Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 23:59:05 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2710) 2710 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 6419 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 7 Entered Garrisons 200 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 125/125 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scanner > --- WEAPON (2) ------- Welding Torch > --- INVENTORY (5) ---- High-capacity Storage Unit Large Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Beamcaster Gauss Cannon > --- INVENTORY -------- (None) [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power 1 | . . . 1 . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 82 | 8 4 17 6 24 8 15 Power 19 | 2 . 6 2 4 3 2 Engine 15 | 2 . 5 2 2 3 1 Core 4 | . . 1 . 2 . 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 4 . 7 3 2 Treads 1 | . . 1 . . . . Leg 14 | . . 3 . 7 3 1 Wheel 2 | 2 . . . . . . Hover 1 | . . . . . . 1 Flight 2 | . 2 . . . . . Utility 17 | 2 . 3 2 3 1 6 Device 7 | 1 . 3 . . 1 2 Storage 3 | 1 . . . . . 2 Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 4 | . . . . 3 . 1 Artifact . | . . . . . . . Weapon 26 | 2 2 4 2 10 1 5 Energy Gun 13 | 2 1 1 1 6 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 1 . 2 . 2 Ballistic Cannon 4 | . . . 1 2 . 1 Launcher 2 | . 1 1 . . . . Special Weapon 2 | . . 1 . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 Parts Lost 35 | . . 7 . 14 . 14 Power 7 | . . 2 . 3 . 2 Propulsion 11 | . . 2 . 6 . 3 Utility 8 | . . 1 . 1 . 6 Weapon 9 | . . 2 . 4 . 3 Highest Loss Streak 6 | . . 4 . 3 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 68 | . 77 53 86 69 80 66 Engine 6 | . 14 8 14 4 15 4 Core 2 | . . 1 . 2 . 2 Leg 17 | . . 17 27 20 20 11 Hover 1 | . . . . . . 3 Device 6 | . 7 9 10 5 8 4 Storage 2 | . 8 . . . . 7 Processor 10 | . . . 14 12 9 11 Protection 7 | . . . . 8 9 6 Energy Gun 4 | . 13 4 7 5 1 2 Ballistic Gun 1 | . . . 1 . . 2 Ballistic Cannon 7 | . . . 6 9 16 4 Naked Turns 5 | . . . . . . 5 Heaviest Build 78 | 11 13 17 23 38 39 78 Greatest Support 50 | 20 20 30 30 40 50 40 Greatest Overweight (x) 16 | . 4 3 . 1 1 16 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 20 | 5 5 5 5 5 5 20 Average Capacity 8 | 5 5 5 5 5 5 18 Most Carried 5 | 5 5 5 5 5 5 2 Average Carried 1 | 1 1 2 1 2 4 . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 3 . 2 . 4 . 2 Class Distribution -------------------- 66% | Mutant 30% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 1759 | 328 32 179 57 641 159 363 Remotely . | . . . . . . . Salvage Created 2476 | 69 194 382 52 1169 102 508 Parts 155 | 7 15 33 4 61 10 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 66 | 1 6 19 1 26 3 10 Guns 30 | 1 4 3 . 16 . 6 Cannons 16 | . . . 1 8 3 4 AOE 18 | . 2 16 . . . . Classes Destroyed 13 | 2 2 1 . 4 . 4 Worker 1 | 1 . . . . . . Builder 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 7 | . 1 2 . 2 1 1 Swarmer 14 | . 3 7 . 3 1 . Grunt 32 | 1 3 11 . 12 . 5 Brawler 2 | . . . . 2 . . Duelist 1 | . . . . . . 1 Sentry 10 | . . 1 1 6 1 1 Specialist 1 | . . . . 1 . . Hunter 3 | . . . . 1 1 1 Programmer 3 | . . . . 1 . 2 Best Kill Streak 7 | 1 3 7 1 3 1 2 Combat Bots Only 6 | 1 3 6 1 3 1 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 513 | 5 12 103 2 157 11 223 Missed 147 | 1 6 33 1 41 6 59 Damage Taken 4366 | 33 47 677 12 1394 56 2147 Core 1235 | 8 12 262 . 217 23 713 Absorbed by Shields 81 | . . . . . . 81 Redirected to Shielding 103 | . . . . . . 103 Ignored by Resistances 1282 | 10 17 217 3 397 15 623 Core Remaining (%) 69 | 96 92 34 . . 56 . Volleys Fired 259 | 4 16 28 1 118 9 83 Largest 2 | 2 1 1 2 2 2 2 Hottest 130 | 80 45 100 84 130 123 123 Shots Fired 350 | 8 16 28 2 177 18 101 Gun 206 | 8 12 10 1 100 2 73 Cannon 122 | . . . 1 77 16 28 Launcher 21 | . 4 17 . . . . Special 1 | . . 1 . . . . Kinetic 200 | . . . 1 104 16 79 Thermal 95 | 4 . 11 . 56 2 22 Explosive 21 | . 4 17 . . . . Electromagnetic 34 | 4 12 . 1 17 . . Robot Hit Streak 27 | 2 6 10 13 27 7 27 Robot Miss Streak 3 | 2 1 3 . 2 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 253 | 4 12 25 2 115 12 83 Core Hits 155 | 3 8 51 3 53 5 32 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 12 | . . . . 8 1 3 Burn 6 | . . . . 6 . . Destroy 1 | . . . . . . 1 Blast 5 | . . . . 2 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5643 | 59 236 1344 37 2068 257 1642 Guns 2584 | 59 116 157 19 1236 22 975 Cannons 1713 | . . . 18 832 235 628 Explosions 1276 | . 120 1156 . . . . Melee . | . . . . . . . Ramming 70 | . . 31 . . . 39 Kinetic 2724 | . . . 18 1204 235 1267 Thermal 1176 | 32 . 157 . 629 22 336 Explosive 1182 | . 120 1062 . . . . Electromagnetic 491 | 27 116 94 19 235 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 1 3 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . 17 3 16 Message Errors 6 | . . . . 2 1 3 Matter Fused 11 | . . . . 6 1 4 Heat Flow Errors 5 | . . . . 3 . 2 Energy Discharges 6 | . . . . 2 . 4 Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 4 | . . . . 3 1 . Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 45 | . . 22 . 19 . 4 Projectiles 23 | . . . . 19 . 4 Explosions 22 | . . 22 . . . . Melee . | . . . . . . . Knockbacks 15 | . . . . 7 . 8 Impact 1 | . . . . . . 1 Kinetic 13 | . . . . 7 . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 117 | . 16 84 . . . 17 Shots 5 | . 1 4 . . . . Rammed 7 | . . 1 . . . 6 Targets Rammed 26 | . . 17 . . . 9 Kicked 19 | . . 16 . . . 3 Crushed . | . . . . . . . Highest Temperature 527 | 58 68 248 18 370 204 527 Average Temperature 96 | 26 26 108 12 65 80 206 Received Heat Transfer 1959 | 24 6 420 9 711 . 789 Effects 13 | . . 1 . . . 12 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 4 | . . 1 . . . 3 Matter Decay 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 14 | . . . . 12 1 1 Heat Transferred 2897 | 75 . 195 . 1998 37 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Peak Influence 1564 | 25 240 739 238 1564 766 225 Initial 656 | . 13 86 193 134 656 220 Average 497 | 5 94 349 199 783 721 55 Maximum Alert Level 4 | . 1 3 1 4 3 1 Low Security (%) 36 | 100 89 40 86 1 . 96 Level 1 11 | . 10 28 14 15 . 3 Level 2 16 | . . 22 . 25 25 . Level 3 23 | . . 8 . 33 74 . Level 4 11 | . . . . 23 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 5 . . . 3 Investigation 5 | . 2 2 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 2 . . . 1 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 5 | . 1 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | 1 8 31 1 30 5 20 Peak Tracking Total 9 | 1 4 9 1 3 2 6 Tactical Retreats 6 | . . 2 . 2 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 8 | . . 1 . 6 . 1 Indirectly 1 | . . 1 . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 6 | . 1 3 . 1 . 1 Max in Single Turn 2 | . 1 2 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 19 | . 3 4 2 5 2 3 Terminals 14 | . 2 2 1 5 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access 1 | . . . 1 . . . Total Hacks 54 | . 12 15 2 12 7 6 Successful 37 | . 7 13 2 5 6 4 Failed 17 | . 5 2 . 7 1 2 Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . 1 . . Terminals 38 | . 9 7 1 12 3 6 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 6 | . . 6 . . . . Scanalyzers 6 | . . 2 . . 4 . Garrison Access 1 | . . . 1 . . . Terminal Hacks 24 | . 6 6 1 5 2 4 Record 4 | . 3 1 . . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 3 | . 1 2 . . . . Unreport Threat 1 | . . . . . . 1 Locate Traps 3 | . 1 . 1 . . 1 Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . . . . . 1 . Investigation Status 1 | . . 1 . . . . Recall Investigation 2 | . . 1 . . . 1 Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Security Stations 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 5 | . . 5 . . . . Recycle Component 2 | . . 2 . . . . Process 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 6 | . . 2 . . 4 . Insert Component 3 | . . 1 . . 2 . Analyze 3 | . . 1 . . 2 . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 13 | . 3 3 . 4 1 2 Full Trace Events 8 | . 3 2 . 2 . 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . 2 . . . . Recycled Matter 181 | . . 181 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 . . 2 . Part Schematics Acquired 3 | . . 1 . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 62 | . . . . 62 62 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . 10 8 . Total Damage 232 | . . . . 106 126 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 5667 | 108 166 414 150 2847 431 1551 Spaces Moved 3281 | 107 224 376 101 1697 226 550 Core 118 | 27 2 30 . . . 59 Treads 40 | . . 9 31 . . . Legs 2558 | . . 156 70 1697 226 409 Wheels 156 | 80 76 . . . . . Hover 82 | . . . . . . 82 Flight 327 | . 146 181 . . . . Fastest Speed 32 | 50 32 32 120 120 120 50 Average Speed 146 | 72 53 80 132 145 171 238 Slowest Speed 850 | 80 275 200 160 190 190 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . 4 1 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 9 35 35 9 84 17 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . 32 105 . 3 8 4 Melee . | . . . . . . . Projectile 15 | . . . . 3 8 4 AOE 137 | . 32 105 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 3791 | 127 256 450 118 1905 255 680 Wait 18 | . . . . 4 . 14 Move 3258 | 106 215 373 100 1689 225 550 Hop 5 | . 4 1 . . . . Pick Up 22 | 6 1 6 1 6 2 . Fast Attach 62 | 6 3 13 4 17 6 13 Attach 16 | 1 1 3 2 5 2 2 Detach 29 | . 6 4 4 10 1 4 Swap 4 | 1 . 1 . 2 . . Drop 42 | 3 10 4 6 9 10 . Fire 259 | 4 16 28 1 118 9 83 Melee . | . . . . . . . Ram 7 | . . 1 . . . 6 Kick 19 | . . 16 . . . 3 Crush . | . . . . . . . Escape Stasis 27 | . . . . 22 . 5 Rewire 23 | . . . . 23 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x2 419 | -9/Materials | Lost 4 parts (1p2n1w) 443 | -9/Materials | Core integrity fell below 50% 587 | -9/Materials | Discovered new exit (range 17) 675 | -9/Materials | First assault squad dispatched 689 | -9/Materials | Entered another Materials area 689 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 838 | -8/Materials | Identified exit to Garrison 839 | -8/Materials | Entered Garrison 856 | -8/Garrison | Discovered new exit (range 74) 856 | -8/Garrison | Discovered new exit (range 46) 856 | -8/Garrison | Discovered new exit (range 60) 966 | -8/Garrison | Triggered checkpoint 1070 | -8/Garrison | Triggered checkpoint 1238 | -8/Garrison | Triggered checkpoint 1384 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1444 | -8/Garrison | Build established: Mutant 1584 | -8/Garrison | Lost 3 parts (2p1w) 1770 | -8/Garrison | Triggered checkpoint 1866 | -8/Garrison | Triggered checkpoint 1984 | -8/Garrison | Triggered checkpoint 2124 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2233 | -8/Garrison | Build established: Scavenger-Mutant 2234 | -8/Garrison | Triggered checkpoint 2274 | -8/Garrison | Learned Materials security intel 2791 | -8/Garrison | Build established: Mutant 3026 | -8/Garrison | Triggered checkpoint 3250 | -8/Garrison | Learned Materials security intel 3686 | -8/Garrison | Entered Materials 3686 | -8/Materials | Accompanied by 2 allies 4042 | -8/Materials | Discovered new exit (range 16) 4110 | -8/Materials | Build established: Scavenger-Mutant 4117 | -8/Materials | Entered Factory 4117 | -7/Factory | Evolved 2 slots: Utility x2 4678 | -7/Factory | Lost 6 parts (2p2n1u1w) 4919 | -7/Factory | Build established: Mutant 5610 | -7/Factory | Core integrity fell below 50% 5642 | -7/Factory | Core integrity fell below 20% 5668 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05624_ Targeting Computer destroyed. 05626_ K-01 Serf cleans the Nuclear Reactor. 05638_ Slug penetrates Wall. 05638_ K-01 Serf collects debris. 05643_ Slammed into L-41 Fighter. 05645_ L-41 Fighter knocked back. 05646_ Slammed into L-41 Fighter. 05646_ Adv. Targeting Computer destroyed. 05646_ System corrupted by crushing effect (+1). 05647_ Slammed into L-41 Fighter. 05650_ Slammed into U-05 Engineer. 05650_ U-05 Engineer destroyed. 05651_ Acquired 20 matter. 05651_ Acquired Lgt. Ion Engine. 05653_ <20Y1EXXGB%&:>=,BWLGG:TUULTRU