peak Build Rating 52 | 5 4 8 9 13 21 39 52 41 Average Rating 26 | 3 4 5 7 11 17 35 39 36 On Entrance 15 | . 4 4 8 9 13 21 39 38 Avg Prop Armor Cover (%) 12 | . 21 17 . . . 9 11 11 Naked Turns . | . . . . . . . . . Heaviest Build 26 | 7 5 8 9 12 13 21 26 16 Greatest Support 50 | 20 3 3 20 43 50 47 33 15 Greatest Overweight (x) 5 | 1 1 2 . 2 . 5 5 3 Average Overweight (x) . | . 1 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 2 4 5 5 5 5 5 Average Carried 4 | 1 2 1 2 3 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 3 5 4 5 5 5 Class Distribution -------------------- 37% | Mutant 18% | Scavenger-Gunner 17% | Gunner 12% | Scavenger-Skirmisher 7% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Matter Collected 2223 | 224 . 117 55 271 233 658 398 267 Remotely . | . . . . . . . . . Salvage Created 1970 | . . 33 59 339 256 728 451 104 Parts 107 | . . . 5 25 12 36 27 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented 2 | . . . . . . . . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 46 | . . 3 1 7 6 18 8 3 Melee 1 | . . . . . . . . 1 Guns 34 | . . 3 1 7 5 10 6 2 Cannons 9 | . . . . . . 7 2 . AOE 2 | . . . . . 1 1 . . Classes Destroyed 14 | . . 1 1 3 1 4 4 . Worker 3 | . . . . . . . 3 . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . . 1 . 2 . . Swarmer 4 | . . . . 1 . 1 . 2 Grunt 25 | . . . . 6 5 9 5 . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . . 1 1 Sentry 7 | . . . 1 1 1 3 1 . Hunter 1 | . . . . . . 1 . . Programmer 4 | . . . . . . 3 1 . Assembled 3 | . . 3 . . . . . . Best Kill Streak 7 | . . 2 1 2 2 7 4 1 Combat Bots Only 6 | . . 2 1 2 2 6 3 1 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Hostile Shots Fired 540 | . . 7 32 28 61 178 193 41 Missed 191 | . . 3 11 8 21 72 63 13 Hits 349 | . . 4 21 20 40 106 130 28 Melee 11 | . . . . . . 1 4 6 Projectile 338 | . . 4 21 20 40 105 126 22 Critical Strikes 14 | . . . . 1 3 2 5 3 Damage Taken 5231 | . . 55 318 240 617 1318 2087 596 Core 1311 | . . . 111 41 61 240 705 153 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 92 | . . . . . . . . 92 Core Remaining (%) 83 | 100 . 100 . 62 88 65 . . Volleys Fired 165 | . . 7 16 30 31 44 31 6 Largest 4 | . . 2 2 2 2 3 4 1 Hottest 121 | . . 60 60 46 46 115 121 30 Shots Fired 334 | . . 14 17 50 51 127 69 6 Gun 270 | . . 14 17 47 51 84 51 6 Cannon 61 | . . . . . . 43 18 . Launcher . | . . . . . . . . . Special 3 | . . . . 3 . . . . Kinetic 319 | . . 7 16 47 51 123 69 6 Thermal 3 | . . . . 3 . . . . Explosive . | . . . . . . . . . Electromagnetic 12 | . . 7 1 . . 4 . . Robot Hit Streak 18 | . . 2 4 10 8 18 11 2 Robot Miss Streak 10 | . . 5 1 3 5 10 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . Shots Hit Robots 230 | . . 5 12 24 33 104 45 7 Core Hits 218 | . . 4 2 11 16 126 56 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 4 | . . . . . 1 1 2 . Destroy 1 | . . . . . 1 . . . Blast 3 | . . . . . . 1 2 . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4712 | . . 57 155 350 835 2084 1033 198 Guns 3225 | . . 57 155 350 480 1405 690 88 Cannons 923 | . . . . . . 647 276 . Explosions 387 | . . . . . 355 32 . . Melee 110 | . . . . . . . . 110 Ramming 67 | . . . . . . . 67 . Kinetic 4068 | . . 24 143 350 480 2017 966 88 Thermal 387 | . . . . . 355 32 . . Explosive . | . . . . . . . . . Electromagnetic 80 | . . 33 12 . . 35 . . Impact . | . . . . . . . . . Slashing 110 | . . . . . . . . 110 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 3 3 3 Average Corruption 2 | . . . . . 2 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . 4 10 3 8 Message Errors 4 | . . . . . . . 1 3 Matter Fused 7 | . . . . . 1 2 . 4 Heat Flow Errors 4 | . . . . . 1 2 . 1 Energy Discharges 3 | . . . . . 1 1 1 . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 3 1 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . . . 22 21 . . Projectiles 21 | . . . . . . 21 . . Explosions 22 | . . . . . 22 . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . 6 4 . Impact 1 | . . . . . . . 1 . Kinetic 8 | . . . . . . 5 3 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 67 | . . . . . . 36 31 . Shots 1 | . . . . . . 1 . . Rammed 8 | . . . . . . . 8 . Targets Rammed 12 | . . . . . . . 12 . Kicked 4 | . . . . . . . 4 . Crushed . | . . . . . . . . . Highest Temperature 246 | . . . 6 18 177 246 60 105 Average Temperature 38 | . . . 4 13 72 44 10 60 Received Heat Transfer 1761 | . . . 108 117 342 303 765 126 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 250 | . . . . . 200 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Maximum Alert Level 1 | . . . . 1 1 1 . . Low Security (%) 81 | 100 100 100 100 79 96 49 100 . Level 1 18 | . . . . 20 3 50 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 342 | . . . 30 258 208 342 133 . Initial 133 | . . . . 3 102 54 133 . Average 89 | . . . 8 79 130 161 58 . Influence Increases 2283 | . . . 30 503 412 591 447 300 Destroy 0b10 Robot/C 1120 | . . . 20 280 240 360 160 60 Destroy 0b10 Robot/NC 50 | . . . . 5 5 15 25 . Destroy Leader 286 | . . . 10 62 70 104 40 . Allied During Kill 164 | . . . . 109 55 . . . Successful Hack 43 | . . . . 30 7 . 6 . Disable Machine 15 | . . . . . 15 . . . Destroy Structure 35 | . . . . 2 20 7 6 . Lose Combat Pursuer 570 | . . . . 15 . 105 210 240 Influence Decreases 2192 | . . . 20 271 534 439 656 272 Entered New Map 376 | . . . . 7 140 66 139 24 Time Decay 1342 | . . . 20 226 214 333 361 188 Lost Part 306 | . . . . 10 40 40 156 60 Lost Ally 168 | . . . . 28 140 . . . Squads Dispatched 19 | . 1 . . 3 2 9 4 . Investigation 5 | . . . . 2 1 1 1 . Extermination 5 | . . . . . . 3 2 . Reinforcement 4 | . 1 . . 1 1 1 . . Assault . | . . . . . . . . . Garrison 5 | . . . . . . 4 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Distress Signals 7 | . . . . 1 1 4 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . . 5 2 20 11 28 27 20 Peak Tracking Total 11 | . 1 5 1 4 5 6 11 10 Tactical Retreats 22 | . . 1 . 1 . 4 8 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Traps Triggered 7 | . . . . 2 1 2 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Machines Accessed 23 | . . . . 7 3 6 7 . Terminals 20 | . . . . 7 3 5 5 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 51 | . . . . 24 5 9 13 . Successful 31 | . . . . 19 2 6 4 . Failed 20 | . . . . 5 3 3 9 . Catastrophic 3 | . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 44 | . . . . 24 5 7 8 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . . . . 19 2 4 1 . Record 8 | . . . . 6 . 2 . . Prototype ID Bank 2 | . . . . 2 . . . . Open Door 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 3 | . . . . 2 . 1 . . Locate Traps 3 | . . . . 3 . . . . Disarm Traps 1 | . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 14 | . . . . 4 1 3 6 . Full Trace Events 6 | . . . . 3 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 7 . . . Highest-Rated Group 88 | . . . . 88 64 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 85 | . . . . 45 40 . . . Total Damage 740 | . . . . 312 428 . . . Kills 13 | . . . . 7 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Active Infowar (turns) 4585 | . . 490 82 666 451 1348 1095 453 Optics 3346 | . . . . . 450 1348 1095 453 IFF 391 | . . . . . . . 255 136 Terrain 1873 | . . 490 82 666 451 184 . . Structural 636 | . . . . . 451 185 . . Machine Analysis 14 | . . . . . . 1 13 . ECM 41 | . . . . . . 41 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Turns Passed 4876 | 46 40 695 82 666 451 1348 1095 453 Spaces Moved 3983 | 34 41 433 39 436 291 959 1133 617 Core 1753 | 14 41 433 . 1 . 8 639 617 Treads . | . . . . . . . . . Legs 2229 | 20 . . 39 435 291 950 494 . Wheels . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 110 105 50 50 Average Speed 99 | 94 100 135 120 120 115 112 82 64 Slowest Speed 300 | 120 100 150 120 150 120 300 300 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 11 61 5 54 30 35 35 66 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . . . . 19 2 4 1 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . 4 1 AOE 21 | . . . . . 19 2 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Total 4592 | 49 40 528 57 525 354 1140 1240 659 Wait 241 | . . 80 . 34 21 76 30 . Move 3975 | 33 40 432 38 435 290 958 1132 617 Hop . | . . . . . . . . . Pick Up 31 | 6 . 2 2 5 2 8 6 . Fast Attach 38 | . . 2 . 7 2 10 16 1 Attach 22 | 7 . 2 1 1 4 4 3 . Detach 3 | 3 . . . . . . . . Swap 30 | . . 1 . 7 3 16 3 . Drop 40 | . . 2 . 6 1 24 7 . Fire 165 | . . 7 16 30 31 44 31 6 Melee 3 | . . . . . . . . 3 Ram 8 | . . . . . . . 8 . Kick 4 | . . . . . . . 4 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 32 | . . . . . . . . 32 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 7) 87 | -10/Materials | Entered Mines 180 | -10/Mines | Assembled infested the area 196 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 627 | -10/Mines | Learned Materials trap positions 672 | -10/Mines | Discovered new exit (range 7) 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Propulsion x2 783 | -9/Materials | Loaded intel: 12 trap records 790 | -9/Materials | Discovered new exit (range 16) 864 | -9/Materials | Entered Storage 1052 | -9/Storage | Identified exit to Recycling 1054 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1285 | -9/Storage | Met 01-MTF 1340 | -9/Storage | Build established: Commander-Mutant 1498 | -9/Storage | Discovered new exit (range 9) 1530 | -9/Storage | Entered Materials 1530 | -8/Materials | Accompanied by 9 allies (01-MTF) 1530 | -8/Materials | Evolved 2 slots: Utility x2 1533 | -8/Materials | 01-MTF left 1838 | -8/Materials | Build established: Scavenger-Skirmisher 1886 | -8/Materials | Lost 5 allies 1948 | -8/Materials | Lost 4 parts (1p2n1w) 1976 | -8/Materials | Discovered new exit (range 4) 1981 | -8/Materials | Entered Factory 1981 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2431 | -7/Factory | Garrison activated, responded to threat 2466 | -7/Factory | Build established: Scavenger-Gunner 2536 | -7/Factory | Garrison activated, responded to threat 3286 | -7/Factory | Discovered new exit (range 20) 3328 | -7/Factory | Build established: Gunner 3329 | -7/Factory | Entered another Factory area 3329 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3569 | -6/Factory | Lost 3 parts (2n1w) 3987 | -6/Factory | Garrison activated, responded to threat 4005 | -6/Factory | Lost 3 parts (1n2u) 4061 | -6/Factory | Core integrity fell below 50% 4092 | -6/Factory | Lost 8 parts (1p4n3w) 4331 | -6/Factory | Build established: Mutant 4405 | -6/Factory | Discovered new exit (range 20) 4424 | -6/Factory | Core integrity fell below 20% 4424 | -6/Factory | Entered Lower Caves 4446 | -6/Lower Caves | Learned Factory garrison access intel 4533 | -6/Lower Caves | Ambushed by wild Derelicts 4564 | -6/Lower Caves | Learned Factory terminal intel 4615 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4877 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04816_ Lgt. Nuclear Core destroyed. 04822_ Slug penetrates Wall. 04825_ Destroyed VTOL Module. 04826_ Slug penetrates Wall. 04828_ Slug penetrates S-27 Virus. 04828_ Slug penetrates Wall. 04830_ Slug penetrates S-27 Virus. 04830_ S-27 Virus destroyed. 04838_ Exp. Weapon Shielding destroyed. 04839_ A5YT=XV&NZTD,|2QUYS &VZDTLVA#ZYD&BRX 04862_ Imp. Titanium Leg destroyed. 04866_ L-41 Fighter destroyed. 04869_ Acquired 70 matter. 04872_ Critical hit (Burn: +37). 04875_ Imp. Melee Analysis Suite fries itself beyond repair. 04877_ Gravity Neutralizer destroyed. 04877_ Critical hit (Burn: +37). 04877_ Penetrated by Slug. 04877_ Greatsword destroyed. 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